Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.16 @ 15:02:21 Player: bootles Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (2051) 2051 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 5757 Bonus ------- Follower Combat Kills 582 Friendly Fire -86 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (30) Movement Core (1100) Ox21 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Reinforced Ion Engine Heavy Ion Engine Cooled Deuterium Engine Improved Heat Sink Large Storage Unit Improved Sensor Array Targeting Computer Hardlight Generator Shock Rifle Heavy EM Shotgun Improved Medium Laser Heavy Beamcaster Heavy Ion Cannon Heavy Battle Rifle Hypervelocity Coil Gun Flak Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Utility Shielding > --- WEAPON ----------- Heavy EM Shotgun Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Improved Sensor Array Targeting Computer Hardened Medium Armor Plating Hardlight Generator Shock Rifle Heavy EM Shotgun Improved Medium Laser Heavy Beamcaster Light EM Pulse Cannon Battle Rifle Improved Assault Rifle Hypervelocity Coil Gun Flak Cannon [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Heavy Battle Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 3 | . . 2 . 1 . . . Utility 2 | . . . 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 90 | 8 4 29 26 4 2 3 14 Power 10 | 2 . 2 3 1 . . 2 Engine 10 | 2 . 2 3 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 31 | 2 . 9 12 1 . 3 4 Treads . | . . . . . . . . Leg 31 | 2 . 9 12 1 . 3 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 2 3 3 2 1 . . 1 Device 2 | 1 . 1 . . . . . Storage 6 | 1 3 1 1 . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 3 | . . 1 1 . . . 1 Artifact . | . . . . . . . . Weapon 37 | 2 1 15 9 1 2 . 7 Energy Gun 10 | 1 1 4 3 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 19 | 1 . 7 3 1 2 . 5 Ballistic Cannon 1 | . . . . . . . 1 Launcher 7 | . . 4 3 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 38 | . . 9 12 . . 1 16 Power 4 | . . 1 1 . . . 2 Propulsion 16 | . . 2 6 . . 1 7 Utility 3 | . . 1 . . . . 2 Weapon 15 | . . 5 5 . . . 5 Highest Loss Streak 14 | . . 4 3 . . 1 14 Average Slot Usage (%) 96 | . 100 90 97 99 100 99 94 Engine 8 | . 14 11 8 7 7 7 6 Leg 35 | . 28 36 35 38 38 37 33 Device 2 | . 14 2 . . . . . Storage 14 | . 14 12 18 15 15 15 15 Processor 3 | . . . . 6 7 7 7 Protection 6 | . . 7 9 7 7 7 6 Energy Gun 6 | . 14 6 5 11 7 7 3 Ballistic Gun 14 | . 14 12 15 10 15 15 18 Launcher 1 | . . 1 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 89 | 12 41 62 84 85 87 87 89 Greatest Support 66 | 20 20 43 48 61 61 66 63 Greatest Overweight (x) 21 | 3 2 2 4 1 1 1 21 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 6 12 18 20 20 20 20 20 Average Capacity 16 | 5 9 12 19 20 20 20 20 Most Carried 20 | 2 10 15 20 20 20 20 20 Average Carried 15 | 1 7 11 16 19 19 19 19 Final Capacity 20 | 6 12 18 20 20 20 20 20 Final Carried 20 | 2 9 14 20 20 20 20 16 Class Distribution -------------------- 37% | Scavenger-Gunner 24% | Scavenger-Mutant 24% | Mutant 4% | Hauler-Mutant 4% | Scavenger-Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Sto Matter Collected 1698 | 182 53 468 493 52 . 45 405 Remotely . | . . . . . . . . Salvage Created 2186 | 28 53 582 871 65 . . 587 Parts 120 | 1 2 37 50 4 . . 26 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 44 | . 2 14 16 1 . . 11 Guns 33 | . 2 8 13 1 . . 9 AOE 11 | . . 6 3 . . . 2 Classes Destroyed 12 | 1 2 5 3 . . . 1 Worker 1 | . . . 1 . . . . Builder 3 | . . . 1 . . . 2 Tunneler 1 | 1 . . . . . . . Recycler 1 | . . 1 . . . . . Watcher 3 | . . 1 2 . . . . Swarmer 6 | . 1 3 . . . . 2 Grunt 21 | . 1 5 9 . . . 6 Brawler 2 | . . 