Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 15:08:54 Player: Mr Goldstein Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (47) 235 Value Destroyed (1198) 1198 Prototype IDs (8) 160 Alien Tech Used (3) 600 Bonus (17761) 17761 TOTAL SCORE: 28854 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 1597 Entered DSFs 500 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Met Sigix 2000 Recovered Sigix Corpse 2000 Escaped with Sigix 5000 Win 3000 Win Speed 2409 Friendly Fire -136 Cogmind --------- Core Integrity 1528/1600 Matter 246/300 Energy 15/100 System Corruption 1% Temperature Cool (2) Movement Flying (40) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Surge Thruster Field Propulsion Array > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Q-thruster Subatomic Replicator Sigix Containment Pod Sigix Corpse Peak State ------------ > --- POWER ------------ Neutrino Core Graviton Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Advanced Surge Thruster Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Q-thruster Sigix Containment Pod Sigix Corpse [Rating: 127] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Graviton Reactor Propulsion Flight Unit Treads Centrium Heavy Treads Leg Zionite Composite Leg II Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Improved Hacking Suite Device Advanced Transmission Jammer Storage Small Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Weapon Makeshift Hammer Energy Cannon Long-range Proton Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Centrium Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . 2 . . . . 2 . . . 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 8 | . . . 2 . . . 2 . . 1 . . . . . . . . . . 2 1 Utility 8 | . . . . . . . 3 . . 1 . . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 110 | . 4 . 3 . 3 9 15 1 10 4 5 3 3 10 14 1 3 . 16 6 . . Power 15 | . 1 . . . 1 . 2 . 2 2 . . . 1 2 . . . 3 1 . . Engine 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Core 10 | . . . . . . . 2 . 2 1 . . . 1 2 . . . 1 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 48 | . 2 . 2 . 1 6 5 . 6 1 . 1 1 5 9 1 2 . 6 . . . Treads 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 1 5 1 . . . . . . . Flight 37 | . 2 . 2 . 1 6 5 . 6 1 . . . . 5 1 2 . 6 . . . Utility 24 | . . . 1 . 1 1 5 . 1 1 1 1 2 2 2 . 1 . 3 2 . . Device 10 | . . . . . . 1 1 . 1 1 1 . 2 . . . 1 . 2 . . . Storage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . 1 . 3 . . . . . . . 1 . . . 1 . . . Hackware 7 | . . . . . . . 1 . . . . 1 . 2 1 . . . . 2 . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | . 1 . . . . 2 3 1 1 . 4 1 . 2 1 . . . 4 3 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . . . . 2 1 . . . 2 . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 2 . 1 . 1 1 . 1 . . . . . 1 . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . 4 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 . 1 . . 1 . . 1 . . . 3 4 . . Corrupted Parts 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . System Corruption 17 | . . . . . . 9 . 8 . . . . . . . . . . . . . . Parts Lost 53 | . . . . 1 . 3 9 . 1 1 11 . 3 1 7 2 1 . 8 . 1 4 Power 6 | . . . . . . . . . 1 . 1 . . . 1 . . . 1 . 1 1 Propulsion 29 | . . . . 1 . 1 8 . . 1 6 . 1 . 5 . 1 . 4 . . 1 Utility 12 | . . . . . . . 1 . . . 2 . 2 1 1 1 . . 3 . . 1 Weapon 6 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 Highest Loss Streak 8 | . . . . 1 . 2 8 . 1 1 7 . 3 1 6 2 1 . 5 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 31 57 70 75 77 85 40 42 60 79 76 34 43 66 76 59 63 63 51 83 77 66 Engine 3 | . 3 14 11 11 11 11 . . . 