Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 02:01:24 Player: sercli123 Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (38) 190 Value Destroyed (799) 799 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (506) 506 TOTAL SCORE: 7255 Bonus ------- High Alert Combat Kills 6 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 116/300 Energy 57/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Large Storage Unit Advanced Weight Redist. System Improved Transmission Jammer ECM Suite Peak State ------------ > --- POWER ------------ Light Fission Core Improved Fusion Compressor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Large Storage Unit Compact Battery Advanced Weight Redist. System Triangulator Improved Sensor Array Advanced Signal Interpreter Advanced Force Field System Shield Advanced Recalibrator > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Improved Gyrokinetic Inverter Medium Storage Unit Energy Well Advanced Weight Redist. System Improved Transmission Jammer Improved Transmission Jammer ECM Suite Improved Propulsion Shielding Improved Light Armor Plating Graphene Brace Force Field Improved System Restoration Module [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 1 . . 1 . . . . Utility 9 | . . 1 1 1 . 1 1 . . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 138 | 4 20 15 9 4 7 22 25 1 2 6 23 Power 12 | . 4 1 2 . 1 2 . . . . 2 Engine 7 | . 4 1 2 . . . . . . . . Core 5 | . . . . . 1 2 . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 27 | 3 6 6 1 1 . 5 3 1 . . 1 Treads 1 | 1 . . . . . . . . . . . Leg 6 | 2 4 . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 18 | . . 6 1 1 . 5 3 1 . . 1 Utility 68 | 1 3 3 4 3 5 13 17 . 2 3 14 Device 36 | . 1 1 3 . 1 8 11 . 1 3 7 Storage 13 | 1 2 1 . . 1 2 2 . . . 4 Processor 4 | . . 1 . . . 1 2 . . . . Hackware 5 | . . . 1 1 . 2 . . . . 1 Protection 10 | . . . . 2 3 . 2 . 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 31 | . 7 5 2 . 1 2 5 . . 3 6 Energy Gun 4 | . 4 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 1 | . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . 1 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 19 | . 2 5 . . . 1 5 . . 3 3 Slashing Weapon 2 | . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 2 . . . . . Parts Lost 17 | . 2 1 . . . 1 3 1 . 1 8 Power 2 | . . . . . . . . . . . 2 Propulsion 5 | . 1 . . . . 1 . 1 . . 2 Utility 6 | . . 1 . . . . 2 . . 1 2 Weapon 4 | . 1 . . . . . 1 . . . 2 Highest Loss Streak 8 | . 1 1 . . . 1 2 1 . 1 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 84 97 96 96 95 92 94 93 88 78 Engine 3 | . 13 11 9 7 4 . . . . . . Core 7 | . . . . . 2 13 11 11 11 10 5 Leg 2 | . 16 . . . . . . . . . . Wheel 1 | . 10 . . . . . . . . . . Flight 28 | . . 33 36 38 38 33 35 35 35 31 24 Device 21 | . 10 10 17 8 7 24 26 23 23 30 26 Storage 8 | . 14 11 9 7 7 8 8 5 5 5 7 Processor 2 | . . 6 4 . . 1 . 11 10 5 3 Hackware 1 | . . . 3 10 4 1 . . . . 3 Energy Gun 2 | . 13 . . . . . . . . . . Launcher 1 | . . . 3 7 7 4 1 . . . . Impact Weapon 5 | . 7 13 4 . . 5 4 5 4 2 2 Slashing Weapon 1 | . . . 8 7 7 . . . . . . Peak Build Rating 108 | 3 8 24 35 42 43 59 70 69 71 81 108 Average Rating 49 | 1 6 12 32 40 41 53 65 68 69 76 80 On Entrance 41 | . 3 8 22 33 42 42 58 69 69 69 80 Naked Turns 27 | . . . . . . . . . . . 