Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 21:14:07 Player: darki Result: Destroyed by 9U-7RK(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (83) 415 Value Destroyed (2647) 2647 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1211) 1211 TOTAL SCORE: 10673 Bonus ------- Follower Combat Kills 1311 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -700 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 80/100 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phase Cannon Flak Gun Heavy Machine Gun Mining Laser CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Army-in-a-Box > --- WEAPON ----------- Rocket Array Rocket Array > --- INVENTORY -------- Armored Treads Medium Matter Pod Compact Matter Pod Flak Gun Mining Laser [Rating: 84] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Airjet Utility Improved Signal Interpreter Device Army-in-a-Box Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Rocket Array Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . 1 . . . . . . 1 . . . Utility 5 | . . . 2 . . . 2 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 92 | 6 10 1 2 4 1 3 8 4 1 2 1 2 . 8 27 11 . 1 Power 10 | 1 . . . 1 . . . 1 1 . . . . 1 2 3 . . Engine 5 | 1 . . . 1 . . . 1 . . . . . . 1 1 . . Core 4 | . . . . . . . . . . . . . . 1 1 2 . . Reactor 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 29 | 2 5 . 1 . 1 1 1 2 . 1 1 2 . 3 6 3 . . Treads 2 | . . . . . . . . . . 1 . . . 1 . . . . Leg 26 | 2 5 . 1 . 1 1 1 2 . . 1 2 . 1 6 3 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 31 | 1 3 1 1 1 . 2 2 1 . 1 . . . 4 11 2 . 1 Device 17 | . 1 . . 1 . 2 2 . . . . . . 1 7 2 . 1 Storage 4 | 1 1 . . . . . . 1 . . . . . . 1 . . . Processor 9 | . . 1 1 . . . . . . 1 . . . 3 3 . . . Hackware 1 | . 1 . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 2 . . 2 . . 5 . . . . . . . 8 3 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . 4 . . . Ballistic Gun 10 | 2 . . . 2 . . 1 . . . . . . . 2 3 . . Ballistic Cannon 4 | . 2 . . . . . . . . . . . . . 2 . . . Launcher 3 | . . . . . . . 3 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 1 . . . . . . . 1 . . 1 Parts Lost 36 | . . . 1 3 . . . . . . . . . 7 2 13 . 10 Power 7 | . . . . 1 . . . . . . . . . 1 . 5 . . Propulsion 10 | . . . 1 . . . . . . . . . . 3 . 4 . 2 Utility 13 | . . . . 2 . . . . . . . . . 2 1 2 . 6 Weapon 6 | . . . . . . . . . . . . . . 1 1 2 . 2 Highest Loss Streak 10 | . . . 1 3 . . . . . . . . . 3 1 5 . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 98 100 83 85 77 79 46 53 61 61 61 61 61 63 92 77 66 61 Engine 5 | . 14 14 11 10 11 11 9 7 1 . . . . . 4 2 . . Reactor 2 | . . . . . . . . . 5 7 7 7 7 5 . . . . Leg 22 | . 28 28 22 22 22 21 18 22 23 20 21 23 23 19 25 21 13 11 Device 7 | . 1 . . 1 . 2 9 7 7 7 7 7 7 3 18 14 20 17 Storage 5 | . 14 14 11 11 11 11 . 1 7 2 . . . . 1 6 6 6 Processor 11 | . . 11 17 18 11 11 . . . 4 7 7 7 18 20 15 13 13 Ballistic Gun 5 | . 18 . . 9 22 22 1 . . . . . . . 2 5 13 12 Ballistic Cannon 4 | . 9 28 22 12 . . . . . . . . . . 5 7 . . Launcher 6 | . . . . . . . 7 15 15 15 15 15 15 13 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 21 21 21 26 23 24 99 105 112 112 110 110 110 110 59 59 32 32 Greatest Support 69 | 20 20 20 20 20 23 23 23 36 36 36 41 45 45 45 69 68 34 34 Greatest Overweight (x) 28 | . 1 1 2 1 1 2 28 2 3 4 4 2 2 2 . 1 . 8 Average Overweight (x) . | . . 1 1 . . . 5 2 2 3 2 2 2 . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 15 15 15 15 Average Capacity 7 | 6 8 10 10 10 10 10 5 5 5 5 5 5 5 5 7 15 15 14 Most Carried 15 | . 10 10 9 10 10 10 10 4 4 5 5 5 5 5 15 15 10 11 Average Carried 6 | . 6 9 8 9 9 9 5 4 4 3 4 5 5 4 6 11 10 10 Final Capacity 15 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 15 15 15 5 Final Carried 15 | . 