Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 20:53:56 Player: Vezeit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1767) 1767 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 4173 Bonus ------- High Alert Combat Kills 186 Cogmind --------- Core Integrity 37/550 Matter 96/300 Energy 57/240 System Corruption 0% Temperature Critical (515) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Weight Redist. System Machine Analyzer Targeting Computer > --- WEAPON (3) ------- Pulse Rifle Advanced Beam Cannon > --- INVENTORY (5) ---- Cooled Ion Engine Flight Unit Advanced Weight Redist. System Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Targeting Computer > --- WEAPON ----------- Spread Laser Pulse Rifle Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Flight Unit Advanced Weight Redist. System Light Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 56 | 6 13 2 15 20 Power 11 | 1 2 1 3 4 Engine 9 | 1 2 1 3 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 2 3 1 1 4 Treads . | . . . . . Leg 6 | . 3 1 1 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 13 | 1 2 . 5 5 Device 6 | 1 1 . 1 3 Storage 2 | . . . 2 . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 21 | 2 6 . 6 7 Energy Gun 12 | 2 5 . 3 2 Energy Cannon 4 | . . . 2 2 Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 13 | . . . 2 11 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 1 | . . . 1 . Weapon 5 | . . . 1 4 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 94 100 95 88 Engine 12 | . 13 14 11 14 Leg 26 | . 27 28 33 15 Flight 1 | . . . . 7 Device 13 | . 14 14 11 15 Storage 2 | . . . 3 6 Protection 9 | . 10 14 13 . Energy Gun 12 | . 23 14 11 2 Energy Cannon 2 | . . . 2 8 Ballistic Gun 2 | . . . . 9 Launcher 6 | . 3 14 7 3 Naked Turns . | . . . . . Heaviest Build 31 | 8 10 10 27 31 Greatest Support 45 | 20 26 26 45 45 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 5 5 20 10 Average Capacity 6 | 5 5 5 6 8 Most Carried 10 | 3 5 5 10 10 Average Carried 5 | 1 4 4 5 6 Final Capacity 10 | 5 5 5 10 5 Final Carried 9 | 1 5 5 9 4 Class Distribution -------------------- 80% | Mutant 15% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1251 | 250 150 60 281 510 Remotely . | . . . . . Salvage Created 1855 | 35 386 190 477 767 Parts 143 | 2 30 13 40 58 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 5 | . 2 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 49 | 1 11 4 16 17 Guns 24 | 1 8 . 10 5 Cannons 6 | . . . . 6 AOE 18 | . 2 4 6 6 Classes Destroyed 8 | 1 4 1 2 . Worker 5 | . . 1 1 3 Builder 5 | . 1 1 2 1 Hauler 2 | . . . 2 . Recycler 5 | . 1 1 1 2 Watcher 6 | . 1 . 3 2 Swarmer 15 | . 5 . 7 3 Grunt 24 | 1 6 4 5 8 Sentry 10 | . . . 4 6 Best Kill Streak 14 | 1 6 5 7 14 Combat Bots Only 7 | 1 3 2 7 6 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 214 | 4 32 13 51 114 Missed 62 | 1 11 1 19 30 Damage Taken 2306 | 33 214 211 424 1424 Core 760 | 21 42 84 100 513 Absorbed by Shields . | . . . . . Redirected to Shielding 19 | . 12 . 7 . Core Remaining (%) 69 | 91 . 41 75 . Volleys Fired 133 | 3 33 11 39 47 Largest 3 | 2 2 2 2 3 Hottest 196 | 100 115 80 130 196 Shots Fired 272 | 6 58 22 74 112 Gun 186 | 6 57 11 52 60 Cannon 42 | . . . 5 37 Launcher 44 | . 1 11 17 15 Special . | . . . . . Kinetic 47 | . . . . 47 Thermal 181 | 6 57 11 57 50 Explosive 44 | . 1 11 17 15 Electromagnetic . | . . . . . Robot Hit Streak 13 | 4 9 3 13 9 Robot Miss Streak 10 | 1 2 2 10 8 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 175 | 5 40 12 58 60 Core Hits 167 | 2 19 15 77 54 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . 1 . . 2 Burn 1 | . 1 . . . Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4750 | 63 647 521 1739 1780 Guns 1677 | 63 561 76 595 382 Cannons 429 | . . . 61 368 Explosions 2641 | . 86 445 1080 1030 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 274 | . . . . 274 Thermal 1832 | 63 561 76 656 476 Explosive 2641 | . 86 445 1080 1030 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 122 | . . . 