Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 11:58:37 Player: dohmmass Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2336) 2336 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 5503 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 147 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 53/300 Energy 50/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Advanced EMP Blaster > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Signal Interpreter Matter Filter Kinecellerator Hardened Heavy Armor Plating System Shield > --- WEAPON ----------- Minigun Advanced EMP Blaster Improved Datajack > --- INVENTORY -------- Recoil Stabilizer Matter Filter Gauss Cannon [Rating: 42] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Shield Generator Device Shield Generator Processor Improved Signal Interpreter Hackware System Shield Protection Heavy Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . 1 . 1 2 Weapon 1 | . . 1 . . . Parts Attached 54 | 5 2 15 2 23 7 Power 8 | 1 . 4 . 1 2 Engine 2 | 1 . . . . 1 Core 6 | . . 4 . 1 1 Reactor . | . . . . . . Propulsion 10 | 2 . 2 2 4 . Treads 3 | . . . . 3 . Leg 7 | 2 . 2 2 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 2 2 . 11 3 Device 9 | . 1 1 . 4 3 Storage . | . . . . . . Processor 4 | . 1 1 . 2 . Hackware 1 | . . . . 1 . Protection 4 | . . . . 4 . Artifact . | . . . . . . Weapon 18 | 2 . 7 . 7 2 Energy Gun 3 | . . 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 2 . 2 . Ballistic Cannon 3 | . . 2 . . 1 Launcher 4 | . . . . 4 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 5 | . . 3 . 1 1 Parts Lost 24 | . . . 1 7 16 Power 4 | . . . . 1 3 Propulsion 2 | . . . . . 2 Utility 12 | . . . 1 4 7 Weapon 6 | . . . . 2 4 Highest Loss Streak 8 | . . . 1 6 8 To Critical Strikes 1 | . . . 1 . . Average Backups 4 | 1 4 4 5 4 2 Power 1 | . 1 1 2 . . Propulsion . | . 2 . . . . Utility 1 | . . . 1 1 1 Weapon 1 | . . . 1 2 . Tool/Special . | . . . . . . Unused Backups 10 | . . 6 2 2 . Power 2 | . . 2 . . . Propulsion 2 | . . 2 . . . Utility 1 | . . 1 . . . Weapon 4 | . . . 2 2 . Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 86 | . 87 93 92 88 65 Engine 1 | . 14 3 . . 1 Core 10 | . . 7 11 16 3 Treads 3 | . . . . 3 11 Leg 16 | . 28 22 22 14 . Device 11 | . 11 18 15 8 11 Processor 9 | . 5 11 11 11 6 Hackware 1 | . . . . . 6 Protection 4 | . . . . 7 5 Ballistic Gun 12 | . 28 22 11 8 3 Ballistic Cannon 7 | . . . 22 6 4 Launcher 4 | . . . . 9 1 Special Melee Weapon 1 | . . . . 1 5 Peak Build Rating 42 | 5 7 17 17 35 42 Average Rating 22 | 3 6 13 16 29 32 On Entrance 12 | . 5 7 15 17 30 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 46 | 9 11 20 20 46 43 Greatest Support 42 | 20 20 20 28 42 42 Greatest Overweight (x) 2 | . . . . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 4 Average Carried 4 | 1 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 . Class Distribution -------------------- 59% | Tank 33% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2080 | 226 140 329 133 1086 166 Remotely . | . . . . . . Salvage Created 2923 | . 146 734 33 1565 445 Parts 185 | . 9 61 2 94 19 Haulers Intercepted 11 | . 1 4 . 5 1 Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 63 | . 2 15 1 34 11 Melee 2 | . . . . . 2 Guns 36 | . 2 15 1 18 . Cannons 15 | . . . . 8 7 AOE 8 | . . . . 8 . Classes Destroyed 12 | . 2 5 1 3 1 Worker 5 | . . 1 . 2 2 Builder 2 | . . . . 1 1 Hauler 11 | . 1 4 . 5 1 Operator 1 | . . . . . 1 Watcher 4 | . . 1 . 3 . Swarmer 21 | . . 7 . 14 . Grunt 29 | . 2 5 . 11 11 Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 9 | . . 2 . 7 . Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 7 | . 2 6 1 7 6 Combat Bots Only 5 | . 2 5 1 5 4 Max Kills in Single Turn 5 | . 1 2 1 5 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 388 | . 7 47 1 175 158 Missed 104 | . 2 10 . 50 42 Hits 284 | . 5 37 1 125 116 Melee 3 | . . 2 1 . . Projectile 281 | . 5 35 . 125 116 Critical Strikes 9 | . . 2 1 2 4 Damage Taken 4218 | . 72 312 12 1539 2283 Core 876 | . . 53 . 115 708 Absorbed by Shields 417 | . . 97 5 315 . Core Remaining (%) 91 | 100 100 . 86 79 . Volleys Fired 246 | . 16 38 5 134 53 Largest 3 | . 