10 9 8 10 10 9 5 4 4 4 5 5 5 5 15 10 10 5 Class Distribution -------------------- 76% | Mutant 15% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 3785 | 122 245 100 105 267 . 297 143 . 470 155 20 34 . 409 617 782 9 10 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3357 | 28 519 57 125 129 . 238 . . 1225 . . 1 . 185 383 467 . . Parts 125 | 4 36 10 10 5 . 22 . . 1 . . . . 3 19 15 . . Haulers Intercepted 4 | . 1 . 1 . . . . . . . . . . . 2 . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . 8 1 . 8 . 12 . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 71 | . 12 3 2 10 . 7 . . 6 . . . . 8 7 16 . . Guns 33 | . 12 . . 6 . 7 . . . . . . . . 1 7 . . Cannons 24 | . . 3 2 4 . . . . . . . . . . 6 9 . . AOE 14 | . . . . . . . . . 6 . . . . 8 . . . . Classes Destroyed 19 | 1 5 . 1 2 . 2 . . 1 . . 1 . 3 . 3 . . Worker 2 | . . . . . . 2 . . . . . . . . . . . . Builder 4 | . . . . 1 . 2 . . . . . . . . 1 . . . Tunneler 3 | 1 . 2 . . . . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . . . . . . . . . . . 2 . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . Swarmer 19 | . 3 3 . 4 . 7 . . . . . . . 1 . 1 . . Grunt 19 | . 9 . . . . . . . . . . . . 4 . 6 . . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . . . . . . . . . . . . . . 3 . . Sentry 6 | . . . 2 . . . . . . . . . . 1 1 2 . . Programmer 9 | . . . . . . . . . . . . . . 1 6 2 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Compactor 6 | . . . . . . . . . 6 . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 1 3 3 1 6 . 6 . . 2 . . . . 3 2 4 . . Combat Bots Only 6 | . 3 3 1 6 . 4 . . 2 . . . . 3 2 4 . . Max Kills in Single Turn 3 | 1 1 1 1 2 . 1 . . 2 . . 1 . 3 1 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Damage Taken 6271 | . 351 55 197 447 . 204 . . 17 12 . 97 . 926 439 2695 . 831 Core 1380 | . 63 8 67 53 . 18 . . 4 . . 9 . 293 72 494 . 299 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 98 | . . . . . . . . 98 . . . . . . . . . . Core Remaining (%) 78 | 100 . 71 . . . 65 100 . . . . . . 56 . . . . Volleys Fired 195 | 2 44 6 9 15 . 19 . . 8 . . 1 . 13 35 42 . 1 Largest 2 | 2 2 2 2 2 . 2 . . 2 . . 2 . 2 2 2 . 2 Hottest 144 | 40 70 70 70 70 . 56 . . 90 . . 90 . 90 144 80 . 58 Shots Fired 388 | 4 88 12 18 30 3 38 . . 16 . . 2 . 21 70 84 . 2 Gun 190 | 4 86 . . 14 3 38 . . . . . . . . 8 35 . 2 Cannon 159 | . 2 12 18 16 . . . . . . . . . . 62 49 . . Launcher 39 | . . . . . . . . . 16 . . 2 . 21 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 335 | 4 88 12 18 30 3 38 . . . . . . . . 56 84 . 2 Thermal 11 | . . . . . . . . . . . . . . . 11 . . . Explosive 39 | . . . . . . . . . 16 . . 2 . 21 . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . 3 . . . Robot Hit Streak 15 | 3 8 6 8 6 7 5 . . 10 . . 9 . 12 11 15 . . Robot Miss Streak 8 | . 2 2 2 4 . 7 . . 2 . . 1 . 8 4 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 2 . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . 1 . . Shots Hit Robots 257 | 3 60 5 11 20 1 25 . . 15 . . 2 . 16 31 68 . . Core Hits 225 | 1 27 5 5 23 . 25 . . 26 . . 5 . 43 17 48 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . . . . 3 . . Blast 3 | . . . . . . . . . . . . . . . . 3 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11156 | 37 622 112 192 370 16 452 . . 4000 21 . 334 . 1704 1129 2162 . 5 Guns 2172 | 37 622 . . 240 16 452 . . . . . . . . 122 678 . 5 Cannons 2869 | . . 112 192 130 . . . . . . . . . . 951 1484 . . Explosions 6094 | . . . . . . . . . 4000 . . 334 . 1704 56 . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . 21 . . . . . . . . Kinetic 4742 | 37 622 112 192 370 16 452 . . . . . . . . 774 2162 . 5 Thermal 255 | . . . . . . . . . . . . . . . 255 . . . Explosive 6038 | . . . . . . . . . 4000 . . 334 . 1704 . . . . Electromagnetic 100 | . . . . . . . . . . . . . . . 100 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 8 8 8 . . . . . . . 