Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.23 @ 17:34:07 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (158) 790 Value Destroyed (6991) 6991 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1766) 1766 TOTAL SCORE: 13867 Bonus ------- High Alert Combat Kills 1031 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 495/1000 Matter 300/300 Energy 195/195 System Corruption 5% Temperature Cool (0) Movement Treading (177) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Fission Core > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Kinecellerator Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON (2) ------- High-powered Shock Rifle > --- INVENTORY (24) --- F-cell Engine Reinforced Fission Core Micro Fission Core Improved Treads Improved Treads Armored Treads Armored Huge Wheel Advanced Heat Sink Compact Battery (300) High-capacity Matter Pod (200) Long-range Sensor Array System Shield System Shield Improved System Shield Relay Coupler [NC] (23) Relay Coupler [NC] (24) Heavy Laser Neutron Cannon Gauss Rifle Enhanced Gauss Cannon Improved Datajack Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Kinecellerator Improved Transmission Jammer > --- WEAPON ----------- High-powered Shock Rifle Long-range Missile Launcher > --- INVENTORY -------- F-cell Engine Micro Fission Core Improved Treads Improved Treads Armored Treads Armored Wheel Armored Huge Wheel Advanced Heat Sink Compact Battery High-capacity Matter Pod Long-range Sensor Array System Shield System Shield Improved System Shield Relay Coupler [NC] Relay Coupler [NC] Neutron Cannon Gauss Rifle Enhanced Gauss Cannon Improved Datajack Remote Datajack Heavy Pick [Rating: 66] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 . 2 2 2 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 9 | . . 2 2 . 2 2 1 . Weapon . | . . . . . . . . . Parts Attached 144 | 7 11 7 30 18 5 23 43 . Power 18 | 1 1 1 2 2 1 2 8 . Engine 9 | 1 . 1 1 1 1 2 2 . Core 9 | . 1 . 1 1 . . 6 . Reactor . | . . . . . . . . . Propulsion 23 | 2 2 . 3 6 . 3 7 . Treads 16 | . . . . 6 . 3 7 . Leg . | . . . . . . . . . Wheel 7 | 2 2 . 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 2 2 2 11 2 4 8 13 . Device 11 | . . . 1 . . 4 6 . Storage 16 | 2 2 2 4 2 1 2 1 . Processor 3 | . . . 1 . 1 . 1 . Hackware 1 | . . . . . . 1 . . Protection 13 | . . . 5 . 2 1 5 . Artifact . | . . . . . . . . . Weapon 59 | 2 6 4 14 8 . 10 15 . Energy Gun 20 | 2 2 1 2 . . 3 10 . Energy Cannon 8 | . . . 1 1 . 5 1 . Ballistic Gun 17 | . 4 2 8 3 . . . . Ballistic Cannon 2 | . . . . 1 . . 1 . Launcher 7 | . . 1 3 1 . . 2 . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 6 | . 1 2 2 . . . 1 . Parts Lost 56 | . . . 4 11 1 9 31 . Power 13 | . . . 1 2 1 2 7 . Propulsion 11 | . . . 1 4 . 1 5 . Utility 10 | . . . 1 . . 1 8 . Weapon 22 | . . . 1 5 . 5 11 . Highest Loss Streak 8 | . . . 1 3 1 3 8 . Average Slot Usage (%) 96 | . 100 96 99 98 99 99 88 . Engine 4 | . 6 4 4 4 . 6 2 . Core 4 | . 7 6 4 3 5 . 7 . Treads 9 | . . . . 16 15 13 10 . Wheel 6 | . 28 22 17 . . . . . Device 4 | . . . 4 . . 12 10 . Storage 40 | . 28 40 36 51 46 40 29 . Processor 3 | . . . 4 1 . 6 9 . Protection 3 | . . . 9 . 15 5 2 . Energy Gun 3 | . 2 . . 4 . 3 7 . Energy Cannon 2 | . . . . 2 . 8 . . Ballistic Gun 7 | . 25 21 15 5 . . . . Launcher 1 | . . . 1 2 . . 