27 Heaviest Build 43 | 5 30 15 23 25 33 36 40 39 39 41 43 Greatest Support 43 | 20 26 15 29 25 34 36 41 41 41 41 43 Greatest Overweight (x) 3 | . 2 . . . . 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 8 10 10 15 15 15 15 15 Average Capacity 11 | 7 14 8 8 8 8 10 10 15 15 15 13 Most Carried 15 | 8 15 15 8 8 10 10 15 15 15 15 15 Average Carried 10 | 6 10 7 7 6 6 9 10 14 14 13 13 Final Capacity 15 | 8 15 8 8 8 10 10 15 15 15 15 5 Final Carried 15 | 8 15 8 7 7 9 10 15 15 15 14 5 Class Distribution -------------------- 50% | Sprinter 19% | Mutant 16% | Infiltrator-Sprinter 12% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Matter Collected 1688 | 218 236 39 183 . 23 360 191 66 4 63 305 Remotely . | . . . . . . . . . . . . Salvage Created 1458 | . 305 39 50 . . 320 287 . . 80 377 Parts 53 | . 18 1 13 . . 2 6 . . . 13 Haulers Intercepted 4 | . . . . . . 2 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 20 | . 10 3 4 . . . . . . 1 2 Melee 7 | . 3 2 2 . . . . . . . . Guns 7 | . 7 . . . . . . . . . . AOE 4 | . . . 2 . . . . . . . 2 Classes Destroyed 9 | . 3 . . . . 2 2 . . 1 1 Worker 4 | . 1 . 1 . . . 1 . . . 1 Builder 3 | . . . . . . . . . . . 3 Hauler 4 | . . . . . . 2 2 . . . . Recycler 3 | . . . . . . 1 . . . . 2 Operator 1 | . . . . . . . 1 . . . . Watcher 3 | . . . . . . . 1 . . 1 1 Swarmer 12 | . 5 3 4 . . . . . . . . Grunt 5 | . 5 . . . . . . . . . . Programmer 3 | . . . . . . . . . . 1 2 Best Kill Streak 5 | . 5 3 4 . . 1 2 . . 1 5 Combat Bots Only 5 | . 5 3 4 . . . . . . 1 2 Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . 2 Melee 1 | . 1 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Hostile Shots Fired 330 | . 70 15 18 . 19 2 15 7 7 14 163 Missed 127 | . 22 7 9 . 9 1 6 6 3 9 55 Damage Taken 3904 | . 491 84 130 . 313 16 424 25 61 118 2242 Core 1645 | . 144 15 35 . 17 7 62 . . 50 1315 Absorbed by Shields 221 | . . . . . . 17 . . . . 204 Redirected to Shielding 93 | . . . . . 14 . . . . . 79 Regen/Repaired (Parts) 16 | . . . . . . 16 . . . . . Core Remaining (%) 89 | 100 42 96 93 . 97 99 . . 93 95 . Volleys Fired 24 | . 18 . 2 . . . . . . . 4 Largest 2 | . 2 . 1 . . . . . . . 1 Hottest 113 | . 80 . 30 . . . . . . . 113 Shots Fired 42 | . 36 . 2 . . . . . . . 4 Gun 36 | . 36 . . . . . . . . . . Cannon 1 | . . . . . . . . . . . 1 Launcher 5 | . . . 2 . . . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 12 | . 12 . . . . . . . . . . Thermal 13 | . 12 . . . . . . . . . 1 Explosive 5 | . . . 2 . . . . . . . 3 Electromagnetic 12 | . 12 . . . . . . . . . . Robot Hit Streak 8 | . 8 . 1 . . . . . . . 5 Robot Miss Streak 4 | . 4 . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 69 | . 28 4 4 . . 8 7 . . 7 11 Core Hits 32 | . 12 . 4 . . 1 1 . . . 14 Critical Kills 2 | . . . . . . 1 1 . . . . Critical Parts Destroyed 7 | . 1 1 . . . . 2 . . 1 2 Critical Strikes 10 | . 2 1 . . . 1 3 . . 1 2 Corrupt 1 | . 1 . . . . . . . . . . Smash 9 | . 1 1 . . . 1 3 . . 1 2 Melee Attacks 173 | . 11 12 18 . 3 33 49 6 . 13 28 Impact 154 | . 11 12 2 . . 33 49 6 . 13 28 Slashing 19 | . . . 16 . 3 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . 1 . 3 . . 3 3 . . . 3 Combat Hostiles 3 | . 1 . 2 . . . . . . . . Follow-up Attacks 3 | . 1 2 . . . . . . . . . Damage Inflicted 3657 | . 512 131 309 . . 704 497 . . 356 1148 Guns 254 | . 