1 . . . . . . . . . . . . Core 3 | . . . . . . . 1 . 3 6 8 . . 3 7 10 10 10 2 3 3 . Treads 1 | . . . . . . . . . . . . 3 5 5 6 . . . . . . . Hover 4 | . . . . . . . . . . . . . 1 25 19 . . . . . . . Flight 22 | . 21 28 39 42 38 44 14 6 19 35 26 . . . 3 19 23 21 13 28 26 23 Device 2 | . . . . . . . 3 . 3 5 7 . 1 4 . . 4 5 6 9 8 8 Storage 3 | . . . 8 11 11 11 1 . . . . . . . . . . . . . . . Processor 9 | . . . . . 5 11 14 20 20 17 17 17 17 5 7 5 5 5 7 9 8 8 Hackware 8 | . . . . . . . 2 6 6 5 5 9 11 12 21 22 21 21 15 22 21 20 Launcher 3 | . 7 14 11 11 11 8 . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 2 6 6 5 2 2 3 1 5 1 . . . . . . Naked Turns 13 | . 13 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | . 6 6 11 11 12 16 23 4 11 16 18 3 3 19 31 22 20 20 22 41 41 27 Greatest Support 47 | 3 8 8 16 16 16 16 24 6 36 36 36 3 3 36 47 28 35 28 46 44 44 44 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 7 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 5 5 5 6 7 8 7 4 5 5 5 5 5 5 5 . 1 1 5 5 5 5 Average Carried 4 | . 4 5 3 5 5 7 4 4 4 4 4 3 4 3 3 . . 1 3 4 5 5 Final Capacity 8 | 5 5 5 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | . 5 5 4 6 6 7 4 5 4 5 5 3 5 2 . . 1 1 2 5 5 5 Class Distribution -------------------- 28% | Hacker-Mutant 28% | Sprinter 21% | Mutant 12% | Hacker-Sprinter 3% | Commander-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Sprinter | -5/Factory Commander-Sprinter | -5/Extension Hacker-Mutant | -5/Cetus Hacker-Mutant | -5/Archives Hacker-Mutant | -5/Hub_04(d) Hacker-Mutant | -4/Factory Wizard-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Matter Collected 1391 | 166 . 94 . 50 20 91 137 . . 47 345 . 31 109 60 . . . 221 . . 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1292 | . 20 19 . . . 144 116 . . 47 587 68 31 219 41 . . . . . . . Parts 66 | . 5 5 . . . 11 11 . . 3 14 3 3 11 . . . . . . . . Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 21 . . . . . . . . . . . . . . . . Prevented 13 | . . . . . . 13 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Combat Hostiles Destroyed 27 | . 3 3 . . . 7 3 . . . 9 1 . 1 . . . . . . . . Melee 4 | . . . . . . . . . . . 2 1 . 1 . . . . . . . . AOE 22 | . 3 3 . . . 7 3 . . . 6 . . . . . . . . . . . Classes Destroyed 12 | . 1 . . . . 1 2 . . 1 4 . 1 2 . . . . . . . . Worker 8 | . . . . . . . 3 . . 1 2 . . 1 1 . . . . . . . Builder 5 | . . . . . . . 2 . . . 2 . . . 1 . . . . . . . Hauler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . Swarmer 20 | . 3 3 . . . 6 3 . . . 5 . . . . . . . . . . . Grunt 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 3 3 . . . 4 8 . . 1 7 1 2 1 1 . . . . . . . Combat Bots Only 5 | . 3 3 . . . 4 3 . . . 5 1 . 1 . . . . . . . . Max Kills in Single Turn 8 | . 2 2 . . . 3 8 . . 1 3 1 1 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . . . 3 3 . . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Damage Taken 6198 | . . 10 64 66 . 242 866 . 117 103 737 622 342 570 1000 46 50 . 519 43 307 494 Core 1836 | . . 10 10 . . 58 528 . 39 20 233 315 72 89 200 36 24 . 115 15 . 72 Absorbed by Shields 53 | . . . . . . . . . . . 53 . . . . . . . . . . . Regen/Repaired (Parts) 170 | . . . . . . . . . . . . . . . . . . . . . 46 124 Core Remaining (%) 77 | 100 . 96 . . . 83 . . 33 . . . . 27 . . . 77 . 82 100 95 Volleys Fired 32 | . 2 2 . . . 7 1 . . . 12 . . 8 . . . . . . . . Largest 1 | . 1 1 . . . 1 1 . . . 1 . . 1 . . . . . . . . Hottest 81 | . 30 30 . . . 39 39 . . . 39 . . 81 . . . . . . . . Shots Fired 32 | . 2 2 . . . 7 1 . . . 12 . . 8 . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . Cannon 8 | . . . . . . . . . . . . . . 