Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 20:48:48 Player: MAXX-P31 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (321) 1605 Value Destroyed (13371) 13371 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (4188) 4188 TOTAL SCORE: 27504 Bonus ------- High Alert Combat Kills 1802 Follower Combat Kills 86 Met Zhirov 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 563/600 Energy 50/100 System Corruption 44% Temperature Cool (-182) Movement Rolling (90) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (10) ----- Advanced Cryofiber Web Improved Matter Compressor > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg Improved Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Energy Well Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Improved Thermal Shield Experimental EM Shield Advanced Force Field > --- WEAPON ----------- Phase Gun Phase Gun Nova Cannon Nova Cannon Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Biometal Medium Treads Compact Wheel Centrium Wheel Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Improved Matter Compressor Improved Sensor Array Advanced Sensor Array Precision Matter Filter Improved Transmission Jammer Advanced ECM Suite Experimental Phase Shifter Experimental Propulsion Shielding System Shield Drone Bay Drone Bay Smartbomb Launcher Plasma Cutter Sigix Containment Pod [Rating: 175] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 1 . . . 1 1 . . . . . . . Utility 8 | . . 1 1 . 2 . . . 1 . . . . 2 . 1 Weapon 3 | . . 1 . 1 . . . . . . . . . . . 1 Parts Attached 251 | 7 3 9 13 22 10 6 . 50 8 12 3 6 3 24 30 45 Power 31 | 1 . 2 . 1 1 . . 9 1 2 . 1 . 2 6 5 Engine 14 | 1 . 2 . 1 1 . . 6 1 . . . . . 1 1 Core 4 | . . . . . . . . 2 . 2 . . . . . . Reactor 13 | . . . . . . . . 1 . . . 1 . 2 5 4 Propulsion 66 | 2 . 2 3 8 2 1 . 18 2 2 2 1 . 5 6 12 Treads 26 | 2 . 2 3 8 2 1 . . . 2 1 . . 3 1 1 Leg 26 | . . . . . . . . 14 . . 1 . . 1 5 5 Wheel 13 | . . . . . . . . 4 2 . . 1 . 1 . 5 Hover 1 | . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 69 | 2 1 2 3 2 3 3 . 10 4 5 1 4 . 6 14 9 Device 43 | 1 . 2 . 1 1 2 . 7 3 4 1 . . 6 8 7 Storage 7 | 1 1 . 1 . . . . 1 . 1 . 1 . . 1 . Processor 10 | . . . 1 . 1 1 . . 1 . . 1 . . 3 2 Hackware 5 | . . . . 1 . . . 1 . . . 1 . . 2 . Protection 4 | . . . 1 . 1 . . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 85 | 2 2 3 7 11 4 2 . 13 1 3 . . 3 11 4 19 Energy Gun 27 | 1 1 . 6 4 1 . . 2 1 2 . . . 3 . 6 Energy Cannon 9 | . . . . . 1 . . 3 . . . . . 1 2 2 Ballistic Gun 33 | 1 1 3 1 5 2 . . 4 . 1 . . 2 4 . 9 Ballistic Cannon 7 | . . . . 1 . 1 . 1 . . . . 1 1 1 1 Launcher 5 | . . . . 1 . 1 . 1 . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 1 . 1 . 4 . . 1 4 . . 7 1 Corrupted Parts 8 | . . . . 1 . . . 1 . . . . . . 1 5 System Corruption 24 | . . . . 1 . . . 3 . . . . . . 3 17 Parts Lost 142 | . 1 . . 2 1 1 . 27 . 6 . . 10 14 26 54 Power 22 | . . . . . 1 . . 6 . . . . 1 1 5 8 Propulsion 41 | . . . . 1 . . . 10 . 4 . . 4 3 5 14 Utility 35 | . . . . 1 . . . 3 . 2 . . 1 5 9 14 Weapon 44 | . 1 . . . . 1 . 8 . . . . 4 5 7 18 Highest Loss Streak 31 | . 1 . . 1 1 1 . 9 . 4 . . 10 10 23 31 To Critical Strikes 4 | . 1 . . . . . . . . 1 . . . . . 2 Average Backups 23 | 2 7 13 16 24 24 24 25 24 23 24 24 24 23 24 21 21 Power 1 | . . . 1 2 1 1 1 . . . 1 1 1 . 1 . Propulsion 1 | 1 2 3 2 2 2 2 2 1 . . . . . 1 2 2 Utility 14 | . 3 5 7 10 10 13 15 16 17 17 17 17 17 17 16 16 Weapon 5 | . 1 3 5 9 8 7 6 5 5 6 5 5 2 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 26 | . 4 . 4 2 4 2 . 2 . 1 . 1 . 2 . 4 Power 3 | . 1 . . . . . . . . . . . . 1 . 1 Propulsion 4 | . 2 . . 1 . . . . . . . . . 1 . . Utility 11 | . . . 1 1 1 1 . 2 . 1 . 1 . . . 3 Weapon 8 | . 1 . 3 . 3 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 99 99 99 99 98 87 88 89 95 76 85 75 82 Engine 5 | . 14 11 9 7 6 6 6 9 5 2 . . . . . . Core 1 | . . . . . . . . . 5 7 10 8 . . . . Reactor 1 | . . . . . . . . . . . . 1 5 8 8 6 Treads 15 | . 28 22 27 29 26 26 26 8 . 3 6 10 1 5 6 2 Leg 4 | . . . . . . . . 