254 . . . . . . . . . . Cannons 39 | . . . . . . . . . . . 39 Explosions 725 | . . . 117 . . . . . . . 608 Melee 2637 | . 256 131 192 . . 704 497 . . 356 501 Ramming 2 | . 2 . . . . . . . . . . Kinetic 105 | . 105 . . . . . . . . . . Thermal 140 | . 101 . . . . . . . . . 39 Explosive 725 | . . . 117 . . . . . . . 608 Electromagnetic 48 | . 48 . . . . . . . . . . Impact 2445 | . 256 131 . . . 704 497 . . 356 501 Slashing 192 | . . . 192 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 5 . . 2 6 Average Corruption 2 | . . . . . . . 2 . . 1 5 Corruption Purged 5 | . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . 4 . . . . Matter Fused 1 | . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 936 | . 24 71 14 . . 179 257 . . 105 286 Projectiles . | . . . . . . . . . . . . Explosions 70 | . . . . . . . . . . . 70 Melee 866 | . 24 71 14 . . 179 257 . . 105 216 Knockbacks 9 | . 2 . . . . . 2 . . 4 1 Impact 9 | . 2 . . . . . 2 . . 4 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . 31 . . . . . . . 119 Shots 4 | . . . 1 . . . . . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 314 | . 18 . 6 13 . 218 314 199 302 110 29 Average Temperature 67 | . 12 . 4 5 . 57 85 70 108 33 12 Received Heat Transfer 457 | . 186 18 27 . 9 . 18 . . 9 190 Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 10 | . . 1 . . . 1 3 . . 2 3 Combat Hostiles 2 | . . 1 . . . . . . . 1 . Parts Fried 14 | . . 2 . . . 4 1 . . 2 5 Impact Corruptions 35 | . 1 4 . . . 4 11 . . 6 9 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 262 | . 225 . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Peak Influence 518 | . 155 258 518 235 210 242 270 . . 209 283 Initial 235 | . . 29 108 235 164 109 88 . . 69 109 Average 142 | . 43 163 280 235 178 140 150 . . 102 168 Maximum Alert Level 2 | . . 1 2 1 1 1 1 . . 1 1 Low Security (%) 73 | 100 100 54 49 . 93 69 67 . . 93 79 Level 1 22 | . . 45 13 100 6 30 32 . . 6 20 Level 2 3 | . . . 37 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 2 . 1 2 6 . . . 5 Investigation 3 | . 1 . . . . . 2 . . . . Extermination 4 | . . . . . . 1 2 . . . 1 Reinforcement 9 | . . . 2 . 1 1 2 . . . 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Distress Signals 4 | . 1 . 2 . . 1 . . . . . Communications Jammed 15 | . . . . . . . . . . 15 . Distress Signals 15 | . . . . . . . . . . 15 . Times Spotted 112 | . 14 10 26 . 10 7 12 6 2 5 20 Peak Tracking Total 17 | . 7 4 11 . 7 3 4 6 2 4 17 Tactical Retreats 24 | . . 2 6 . 2 4 7 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Traps Triggered 10 | . 2 . . . . 2 4 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Machines Disabled 2 | . . . 2 . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Machines Accessed 39 | . 3 2 2 2 . 13 10 . . . 7 Terminals 22 | . 2 1 2 2 . 5 5 . . . 5 Fabricators 6 | . . . . . . 3 3 . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 Recycling Units 6 | . 1 1 . . . 2 1 . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . . Total Hacks 83 | . 9 6 7 3 . 23 24 . . . 11 Successful 48 | . 4 5 5 1 . 12 16 . . . 5 Failed 35 | . 5 1 2 2 . 11 8 . . . 6 Catastrophic 8 | . . . 1 1 . 2 2 . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 6 | . 1 . 2 . . 2 1 . . . . Terminals 44 | . 6 5 7 3 . 10 7 . . . 6 Fabricators 10 | . . . . . . 5 5 . . . . Repair Stations 3 | . . . . . . 