1 . . . . 1 Duelist 2 | . . 1 1 . . . . Sentry 11 | . . 4 4 1 . . 2 Hunter 2 | . . . 2 . . . . Surgeon 1 | . . . . . . . 1 Best Kill Streak 8 | 1 1 4 8 1 . . 3 Combat Bots Only 6 | . 1 3 6 1 . . 2 Max Kills in Single Turn 3 | 1 1 3 2 1 . . 3 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 1 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Damage Taken 5332 | . 115 1109 1075 184 . 133 2716 Core 976 | . 30 164 81 47 . . 654 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 88 59 85 . . . . Volleys Fired 168 | 5 10 56 43 2 . . 52 Largest 3 | 2 2 2 3 3 . . 3 Hottest 136 | 60 70 80 136 96 . . 127 Shots Fired 368 | 10 20 95 95 6 . . 142 Gun 354 | 10 20 86 91 6 . . 141 Cannon 1 | . . . . . . . 1 Launcher 13 | . . 9 4 . . . . Special . | . . . . . . . . Kinetic 258 | 5 10 42 72 4 . . 125 Thermal 64 | 5 10 44 5 . . . . Explosive 13 | . . 9 4 . . . . Electromagnetic 33 | . . . 14 2 . . 17 Robot Hit Streak 13 | 4 6 9 9 10 . . 13 Robot Miss Streak 7 | 4 6 4 3 . . . 7 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 257 | 5 12 65 67 6 . . 102 Core Hits 127 | 2 3 31 50 3 . . 38 Critical Hits 3 | . . 1 1 . . . 1 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4747 | 74 112 1045 1588 150 . . 1778 Guns 3348 | 74 112 579 974 108 . . 1501 Cannons 19 | . . . . . . . 19 Explosions 1333 | . . 464 614 42 . . 213 Melee . | . . . . . . . . Ramming 47 | . . 2 . . . . 45 Kinetic 2319 | 40 36 244 650 65 . . 1284 Thermal 1138 | 34 76 335 438 42 . . 213 Explosive 691 | . . 464 227 . . . . Electromagnetic 552 | . . . 273 43 . . 236 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 4 . . . . . Average Corruption 3 | . . 3 . . . . . Corruption Purged . | . . . . . . . . Effects 18 | . . 18 . . . . . Message Errors 5 | . . 5 . . . . . Matter Fused 2 | . . 2 . . . . . Heat Flow Errors 2 | . . 2 . . . . . Energy Discharges 4 | . . 4 . . . . . Data Loss (minor) 3 | . . 3 . . . . . Targeting Errors 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 71 | . . 23 48 . . . . Projectiles . | . . . . . . . . Explosions 71 | . . 23 48 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 352 | . . 1 241 54 . . 56 Shots 6 | . . . 4 1 . . 1 Rammed 2 | . . 1 . . . . 1 Targets Rammed 5 | . . 1 . . . . 4 Kicked 3 | . . . . . . . 3 Crushed . | . . . . . . . . Highest Temperature 397 | 40 142 280 304 72 . . 397 Average Temperature 79 | 17 69 56 67 39 . . 111 Received Heat Transfer 1752 | . 42 342 369 36 . 27 936 Effects 5 | . . . . . . . 5 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 Heat Transferred 1806 | 75 222 798 461 50 . . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 2 1 . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Peak Influence 872 | 5 82 210 307 139 48 872 311 Average Influence 166 | . 42 75 119 95 47 411 180 Maximum Alert Level 3 | . . 1 1 . . 3 1 Low Security (%) 79 | 100 100 99 93 100 100 35 66 Level 1 6 | . . . 6 . . 2 33 Level 2 9 | . . . . . . 44 . Level 3 3 | . . . . . . 17 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 3 . 2 . . 5 2 Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 9 | . 3 . 2 . . 2 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 1 Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Distress Signals 7 | . 1 1 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 14 23 27 1 . 16 35 Peak Tracking Total 7 | . 4 5 5 1 . 6 7 Tactical Retreats 10 | . 1 4 1 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Traps Triggered 2 | . . . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Sto Machines Disabled 13 | . . 1 2 1 . 6 3 Max in Single Turn 1 | . . 1 1 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Machines Accessed 21 | . 3 5 3 1 . 5 4 Terminals 12 | . 2 2 2 . . 