1 . Naked Turns . | . . . . . . . . . Heaviest Build 115 | 13 43 62 83 102 100 113 115 . Greatest Support 44 | 32 32 24 28 40 40 44 44 . Greatest Overweight (x) 26 | . 1 2 5 26 2 2 4 . Average Overweight (x) 1 | . . 1 2 2 2 2 1 . Largest Inventory Capacity 36 | 8 16 24 28 36 36 36 36 . Average Capacity 29 | 6 10 22 24 35 36 36 30 . Most Carried 36 | 8 13 24 28 36 36 36 36 . Average Carried 28 | 3 9 21 23 33 35 35 28 . Final Capacity 36 | 8 16 24 28 36 36 36 24 24 Final Carried 36 | 8 13 24 28 36 35 36 24 24 Class Distribution -------------------- 90% | Hauler-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Matter Collected 3482 | 270 152 613 801 807 45 211 583 . Remotely . | . . . . . . . . . Salvage Created 6719 | 112 197 638 1403 1213 66 1284 1806 . Parts 356 | 8 13 59 94 52 4 47 79 . Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 6 | . . 1 1 . . 1 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Combat Hostiles Destroyed 130 | . 6 18 30 25 1 19 31 . Melee 1 | . . . . . 1 . . . Guns 72 | . 6 13 22 14 . 5 12 . Cannons 24 | . . . . 4 . 14 6 . AOE 24 | . . 5 7 3 . . 9 . Classes Destroyed 17 | 2 2 5 2 3 . 3 . . Worker 6 | . . 1 1 . . . 4 . Builder 4 | . . 1 . . . . 3 . Tunneler 2 | 2 . . . . . . . . Hauler 2 | . . 1 1 . . . . . Recycler 4 | 1 . . 1 . . 1 1 . Operator 2 | . . . 2 . . . . . Watcher 8 | . . 4 3 . . . 1 . Swarmer 26 | . 3 9 10 . . . 4 . Grunt 66 | . 3 7 13 15 . 12 16 . Brawler 4 | . . . . 2 . 1 1 . Duelist 3 | . . . 1 2 . . . . Protector 1 | . . . . 1 . . . . Sentry 17 | . . 2 6 4 1 1 3 . Demolisher 1 | . . . . 1 . . . . Hunter 6 | . . . . . . 2 4 . Programmer 5 | . . . . . . 2 3 . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 8 | 3 3 5 8 5 1 6 8 . Combat Bots Only 7 | . 3 5 7 5 1 6 5 . Max Kills in Single Turn 3 | 1 2 3 3 1 1 1 2 . Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . 3 3 1 . . 2 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Damage Taken 11094 | . 143 352 1332 2260 447 2161 4399 . Core 1354 | . 25 104 155 250 15 300 505 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 90 74 . 26 97 64 . . Volleys Fired 458 | 7 14 40 107 93 . 81 116 . Largest 2 | 2 2 2 2 2 . 2 2 . Hottest 178 | 80 46 46 59 99 . 125 178 . Shots Fired 814 | 14 28 78 206 157 . 157 174 . Gun 603 | 14 28 76 194 118 . 32 141 . Cannon 177 | . . . . 30 . 125 22 . Launcher 34 | . . 2 12 9 . . 11 . Special . | . . . . . . . . . Kinetic 388 | . 28 76 194 80 . . 10 . Thermal 295 | 14 . . . . . 157 124 . Explosive 13 | . . 2 . . . . 11 . Electromagnetic 118 | . . . 12 77 . . 29 . Robot Hit Streak 26 | 5 7 8 21 26 . 20 18 . Robot Miss Streak 5 | 1 3 5 3 3 . 3 5 . Penetration Max . | . . . . . . . . . Secondary Targets 14 | . 2 1 4 4 . . 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . Shots Hit Robots 592 | 9 16 43 142 129 7 113 133 . Core Hits 292 | 4 7 32 65 56 2 48 78 . Critical Hits 6 | . . . 1 1 . 2 2 . Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 4 | . . . 1 1 . . 2 . Melee Attacks 18 | . . . . 6 8 3 1 . Impact . | . . . . . . . . . Slashing 14 | . . . . 6 8 . . . Piercing 1 | . . . . . . . 1 . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14234 | 112 239 815 2647 2743 217 2682 4779 . Guns 7034 | 112 239 636 1957 1460 . 390 2240 . Cannons 3651 | . . . . 583 . 2292 776 . Explosions 3313 | . . 179 690 700 . . 1744 . Melee 217 | . . . . . 