2 . . . . 1 Recycling Units 14 | . 3 1 . . . 4 2 . . . 4 Scanalyzers 10 | . . . . . . . 10 . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 23 | . 2 4 5 1 . 6 2 . . . 3 Record 9 | . . 3 3 . . 3 . . . . . Open DSF 2 | . . . . 1 . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . Locate Traps 4 | . . . . . . 1 . . . . 3 Dispatch Records 2 | . . . . . . 1 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 5 . . . . Network Status 3 | . . . . . . 2 1 . . . . Load Schematic 3 | . . . . . . . 3 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 2 1 . . . 1 . . . . 2 Report Inventory 2 | . 1 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 Retrieve Components 3 | . 1 . . . . 1 . . . . 1 Scanalyzer 9 | . . . . . . . 9 . . . . Insert Component 3 | . . . . . . . 3 . . . . Analyze 6 | . . . . . . . 6 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 1 2 2 1 . 10 9 . . . 5 Full Trace Events 2 | . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 38 | . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . 3 . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Turns Passed 4220 | 81 638 168 373 50 96 782 1013 330 146 147 396 Spaces Moved 8251 | 52 331 295 602 179 238 2041 2213 797 324 316 863 Core 51 | 10 . . . . . . . . . . 41 Treads 15 | 15 . . . . . . . . . . . Legs 187 | 27 160 . . . . . . . . . . Wheels 171 | . 171 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7827 | . . 295 602 179 238 2041 2213 797 324 316 822 Fastest Speed 20 | 50 95 29 26 23 23 23 20 20 20 20 20 Average Speed 27 | 118 144 32 26 23 23 23 20 20 20 20 22 Slowest Speed 260 | 160 260 34 26 23 23 98 20 20 20 20 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 2 4 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 58 30 58 4 96 42 46 79 31 11 18 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . Scrap Searched 4 | . . . . . . . . 2 2 . . Spaces Dug 110 | . . 4 13 . 2 24 42 5 . 4 16 Terrain Destroyed 133 | . . 4 21 . 2 24 42 5 . 4 31 Melee 110 | . . 4 13 . 2 24 42 5 . 4 16 Projectile . | . . . . . . . . . . . . AOE 23 | . . . 8 . . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Total 9861 | 70 436 359 795 187 274 2292 2699 956 402 377 1014 Wait 1054 | 6 33 12 144 . 13 158 381 150 77 38 42 Move 8226 | 51 330 294 601 178 237 2036 2204 796 321 315 863 Hop 7 | . . . . . . 2 4 . 1 . . Pick Up 92 | 8 20 7 10 3 9 12 14 2 . 2 5 Fast Attach 21 | 4 . 3 4 . . 4 3 . . . 3 Attach 69 | . 9 9 2 3 3 9 14 1 . 6 13 Detach 34 | . . 5 1 1 1 3 11 . 1 3 8 Swap 49 | . 11 3 3 1 4 10 8 . 2 . 7 Drop 67 | 1 5 17 12 1 4 10 11 1 . . 5 Fire 24 | . 18 . 2 . . . . . . . 4 Melee 166 | . 9 9 16 . 3 33 49 6 . 13 28 Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 51 | . . . . . . 15 . . . . 36 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 580 | -10/Materials | Core integrity fell below 50% 639 | -10/Materials | Discovered new exit (range 4) 720 | -10/Materials | Entered another Materials area 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Discovered new exit (range 3) 888 | -9/Materials | Entered another Materials area 888 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1062 | -8/Materials | Discovered new exit (range 13) 1117 | -8/Materials | Discovered new exit (range 6) 1152 | -8/Materials | Build established: Sprinter 1261 | -8/Materials | Entered Factory 1261 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -7/Factory | Identified exit to DSF 1311 | -7/Factory | Entered DSF 1329 | -7/DSF | Additional patrols routed to DSF 1376 | -7/DSF | Discovered new exit (range 12) 1407 | -7/DSF | Entered Factory 1407 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1456 | -6/Factory | Repaired Imp. Sensor Array 1905 | -6/Factory | Discovered new exit (range 16) 1928 | -6/Factory | Discovered new exit (range 15) 2000 | -6/Factory | Discovered new exit (range 10) 2189 | -6/Factory | Entered another Factory area 2189 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2346 | -5/Factory | Fabricated Imp. Light Armor Plating? 2895 | -5/Factory | Cargo convoy interrupted 3130 | -5/Factory | Build established: Infiltrator-Sprinter 3147 | -5/Factory | Discovered new exit (range 4) 3193 | -5/Factory | Identified exit to Upper Caves 3202 | -5/Factory | Entered Upper Caves 3268 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3446 | -5/Upper Caves | Build established: Infiltrator-Ninja 3461 | -5/Upper Caves | Learned location of 1 exit from Factory 3529 | -5/Upper Caves | Discovered new exit (range 13) 3532 | -5/Upper Caves | Identified exit to Upper Caves 3532 | -5/Upper Caves | Entered another Upper Caves area 3537 | -5/Upper Caves | Discovered new exit (range 15) 3540 | -5/Upper Caves | Identified exit to Factory 3678 | -5/Upper Caves | Entered Factory 3678 | -4/Factory | Evolved 2 slots: Utility x2 3679 | -4/Factory | Identified exit to Research 3728 | -4/Factory | Spotted B-86 Titan 3812 | -4/Factory | Discovered exit to Research (range 12) 3825 | -4/Factory | Entered Research 3825 | -3/Research | Evolved 2 slots: Utility x2 3960 | -3/Research | Build established: Infiltrator-Sprinter 4139 | -3/Research | Garrison activated, responded to threat 4187 | -3/Research | Released all parts (14) 4205 | -3/Research | Core integrity fell below 50% 4214 | -3/Research | Lost 8 parts (2p2n2u2w) 4218 | -3/Research | Core integrity fell below 20% 4221 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 04187_ Released Imp. VTOL Module. 04187_ Released Cld. Cesium-ion Thruster. 04187_ Released Imp. Cesium-ion Thruster. 04187_ Released Triangulator. 04187_ Released Adv. Weight Redist. System. 04187_ Released Adv. Signal Interpreter. 04187_ Released Impulse Thruster. 04187_ Released Med. Storage Unit. 04193_ Knocked back. 04200_ Slug penetrates Wall. 04200_ Penetrated by Slug. 04200_ Slug penetrates Wall. 04207_ Acquired Nova Cannon. 04208_ Nova Cannon severed. 04208_ Slug penetrates Wall. 04208_ Acquired Nova Cannon. 04210_ Slug penetrates Wall. 04214_ Nova Cannon severed. 04217_ P-80 Master resets C-35 Carver, system corruption cleaned. 04218_ Slug penetrates Wall. 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Light Armor Plating | -5/Factory | Scanalyzed Adv. Melee Analysis Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Armor Plating | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Novice Programmer Total Silence Challenges ------------ None Game ------ Seed ZioniteSurveybotVibroblade Manual? 0 Play Time 04:53:20 Cumulative 47.6 hours Start 2024.12.12 @ 23:42:58 End 2024.12.14 @ 02:01:24 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98f650be-9153-4a19-b6a5-e832124d6da2