15 15 6 4 5 . 3 6 10 Wheel 3 | . . . . . . . . 2 6 10 10 11 10 7 . 2 Device 11 | . 14 22 18 9 12 6 6 7 14 17 20 14 9 13 11 14 Storage 6 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 6 5 7 Processor 12 | . . . 4 7 12 19 20 14 10 10 10 12 15 13 12 13 Hackware 4 | . . . . 4 6 6 6 4 5 2 . 1 5 4 7 1 Energy Gun 8 | . 14 7 20 10 16 11 6 3 7 12 15 15 2 1 2 6 Energy Cannon 2 | . . . . . 1 5 1 3 5 4 5 5 5 2 2 3 Ballistic Gun 9 | . 13 25 6 15 7 6 13 11 5 2 1 5 13 13 1 5 Ballistic Cannon 1 | . . . . 3 . . 2 1 . . . . 3 2 2 2 Peak Build Rating 175 | 7 9 16 26 45 55 62 63 93 96 96 107 112 114 162 162 175 Average Rating 75 | 5 8 14 22 34 51 56 58 73 83 94 100 108 94 133 138 142 On Entrance 67 | . 7 9 16 26 45 54 60 56 62 96 94 107 112 94 162 142 Avg Prop Armor Cover (%) 9 | . . . . . . . . 10 11 9 12 15 15 4 5 5 Naked Turns 61 | . . . . . . . . . . . . . . . . 61 Heaviest Build 179 | 14 30 39 99 111 113 113 111 132 129 139 144 144 146 154 179 179 Greatest Support 220 | 40 40 40 60 90 90 98 98 105 26 26 26 36 36 220 220 140 Greatest Overweight (x) 40 | . . . 1 1 1 1 1 5 12 5 5 5 7 8 40 15 Average Overweight (x) 2 | . . . . 1 1 1 1 2 8 4 5 4 4 2 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 15 18 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 7 13 17 24 24 24 24 24 23 24 24 24 23 24 22 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 8 15 25 25 25 25 25 25 25 25 25 25 24 21 25 2 Class Distribution -------------------- 52% | Scavenger-Skirmisher 12% | Scavenger-Gunner 8% | Gunner 6% | Skirmisher 5% | Scavenger-Executioner 3% | Scavenger-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Hacker-Assassin | -3/Quarantine Scavenger-Executioner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 10115 | 282 271 274 278 1330 423 326 242 2233 88 261 60 250 231 811 887 1868 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13816 | 98 194 305 818 1802 410 372 220 3109 88 236 . . 115 1343 732 3974 Parts 651 | 5 18 33 27 100 19 10 11 154 1 8 . . 4 70 35 156 Haulers Intercepted 7 | . . 2 2 2 . 1 . . . . . . . . . . Recyclers Shooed 15 | . 1 . . 2 1 . . 9 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 9 7 . . 5 1 . 3 . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 213 | . 3 10 9 24 6 8 6 50 1 4 . . 1 27 10 54 Melee 5 | . . . . . . . . . . . . . . 1 4 . Guns 108 | . 3 10 9 14 6 4 5 18 1 3 . . 1 9 2 23 Cannons 50 | . . . . 3 . 1 1 14 . . . . . 6 3 22 AOE 45 | . . . . 7 . 3 . 15 . . . . . 11 1 8 Classes Destroyed 19 | 3 4 3 2 1 . . 1 2 . 1 . . 1 1 . . Worker 37 | 1 1 . 1 8 2 . . 9 . . . . . 7 3 5 Builder 24 | . 2 . . 2 . . . 8 . . . . . 2 1 9 Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . Hauler 7 | . . 2 2 2 . 1 . . . . . . . . . . Recycler 21 | 1 1 . 2 9 1 . . 3 . . . . . 1 . 3 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . 2 Operator 3 | . . 1 . 1 . . . . . . . . . . . 1 Watcher 10 | . 1 . 1 1 1 . . 3 . . . . . . . 3 Swarmer 48 | . 1 8 . 4 4 3 . 9 . 2 . . . 8 . 9 Saboteur 3 | . . . . . . . . 1 . . . . . 1 . 1 Grunt 75 | . 2 1 3 10 . 5 4 20 . . . . . 7 3 20 Brawler 2 | . . . . . . . . . . . . . . 1 . 1 Duelist 7 | . . . 1 . . . . 3 . . . . . 1 . 2 Sentry 12 | . . 1 2 3 . . . 2 1 1 . . . 1 . 1 Hunter 19 | . . . 3 2 2 . . 3 . . . . . . 2 7 Programmer 41 | . . . . 4 . . 1 12 . . . . . 8 3 13 Behemoth 2 | . . . . . . . . . . 1 . . 1 . . . Lightning 2 | . . . . . . . . . . . . . . . 2 . Thief 1 | . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 17 | 3 2 4 3 9 6 3 4 13 1 1 . . 1 12 3 17 Combat Bots Only 8 | . 2 4 3 7 6 3 4 5 1 1 . . 1 8 3 8 Max Kills in Single Turn 5 | 1 2 1 1 3 2 3 1 5 1 1 . . 1 3 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . 3 . 5 . . . . . 3 1 2 Melee 1 | . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Hostile Shots Fired 1834 | . 23 25 39 157 23 29 29 337 4 23 . . 42 252 212 639 Missed 491 | . 4 5 9 45 8 7 8 87 2 4 . . 7 71 59 175 Hits 1343 | . 19 20 30 112 15 22 21 250 2 19 . . 35 181 153 464 Melee 16 | . . . . . . . 2 4 . . . . . 9 . 1 Projectile 1327 | . 19 20 30 112 15 22 19 246 2 19 . . 