8 . . . . . . . . Launcher 24 | . 2 2 . . . 7 1 . . . 12 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 20 | . 2 2 . . . 3 1 . . . 12 . . . . . . . . . . . Electromagnetic 12 | . . . . . . 4 . . . . . . . 8 . . . . . . . . Robot Hit Streak 8 | . . 1 . . . 2 . . . . 2 . . 8 . . . . . . . . Robot Miss Streak 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 43 | . . 1 . . . 1 . . . 2 25 1 1 9 2 . . . 1 . . . Core Hits 64 | . 1 4 . . . 11 9 . . 1 30 1 . 7 . . . . . . . . Critical Kills 3 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . 1 3 . . 1 . . . . . . . . Smash 5 | . . . . . . . . . . 1 3 . . 1 . . . . . . . . Melee Attacks 67 | . . . . . . . 3 . 1 5 25 4 1 4 5 . . . 8 10 1 . Impact 34 | . . . . . . . 3 . 1 5 11 4 1 4 5 . . . . . . . Slashing 19 | . . . . . . . . . . . . . . . . . . . 8 10 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . . 1 13 . 1 2 2 . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4558 | . 183 119 . . . 626 625 . . 201 1840 67 92 425 220 . . . 160 . . . Guns . | . . . . . . . . . . . . . . . . . . . . . . . Cannons 176 | . . . . . . . . . . . . . . 176 . . . . . . . . Explosions 2961 | . 183 119 . . . 626 625 . . . 1408 . . . . . . . . . . . Melee 1419 | . . . . . . . . . . 201 432 65 92 249 220 . . . 160 . . . Ramming 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 473 | . . . . . . 70 293 . . . 110 . . . . . . . . . . . Explosive 2323 | . 183 119 . . . 391 332 . . . 1298 . . . . . . . . . . . Electromagnetic 341 | . . . . . . 165 . . . . . . . 176 . . . . . . . . Impact 1259 | . . . . . . . . . . 201 432 65 92 249 220 . . . . . . . Slashing 160 | . . . . . . . . . . . . . . . . . . . 160 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 9 1 18 21 2 2 2 2 1 6 16 16 16 1 1 1 1 Average Corruption 3 | . . . . . . 5 1 8 18 1 2 2 1 1 4 13 16 16 1 1 1 1 Corruption Purged 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . 24 . . . . . . . . Effects 29 | . . . . . . 3 2 1 5 1 3 1 . . 2 5 2 1 1 1 . 1 Message Errors 6 | . . . . . . 1 1 . . 1 1 . . . . 1 . . . . . 1 Matter Fused 6 | . . . . . . 2 . 1 . . 1 . . . 1 . . . . 1 . . Heat Flow Errors 6 | . . . . . . . 1 . 2 . . 1 . . 1 . . . 1 . . . Energy Discharges 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Misdirections 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 765 | . 36 18 . . . 14 90 . . 78 202 . 62 . 175 . . . 90 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 190 | . 36 18 . . . 14 90 . . . 32 . . . . . . . . . . . Melee 575 | . . . . . . . . . . 78 170 . 62 . 175 . . . 90 . . . Knockbacks 6 | . . . . . . . . . . 1 4 . . 1 . . . . . . . . Impact 6 | . . . . . . . . . . 1 4 . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . . . . 38 1 . . . . . . . . . . Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 256 | . . . 6 12 2 22 106 . 246 45 25 113 . 64 256 . 3 . 213 42 192 . Average Temperature 33 | . . . 3 5 2 6 48 . 109 13 8 73 . 24 36 . 2 . 77 26 112 . Received Heat Transfer 702 | . . . 39 46 . . 114 . 18 . 119 117 45 48 93 . 9 . 36 . 9 9 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . 5 . . 1 5 . . . . . . . Impact Corruptions 11 | . . . . . . . . . . 2 5 . 1 . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 300 | . . . . . . 50 250 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Peak Influence 1027 | . 81 143 145 56 . . 1027 385 355 416 803 486 244 372 293 32 15 10 456 384 251 195 Initial 432 | . . 31 55 56 . . 399 355 269 168 193 432 194 79 71 32 10 10 5 245 216 150 Average 279 | . 33 113 100 28 . . 772 365 297 285 433 446 214 199 187 19 12 10 196 301 228 170 Maximum Alert Level 3 | . . . . . . . 