217 . . . Ramming 19 | . . . . . . . 19 . Kinetic 4292 | . 239 636 1957 1117 . . 343 . Thermal 5263 | 112 . . 167 200 . 2682 2102 . Explosive 1923 | . . 179 . . . . 1744 . Electromagnetic 2520 | . . . 523 1426 . . 571 . Impact . | . . . . . . . . . Slashing 217 | . . . . . 217 . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 6 6 . 3 5 . Average Corruption 5 | . . . 5 6 . 2 4 . Corruption Purged . | . . . . . . . . . Effects 107 | . . . 26 60 . 8 13 . Message Errors 14 | . . . 1 10 . 2 1 . Matter Fused 31 | . . . 10 16 . 2 3 . Heat Flow Errors 8 | . . . 1 6 . 1 . . Energy Discharges 10 | . . . 4 4 . 1 1 . Parts Rejected 2 | . . . 1 . . . 1 . Data Loss (minor) 12 | . . . 1 8 . . 3 . Data Loss (major) 9 | . . . 1 6 . . 2 . Misfires 4 | . . . 2 1 . . 1 . Targeting Errors 17 | . . . 5 9 . 2 1 . Overload Shots . | . . . . . . . . . Overflow Damage 184 | . . . 49 16 . . 119 . Projectiles 61 | . . . . 7 . . 54 . Explosions 123 | . . . 49 9 . . 65 . Melee . | . . . . . . . . . Knockbacks 5 | . . . . 2 . . 3 . Impact . | . . . . . . . . . Kinetic 5 | . . . . 2 . . 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 318 | . . . 86 197 . . 35 . Shots 15 | . . . 4 9 . . 2 . Rammed 2 | . . . . . . . 2 . Targets Rammed 3 | . . . . . . . 3 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 257 | 54 45 17 107 257 . 95 164 . Average Temperature 45 | 26 15 5 6 73 . 62 64 . Received Heat Transfer 2988 | . 75 111 531 756 108 549 858 . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . 1 4 . . 1 . Combat Hostiles 6 | . . . 1 4 . . 1 . Parts Fried 10 | . . . 1 5 . . 4 . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . 3 . Parts Melted 23 | . . . . . . 10 13 . Heat Transferred 8837 | 250 . . 300 213 . 4255 3819 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . . 4 4 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Peak Influence 1306 | 15 204 513 722 1306 721 607 618 . Average Influence 520 | 4 109 287 494 937 691 390 257 . Maximum Alert Level 4 | . 1 2 3 4 3 2 2 . Low Security (%) 15 | 100 76 14 . . . 4 49 . Level 1 26 | . 23 69 28 6 . 42 22 . Level 2 34 | . . 16 67 17 78 52 28 . Level 3 12 | . . . 4 37 21 . . . Level 4 10 | . . . . 38 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . 3 . 1 3 3 . Investigation 1 | . 1 . . . . . . . Extermination 4 | . . . . . 1 2 1 . Reinforcement 7 | . 1 . 3 . . 1 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Distress Signals 4 | . . 1 2 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 196 | . 10 24 50 32 2 28 50 . Peak Tracking Total 6 | . 3 4 6 5 3 6 6 . Tactical Retreats 12 | . . . 1 2 . 3 6 . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Traps Triggered 7 | . 1 . 1 3 . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Machines Disabled 26 | . 1 1 7 5 . 1 11 . Max in Single Turn 4 | . 1 1 2 1 . 1 4 . Garrison Relay 5 | . . . . 5 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Machines Accessed 16 | . 1 6 5 . 1 2 1 . Terminals 14 | . 1 6 4 . . 2 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 49 | . 2 20 17 . 1 6 3 . Successful 19 | . 2 9 5 . . 2 1 . Failed 30 | . . 11 12 . 1 4 2 . Catastrophic 7 | . . 4 1 . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 22 | . . 9 9 . . 4 . . Terminals 47 | . 2 20 16 . . 6 3 . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 18 | . 