1 2 . . 14 Average Corruption 6 | . . . . 7 8 8 . . . . . . . 1 2 . . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . 10 38 40 . . . . . . . 2 5 . . . Message Errors 27 | . . . . . 14 12 . . . . . . . 1 . . . . Matter Fused 20 | . . . . 3 6 9 . . . . . . . 1 1 . . . Heat Flow Errors 10 | . . . . 2 3 5 . . . . . . . . . . . . Energy Discharges 10 | . . . . 1 2 5 . . . . . . . . 2 . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 15 | . . . . 2 6 6 . . . . . . . . 1 . . . Data Loss (major) 4 | . . . . 1 2 1 . . . . . . . . . . . . Misfires 4 | . . . . . 3 . . . . . . . . . 1 . . . Alerts 4 | . . . . 1 2 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 170 | . . . . . . . . . 30 1 . 2 . 15 49 73 . . Projectiles 122 | . . . . . . . . . . . . . . . 49 73 . . Explosions 47 | . . . . . . . . . 30 . . 2 . 15 . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . . . . 3 9 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . 3 9 . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 405 | . . . . . . . . . 20 . . 39 . 317 29 . . . Shots 19 | . . . . . . . . . 2 . . 2 . 14 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . Kicked 1 | . . . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 18 27 9 231 213 275 . . . . . 2 . . 119 . . . Average Temperature 65 | . 7 10 8 91 84 113 . . . . . 2 . . 45 . . . Received Heat Transfer 1286 | . 144 . 96 40 . . . . . . . 18 . 135 18 817 . 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . Heat Transferred 309 | . . . . . . . . . . . . . . . 309 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 1186 | 5 295 75 115 135 . 120 1186 293 223 747 . . . . 207 . . . Initial 293 | . 3 . . 40 . . 6 293 102 . . . . . 18 . . . Average 187 | . 134 10 51 53 . 53 689 293 100 515 . . . . 44 . . . Maximum Alert Level 4 | . 1 . . . . . 4 1 1 3 . . . . 1 . . . Low Security (%) 74 | 100 83 100 100 100 . 100 14 . 73 10 . . . . 99 . . . Level 1 6 | . 16 . . . . . 1 100 26 10 . . . . . . . . Level 2 11 | . . . . . . . 38 . . 63 . . . . . . . . Level 3 7 | . . . . . . . 44 . . 15 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 1 . . . 7 . . 5 . . . . 8 . . . Investigation 3 | . 1 . . . . . 2 . . . . . . . . . . . Extermination 6 | . . . . . . . . . . 2 . . . . 4 . . . Reinforcement 11 | . 2 . 1 . . . 3 . . 1 . . . . 4 . . . Assault 3 | . . . . . . . 1 . . 2 . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 5 | . 1 . 1 . . . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 136 | . 17 3 8 13 . 9 9 . 6 16 3 3 . 10 13 18 . 8 Peak Tracking Total 9 | . 4 3 6 7 . 4 3 . 2 5 2 2 . 3 2 9 . 9 Tactical Retreats 4 | . . . . . . 1 . . . . . . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 2 | . 1 . . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . Triggered 3 | . . . . . . . . . . . . 1 . 1 . 1 . . Most Traps Carried 1 | . . . . . . . . . . . . . . 1 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 7 | . . . . . . 1 2 . . . . . . . 3 1 . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 26 | . 4 . 1 1 3 . 5 1 . 1 . . 4 . 2 4 . . Terminals 11 | . 3 . 1 . . . 5 . . 1 . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 111 | . 14 . 2 1 33 . 17 2 . 2 . . 31 . 2 7 . . Successful 95 | . 11 . 1 1 33 . 8 2 . 1 . . 31 . . 7 . . Failed 16 | . 3 . 1 . . . 9 . . 1 . . . . 2 . . . Catastrophic 3 | . . . . . . . 2 . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 17 | . 3 . 2 . 1 . 8 . . 2 . . . . 1 . . . Terminals 34 | . 12 . 2 . . . 17 . . 2 . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . 2 . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 84 | . 8 . . 1 33 . 4 . . . . . 31 . . 7 . . Record 49 | . 2 . . . 32 . . . . . . . 11 . . 4 . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . 3 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . 2 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 1 . . . 4 . . 1 . . . . . . . . Terminals 8 | . 2 . 1 . . . 4 . . 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 7 | . 2 . 1 . . . 3 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 3 . 1 . . . 4 . . . . . . . 1 . . . Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 6 . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . . . 11 . . . . 14 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . Time 16 | . . . . . . . . 16 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Total Allies 22 | . . . . 2 . . 1 . 18 . . . . 1 . . . . Largest Group 18 | . . . . 2 2 . 1 . 18 18 15 11 5 6 . . . . Highest-Rated Group 444 | . . . . 45 45 . 10 . 444 444 402 308 138 234 . . . . Highest-Rated Ally 96 | . . . . 31 31 . 10 . 35 35 35 31 31 96 . . . . Total Orders 4 | . . . . . . . 3 . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . 1 . . 1 . . . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . . . . . . Ally Attacks 487 | . . . . . . . 170 . . 217 38 30 . 32 . . . . Total Damage 10682 | . . . . . . . 4590 . . 3737 872 554 . 929 . . . . Kills 109 | . . . . . . . 60 . . 32 6 4 . 7 . . . . Allies Corrupted 2 | . . . . . . . 1 . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . 1 . . . . . . 2 1 . 3 . 2 2 . Drone Launches 55 | . . . . . . . 42 . . 12 . 1 . . . . . . Drone Recoveries 25 | . . . . . . . 24 . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 18425 | 56 811 1391 310 943 1107 1377 1271 246 804 1161 1023 1639 311 1920 2289 1279 291 196 Spaces Moved 8493 | 39 421 689 137 446 516 638 272 87 230 327 365 628 120 1057 1352 776 243 150 Core 106 | 8 . . . . . . 31 . . . . . . 66 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . Legs 8387 | 31 421 689 137 446 516 638 241 87 230 327 365 628 120 991 1352 776 243 149 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 120 120 260 260 330 260 260 260 120 112 112 120 120 Average Speed 184 | 105 141 190 190 186 175 132 421 260 316 346 279 260 260 150 115 132 120 123 Slowest Speed 1450 | 120 190 190 260 190 190 260 1450 260 330 400 400 260 260 260 120 190 120 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 62 99 21 66 90 99 94 3 89 42 60 75 72 97 28 76 37 17 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . 1 1 . . 1 . Known Exits Taken 12 | . 1 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . 2 . . . . 2 . . 3 . 4 1 . Spaces Dug 23 | . . . . . . . . . . . . . . . 23 . . . Terrain Destroyed 834 | . . . . . . . . . 314 . . 39 . 442 28 11 . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 39 | . . . . . . . . . . . . . . . 28 11 . . AOE 795 | . . . . . . . . . 314 . . 39 . 442 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Total 10868 | 47 558 759 168 531 720 1134 400 108 276 356 370 632 120 1338 2003 948 242 158 Wait 1983 | 1 68 62 20 58 197 474 112 16 37 21 4 . 1 254 554 99 . 5 Move 8476 | 38 420 688 136 445 515 637 271 87 229 326 364 627 119 1056 1351 775 242 150 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 39 | . 7 1 1 4 1 . . . . 2 . . . 4 15 3 . 1 Fast Attach 59 | 6 6 . . 4 . 2 5 3 1 1 1 1 . 6 20 3 . . Attach 15 | . . . 2 . . 1 . 1 . 1 . . . 2 . 7 . 1 Detach 6 | . 1 . . . . . 2 . . 1 1 . . . 1 . . . Swap 19 | . 4 1 . . 1 . 3 . . . . 1 . . 8 1 . . Drop 62 | . 8 1 . 4 6 1 7 1 1 3 . 2 . 3 19 6 . . Fire 195 | 2 44 6 9 15 . 19 . . 8 . . 1 . 13 35 42 . 1 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . 1 . . . . . . . . . . . 11 . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 12) 460 | -10/Materials | Identified exit to Mines 761 | -10/Materials | Discovered new exit (range 11) 868 | -10/Materials | Entered Mines 874 | -10/Mines | Met a Derelict bent on vengeance 952 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 956 | -10/Mines | Found Prototype Device 1129 | -10/Mines | Learned Materials emergency access door positions 1256 | -10/Mines | Learned Materials stockpile data 1778 | -10/Mines | Learned Materials terminal intel 1825 | -10/Mines | Discovered new exit (range 11) 1842 | -10/Mines | Identified exit to Materials 1920 | -10/Mines | Discovered exit to Materials (range 11) 2259 | -10/Mines | Entered Materials 2259 | -9/Materials | Evolved 2 slots: Utility x2 2262 | -9/Materials | Loaded intel: 12 terminal locations 2533 | -9/Materials | Discovered new exit (range 14) 2567 | -9/Materials | Identified exit to Mines 2569 | -9/Materials | Entered Mines 2802 | -9/Mines | Learned 2 Materials zone layouts 2823 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3099 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3229 | -9/Mines | Assembled infested the area 3268 | -9/Mines | Met 8R-AWN 3279 | -9/Mines | Lost 3 parts (1p2u) 3315 | -9/Mines | Discovered new exit (range 5) 3394 | -9/Mines | Discovered new exit (range 10) 3512 | -9/Mines | Entered Exiles 3512 | -9/Exiles | Accompanied by 2 allies 3542 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3581 | -9/Exiles | Welcomed by 8R-AWN 3632 | -9/Exiles | Learned about 8R-AWN's background 3634 | -9/Exiles | Met EX-HEX 3825 | -9/Exiles | Met EX-DEC 3923 | -9/Exiles | Discovered new exit (range 14) 4002 | -9/Exiles | Learned location of Zion (-6) 4108 | -9/Exiles | Visited The Gauntlet 4380 | -9/Exiles | Met EX-BIN 4414 | -9/Exiles | Aligned with FarCom system 4416 | -9/Exiles | Given EX-Vault access code 4462 | -9/Exiles | Opened EX-Vault 4491 | -9/Exiles | Found Army-in-a-Box 4528 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4619 | -9/Exiles | Left Exiles lab with Army-in-a-Box 4619 | -9/Exiles | Entered Mines 5288 | -8/Mines | Discovered new exit (range 16) 5548 | -8/Mines | Discovered new exit (range 10) 5640 | -8/Mines | Identified Exp. Sensor Array 5931 | -8/Mines | Build established: Skirmisher 5996 | -8/Mines | Entered Materials 5996 | -8/Materials | Evolved 2 slots: Utility x2 5997 | -8/Materials | Identified exit to Factory 6188 | -8/Materials | Garrison activated, responded to threat 6322 | -8/Materials | Discovered exit to Factory (range 79) 6404 | -8/Materials | Discovered exit to Factory (range 16) 6426 | -8/Materials | Build established: Mutant 6796 | -8/Materials | Found Prototype Launcher 6796 | -8/Materials | Identified Rocket Array 6801 | -8/Materials | Found Rocket Array 7267 | -8/Materials | Entered Factory 7267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7310 | -7/Factory | Repaired Imp. Aluminum Leg 7513 | -7/Factory | Sucked down chute 7513 | -7/Factory | Entered Waste 7591 | -7/Waste | Spotted C-40 Crusher 7595 | -7/Waste | Spotted C-40 Crusher 7595 | -7/Waste | Destroyed C-40 Crusher 7595 | -7/Waste | Destroyed C-40 Crusher 7626 | -7/Waste | Spotted C-40 Crusher 7637 | -7/Waste | Destroyed C-40 Crusher 7673 | -7/Waste | Spotted C-40 Crusher 7689 | -7/Waste | Spotted C-40 Crusher 7698 | -7/Waste | Destroyed C-40 Crusher 7703 | -7/Waste | Destroyed C-40 Crusher 7745 | -7/Waste | Spotted C-40 Crusher 7761 | -7/Waste | Destroyed C-40 Crusher 7966 | -7/Waste | Warlord forces began an assault 8162 | -7/Waste | Discovered new exit (range 12) 8317 | -7/Waste | Entered Factory 8317 | -7/Factory | Accompanied by 18 allies 8717 | -7/Factory | First assault squad dispatched 8742 | -7/Factory | Discovered new exit (range 124) 8795 | -7/Factory | Discovered new exit (range 106) 8806 | -7/Factory | Discovered new exit (range 139) 8845 | -7/Factory | Discovered new exit (range 125) 9267 | -7/Factory | Identified exit to Factory 9471 | -7/Factory | Identified exit to Lower Caves 9478 | -7/Factory | Entered Lower Caves 9478 | -7/Lower Caves | Accompanied by 15 allies 9594 | -7/Lower Caves | Learned Factory