3 1 1 2 3 2 1 1 1 . . . 2 1 1 . Low Security (%) 40 | 100 100 100 100 100 . . . . . 17 6 . 52 49 44 100 100 100 51 . . 100 Level 1 39 | . . . . . . . 8 100 100 70 44 . 47 50 55 . . . 31 100 100 . Level 2 11 | . . . . . . . 19 . . 11 38 100 . . . . . . 16 . . . Level 3 8 | . . . . . . . 71 . . . 11 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 1 . . . 6 . 2 1 3 1 . 4 2 . 1 . 2 3 . 1 Investigation 12 | . 1 . 1 . . . 2 . 2 1 1 1 . . 1 . . . 1 . . 1 Extermination 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . Reinforcement 10 | . . . . . . . 1 . . . 2 . . 2 . . 1 . 1 3 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Distress Signals 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Communications Jammed 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . 3 Distress Signals 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . 3 Times Spotted 239 | . 3 1 3 15 . 26 34 2 5 15 37 9 4 13 18 6 1 . 31 5 6 5 Peak Tracking Total 13 | . 3 1 3 10 . 4 13 2 3 6 11 7 4 6 5 6 1 1 6 2 8 5 Tactical Retreats 28 | . . . . 1 . 3 8 . 1 3 2 . . 2 2 . . . 6 . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Traps Triggered 16 | . . . . . . . 2 . 1 3 4 . . 1 2 . 1 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Machines Disabled 21 | . . 1 . . . . 10 . . . 3 1 . . 1 . . . . 5 . . Max in Single Turn 10 | . . 1 . . . . 10 . . . 2 1 . . . . . . . 1 . . Garrison Access 5 | . . . . . . . . . . 1 . . . 1 1 . . . 1 . 1 . Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Machines Accessed 30 | . 1 . 3 1 . . 3 . 1 4 1 3 . 1 2 . 1 . 1 6 1 1 Terminals 16 | . 1 . 2 . . . . . . 1 1 3 . . . . 1 . . 6 . 1 Fabricators 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 2 . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 . . . 1 1 . . . 1 . 1 . Total Hacks 52 | . 2 . 6 1 . . 3 . 4 9 1 7 . 1 2 . 1 . 1 7 2 5 Successful 30 | . . . 2 1 . . 3 . 1 4 1 4 . 1 2 . 1 . 1 7 1 1 Failed 22 | . 2 . 4 . . . . . 3 5 . 3 . . . . . . . . 1 4 Catastrophic 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 3 . 3 . 2 . 13 . 7 14 12 . 1 8 12 . 8 . 8 11 3 3 Terminals 29 | . 2 . 5 . . . . . . 1 1 7 . . . . 1 . . 7 . 5 Fabricators 8 | . . . . . . . 1 . 4 3 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 . . . 2 . . 3 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 2 . . . 1 1 . . . 1 . 2 . Terminal Hacks 17 | . . . 1 1 . . . . . 1 1 4 . . . . 1 . . 7 . 1 Record 8 | . . . . . . . . . . . . 3 . . . . . . . 5 . . Open Door 7 | . . . . 1 . . . . . 1 1 1 . . . . . . . 2 . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . 1 . . . 1 1 . . . 1 . 1 . Seal Access 5 | . . . . . . . . . . 1 . . . 1 1 . . . 1 . 1 . Unauthorized Hacks 6 | . . . 1 . . . 3 . 1 . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Liberate 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 . . . 1 . 1 4 . 2 . . 1 . . . . . . . Full Trace Events 4 | . 1 . . . . . . . 1 1 . 1 . . . . . . . . . . Feedback Events 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Corruption 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 10 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Total Allies 56 | . . . . 3 6 . 1 . . 4 20 . . 6 4 2 . . 10 . . . Largest Group 11 | . . . . 3 6 6 6 . . 4 11 . . 4 4 2 . . 9 . . . Highest-Rated Group 636 | . . . . 40 346 346 346 . . 113 376 . . 179 412 149 . . 636 . . . Highest-Rated Ally 152 | . . . . 16 96 96 96 . . 29 152 . . 51 103 103 . . 96 . . . Zionite Dispatches 13 | . . . . . . . 2 . . 2 2 . . 2 2 . . . 3 . . . Heavy 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Recon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fire 4 | . . . . . . . . . . 