35 172 153 463 AOE 1 | . . . . . . . . . . . . . . 1 . . Critical Strikes 90 | . 2 . . . 2 . . 11 . 3 . . 1 19 18 34 Part Disruptions 7 | . . . . . . . . . . . . . . 2 2 3 Damage Taken 23402 | . 233 193 424 1466 310 406 373 4558 46 357 . . 956 3328 3737 7015 Core 3232 | . 39 15 28 125 17 36 23 472 25 . . . 56 240 691 1465 Absorbed by Shields 2874 | . . . . . . . . 466 . 77 . . . 834 107 1390 Reduced by Siege Mode 66 | . . . . . . . . . . . . . . 66 . . Redirected to Shielding 29 | . . . . . . . . . . . . . 29 . . . Ignored by Resistances 2903 | . . . . . . . . 211 . . . . . . 746 1946 Regen/Repaired (Parts) 39 | . . . . . . . . 39 . . . . . . . . Core Remaining (%) 79 | 100 84 96 94 82 . . 91 52 . . . . 92 . 28 . Volleys Fired 696 | 4 23 25 36 59 24 86 17 146 6 14 31 . 15 54 15 141 Largest 6 | 2 2 3 3 4 4 4 4 4 4 4 1 . 5 5 4 6 Hottest 467 | 60 105 125 189 235 208 180 181 304 276 329 90 . 445 255 265 467 Shots Fired 1932 | 8 46 75 104 218 60 120 56 436 12 44 31 . 56 180 44 442 Gun 1317 | 8 46 75 104 174 48 33 43 309 6 30 . . 33 133 18 257 Cannon 580 | . . . . 39 12 85 13 117 6 14 31 . 23 36 25 179 Launcher 35 | . . . . 5 . 2 . 10 . . . . . 11 1 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 1014 | 4 22 58 27 172 17 33 38 267 2 7 . . 16 140 19 192 Thermal 787 | 4 24 17 74 41 43 85 17 129 10 37 31 . 40 24 18 193 Explosive 35 | . . . . 5 . 2 . 10 . . . . . 11 1 6 Electromagnetic 96 | . . . 3 . . . 1 30 . . . . . 5 6 51 Robot Hit Streak 32 | 2 5 14 11 19 23 32 30 18 3 17 . . 15 10 13 27 Robot Miss Streak 6 | 2 4 3 4 3 2 1 6 4 1 2 . . 2 5 3 5 Penetration Max 1 | . . . . . 1 . 1 1 . . . . . 1 . 1 Secondary Targets 9 | . 1 3 1 . 1 . . . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . 1 . . Shots Hit Robots 1143 | 3 25 41 65 133 30 34 33 272 4 23 . . 43 98 50 289 Core Hits 668 | 3 12 16 27 91 26 31 27 147 3 6 . . 7 75 27 170 Critical Kills 17 | . . . . . . 1 . 3 . 1 . . . 3 1 8 Critical Parts Destroyed 17 | . . 1 . . . 1 1 1 . . . . 1 4 . 8 Critical Strikes 76 | . . 1 2 1 1 2 1 10 . 2 . . 2 10 11 33 Burn 15 | . . . 2 1 1 . . 5 . 1 . . . . . 5 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 34 | . . 1 . . . 2 1 5 . 1 . . 1 7 1 15 Blast 12 | . . . . . . . . . . . . . 1 3 . 8 Corrupt 5 | . . . . . . . . . . . . . . . 1 4 Sever 6 | . . . . . . . . . . . . . . . 6 . Impale 3 | . . . . . . . . . . . . . . . 3 . Melee Attacks 54 | . . . . . . . . 2 . . . . . 7 43 2 Impact 2 | . . . . . . . . 2 . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . 2 20 . Piercing 30 | . . . . . . . . . . . . . . 5 23 2 Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . 1 4 . Damage Inflicted 39985 | 35 290 650 1017 3751 711 1040 902 9126 90 652 . . 1275 5465 2177 12804 Guns 19774 | 34 275 644 1011 2230 711 614 712 4710 90 456 . . 681 2066 362 5178 Cannons 9922 | . . . . 596 . 240 190 2322 . 196 . . 594 738 519 4527 Explosions 8526 | . . . . 834 . 186 . 2024 . . . . . 2444 161 2877 Melee 1368 | . . . . . . . . . . . . . . 155 1132 81 Ramming 395 | 1 15 6 6 91 . . . 70 . . . . . 62 3 141 Kinetic 14794 | 11 120 442 176 1970 165 545 537 4051 18 39 . . 265 2182 399 3874 Thermal 13223 | 23 155 202 812 1148 546 309 365 2423 72 613 . . 1010 523 268 4754 Explosive 8056 | . . . . 542 . 186 . 1846 . . . . . 2444 161 2877 Electromagnetic 2149 | . . . 23 . . . . 736 . . . . . 99 214 1077 Impact . | . . . . . . . . . . . . . . . . . Slashing 760 | . . . . . . . . . . . . . . 43 717 . Piercing 608 | . . . . . . . . . . . . . . 112 415 81 Highest Corruption 48 | . . 2 . 3 . . . 17 . . . . . 14 48 44 Average Corruption 10 | . . 2 . 1 . . . 7 . . . . . 6 32 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 176 | . . 3 . 23 . . . 60 . . . . . 8 56 26 Message Errors 37 | . . 1 . 7 . . . 11 . . . . . 1 12 5 Matter Fused 35 | . . . . 9 . . . 10 . . . . . 3 9 4 Heat Flow Errors 15 | . . . . 2 . . . 4 . . . . . 2 6 1 Energy Discharges 25 | . . . . 3 . . . 10 . . . . . . 9 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 1 . . . . . . . 2 Data Loss (minor) 19 | . . 