Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 01:52:25 Player: Hinzy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1020) 1020 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2540 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Bore Cannon Katana > --- INVENTORY (8) ---- Improved Ion Engine Improved Treads Aluminum Leg Compact Wheel Armored Wheel Structural Scanner Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner Melee Analysis Suite > --- WEAPON ----------- Bore Cannon Katana > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Treads Aluminum Leg Compact Wheel Heavy Assault Rifle [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 34 | 4 2 9 15 4 Power 4 | . 1 3 . . Engine 3 | . 1 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 11 | 2 . 2 4 3 Treads 8 | 2 . 2 2 2 Leg 2 | . . . 2 . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 . 7 . Device 4 | 2 . . 2 . Storage . | . . . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 9 | . . 4 4 1 Energy Gun 6 | . . 3 3 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 2 5 2 Power 1 | . . 1 . . Propulsion 3 | . . 1 1 1 Utility 3 | . . . 2 1 Weapon 2 | . . . 2 . Highest Loss Streak 4 | . . 2 4 1 To Critical Strikes 1 | . . . . 1 Average Backups 6 | 5 5 7 5 6 Power 1 | 1 1 1 1 1 Propulsion 2 | 3 1 1 2 4 Utility 2 | . 2 4 2 . Weapon . | 1 1 . . 1 Tool/Special . | . . . . . Unused Backups 15 | 9 . 2 . 4 Power 2 | 1 . 1 . . Propulsion 7 | 5 . . . 2 Utility 2 | 1 . . . 1 Weapon 4 | 2 . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 98 98 97 Engine 5 | . 14 12 . . Core 6 | . . 1 11 11 Treads 20 | . 28 27 12 15 Leg 3 | . . . 9 1 Device 12 | . 9 . 16 21 Storage 12 | . 14 14 11 11 Processor 10 | . 4 14 11 11 Protection 1 | . . . 4 . Energy Gun 8 | . . 18 11 3 Ballistic Gun 9 | . 28 9 5 . Ballistic Cannon 2 | . . . . 7 Slashing Weapon 4 | . . . 4 11 Peak Build Rating 24 | 7 7 11 19 24 Average Rating 14 | 6 6 9 15 23 On Entrance 9 | 6 7 7 11 18 Naked Turns . | . . . . . Heaviest Build 23 | 11 13 17 19 23 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 7 6 8 8 7 Average Carried 6 | 5 5 7 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 6 8 8 7 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 897 | 266 82 152 233 164 Remotely 58 | 58 . . . . Salvage Created 1455 | 140 127 303 731 154 Parts 100 | 11 5 20 42 22 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 31 | . 3 9 13 6 Melee 8 | . . . 5 3 Guns 20 | . 3 9 8 . Cannons 3 | . . . . 3 Classes Destroyed 11 | 3 1 2 4 1 Worker 4 | 1 . . 1 2 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Hauler 1 | . . . 1 . Recycler 2 | 1 . . 1 . Watcher 2 | . . . 2 . Swarmer 10 | . . 3 1 6 Grunt 14 | . 3 4 7 . Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 4 | . . 2 2 . Best Kill Streak 4 | 3 2 3 4 3 Combat Bots Only 4 | . 2 3 4 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 253 | . 42 53 104 54 Missed 73 | . 15 9 33 16 Hits 180 | . 27 44 71 38 Melee 11 | . . . 11 . Projectile 169 | . 27 44 60 38 Critical Strikes 5 | . . 1 2 2 Damage Taken 2266 | . 264 585 1106 311 Core 630 | . 43 182 309 96 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 . 10 . . Volleys Fired 147 | 18 28 32 48 21 Largest 2 | 2 2 2 2 1 Hottest 105 | 40 40 105 96 48 Shots Fired 250 | 36 56 65 72 21 Gun 229 | 36 56 65 72 . Cannon 21 | . . . . 21 Launcher . | . . . . . Special . | . . . . . Kinetic 166 | 36 56 32 21 21 Thermal 84 | . . 33 51 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 7 7 15 12 2 Robot Miss Streak 8 | 3 6 1 5 8 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 185 | 25 27 48 70 15 Core Hits 75 | 12 11 18 28 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 6 | . . 1 3 2 Burn 2 | . . 1 1 . Destroy 3 | . . . 1 2 Sever 1 | . . . 1 . Melee Attacks 30 | . . . 19 11 Impact . | . . . . . Slashing 30 | . . . 19 11 Piercing . | . . . . . Sneak Attacks 5 | . . . 1 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2787 | 201 246 544 1216 580 Guns 1680 | 201 243 544 692 . Cannons 152 | . . . . 152 Explosions . | . . . . . Melee 952 | . . . 524 428 Ramming 3 | . 