emergency access door positions 9638 | -7/Lower Caves | Spotted B-75 Beast 9653 | -7/Lower Caves | Allies destroyed B-75 Beast 9903 | -7/Lower Caves | Learned Factory emergency access door positions 9994 | -7/Lower Caves | Discovered new exit (range 16) 10030 | -7/Lower Caves | Identified exit to Lower Caves 10135 | -7/Lower Caves | Encountered a Warlord checkpoint 10501 | -7/Lower Caves | Entered another Lower Caves area 10501 | -7/Lower Caves | Accompanied by 11 allies 10951 | -7/Lower Caves | Discovered exit to Factory (range 9) 11145 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11250 | -7/Lower Caves | Encountered a Warlord checkpoint 11474 | -7/Lower Caves | Build established: Scavenger-Mutant 11610 | -7/Lower Caves | Spotted B-75 Beast 11623 | -7/Lower Caves | Allies destroyed B-75 Beast 11709 | -7/Lower Caves | Discovered new exit (range 11) 11742 | -7/Lower Caves | Identified exit to Data Miner 11797 | -7/Lower Caves | Learned Factory stockpile data 12140 | -7/Lower Caves | Entered Data Miner 12140 | -7/Data Miner | Accompanied by 5 allies 12140 | -7/Data Miner | Discovered new exit (range 6) 12198 | -7/Data Miner | Identified exit to Proximity Caves 12231 | -7/Data Miner | Met Data Miner 12294 | -7/Data Miner | Learned location of Section 7 (-3) 12294 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12356 | -7/Data Miner | Received God Mode back door access code from Data Miner 12451 | -7/Data Miner | Entered Proximity Caves 12451 | -6/Proximity Caves | Accompanied by 5 allies 12457 | -6/Proximity Caves | Learned Factory terminal intel 12772 | -6/Proximity Caves | Escorted by Enhanced Grunt 12864 | -6/Proximity Caves | Learned location of Extension (-4) 13306 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13430 | -6/Proximity Caves | Discovered exit to Factory (range 3) 13952 | -6/Proximity Caves | Spotted B-75 Beast 13973 | -6/Proximity Caves | Destroyed B-75 Beast 14001 | -6/Proximity Caves | Lost 3 parts (2n1w) 14003 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14049 | -6/Proximity Caves | Lost 3 parts (1n2u) 14272 | -6/Proximity Caves | Build established: Mutant 14371 | -6/Proximity Caves | Entered Factory 14371 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14374 | -6/Factory | Loaded intel: 26 terminal locations 15850 | -6/Factory | Build established: Skirmisher 16333 | -6/Factory | Discovered new exit (range 21) 16334 | -6/Factory | Discovered new exit (range 14) 16354 | -6/Factory | Identified exit to Lower Caves 16441 | -6/Factory | Identified exit to Factory 16660 | -6/Factory | Entered Lower Caves 16692 | -6/Lower Caves | Found Prototype Device 16721 | -6/Lower Caves | Learned Factory interactive machine intel 16959 | -6/Lower Caves | Build established: Mutant 16961 | -6/Lower Caves | Lost 3 parts (2p1u) 16998 | -6/Lower Caves | Learned Extension terminal intel 17113 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17245 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 17268 | -6/Lower Caves | Core integrity fell below 50% 17389 | -6/Lower Caves | Learned Factory non-interactive machine intel 17423 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 17520 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17720 | -6/Lower Caves | Discovered new exit (range 10) 17734 | -6/Lower Caves | Identified exit to Lower Caves 17939 | -6/Lower Caves | Entered another Lower Caves area 18217 | -6/Lower Caves | Discovered new exit (range 12) 18229 | -6/Lower Caves | Identified exit to Zion 18230 | -6/Lower Caves | Entered Zion 18263 | -6/Zion | Found CR-A16's Pointy Stick 18288 | -6/Zion | System corruption cleaned by Quarantine Array 18362 | -6/Zion | Attacked by Zionites 18402 | -6/Zion | Spotted 1M-M25(B) 18405 | -6/Zion | Spotted 9U-7RK(B) 18418 | -6/Zion | Core integrity fell below 20% 18424 | -6/Zion | Identified Heart of Steel 18426 | -6/Zion | System corruption reached 10% 18426 | -6/Zion | Destroyed by 9U-7RK(B) with Slug Cannon Last Messages --------------- 18409_ Knocked back. 6E-XD0(z) bursts out of the Twisted Machinery. 