2 4 Fabricators 2 | . . . . 1 . 1 . Repair Stations 3 | . . 1 1 . . 1 . Recycling Units 3 | . 1 1 . . . 1 . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 10 17 11 2 . 10 8 Successful 38 | . 7 12 9 1 . 5 4 Failed 20 | . 3 5 2 1 . 5 4 Catastrophic 4 | . . 2 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 5 | . . . . . . 3 2 Terminals 29 | . 8 5 5 . . 3 8 Fabricators 5 | . . . . 2 . 3 . Repair Stations 14 | . . 6 6 . . 2 . Recycling Units 8 | . 2 4 . . . 2 . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 6 3 4 . . 2 4 Record 6 | . 2 . 4 . . . . Open Door 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Unreport Threat 3 | . . . . . . 2 1 Locate Traps 2 | . . 2 . . . . . Dispatch Records 2 | . 1 1 . . . . . Maintenance Status 1 | . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . Recall Assault 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . 1 . 1 . Network Status 2 | . . . . 1 . 1 . Repair Station Hacks 11 | . . 4 5 . . 2 . Scan Component 5 | . . 2 2 . . 1 . Repair 5 | . . 2 2 . . 1 . Refit 1 | . . . 1 . . . . Recycling Unit Hacks 4 | . 1 3 . . . . . Report Inventory 2 | . 1 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 20 | . 3 4 3 1 . 5 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . 2 2 . . 1 . Time 172 | . . 52 64 . . 56 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . 2 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Total Allies 20 | . . . . . 20 . . Largest Group 20 | . . . . . 20 16 5 Highest-Rated Group 538 | . . . . . 538 418 150 Highest-Rated Ally 35 | . . . . . 35 35 35 Total Orders . | . . . . . . . . Ally Attacks 108 | . . . . . . 83 25 Total Damage 3189 | . . . . . . 2837 352 Kills 30 | . . . . . . 29 1 Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Sto Turns Passed 5264 | 114 564 1235 875 150 400 1186 740 Spaces Moved 2727 | 70 344 595 368 84 263 727 276 Core 17 | 16 . . . . . . 1 Treads . | . . . . . . . . Legs 2710 | 54 344 595 368 84 263 727 275 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 150 150 Average Speed 149 | 124 140 154 153 150 150 150 153 Slowest Speed 1100 | 200 180 180 240 150 150 150 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 42 41 28 3 97 24 34 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . 7 . . . . . Terrain Destroyed 147 | . . 65 65 8 . . 9 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 142 | . . 65 65 8 . . 4 Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Total 3591 | 83 407 824 601 104 274 827 471 Wait 507 | . 42 119 131 12 2 85 116 Move 2721 | 69 343 594 367 84 262 726 276 Hop . | . . . . . . . . Pick Up 59 | 1 6 14 22 2 3 7 4 Fast Attach 18 | 7 . 8 3 . . . . Attach 32 | . . 10 13 2 . 1 6 Detach 4 | . . 3 1 . . . . Swap 40 | 1 4 11 10 2 2 2 8 Drop 37 | . 2 8 11 . 5 6 5 Fire 168 | 5 10 56 43 2 . . 52 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 4 | . . 1 . . . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 12) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Propulsion x2 1033 | -9/Materials | Lost 4 parts (1p1n1u1w) 1219 | -9/Materials | Repaired Aluminum Leg 1246 | -9/Materials | Repaired Lgt. Assault Rifle 1383 | -9/Materials | Lost 3 parts (1n2w) 1679 | -9/Materials | Build established: Scavenger-Mutant 1764 | -9/Materials | Discovered new exit (range 11) 1914 | -9/Materials | Entered another Materials area 1914 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2042 | -8/Materials | Lost 3 parts (2n1w) 2239 | -8/Materials | Repaired Imp. Aluminum Leg 2272 | -8/Materials | Repaired Rnf. Ion Engine 2519 | -8/Materials | Discovered new exit (range 3) 2604 | -8/Materials | Lost 3 parts (3n) 2708 | -8/Materials | Lost 3 parts (1p1n1w) 2789 | -8/Materials | Entered Factory 