2 . . . . . 9 . . . . . . 6 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . 2 1 Misfires 6 | . . . . . . . . 2 . . . . . 1 3 . Alerts 4 | . . . . 1 . . . 3 . . . . . . . . Misdirections 11 | . . . . . . . . 1 . . . . . . 6 4 Weapon Failures 17 | . . . . 1 . . . 9 . . . . . 1 3 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1010 | . . . . 152 . . . 320 . . . . 19 214 68 237 Projectiles 420 | . . . . 4 . . . 180 . . . . 19 33 8 176 Explosions 493 | . . . . 148 . . . 140 . . . . . 134 20 51 Melee 97 | . . . . . . . . . . . . . . 47 40 10 Knockbacks 64 | . . . . 4 . 2 5 15 . . . . . 5 4 29 Impact 3 | . . . . . . . . 1 . . . . . 1 . 1 Kinetic 55 | . . . . 4 . 2 4 13 . . . . . 4 4 24 Secondary 6 | . . . . . . . 1 1 . . . . . . . 4 Self-Inflicted Damage 927 | . . . . 148 . . . 309 . . . . . 331 130 9 Shots 19 | . . . . 2 . . . 8 . . . . . 7 2 . Rammed 27 | . 2 3 2 11 . . . 7 . . . . . 1 . 1 Targets Rammed 44 | 1 4 3 2 11 . . . 8 . . . . . 1 1 13 Kicked 13 | . . . . . . . . 1 . . . . . . . 12 Crushed 4 | 1 2 . . . . . . . . . . . . . 1 . Highest Temperature 504 | . 136 36 334 289 71 168 143 411 185 379 117 . 301 199 199 504 Average Temperature 90 | . 54 19 88 62 34 60 51 117 58 123 55 . 131 103 100 100 Received Heat Transfer 2658 | . 114 24 72 351 . 171 129 834 9 43 . . 81 192 . 638 Effects 18 | . . . . . . . . 6 . 1 . . . . . 11 Shutdowns 4 | . . . . . . . . 2 . 1 . . . . . 1 Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . 1 . . Total Turns 27 | . . . . . . . . . . . . . . 27 . . Longest Duration 27 | . . . . . . . . . . . . . . 27 . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . 1 . . . . . . . . . 1 4 12 Impact Corruptions 3 | . . . . . . . . . . . . . . 2 . 1 Robots Melted 5 | . . . . . . . . 3 . 1 . . . . . 1 Combat Hostiles 5 | . . . . . . . . 3 . 1 . . . . . 1 Parts Melted 48 | . . . 7 4 4 . . 18 . 3 . . . . . 12 Heat Transferred 20530 | 50 373 445 1924 2085 1259 700 775 4261 111 1003 . . 1310 555 314 5365 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Maximum Alert Level 4 | . . . . 2 1 . . 4 2 . . . . 2 1 3 Low Security (%) 57 | 100 100 100 100 57 96 . . 50 . . . . . 41 53 14 Level 1 21 | . . . . 35 3 . . 14 . . . . . 42 46 27 Level 2 11 | . . . . 6 . . . 18 100 . . . . 15 . 13 Level 3 7 | . . . . . . . . 9 . . . . . . . 44 Level 4 1 | . . . . . . . . 7 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1207 | 5 60 119 77 445 215 . . 1207 581 . . . . 601 368 1060 Initial 581 | . 3 . 42 . 215 . . . 581 . . . . . 330 58 Average 243 | 1 17 55 15 166 70 . . 345 488 . . . . 219 202 570 Influence Increases 7777 | 15 154 317 303 1001 194 205 135 1900 67 90 . . 35 1026 480 1855 Destroy 0b10 Robot/C 4280 | . 60 200 180 480 120 160 100 1040 20 80 . . 20 540 200 1080 Destroy 0b10 Robot/NC 540 | 15 25 15 30 115 20 5 . 125 . . . . 5 50 20 115 Destroy Leader 830 | . 22 44 66 124 22 10 20 186 10 10 . . 10 80 40 186 Allied During Kill 3 | . . . . . . . . 3 . . . . . . . . Successful Hack 184 | . 17 24 10 58 7 . . 23 14 . . . . 31 . . Disable Machine 600 | . . 15 15 135 . . . 180 15 . . . . 30 150 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . . Destroy Structure 815 | . . 4 2 74 10 . . 298 8 . . . . 130 70 219 Partial Spotted 30 | . . . . 15 . . . . . . . . . . . 15 Lose Combat Pursuer 345 | . 30 15 . . 15 30 15 45 . . . . . 15 . 180 Influence Decreases 6942 | 10 159 216 404 560 635 48 292 713 820 524 . . 35 439 963 1124 Entered New Map 1389 | . 2 . 59 . 226 . 31 . 606 162 . . . . 257 46 Time Decay 4057 | 10 152 216 278 390 399 38 261 423 214 358 . . 35 299 446 538 Lost Part 1259 | . 5 . . 20 10 10 . 270 . 4 . . . 140 260 540 Lost Ally 20 | . . . . . . . . 20 . . . . . . . . Purge Threat 217 | . . . 67 150 . . . . . . . . . . . . Squads Dispatched 64 | . 1 1 . 12 2 . . 16 1 . . . . 9 3 19 Investigation 5 | . . . . 1 . . . 2 . . . . . . 1 1 Extermination 21 | . . . . 4 1 . . 6 1 . . . . 3 2 4 Reinforcement 23 | . 1 1 . 4 1 . . 7 . . . . . 3 . 6 Assault 8 | . . . . . . . . 1 . . . . . 2 . 5 Garrison 7 | . . . . 3 . . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 . . . 4 . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 18 | . . 2 3 2 . . . 8 . . . . . . . 3 Communications Jammed 46 | . . . . . . . . . . . . . . . 46 . Distress Signals 46 | . . . . . . . . . . . . . . . 46 . Times Spotted 316 | . 6 14 17 34 9 10 8 70 1 4 . . 1 34 17 91 Peak Tracking Total 11 | . 4 5 4 4 6 5 4 5 1 1 . . 1 6 6 11 Tactical Retreats 17 | . 1 1 . . 1 1 1 3 . . . . . 1 . 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 6 | . . 1 . 1 1 . . 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 42 | . . 1 1 9 . . . 12 1 . . . . 3 11 4 Max in Single Turn 6 | . . 1 1 5 . . . 6 1 . . . . 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 38 | . 2 2 5 10 2 . . 5 1 1 . 5 . 3 2 . Terminals 20 | . 2 2 5 2 1 . . 3 1 . . . . 2 2 . Fabricators 5 | . . . . 4 1 . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . Total Hacks 112 | . 7 4 20 19 7 . . 9 3 1 . 18 . 7 17 . Successful 59 | . 4 3 8 10 5 . . 4 1 1 . 18 . 2 3 . Failed 53 | . 3 1 12 9 2 . . 5 2 . . . . 5 14 . Catastrophic 14 | . 1 1 3 3 . . . 1 1 . . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 22 | . 4 . 3 8 3 . . 3 . . . . . 1 . . Terminals 70 | . 7 4 20 6 2 . . 5 3 . . . . 6 17 . Fabricators 12 | . . . . 7 5 . . . . . . . . . . . Repair Stations 4 | . . . . 1 . . . 2 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 . . . 2 . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . . Terminal Hacks 44 | . 3 3 7 4 2 . . . 1 1 . 18 . 2 3 . Record 9 | . . . . 1 1 . . . . . . 6 . 1 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 6 | . 2 . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 1 2 . . . . . . . . 4 . . 1 . Open Door 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . 1 1 . . . . . 1 . . . . 1 . . Alert Level 6 | . . . 2 1 1 . . . . . . . . . 2 . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 1 . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . Build 2 | . . . . 1 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 1 . . . 2 . . . . . . . . Retrieve Study 3 | . . . . 1 . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 3 2 . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . Fabricators 5 | . . . . 3 2 . . . . . . . . . . . Fabnet 3 | . . . . 2 1 . . . . . . . . . . . Haulers 2 | . . . . 1 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 30 | . 2 2 5 9 2 . . 5 . . . . . 3 2 . Full Trace Events 3 | . . . 1 1 . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 81 | . . . . 81 . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 187 | . . . . . 187 . . . . . . . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . . . . . . . Part Studies Acquired 3 | . . . . 1 . . . 2 . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 4 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . 4 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % 6 | . . . . . 6 6 6 5 1 1 1 1 . . . . Autooverrided 4 | . . . . . . . . 4 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Total Allies 6 | . . . . 2 . . . 4 . . . . . . . . Largest Group 2 | . . . . 2 . . . 1 . . . . . . . . Highest-Rated Group 41 | . . . . 16 . . . 41 . . . . . . . . Highest-Rated Ally 41 | . . . . 8 . . . 41 . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 13 | . . . . . . . . 13 . . . . . . . . Total Damage 308 | . . . . . . . . 308 . . . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Active Infowar (turns) 18311 | 12 456 542 973 731 1071 2547 1942 2991 443 2083 793 253 893 1312 696 573 Optics 13735 | . . . . . . 2544 1942 2991 443 2083 793 253 893 1312 481 . Sensors 13471 | . . . . . 1071 2378 1897 2132 413 1966 793 177 717 775 632 520 Terrain 3497 | . . . . . . . . . 439 1895 793 253 117 . . . Seismic 2714 | 12 456 542 973 731 . . . . . . . . . . . . Jamming 305 | . . . . . . . . . . 127 . . . . 99 79 ECM 309 | . . . . . . . . . . . . . . 309 . . Robot Analysis Total 6 | . 2 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . . . 2 2 . . 1 . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 21619 | 106 456 542 973 2520 1123 2547 1942 2991 443 2083 793 253 893 1312 1113 1529 Spaces Moved 8706 | 51 220 232 412 911 344 919 771 1098 194 967 392 150 483 592 416 554 Core 118 | 2 . . . . . . . . . . . . . . 5 111 Treads 4614 | 49 220 232 412 911 344 919 771 281 . 4 . . . 285 186 . Legs 949 | . . . . . . . . 399 . . . . . . 225 325 Wheels 3025 | . . . . . . . . 418 194 963 392 150 483 307 . 118 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 235 236 236 241 120 153 153 170 131 131 131 145 50 Average Speed 193 | 155 160 160 182 237 236 236 241 188 209 165 170 158 168 150 186 155 Slowest Speed 2050 | 160 160 160 240 240 236 241 241 370 260 560 170 170 230 250 2050 530 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 42 31 34 29 11 75 77 36 9 91 61 63 77 16 40 15 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 10 | . . . . . . 2 2 . . 3 1 . 2 . . . Spaces Dug 71 | . . . . . 5 18 2 16 3 3 11 . . 3 3 7 Terrain Destroyed 619 | . . . . 78 13 85 5 169 4 10 31 . 13 76 38 97 Melee 2 | . . . . . . . . 1 . . . . . . 1 . Projectile 320 | . . . . 12 12 76 5 71 4 10 31 . 13 13 6 67 AOE 296 | . . . . 66 . 9 . 97 . . . . . 63 31 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Total 11895 | 66 280 358 565 1121 615 1190 815 1698 218 1425 486 165 528 889 584 892 Wait 1705 | . 17 73 61 85 211 164 16 310 2 403 55 . 19 172 31 86 Move 8692 | 51 219 231 411 910 343 918 770 1098 193 966 391 149 482 591 415 554 Hop . | . . . . . . . . . . . . . . . . . Pick Up 126 | 4 8 8 22 5 10 5 3 20 4 8 2 3 3 10 3 8 Fast Attach 149 | 7 1 2 6 12 3 1 1 24 2 5 3 5 2 15 24 36 Attach 76 | . 1 2 4 2 3 1 . 14 4 3 2 2 4 11 6 17 Detach 24 | . 1 1 1 1 . . . 7 . 1 . . . 3 4 5 Swap 164 | . 1 6 5 16 8 9 5 44 6 12 1 . 2 16 17 16 Drop 143 | . 5 7 17 20 13 6 3 26 1 13 1 6 1 10 1 13 Fire 696 | 4 23 25 36 59 24 86 17 146 6 14 31 . 15 54 15 141 Melee 48 | . . . . . . . . 2 . . . . . 6 38 2 Ram 5 | . . . . . . . . 2 . . . . . . 1 2 Kick 12 | . . . . . . . . . . . . . . . . 12 Crush 27 | . 4 3 2 11 . . . 5 . . . . . 1 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . . . . . . 28 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 11) 526 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 802 | -9/Materials | Identified exit to Mines 1095 | -9/Materials | Discovered new exit (range 8) 1105 | -9/Materials | Entered another Materials area 1105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1410 | -8/Materials | Build established: Scavenger-Tank 1417 | -8/Materials | Identified exit to Storage 1679 | -8/Materials | Discovered new exit (range 8) 1991 | -8/Materials | Build established: Gunner 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2195 | -7/Factory | Noticed a derelict Sapper rigging charges 2473 | -7/Factory | Fabricated R-06 Scavenger? 2834 | -7/Factory | Destroyed 7 combat bots 3161 | -7/Factory | Build established: Scavenger-Gunner 3551 | -7/Factory | Build established: Gunner 3614 | -7/Factory | Garrison activated, responded to threat 4066 | -7/Factory | Build established: Scavenger-Gunner 4302 | -7/Factory | Allied Derelicts emerged from ambush trap array 4476 | -7/Factory | Discovered new exit (range 9) 4498 | -7/Factory | P-60 Hacker assimilated allied O2-JZP(g) 4570 | -7/Factory | Identified exit to Factory 4598 | -7/Factory | Entered another Factory area 4598 | -6/Factory | Evolved 2 slots: Utility x2 4882 | -6/Factory | Build established: Scavenger-Skirmisher 5085 | -6/Factory | Fabricated Lrn. Phase Cannon (x1) 5702 | -6/Factory | Discovered new exit (range 6) 5714 | -6/Factory | Identified exit to Lower Caves 5721 | -6/Factory | Entered Lower Caves 5777 | -6/Lower Caves | Spotted B-75 Beast 7966 | -6/Lower Caves | Learned location of 1 exit from Factory 8051 | -6/Lower Caves | Discovered new exit (range 7) 8065 | -6/Lower Caves | Identified exit to Lower Caves 8204 | -6/Lower Caves | Learned Factory stockpile data 8268 | -6/Lower Caves | Entered another Lower Caves area 8383 | -6/Lower Caves | Discovered new exit (range 21) 8429 | -6/Lower Caves | Identified