54 68 Projectiles . | . . . . . Explosions 122 | . . . 54 68 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 202 | . . 42 75 85 Shots 7 | . . 2 2 3 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 690 | 135 174 7 117 690 Average Temperature 142 | 71 60 1 45 284 Received Heat Transfer 621 | 18 102 117 78 306 Effects 36 | . . . . 36 Shutdowns 6 | . . . . 6 Energy Bleed 3 | . . . . 3 Interference 2 | . . . . 2 Matter Decay 7 | . . . . 7 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 9 | . . . . 9 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 3 . . . Heat Transferred 3628 | 185 1554 222 856 811 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 795 | 20 358 308 544 795 Initial 229 | . 13 139 119 229 Average 314 | 2 215 192 294 555 Maximum Alert Level 3 | . 1 1 2 3 Low Security (%) 31 | 100 35 55 33 . Level 1 41 | . 64 44 38 30 Level 2 20 | . . . 27 41 Level 3 6 | . . . . 28 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 . 3 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 6 | . 2 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 2 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | 1 21 4 20 25 Peak Tracking Total 7 | 1 4 2 4 7 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1926 | 74 378 302 712 460 Spaces Moved 1337 | 73 207 221 466 370 Core 22 | 22 . . . . Treads . | . . . . . Legs 1051 | . 201 221 466 163 Wheels 57 | 51 6 . . . Hover . | . . . . . Flight 207 | . . . . 207 Fastest Speed 34 | 50 80 120 120 34 Average Speed 104 | 70 118 120 120 75 Slowest Speed 440 | 80 120 120 120 440 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 7 36 47 40 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 331 | . 8 71 133 119 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 329 | . 8 71 132 118 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1611 | 88 282 236 545 460 Wait 5 | . . . . 5 Move 1327 | 72 206 220 465 364 Hop 3 | . . . . 3 Pick Up 50 | 7 18 1 14 10 Fast Attach 8 | . 1 . 4 3 Attach 28 | 6 4 . 5 13 Detach 2 | . . . . 2 Swap 20 | . 8 2 6 4 Drop 34 | . 12 2 11 9 Fire 133 | 3 33 11 39 47 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 8) 453 | -10/Materials | Entered Mines 488 | -10/Mines | Found a hidden stash of uninstalled traps 492 | -10/Mines | Met a Derelict bent on vengeance 541 | -10/Mines | Discovered new exit (range 14) 705 | -10/Mines | Core integrity fell below 50% 755 | -10/Mines | Entered Materials 755 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 837 | -9/Materials | Discovered new exit (range 16) 1034 | -9/Materials | Destroyed 7 combat bots 1370 | -9/Materials | Discovered new exit (range 10) 1467 | -9/Materials | Entered another Materials area 1467 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1790 | -8/Materials | Lost 4 parts (1p1n2w) 1912 | -8/Materials | Core integrity fell below 50% 1922 | -8/Materials | Core integrity fell below 20% 1927 | -8/Materials | Self-destructed Last Messages --------------- Overheating: Core damaged (-77). Overheating: System interference. Adv. Weight Redist. System temporarily disabled. Power failure, Nuclear Core shutdown. Overheating: Matter decay (-24). Flight Unit destroyed. Overheating: Matter decay (-18). Spread Laser destroyed. Overheating: Matter decay (-17). Overheating: Core damaged (-66). Flight Unit destroyed. Overheating: System interference. Pulse Rifle temporarily disabled. Overheating: Core damaged (-93). Overheating: Nuclear Core damaged (-36). Flight Unit destroyed. Overheating: Adv. Weight Redist. System damaged (-2). Overheating: Nuclear Core damaged (-2). Overheating: Adv. Beam Cannon damaged (-1). Overheating: Targeting Computer damaged (-6). 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It's Just You Loot Pinata Remodeling Challenges ------------ None Game ------ Seed HypervelocityKineticCleaver Manual? 0 Play Time 00:32:39 Cumulative 0.8 hours Start 2024.04.28 @ 14:37:21 End 2024.04.29 @ 20:53:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 495340e4-ed43-4031-8d9e-176197d31753