1 1 . . 1 . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Trap Resupply 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 5 | . . . . . . . 2 . . . 3 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . DROP 2 | . . . . . . . . . . . 2 . . . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 249 | . . . . 5 . 50 21 . . 4 66 . . 30 11 10 . . 52 . . . Total Damage 7990 | . . . . 62 . 1325 499 . . 77 1723 . . 767 996 759 . . 1782 . . . Kills 48 | . . . . . . 12 2 . . . 16 . . 6 5 . . . 7 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 2 2 . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . 1 . . 3 1 . . 1 1 . 1 . . 2 1 1 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Trap Installations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Turns Passed 4048 | 11 47 114 54 104 412 585 303 37 89 212 318 86 36 414 447 64 49 10 393 126 52 85 Spaces Moved 8275 | 22 81 297 153 271 877 646 726 85 210 686 680 143 55 533 652 188 135 30 942 322 214 327 Core 385 | 22 15 . . . . . . . . . 2 143 55 148 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 829 | . . . . . . . . . . . . . . 385 444 . . . . . . . Flight 7061 | . 66 297 153 271 877 646 726 85 210 686 678 . . . 208 188 135 30 942 322 214 327 Fastest Speed 20 | 50 37 37 31 31 31 26 20 40 22 21 21 50 50 50 29 32 30 33 23 23 23 23 Average Speed 35 | 50 39 37 32 31 32 30 34 40 33 22 26 50 50 63 59 32 31 33 35 23 23 24 Slowest Speed 92 | 50 50 37 37 34 34 34 40 40 40 24 50 50 50 80 92 35 35 33 45 23 23 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . 2 16 . . 22 . 2 23 8 . . . 1 2 1 . 6 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 3 23 66 22 58 85 60 26 84 9 24 57 79 73 40 21 78 4 35 19 41 11 14 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . 1 . . 1 1 1 1 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . 4 3 . . . . . . . . . . . . . . . . Spaces Dug 30 | . . . . . . 8 3 . 1 3 . . . . 3 . . . 7 5 . . Terrain Destroyed 270 | . 13 15 . . . 41 26 . 1 3 156 . . . 3 . . . 7 5 . . Melee 22 | . . . . . . . 3 . 1 3 . . . . 3 . . . 7 5 . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 248 | . 13 15 . . . 41 23 . . . 156 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac DSF Res Qua Res Acc Total 9168 | 21 91 298 154 272 1000 1028 753 87 222 715 789 152 62 595 709 187 137 29 971 352 214 330 Wait 659 | . . . . 16 117 351 19 1 2 28 52 2 . 38 22 1 . . 4 . . 6 Move 8097 | 21 80 296 148 242 876 645 685 84 205 642 664 142 54 532 650 184 132 29 930 321 213 322 Hop 71 | . . . 2 12 . . 19 . 2 20 7 . . . 1 1 1 . 4 . . 2 Pick Up 41 | . 5 . 1 2 2 6 3 . 1 2 2 . 2 1 7 . 1 . 1 5 . . Fast Attach 64 | . 4 . 1 . 1 4 6 1 7 2 1 1 1 7 6 1 3 . 11 7 . . Attach 40 | . . . 2 . 1 3 8 . 2 1 2 2 2 3 7 . . . 6 1 . . Detach 15 | . . . . . . 1 3 1 . . 1 . 2 . . . . . 6 1 . . Swap 9 | . . . . . 1 2 1 . 1 1 2 . . . 1 . . . . . . . Drop 37 | . . . . . 2 9 5 . 1 2 2 . . 1 10 . . . . 5 . . Fire 32 | . 2 2 . . . 7 1 . . . 12 . . 8 . . . . . . . . Melee 67 | . . . . . . . 3 . 1 5 25 4 1 4 5 . . . 8 10 1 . Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . 12 14 . . . . . . . 1 2 . . Rewire 6 | . . . . . . . . . . . 5 . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / DSF) -4/DSF -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 12 | -11/Junkyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 10) 59 | -10/Materials | Entered Mines 77 | -10/Mines | Learned 2 Materials zone layouts 150 | -10/Mines | Received a Mining Laser from a helpful Derelict 171 | -10/Mines | Discovered new exit (range 7) 173 | -10/Mines | Entered Materials 173 | -9/Materials | Evolved 2 slots: Propulsion x2 174 | -9/Materials | Identified exit to Storage 176 | -9/Materials | Identified exit to Mines 227 | -9/Materials | Entered Mines 248 | -9/Mines | Assembled infested the area 250 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 262 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 275 | -9/Mines | Met a Derelict bent on vengeance 288 | -9/Mines | Discovered new exit (range 8) 317 | -9/Mines | Learned Materials terminal intel 319 | -9/Mines | Discovered new exit (range 11) 328 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 331 | -9/Mines | Entered Zion 339 | -7/Zion | Given A8's code to call for help 352 | -7/Zion | Discovered new exit (range 11) 388 | -7/Zion | Learned 4 Factory zone layouts 396 | -7/Zion | Received a visual enhancement algorithm 469 | -7/Zion | Imprinted 471 | -7/Zion | Declared Zion's savior 608 | -7/Zion | Enhanced Grunt warped into view, answering call for help 609 | -7/Zion | Enhanced Grunt warped into view, answering call for help 743 | -7/Zion | Entered Proximity Caves 743 | -6/Proximity Caves | Accompanied by 6 allies 758 | -6/Proximity Caves | Learned Factory stockpile data 839 | -6/Proximity Caves | Build established: Sprinter 965 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1243 | -6/Proximity Caves | Identified exit to Factory 1328 | -6/Proximity Caves | Entered Factory 1328 | -6/Factory | Accompanied by 6 allies 1328 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 1329 | -6/Factory | Identified exit to Lower Caves 1337 | -6/Factory | Zion Recon squad teleported in 1358 | -6/Factory | Garrison activated, responded to threat 1399 | -6/Factory | Retrieved Zion intel report: Trap Installations 1400 | -6/Factory | Zion Trap Resupply teleported in 1462 | -6/Factory | Lost 8 parts (7n1u) 1591 | -6/Factory | Core integrity fell below 50% 1615 | -6/Factory | Spotted B-75 Beast 1631 | -6/Factory | Sucked down chute 1631 | -6/Factory | Entered Waste 1635 | -6/Waste | Spotted C-40 Crusher 1641 | -6/Waste | Spotted C-40 Crusher 1642 | -6/Waste | Spotted C-40 Crusher 1645 | -6/Waste | Spotted C-40 Crusher 1646 | -6/Waste | EMP discharged 1646 | -6/Waste | System corruption reached 10% 1652 | -6/Waste | Spotted C-40 Crusher 1653 | -6/Waste | Spotted C-40 Crusher 1656 | -6/Waste | Discovered new exit (range 13) 1666 | -6/Waste | Identified exit to Factory 1668 | -6/Waste | Entered Factory 1737 | -6/Factory | Build established: Mutant 1756 | -6/Factory | Discovered new exit (range 5) 1757 | -6/Factory | Identified exit to Factory 1757 | -6/Factory | Entered another Factory area 1757 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -5/Factory | Retrieved Zion intel report: Guard Positions 1816 | -5/Factory | Retrieved Zion intel report: Emergency Access 1929 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 1930 | -5/Factory | Zion Fire squad teleported in 1948 | -5/Factory | Zion Heavy Resupply teleported in 1950 | -5/Factory | Discovered new exit (range 5) 1951 | -5/Factory | Identified exit to Extension 1969 | -5/Factory | Entered Extension 1969 | -5/Extension | Accompanied by 3 allies 1983 | -5/Extension | Zion Fire squad teleported in 1992 | -5/Extension | Zion Infowar Resupply teleported in 2008 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 2041 | -5/Extension | Rescued a captive Derelict 2089 | -5/Extension | Energy Cycler disabled 2089 | -5/Extension | Rescued a captive Derelict 2090 | -5/Extension | Rescued a captive Derelict 2090 | -5/Extension | Rescued a captive Derelict 2090 | -5/Extension | Rescued a captive Derelict 2090 | -5/Extension | Rescued a captive Derelict 2092 | -5/Extension | Rescued a captive Derelict 2098 | -5/Extension | Rescued a captive Derelict 2150 | -5/Extension | Spotted B-75 Beast 2151 | -5/Extension | Spotted B-75 Beast 2153 | -5/Extension | Discovered new exit (range 15) 2156 | -5/Extension | Rescued A7 2156 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 2184 | -5/Extension | Lost 4 parts (1p2n1u) 2249 | -5/Extension | Discovered new exit (range 16) 2249 | -5/Extension | Discovered new exit (range 16) 2269 | -5/Extension | Disrupted transfer network 2284 | -5/Extension | Identified exit to Cetus 2287 | -5/Extension | Entered Cetus 2295 | -5/Cetus | Spotted Cetus Guard 2295 | -5/Cetus | Spotted Cetus Guard 2296 | -5/Cetus | Spotted Cetus Guard 2296 | -5/Cetus | Spotted Cetus Guard 2312 | -5/Cetus | Core integrity fell below 50% 2317 | -5/Cetus | Lost 7 parts (4n1u2w) 2366 | -5/Cetus | Discovered new exit (range 16) 2373 | -5/Cetus | Identified exit to Archives 2373 | -5/Cetus | Entered Archives 2398 | -5/Archives | Unable to access archive contents 2400 | -5/Archives | Discovered new exit (range 16) 2403 | -5/Archives | Discovered new exit (range 13) 2409 | -5/Archives | Identified exit to Hub_04(d) 2409 | -5/Archives | Entered Hub_04(d) 2436 | -5/Hub_04(d) | Lost 3 parts (1n2u) 2477 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 2478 | -5/Hub_04(d) | Zion Fire squad teleported in 2499 | -5/Hub_04(d) | Discovered new exit (range 7) 2502 | -5/Hub_04(d) | Identified exit to Factory 2606 | -5/Hub_04(d) | Build established: Hacker-Mutant 2728 | -5/Hub_04(d) | Zion Hacker squad teleported in 2753 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 2822 | -5/Hub_04(d) | Network Hub disabled 2823 | -5/Hub_04(d) | Entered Factory 2823 | -4/Factory | Evolved 2 slots: Utility x2 2931 | -4/Factory | Zion Heavy squad teleported in 3059 | -4/Factory | Zion Heavy squad teleported in 3133 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 3245 | -4/Factory | Lost 6 parts (1p4n1u) 3270 | -4/Factory | Sucked down chute 3270 | -4/Factory | Entered Waste 3270 | -4/Waste | Met up with 1 ally sucked down the chute earlier 3271 | -4/Waste | Met a frightened Derelict 3273 | -4/Waste | Spotted C-40 Crusher 3279 | -4/Waste | Spotted C-40 Crusher 3280 | -4/Waste | Spotted C-40 Crusher 3285 | -4/Waste | EMP discharged 3285 | -4/Waste | System corruption reached 10% 3296 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3318 | -4/Waste | Spotted C-40 Crusher 3318 | -4/Waste | Spotted C-40 Crusher 3319 | -4/Waste | Spotted C-40 Crusher 3330 | -4/Waste | Discovered new exit (range 16) 3334 | -4/Waste | Identified exit to Factory 3334 | -4/Waste | Entered Factory 3373 | -4/Factory | Retrieved Zion intel report: Branch Access 3373 | -4/Factory | Identified exit to Upper Caves 3383 | -4/Factory | Identified exit to DSF 3383 | -4/Factory | Entered DSF 3389 | -4/DSF | Discovered new exit (range 12) 3393 | -4/DSF | Identified exit to Research 3393 | -4/DSF | Entered Research 3393 | -3/Research | Evolved 2 slots: Utility x2 3438 | -3/Research | Found Prototype Slashing Weapon 3438 | -3/Research | Identified Centrium Greatsword 3501 | -3/Research | Spotted B-86 Titan 3510 | -3/Research | Zion Light squad teleported in 3517 | -3/Research | Zion Light squad teleported in 3529 | -3/Research | Zion Fire squad teleported in 3533 | -3/Research | Allies destroyed B-86 Titan 3547 | -3/Research | Spotted B-86 Titan 3567 | -3/Research | Lost 5 parts (1p2n2u) 3648 | -3/Research | Found Prototype Device 3648 | -3/Research | Identified Exp. Thermal Defense Suite 3781 | -3/Research | Discovered new exit (range 9) 3785 | -3/Research | Identified exit to Quarantine 3786 | -3/Research | Entered Quarantine 3797 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 3819 | -3/Quarantine | Spotted Alpha 7 3828 | -3/Quarantine | Found Sigix Corpse 3851 | -3/Quarantine | Met incapacitated Sigix Warrior 3851 | -3/Quarantine | Lockdown squad dispatched 3852 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 3852 | -3/Quarantine | Unlocked Sigix quarantine chamber 3865 | -3/Quarantine | Found Alien Slashing Weapon 3865 | -3/Quarantine | Identified Sigix Broadsword 3871 | -3/Quarantine | Found Alien Artifact 3871 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 3871 | -3/Quarantine | Warped through subspace 3877 | -3/Quarantine | Found Alien Artifact 3877 | -3/Quarantine | Identified Subatomic Replicator 3888 | -3/Quarantine | Cryocooling Duct disabled 3896 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 3902 | -3/Quarantine | Scanned by Researcher 3903 | -3/Quarantine | Ambient heat levels rising (+20) 3903 | -3/Quarantine | Non-combat units ordered to evacuate 3911 | -3/Quarantine | Discovered new exit (range 5) 3912 | -3/Quarantine | Identified exit to Research 3912 | -3/Quarantine | Entered Research 3912 | -2/Research | Evolved 2 slots: Propulsion x2 3926 | -2/Research | Retrieved Zion intel report: Main Access 3926 | -2/Research | Identified exit to Access 3964 | -2/Research | Entered Access 3964 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 3975 | -1/Access | Build established: Hacker-Sprinter 3993 | -1/Access | Spotted B-99 Colossus 3994 | -1/Access | Retrieved Zion intel report: Main Access 3994 | -1/Access | Identified exit to Surface 4049 | *** | Destroyed 0b10! Last Messages --------------- 04021_ W-44 Eye distress signal jammed. 04027_ Graviton Reactor destroyed. 04027_ Knocked back. 04027_ Acquired 10 matter. 04029_ Knocked back. 04030_ ALERT: Suspicious activity at Terminal A024. Dispatching Investigation squad. 04031_ Penetrated by Slug. 04031_ Acquired 10 matter. 04040_ Slug penetrates H-81 Overseer. 04042_ Reaction Control System destroyed. 04042_ Sigix Broadsword destroyed. 04042_ Knocked back. 04046_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04047_ Y0ON6IZHVLBPA FAH9VLHE0R O3V1E%SIX 04047_ The Access Shell folds into the floor. [Achievement: Payload Armed] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #?######## | | ?????????????????????????????###?????# #?# | | ?????????????????????????????????????# #?# !!! | | ?????????????????????????????????????# #?# !!! | | ?????????????????????????????????????# #?# !! | | ?????????????????????????????????????# #?# | | ?????????????????????????????????????# #?# | | ?????????????????????????????????????# #?# | | ????????????????????????????????????## ### | | ????????????????????????????????????# ######### | | ????????????????????????????????????# | | ????????????????????????????????????# = % | | ????????????????????????????????????# #####+### | | ????????????????????????????????????######?? ? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 43 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Evasion (%) 73 Offensive Hacking 46 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Derelict Escape Freeware Friend Of Zion Payload Armed Woof! Challenges ------------ None Game ------ Seed GuidanceHardenedRecalibrator Manual? 0 Play Time 01:31:07 Cumulative 142.7 hours Start 2023.04.25 @ 13:36:04 End 2023.04.25 @ 15:08:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 411 Adventurer 0 Explorer 0 Win Type 3 Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9826db4-2e22-41f3-9ac0-95406501d98a