2 3 3 3 2 Hottest 108 | . 40 96 83 108 65 Shots Fired 446 | . 32 110 16 226 62 Gun 287 | . 32 110 6 130 9 Cannon 136 | . . . 10 78 48 Launcher 23 | . . . . 18 5 Special . | . . . . . . Kinetic 392 | . 32 79 16 208 57 Thermal 18 | . . 18 . . . Explosive . | . . . . . . Electromagnetic 36 | . . 13 . 18 5 Robot Hit Streak 9 | . 4 8 7 9 4 Robot Miss Streak 7 | . 3 5 2 7 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 266 | . 17 65 10 133 41 Core Hits 128 | . 6 33 2 70 17 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 4 | . . . . 2 2 Critical Strikes 17 | . . 3 . 6 8 Burn 2 | . . 2 . . . Destroy 4 | . . 1 . 3 . Blast 9 | . . . . 3 6 Smash 2 | . . . . . 2 Melee Attacks 18 | . . . . 1 17 Impact 14 | . . . . . 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5542 | . 221 946 172 2782 1421 Guns 2776 | . 221 946 81 1453 75 Cannons 1622 | . . . 91 622 909 Explosions 787 | . . . . 707 80 Melee 357 | . . . . . 357 Ramming . | . . . . . . Kinetic 4026 | . 221 574 172 2075 984 Thermal 275 | . . 187 . 9 79 Explosive . | . . . . . . Electromagnetic 884 | . . 185 . 698 1 Impact 357 | . . . . . 357 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . 1 . 18 Average Corruption 3 | . . . 1 . 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . 8 . 3 Message Errors 3 | . . . 1 . 2 Matter Fused 2 | . . . 2 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 224 | . . . . 44 180 Projectiles 11 | . . . . . 11 Explosions 125 | . . . . 44 81 Melee 88 | . . . . . 88 Knockbacks 21 | . . . . 8 13 Impact 2 | . . . . . 2 Kinetic 18 | . . . . 7 11 Secondary 1 | . . . . 1 . Self-Inflicted Damage 365 | . . . . 116 249 Shots 14 | . . . . 7 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 399 | . 2 399 250 262 282 Average Temperature 77 | . 2 79 83 61 120 Received Heat Transfer 1492 | . 42 70 . 414 966 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . 1 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . . . 3 . Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 705 | . . 555 . 50 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 81 | 100 100 91 100 75 54 Level 1 15 | . . 8 . 19 45 Level 2 2 | . . . . 5 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 410 | . 55 211 74 410 299 Initial 180 | . . . 66 . 180 Average 112 | . 9 108 16 155 181 Influence Increases 2079 | . 77 393 146 1020 443 Destroy 0b10 Robot/C 1380 | . 40 300 120 700 220 Destroy 0b10 Robot/NC 115 | . 5 30 . 55 25 Destroy Leader 310 | . 12 60 20 176 42 Allied During Kill 7 | . . . 6 1 . Successful Hack 20 | . 5 . . 15 . Disable Machine 135 | . 15 . . 60 60 Destroy Structure 67 | . . 3 . 13 51 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 1886 | . 77 222 317 622 648 Entered New Map 323 | . . . 105 . 218 Time Decay 1303 | . 77 222 182 552 270 Lost Part 240 | . . . 10 70 160 Lost Ally 20 | . . . 20 . . Squads Dispatched 13 | . . . 1 6 6 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . . . . 2 2 Assault 1 | . . . 1 . . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . . 2 . 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 5 22 2 54 15 Peak Tracking Total 6 | . 3 5 2 6 6 Tactical Retreats 8 | . 1 3 1 . 3 ECM-based Alert Blocks 10 | . 2 7 1 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . 2 . 1 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 9 | . 1 . . 4 4 Max in Single Turn 4 | . 1 . . 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 4 | . 2 . . 2 . Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 3 . . 7 . Successful 6 | . 2 . . 4 . Failed 4 | . 1 . . 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 10 | . 3 . . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . . 4 . Transport Status 1 | . 1 . . . . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 2 | . 1 . . 1 . Registered Components 1 | . . . . 1 . Registered Prototypes 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . 1 2 Non-combat 2 | . . . . . 2 Combat 1 | . . . . 1 . Robot Hacks Applied 3 | . . . . 1 2 parse_system 1 | . . . . 1 . no_distress 1 | . . . . . 1 find_chute 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 4 | . . . 4 . . Largest Group 3 | . . . 3 1 . Highest-Rated Group 72 | . . . 