3 . . . Kinetic 954 | 201 243 219 139 152 Thermal 878 | . . 325 553 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 952 | . . . 524 428 Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 2 7 . . Message Errors 1 | . . 1 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 2 | . 1 1 . . Energy Discharges 2 | . . 2 . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 101 | . . . . 101 Projectiles . | . . . . . Explosions . | . . . . . Melee 101 | . . . . 101 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 352 | . 194 352 252 . Average Temperature 95 | . 97 130 67 . Received Heat Transfer 636 | . 87 261 288 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 2155 | . . 879 1276 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 133 | 10 40 70 133 133 Initial 51 | . . . 6 51 Average 33 | 1 5 20 57 47 Influence Increases 970 | 25 75 210 396 264 Destroy 0b10 Robot/C 620 | . 60 180 260 120 Destroy 0b10 Robot/NC 65 | 25 . . 25 15 Destroy Leader 136 | . 10 30 66 30 Successful Hack 5 | . 5 . . . Disable Machine 45 | . . . 15 30 Destroy Structure 9 | . . . . 9 Lose Combat Pursuer 90 | . . . 30 60 Influence Decreases 865 | 25 75 192 282 291 Entered New Map 93 | . . . 12 81 Time Decay 682 | 25 75 172 220 190 Lost Part 90 | . . 20 50 20 Squads Dispatched 2 | . 1 . 1 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 12 9 19 11 Peak Tracking Total 4 | . 4 3 3 4 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 3 . . 1 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 . . 2 Successful 1 | . 1 . . . Failed 6 | . 4 . . 2 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 4 | . 2 . . 2 Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1582 | 1 303 . 670 608 Terrain 1278 | . . . 670 608 Seismic 645 | 1 303 . 341 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2431 | 121 452 567 675 616 Spaces Moved 1266 | 43 231 281 328 383 Core . | . . . . . Treads 967 | 36 231 281 178 241 Legs 164 | 7 . . 150 7 Wheels 135 | . . . . 135 Hover . | . . . . . Flight . | . . . . . Fastest Speed 105 | 120 160 160 120 105 Average Speed 149 | 153 160 160 142 139 Slowest Speed 190 | 160 160 160 190 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 41 51 30 67 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1539 | 69 268 340 438 424 Wait 23 | . 5 6 10 2 Move 1262 | 42 230 280 327 383 Hop . | . . . . . Pick Up 12 | 2 . 4 5 1 Fast Attach 15 | 1 1 6 6 1 Attach 8 | . . . 6 2 Detach 2 | . 1 . 1 . Swap 15 | 3 1 3 6 2 Drop 24 | 3 1 9 10 1 Fire 147 | 18 28 32 48 21 Melee 30 | . . . 19 11 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 122 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Build established: Mutant 574 | -10/Materials | Entered Mines 724 | -10/Mines | Discovered new exit (range 15) 811 | -10/Mines | Core integrity fell below 50% 1065 | -10/Mines | Core integrity fell below 20% 1115 | -10/Mines | Build established: Scavenger-Mutant 1141 | -10/Mines | Entered Materials 1141 | -9/Materials | Evolved 2 slots: Utility x2 1142 | -9/Materials | Identified exit to Storage 1534 | -9/Materials | Lost 4 parts (1n1u2w) 1625 | -9/Materials | Core integrity fell below 50% 1671 | -9/Materials | Discovered new exit (range 13) 1760 | -9/Materials | Discovered new exit (range 15) 1816 | -9/Materials | Entered Mines 1866 | -9/Mines | Core integrity fell below 20% 1985 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2432 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02286_ HV Slug penetrates Wall. 02292_ HV Slug penetrates S-10 Pest. 02292_ S-10 Pest destroyed. 02292_ HV Slug penetrates Core Extractor. 02292_ Core Extractor disabled. 02301_ HV Slug penetrates Wall. 02307_ S-10 Pest suffers critical hit (Destroy). 02307_ Destroyed Lgt. Assault Rifle. 02314_ Acquired 1 matter. 02319_ Acquired 16 matter. 02320_ Acquired 4 matter. 02328_ Acquired 8 matter. 02332_ Acquired 12 matter. 02346_ Sneak attack on K-01 Serf. 02346_ Destroyed Lgt. Ion Engine. 02346_ K-01 Serf destroyed. 02349_ Acquired 19 matter. 02350_ Extracted 31 matter. 02424_ Imp. Terrain Scanner destroyed. 02426_ HV Slug penetrates Wall. 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