exit to Factory 9006 | -6/Lower Caves | Identified exit to Data Miner 9369 | -6/Lower Caves | Learned Factory terminal intel 10210 | -6/Lower Caves | Entered Factory 10210 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10211 | -5/Factory | Identified exit to Upper Caves 10213 | -5/Factory | Loaded intel: 25 terminal locations 12134 | -5/Factory | Cargo convoy interrupted 12329 | -5/Factory | Lost 9 parts (2p1n1u5w) 12638 | -5/Factory | Repaired Hvy. Rocket Launcher 12675 | -5/Factory | System corruption reached 10% 12882 | -5/Factory | Lost 4 parts (1p2n1w) 12910 | -5/Factory | First assault squad dispatched 12989 | -5/Factory | Lost 4 parts (3n1w) 13119 | -5/Factory | Discovered new exit (range 22) 13198 | -5/Factory | Identified exit to Factory 13201 | -5/Factory | Entered another Factory area 13201 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13231 | -4/Factory | Lost 5 parts (1p2n1u1w) 13510 | -4/Factory | Identified exit to Upper Caves 13510 | -4/Factory | Identified exit to Extension 13510 | -4/Factory | Identified exit to Armory 13644 | -4/Factory | Entered Upper Caves 14441 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14640 | -4/Upper Caves | Spotted B-86 Titan 14662 | -4/Upper Caves | Destroyed B-86 Titan 14690 | -4/Upper Caves | Lost 4 parts (2n2u) 15452 | -4/Upper Caves | Discovered new exit (range 17) 15475 | -4/Upper Caves | Identified exit to Upper Caves 15601 | -4/Upper Caves | Learned Research security intel 15727 | -4/Upper Caves | Entered another Upper Caves area 15839 | -4/Upper Caves | Discovered new exit (range 9) 15851 | -4/Upper Caves | Identified exit to Research 16150 | -4/Upper Caves | Found Alien Artifact 16150 | -4/Upper Caves | Identified Core Expander 16150 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 16486 | -4/Upper Caves | Discovered new exit (range 8) 16496 | -4/Upper Caves | Identified exit to Zhirov 16520 | -4/Upper Caves | Entered Zhirov 16520 | -4/Zhirov | Discovered new exit (range 3) 16551 | -4/Zhirov | Met Zhirov 16590 | -4/Zhirov | Learned location of Quarantine (-3) 16590 | -4/Zhirov | Learned location of Testing (-2) 16590 | -4/Zhirov | Learned location of Command (-1) 16612 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16643 | -4/Zhirov | Found Alien Artifact 16643 | -4/Zhirov | Identified Integrated Dissipator 16643 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16771 | -4/Zhirov | Identified exit to Proximity Caves 16773 | -4/Zhirov | Entered Proximity Caves 16834 | -3/Proximity Caves | Spotted B-86 Titan 16898 | -3/Proximity Caves | Destroyed B-86 Titan 16921 | -3/Proximity Caves | Lost 10 parts (1p4n1u4w) 17237 | -3/Proximity Caves | Build established: Skirmisher 17581 | -3/Proximity Caves | Discovered exit to Research (range 16) 17666 | -3/Proximity Caves | Entered Research 17666 | -3/Research | Evolved 2 slots: Utility x2 18094 | -3/Research | Identified exit to Quarantine 18111 | -3/Research | Garrison activated, responded to threat 18239 | -3/Research | Lost 3 parts (2n1u) 18844 | -3/Research | System corruption reached 10% 18875 | -3/Research | Destroyed 8 combat bots 18882 | -3/Research | Lost 10 parts (1p1n3u5w) 18978 | -3/Research | Entered Quarantine 19215 | -3/Quarantine | Found Prototype Device 19215 | -3/Quarantine | Identified Adv. Kinecellerator 19272 | -3/Quarantine | Met incapacitated Sigix Warrior 19272 | -3/Quarantine | Lockdown squad dispatched 19351 | -3/Quarantine | Found Sigix Containment Pod 19371 | -3/Quarantine | Build established: Hacker-Assassin 19379 | -3/Quarantine | Spotted Lightning 19383 | -3/Quarantine | Spotted Lightning 19383 | -3/Quarantine | Spotted Lightning 19426 | -3/Quarantine | System corruption reached 30% 19461 | -3/Quarantine | Found Prototype Device 19461 | -3/Quarantine | Identified Exp. EM Shield 19473 | -3/Quarantine | Found Prototype Device 19473 | -3/Quarantine | Identified Exp. Phase Shifter 19488 | -3/Quarantine | Core integrity fell below 50% 19509 | -3/Quarantine | Found Exp. Phase Shifter 19524 | -3/Quarantine | Destroyed Lightning 19538 | -3/Quarantine | Found Exp. EM Shield 19553 | -3/Quarantine | Lost 23 parts (5p5n8u5w) 19556 | -3/Quarantine | Destroyed Lightning 19641 | -3/Quarantine | Found Prototype Processor 19641 | -3/Quarantine | Identified Exp. Targeting Computer 19697 | -3/Quarantine | Found Prototype Energy Cannon 19697 | -3/Quarantine | Identified EMDS 19703 | -3/Quarantine | Found Exp. Targeting Computer 19801 | -3/Quarantine | Found Prototype Device 19801 | -3/Quarantine | Identified Exp. EM Disruption Field 20046 | -3/Quarantine | Build established: Scavenger-Gunner 20069 | -3/Quarantine | Discovered new exit (range 12) 20091 | -3/Quarantine | Entered Research 20091 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20172 | -2/Research | Garrison activated, responded to threat 20253 | -2/Research | Lost 3 parts (1p2w) 20356 | -2/Research | Destroyed 7 combat bots 20468 | -2/Research | Lost 8 parts (1p3n1u3w) 20687 | -2/Research | Build established: Scavenger-Executioner 20811 | -2/Research | Destroyed 7 combat bots 20841 | -2/Research | First assault squad dispatched 20957 | -2/Research | Destroyed 8 combat bots 21146 | -2/Research | Lost 3 parts (1u2w) 21484 | -2/Research | System corruption reached 10% 21520 | -2/Research | Core integrity fell below 50% 21529 | -2/Research | System corruption reached 30% 21552 | -2/Research | Released all parts (7) 21596 | -2/Research | Core integrity fell below 20% 21597 | -2/Research | Lost 31 parts (4p8n8u11w) 21620 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 21565_ Identified Helical Railgun. 21566_ Helical Railgun destroyed. 21568_ Triggered Alarm Trap. 21568_ An alarm sounds. 21568_ ALERT: Alarm triggered, dispatching investigation squad. 21570_ AM:VRWZ5ZDAAY0HBHQ 21610_ E-15 Imp unfolds itself. 21610_ K-01 Serf collects debris. 21613_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????????????######??###???# | | ???????????????????????# ????? # """ #???#+### | | ???????????????????????# ? # """ #???????? | | ???????????????????????# """" # """ #???????? | | ???????????????????????# """" !# #???????? | | ???????????????????????# """" # #???????? | | ???????????????????????# """" # #???????? | | ???????????????????????# # #???????? | | ???????????????????????? # ?????????? | | ?????????????????????????? ?? ???????????? | | ????????????????????????####+######+#############+ | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# #############+######+ | | ????????????????????????# p# #???? # ! | | ????????????????????????# k%# #?? # | | ????????????????????????# !+ # # | | ????????????????????????# R # *# "" "" # " | | ????????????????????????# # # ""T"" # " | | ????????????????????????# g#? # """ # " | | ????????????????????????#@gg #? # # | | ????????????????????????# g#?? # #! | | ????????????????????????# #?? #####?##### | | ???????????????????????? k #??? #?????????##### | | ??????????????????????? k#??? #?????????????? | | ?????????????????????? kk/???? #?????????????? | | ?????????????????????? ##???##?????????????? | | ?????????????????????####### #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 160 Energy Generation 41 Energy Capacity 1075 Matter Stores 563 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 225 Resistance: TH 25 Resistance: EM 75 Propulsion Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 40 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Lrn. Phase Cannon | x1 | -6/Factory | Preloaded Repaired ---------- Hvy. Rocket Launcher | 54% | -5/Factory Studied --------- Gatling Laser | -7/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Autogun | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- All Kinds Of Bad News Challenges ------------ None Game ------ Seed ArmageddonGatlingWings Manual? 0 Play Time 02:46:50 Cumulative 280.1 hours Start 2026.01.12 @ 18:01:41 End 2026.01.12 @ 20:48:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 65 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18662d2d-4368-4f53-98b0-dd02341b8277