72 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 22 | . . . 17 5 . Total Damage 403 | . . . 362 41 . Kills 6 | . . . 5 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1489 | . 311 560 325 293 . T.N.C. 975 | . 158 524 . 293 . ECM 1196 | . 311 560 325 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4296 | 52 385 560 804 1914 581 Spaces Moved 2240 | 37 271 304 631 832 165 Core 12 | 6 . . . . 6 Treads 327 | . . . . 168 159 Legs 1901 | 31 271 304 631 664 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 146 | 108 120 120 120 177 199 Slowest Speed 305 | 120 120 120 120 305 237 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered 6 | . . . . . 6 Exploration Rate (%) 44 | 3 45 43 98 72 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 74 | . . . . 10 64 Melee 3 | . . . . . 3 Projectile 18 | . . . . . 18 AOE 53 | . . . . 10 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2858 | 49 298 416 668 1095 332 Wait 201 | . 8 27 24 59 83 Move 2235 | 36 270 303 630 831 165 Hop . | . . . . . . Pick Up 52 | 8 2 16 3 19 4 Fast Attach 12 | . 2 3 . 7 . Attach 28 | 5 . 4 . 10 9 Detach . | . . . . . . Swap 27 | . . 10 2 14 1 Drop 39 | . . 15 4 20 . Fire 246 | . 16 38 5 134 53 Melee 18 | . . . . 1 17 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 885 | -9/Materials | Discovered new exit (range 5) 996 | -9/Materials | Identified exit to Mines 998 | -9/Materials | Entered Mines 999 | -9/Mines | Met a Derelict testing a Signal Generator 1011 | -9/Mines | Build established: Tank 1179 | -9/Mines | Discovered new exit (range 10) 1191 | -9/Mines | Identified exit to Materials 1357 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1445 | -9/Mines | Discovered exit to Materials (range 11) 1546 | -9/Mines | Received a Mining Laser from a helpful Derelict 1802 | -9/Mines | Entered Materials 1802 | -8/Materials | Accompanied by 1 ally 1802 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2153 | -8/Materials | Discovered new exit (range 3) 2155 | -8/Materials | Identified exit to Factory 3400 | -8/Materials | Garrison activated, responded to threat 3471 | -8/Materials | Lost 6 parts (1p3u2w) 3473 | -8/Materials | Discovered exit to Factory (range 4) 3709 | -8/Materials | Build established: Mutant 3716 | -8/Materials | Entered Factory 3716 | -7/Factory | Evolved 2 slots: Utility x2 3956 | -7/Factory | Garrison activated, responded to threat 4188 | -7/Factory | Core integrity fell below 50% 4211 | -7/Factory | Lost 8 parts (1p2n3u2w) 4213 | -7/Factory | Crushed by falling debris 4218 | -7/Factory | Crushed by falling debris 4218 | -7/Factory | System corruption reached 10% 4222 | -7/Factory | Crushed by falling debris 4229 | -7/Factory | Crushed by falling debris 4263 | -7/Factory | Core integrity fell below 20% 4269 | -7/Factory | Lost 6 parts (1p4u1w) 4274 | -7/Factory | Crushed by falling debris 4298 | -7/Factory | Crushed by falling debris 4298 | -7/Factory | Smashed by cave-in Last Messages --------------- 04219_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7C. 04222_ The unstable cave ceiling collapses. 04222_ Crushed by falling debris. 04222_ Lgt. Nuclear Core destroyed. 04222_ System corrupted by crushing effect (+1). 04229_ The unstable cave ceiling collapses. 04229_ Crushed by falling debris. 04229_ Recoil Stabilizer destroyed. 04229_ System corrupted by crushing effect (+5). 04231_ NN YM,Y8&G PHZP|#H9HY%DWEZP 04238_ Matter Filter destroyed. 04238_ Destroyed Matter Filter. 04267_ U7>R56=R 04274_ The unstable cave ceiling collapses. 04274_ Crushed by falling debris. 04282_ System corrupted: Energy discharge (-38). 04298_ The unstable cave ceiling collapses. 04298_ Crushed by falling debris. 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"% | | ??????????# #???????????????????????? % ? | | ??????????# #???????????????????????? ? | | ??????????#########????????????????????????? #??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed PhasingBoltPerforator Manual? 0 Play Time 00:49:56 Cumulative 31.1 hours Start 2026.04.08 @ 11:06:33 End 2026.04.08 @ 11:58:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e0c232b-5a42-4b93-82dd-a6d0c777c173