Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.09 @ 13:56:22 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (982) 982 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3722 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 360/400 Matter 280/300 Energy 276/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Lightpack 2.0 > --- WEAPON (3) ------- Improved Assault Rifle AWS/Gauss > --- INVENTORY (24) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads High-capacity Storage Unit High-capacity Battery (400) High-capacity Matter Pod (200) Advanced Signal Interpreter Improved Terrain Scanner Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle AWS/Autocannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Lightpack 2.0 > --- WEAPON ----------- Improved Assault Rifle AWS/Gauss > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle AWS/Autocannon Rocket Launcher Rocket Launcher [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 23 | 7 5 . 7 . 1 3 Power 4 | 1 1 . 2 . . . Engine 4 | 1 1 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 2 . 3 . . . Treads 7 | 2 2 . 3 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 2 1 . . . 1 . Device 1 | 1 . . . . . . Storage 3 | 1 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 1 . 2 . . 3 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 1 . 2 . . 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 2 | . 1 . 1 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . 1 . . . . . Highest Loss Streak 1 | . 1 . 1 . . . Average Slot Usage (%) 94 | . 98 100 96 100 92 77 Engine 11 | . 14 14 10 11 11 11 Treads 30 | . 28 28 31 33 33 33 Device 9 | . 14 14 11 11 3 . Storage 12 | . 14 14 11 11 10 11 Energy Gun 1 | . 4 . . . . . Ballistic Gun 27 | . 21 28 31 33 33 22 Naked Turns . | . . . . . . . Heaviest Build 48 | 12 39 39 48 48 48 26 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 2 | 2 . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 24 | 6 12 12 12 12 24 24 Average Capacity 13 | 5 8 12 12 12 19 24 Most Carried 20 | 4 8 7 12 12 19 20 Average Carried 10 | 3 6 7 10 12 15 18 Final Capacity 24 | 6 12 12 12 12 24 24 Final Carried 19 | 4 7 7 12 12 19 19 Class Distribution -------------------- 34% | Scavenger-Skirmisher 26% | Scavenger-Mutant 16% | Mutant 12% | Hauler-Gunner 8% | Hauler-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1000 | 285 197 38 373 42 31 34 Remotely . | . . . . . . . Salvage Created 1532 | 130 261 . 643 93 . 405 Parts 103 | 14 23 . 46 5 . 15 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 35 | . 7 . 15 6 . 7 Guns 35 | . 7 . 15 6 . 7 Classes Destroyed 9 | 2 3 . 3 . . 1 Worker 1 | . . . 1 . . . Tunneler 4 | 3 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 3 | 1 1 . 1 . . . Watcher 4 | . 1 . 3 . . . Swarmer 20 | . 7 . 7 6 . . Grunt 10 | . . . 4 . . 6 Sentry 4 | . . . 4 . . . Hunter 1 | . . . . . . 1 Best Kill Streak 5 | 4 3 . 5 3 . 3 Combat Bots Only 4 | . 3 . 4 3 . 3 Max Kills in Single Turn 2 | 1 1 . 2 2 . 2 Gunslinging 1 | . . . 1 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1043 | . 366 . 386 141 . 150 Core 116 | . 76 . 23 17 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 69 . . . . Volleys Fired 90 | 7 33 . 34 8 . 8 Largest 3 | 2 2 . 3 3 . 1 Hottest 66 | 60 60 . 66 66 . 23 Shots Fired 221 | 14 55 . 102 24 . 26 Gun 221 | 14 55 . 102 24 . 26 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 204 | 7 45 . 102 24 . 26 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 17 | 7 10 . . . . . Robot Hit Streak 27 | 12 13 . 27 13 . 27 Robot Miss Streak 3 | . 2 . 2 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . 3 2 . . Max Gunslinging Chain 2 | . 1 . 2 1 . . Autonomous 18 | . . . . . . 18 Shots Hit Robots 172 | 12 42 . 79 16 . 23 Core Hits 67 | 5 14 . 29 6 . 13 Critical Hits 3 | . 1 . 1 1 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . 1 . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2226 | 155 414 . 922 170 . 565 Guns 2212 | 155 414 . 922 170 . 551 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 14 | . . . . . . 14 Kinetic 2028 | 63 322 . 922 170 . 551 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 184 | 92 92 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 45 | . 6 . 45 . . 21 Average Temperature 14 | . 6 . 15 . . 11 Received Heat Transfer 231 | . 18 . 132 . . 81 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 270 | 20 137 . 266 270 . 177 Initial 85 | . 11 . . 85 . . Average 80 | 10 40 . 127 192 . 105 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 88 | 100 100 100 71 62 . 100 Level 1 11 | . . . 28 37 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 3 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 16 . 24 10 . 7 Peak Tracking Total 4 | . 4 . 4 4 . 3 Tactical Retreats 3 | . . . 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 8 | . 4 . 3 . 1 . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 20 . 8 . 1 . Successful 15 | . 11 . 3 . 1 . Failed 14 | . 9 . 5 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 25 | . 17 . 7 . 1 . Terminals 28 | . 20 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 7 . 3 . 1 . Part Schematic 2 | . 2 . . . . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . Terminals 4 | . 4 . . . . . Track 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . 3 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . 5 . . . Total Damage 80 | . . . 80 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2976 | 170 821 220 737 182 575 271 Spaces Moved 1633 | 88 436 138 377 99 348 147 Core 9 | 9 . . . . . . Treads 1624 | 79 436 138 377 99 348 147 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 159 | 153 160 160 160 160 160 160 Slowest Speed 180 | 160 160 160 180 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 7 73 42 46 34 70 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . . . 11 Melee . | . . . . . . . Projectile 11 | . . . . . . 11 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1841 | 105 510 137 440 106 368 175 Wait 46 | . 24 . 13 . . 9 Move 1627 | 87 435 137 376 98 347 147 Hop . | . . . . . . . Pick Up 33 | 4 6 . 6 . 15 2 Fast Attach 14 | 7 1 . 3 . 1 2 Attach 3 | . . . 2 . . 1 Detach 2 | . . . 1 . . 1 Swap 6 | . 4 . 2 . . . Drop 19 | . 7 . 3 . 5 4 Fire 90 | 7 33 . 34 8 . 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 5) 546 | -10/Materials | Identified exit to Mines 781 | -10/Materials | Discovered new exit (range 5) 804 | -10/Materials | Build established: Scavenger-Mutant 992 | -10/Materials | Entered Mines 1045 | -10/Mines | Learned Materials emergency access door positions 1138 | -10/Mines | Received a Mining Laser from a helpful Derelict 1202 | -10/Mines | Discovered new exit (range 7) 1212 | -10/Mines | Entered Materials 1212 | -9/Materials | Accompanied by 1 ally 1212 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1227 | -9/Materials | Identified exit to Mines 1609 | -9/Materials | Build established: Scavenger-Skirmisher 1949 | -9/Materials | Entered Mines 1954 | -9/Mines | Met a Derelict bent on vengeance 1966 | -9/Mines | Assembled infested the area 1971 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2064 | -9/Mines | Discovered new exit (range 7) 2123 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2124 | -9/Mines | Discovered new exit (range 5) 2131 | -9/Mines | Entered Exiles 2173 | -9/Exiles | Met 8R-AWN 2200 | -9/Exiles | Met EX-HEX 2248 | -9/Exiles | Met EX-BIN 2272 | -9/Exiles | Aligned with FarCom system 2274 | -9/Exiles | Given EX-Vault access code 2311 | -9/Exiles | Opened EX-Vault 2329 | -9/Exiles | Found AWS/Gauss 2344 | -9/Exiles | Found Lightpack 2.0 2391 | -9/Exiles | Found AWS/Autocannon 2424 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2466 | -9/Exiles | Met EX-DEC 2631 | -9/Exiles | Build established: Hauler-Gunner 2635 | -9/Exiles | Discovered new exit (range 14) 2706 | -9/Exiles | Stole three prototypes: Lightpack 2.0, AWS/Gauss, AWS/Autocannon 2706 | -9/Exiles | Entered Mines 2977 | -8/Mines | Self-destructed Last Messages --------------- 02881_ Slammed into T-07 Excavator. 02907_ Slug penetrates G-50 Soldier. 02907_ G-50 Soldier destroyed. 02910_ U-05 Engineer builds a Wall. 02927_ Slug penetrates G-47 Trooper. 02928_ G-47 Trooper destroyed. 02928_ Slug penetrates G-47 Trooper. 02928_ G-47 Trooper destroyed. 02931_ U-05 Engineer builds a Door. 02931_ Acquired 3 matter. 02941_ K-01 Serf collects debris. 02946_ R-06 Scavenger collects Aluminum Leg. 02949_ R-06 Scavenger collects Particle Gun. 02950_ K-01 Serf collects debris. 02951_ U-05 Engineer builds a Wall. 02954_ K-01 Serf collects debris. 02973_ Dropped AWS/Gauss. 02973_ Acquired AWS/Gauss. 02975_ Dropped AWS/Gauss. 02975_ Acquired AWS/Gauss. Map ----- +----------------------------------------------------+ | ??????????# """ [!#?####?????????????????????????? | | ??????????# ### ##????????????????????????? | | ??????????### ###### #????????????????????????? | | ????????????# #??## #????????????????????????? | | ????????????# #??# ##????????????????????????? | | ############# #??# %##?????????????????????????? | | % #??# [%##??????????????????????????? | | ############# #??# #???????????????????????????? | | ????????????# ####+/##???????????????????????????? | | ????????????# #????????????????????????????? | | ????????????###### #????????????????????????????? | | ???????????????### #?????????gl?????????????????? | | ???????????????### ######????g??????????????????? | | ??????????????## ##??????????????????????? | | ??????????????# ##?????????????????????? | | ??????????????# ##????????????????????? | | ??????????????## ##??? #??????????????? | | ???????????????## ### #??????????????? | | ????????????????## #??????????????? | | ?????????????????#####r #??????????????? | | ?????????????????????##% ### ###??????????????? | | ?????????????????????## ### ##???????????????? | | ???????????????????### #??????????????? | | ???????????"" #### t ###### #??????????????? | | ?????????? t #?????????????????????? | | ????????? @ #?????????????????????? | | ?????????? k ??????????????????? | | ?????????? ## ### u ??????????????? | | ???????????## ??### #??######### ??????????? | | ?????????????#?????# ??????????????? #?????????? | | ??????????????????? ????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferBarragePod Manual? 0 Play Time 00:19:15 Cumulative 129.8 hours Start 2020.12.09 @ 13:35:32 End 2020.12.09 @ 13:56:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 106 Rogue 31 Adventurer 37 Explorer 38 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42a31546-8e0d-438f-aa39-86f9d9e4b2c8