2 9 4 . . 2 1 . Prototype ID Bank 3 | . 1 1 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . Unreport Threat 3 | . . . 3 . . . . . Locate Traps 3 | . . 2 . . . . 1 . Registered Components 1 | . . 1 . . . . . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 5 | . 1 3 . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 15 | . 1 6 4 . 1 2 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . purge_threat 2 | . . . . . . 2 . . disarm_traps 1 | . . . . . . 1 . . Relay Couplers Released 21 | . . . . 21 . . . . Machine Destruction 21 | . . . . 21 . . . . Attached 1 | . . . . . . 1 . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 18 | . . . . 18 . . . . Highest-Rated Ally 18 | . . . . 18 . . . . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . Total Damage 33 | . . . . 33 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Turns Passed 7025 | 92 328 719 1095 1986 277 1288 1240 . Spaces Moved 3282 | 56 259 498 585 825 118 498 443 . Core 7 | 6 . . . 1 . . . . Treads 1810 | . . . . 751 118 498 443 . Legs . | . . . . . . . . . Wheels 1465 | 50 259 498 585 73 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 100 110 120 210 185 177 . Average Speed 157 | 94 94 108 113 198 210 188 188 . Slowest Speed 1350 | 100 100 110 140 1350 210 210 230 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 31 | 3 44 57 58 82 5 20 15 2 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . 1 . 1 . Terrain Destroyed 243 | . . 18 67 9 1 . 148 . Melee 2 | . . . . . 1 . 1 . Projectile 3 | . . . . . . . 3 . AOE 238 | . . 18 67 9 . . 144 . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Upp Total 4362 | 77 324 618 824 1010 137 702 670 . Wait 187 | . 15 27 51 28 . 41 25 . Move 3274 | 55 258 497 584 823 117 497 443 . Hop . | . . . . . . . . . Pick Up 166 | 8 11 28 26 25 4 32 32 . Fast Attach 27 | 7 5 4 5 2 . . 4 . Attach 66 | . . 2 7 11 4 11 31 . Detach 1 | . . . . . 1 . . . Swap 51 | . 6 1 18 5 1 12 8 . Drop 102 | . 15 19 26 7 2 25 8 . Fire 458 | 7 14 40 107 93 . 81 116 . Melee 18 | . . . . 6 8 3 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . . . 2 . Escape Stasis 4 | . . . . 4 . . . . Rewire 6 | . . . . 6 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Utility x2 440 | -9/Materials | Identified exit to Mines 815 | -9/Materials | Build established: Hauler-Mutant 1123 | -9/Materials | Discovered new exit (range 15) 1140 | -9/Materials | Entered another Materials area 1140 | -8/Materials | Evolved 2 slots: Utility x2 1457 | -8/Materials | Destroyed 7 combat bots 1673 | -8/Materials | Discovered new exit (range 15) 2004 | -8/Materials | Discovered new exit (range 3) 2093 | -8/Materials | Destroyed 7 combat bots 2234 | -8/Materials | Identified exit to Garrison 2235 | -8/Materials | Entered Garrison 2261 | -8/Garrison | Triggered checkpoint 2371 | -8/Garrison | Garrison Relay disabled 2490 | -8/Garrison | Triggered checkpoint 2569 | -8/Garrison | Garrison Relay disabled 2658 | -8/Garrison | Triggered checkpoint 2674 | -8/Garrison | Triggered checkpoint 2723 | -8/Garrison | Lost 3 parts (1p2w) 2815 | -8/Garrison | Discovered new exit (range 12) 2890 | -8/Garrison | Triggered checkpoint 2911 | -8/Garrison | Garrison Relay disabled 3134 | -8/Garrison | Triggered checkpoint 3139 | -8/Garrison | Core integrity fell below 50% 3174 | -8/Garrison | Garrison