18411_ 6E-XD0(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 18411_ Adv. Heat Sink destroyed. 18411_ Knocked back. 18413_ 1M-M25(B) suffers critical hit (Destroy). 18415_ Imp. Carbon-fiber Leg destroyed. 18415_ Flak Gun destroyed. 18416_ System Quarantine Field Array disabled. 18416_ Knocked back. 18417_ Hvy. Machine Gun destroyed. 18419_ System Quarantine Field Array disabled. 18422_ Knocked back. 18424_ Identified Heart of Steel. 18425_ Acquired 10 matter. 18425_ System Guard destroyed. 18425_ Lrg. Storage Unit destroyed. 18425_ Adv. Signal Interpreter destroyed. 18425_ System corrupted by crushing effect (+2). 18425_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ??""""???????????????????????????????????????????? | | ?""" """"#???????????????????????????????????????? | | """ """"#???????????????????????????????????????? | | """ """""#?????????????????????????????????????? | | "" ""#?????????????????????????????????????? | | " ""##????????????????????????????????????? | | """#????????????????????????????????????? | | ""##???????????????????????????????????? | | "" ""#???????????????????????????????????? | | "" ""#???????????????????????????????????? | | "" ""#????????????????????????????????????? | | "" "#????????????????????????????????????? | | " """ "##???????????????????????????????????? | | " " ""##??????????????????????????????????? | | " " "#"##?????????????????????????????????? | | """"#?????????????????????????????????? | | ""###???????????????????????????????? | | """#???????????????????????????????? | | """"#???????????????????????????????? | | """""##???????????????????????????????? | | ""#"##""#??????????????????????????????#?? | | " ""##?###??????????????????????###???? #?? | | " ""#????#####?????????????????# ##?? #?? | | " """ ""#????#BB"############?????? #?? #?? | | " """ ""####?#BB """""""""#??????# #?# #?? | | "" ""##"### @""""""#?????## ## ### | | "" """#z% z%] ####### | | " z z z%!% | | " z ##? | | "" """""# BB ##### ## | | """ """#""###BB """"""""""#???# # | | """ """"""#?# """"""""""""#???# # | | "" """#""##?# "############???## ### # | | """ """""""""#??#####???????????????### #????? | | """ """"" ""#????????????????????????# ##???? | | "" """" ??????????????????????????## #???? | | """ """?? ???????????????????????????# ##???? | | ?"" ????????????????????????????????### ##???? | | ??"?????????????????????????????????#"" #???? | | ????????????????????????????????????#" # ##???? | | ????????????????????????????????????#"" # #????? | | ????????????????????????????????????#### #????? | | ??????????????????????????????????????# ###????? | | ??????????????????????????????????????# ##??????? | | ?????????????????????????????????????## ##??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????## ##??????? | | ????????????????????????????????????## #??????? | | ????????????????????????????????????# ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 38 Energy Capacity 360 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Corruption Containment 8 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 13 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Proton Missile Launcher | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Plasma Rifle | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Challenges ------------ None Game ------ Seed XenonThrusterSubcomponent Manual? 0 Play Time 01:40:26 Cumulative 70.9 hours Start 2022.05.17 @ 22:12:06 End 2022.05.18 @ 21:14:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6e242b9-e4d8-494a-ba8c-dff6f26571aa