2789 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2939 | -7/Factory | Sucked down chute 2939 | -7/Factory | Entered Waste 2940 | -7/Waste | Joined by Warlord forces that had cleared the area 3095 | -7/Waste | Build established: Scavenger-Gunner 3304 | -7/Waste | Discovered new exit (range 12) 3339 | -7/Waste | Entered Factory 3339 | -7/Factory | Accompanied by 16 allies 3496 | -7/Factory | Repaired Hyp. Coil Gun 3752 | -7/Factory | Garrison activated, responded to threat 4489 | -7/Factory | Discovered new exit (range 13) 4525 | -7/Factory | Entered Storage 4525 | -7/Storage | Accompanied by 5 allies 5250 | -7/Storage | Core integrity fell below 50% 5263 | -7/Storage | Core integrity fell below 20% 5265 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05235_ Lgt. Ion Engine destroyed. 05238_ Autogun destroyed. 05239_ Kicked Y-54 Guardian out of the way. 05240_ Acquired 57 matter. 05240_ Aluminum Leg destroyed. 05240_ Hrd. Medium Armor Plating destroyed. 05241_ Flak Gun permanently disabled. 05241_ Overheating: Short circuit. 05243_ Slammed into Y-54 Guardian. 05243_ U-05 Engineer builds a Door. 05245_ U-05 Engineer builds a Wall. 05246_ U-05 Engineer destroyed. 05246_ Deuterium Engine destroyed. 05252_ Broken Flak Gun destroyed. 05253_ R-06 Scavenger collects Structural Scanner. 05256_ R-06 Scavenger collects Lgt. Ion Engine. 05259_ R-06 Scavenger collects Lgt. Treads. 05263_ R-06 Scavenger collects Imp. Heat Sink. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?#####?????### = #### + #????????? | | ?# #??????## "" # """ "#????????? | | ?# #???##### "" + """ "#????????? | | ?# ######### " # """ "#????????? | | ?# # T#????????? | | ?# % # """ "#????????? | | ## """ + """ "#????????? | | ## %% """ ##### """ "#????????? | | ?# ######### """ #???# #????????? | | ?# # *#% % #???### ######????????? | | ?# # """ =+% #?????###?????????????? | | ?# # """ # "" ########??????????????? | | ?# # """ # %""" a # #!!!!#??????????????? | | ?# # # """ w # #??????????????? | | ?# # """ # + #!!!!#??????????????? | | ?# # """ # #T######??????????????? | | ?# # """ #######w ####???????????????????? | | ?# # #?????# #??????????????????????? | | ?# # = #?????# #??????????????????????? | | ?# #########?????# #??????????????????????? | | ?# ######T####???# #??????????????????????? | | ?# # #???# #??????????????????????? | | ?# # T #???# #??????????????????????? | | ?# #= ##??# #??????????????????????? | | ?# #% #??# ####???????????????????? | | ?# # """ ##??#Y@# "???????????????????? | | ?# +%""" [[= #???#aY#! "???????????????????? | | ?# # """ [[* #???#% +%["???????????????????? | | ?# # % !%= #???# r##T#???????????????????? | | ?# ###" "#####???# a####???????????????????? | | ?# #?#"Y"#???????#g #??????????????????????? | | ?# #?#"""#???????# #??????????????????????? | | ?# #?#####???????# #??????????????????????? | | ?# #?????????????# #??????????????????????? | | ?# #?????????????# #??????????????????????? | | ?# ^ #?????????????# ???????????????????????? | | ?# #?????????????# ???????????????????????? | | ?# #?????????????# ???????????????????????? | | ?# #?????????????# ???????????????????????? | | ?# /?????????????? u???????????????????????? | | ?# #??????????????m ???????????????????????? | | ?#####?????????????? ???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab First Step to Greatness Let's See Who's Tougher Made in Tau Ceti IV Shopping List Storm Trooper The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed DecoderLauncherBox Manual? 0 Play Time 01:03:00 Cumulative 6.5 hours Start 2020.08.16 @ 13:44:05 End 2020.08.16 @ 15:02:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf269d98-30bf-4c0b-a0f0-b3374c25fdff