Relay disabled 3214 | -8/Garrison | Crushed by falling debris 3251 | -8/Garrison | Discovered new exit (range 15) 3540 | -8/Garrison | Triggered checkpoint 3700 | -8/Garrison | Discovered new exit (range 8) 3727 | -8/Garrison | Installed Relay Interface Framework 3782 | -8/Garrison | Triggered checkpoint 3855 | -8/Garrison | Lost 3 parts (1p2w) 3871 | -8/Garrison | Garrison Relay disabled 4032 | -8/Garrison | Spotted B-75 Beast 4221 | -8/Garrison | Entered Factory 4221 | -7/Factory | Evolved 2 slots: Utility x2 4437 | -7/Factory | Discovered new exit (range 3) 4493 | -7/Factory | Identified exit to Factory 4498 | -7/Factory | Entered another Factory area 4498 | -6/Factory | Evolved 2 slots: Utility x2 4541 | -6/Factory | Spotted B-75 Beast 4608 | -6/Factory | Destroyed B-75 Beast 4751 | -6/Factory | Lost 3 parts (1n1u1w) 5779 | -6/Factory | Discovered new exit (range 4) 5784 | -6/Factory | Identified exit to Factory 5786 | -6/Factory | Entered another Factory area 5786 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6072 | -5/Factory | Lost 5 parts (1p1n1u2w) 6174 | -5/Factory | Lost 7 parts (2p1n3u1w) 6441 | -5/Factory | Lost 5 parts (1p1n2u1w) 6734 | -5/Factory | Lost 8 parts (2p2n1u3w) 6845 | -5/Factory | Discovered new exit (range 10) 7024 | -5/Factory | Identified exit to Upper Caves 7026 | -5/Factory | Core integrity fell below 50% 7026 | -5/Factory | Entered Upper Caves 7026 | -5/Upper Caves | Self-destructed Last Messages --------------- 06984_ Adv. Heat Sink destroyed. 06985_ System corrupted: Hpw. Shock Rifle targeting data glitched. 06989_ G-50 Soldier destroyed. 06995_ Acquired Imp. Medium Armor Plating. 06998_ System corrupted: Matter fused (-8). 07000_ Dropped Mic. Fission Core. 07000_ Acquired Rnf. Fission Core. 07004_ Dropped Arm. Wheel. 07005_ Acquired Mic. Fission Core. 07006_ R-10 Processor collects Carbon-fiber Leg. 07010_ R-10 Processor collects Imp. Treads. 07010_ Acquired 18 matter. 07015_ R-10 Processor collects Hvy. Mace. 07022_ C-30 ARC bursts open, deploying its payload. 07022_ S-27 Virus unfolds itself. 07024_ Lrn. Missile Launcher destroyed. 07024_ EXIT=IDENTIFIED: UPPER CAVES 07026_ Slammed into S-27 Virus. LOCATION=UPPER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????#?????????????????? | | ????????????????????????## #????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ????????????????????????# $#????????????????? | | ???????????????????????## #????????????????? | | ??????????????????????## ##???????????????? | | ??????????????????????# #???????????????? | | ?????????????????????## #???????????????? | | ?????????????????????# @ #???????????????? | | ????????????????????# #???????????????? | | ?????????????????# ##???????????????? | | ?????????????? r ##????????????????? | | ??????????? r r#?????????????????? | | ???????????? ############?????????????????? | | ????????????#???????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 31 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 300 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityAngularInitializer Manual? 0 Play Time 01:31:03 Cumulative 124.6 hours Start 2020.08.23 @ 13:51:15 End 2020.08.23 @ 17:34:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 50 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df7afb4f-2428-405a-8d68-46f0d94ace26