Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.20 @ 11:35:13 Player: WM2k Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (723) 723 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2270 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 277/280 System Corruption 4% Temperature Cool (9) Movement Flying (34) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Disposable Heat Sink Heavy EM Pulse Gun Particle Gun Heavy Particle Cannon Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Cooling System Large Storage Unit > --- WEAPON ----------- Particle Gun Beamcaster Makeshift Shrapnel Gun > --- INVENTORY -------- Hover Unit Hover Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Disposable Heat Sink Visual Processing Unit Heavy Particle Cannon Light Assault Rifle Light Cannon Shock Bomb Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 57 | 6 6 3 29 13 Power 5 | 1 . 1 2 1 Engine 4 | 1 . . 2 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 26 | 2 . . 14 10 Treads 4 | . . . 4 . Leg 10 | 2 . . 6 2 Wheel 3 | . . . 3 . Hover 3 | . . . . 3 Flight 6 | . . . 1 5 Utility 10 | 1 2 1 6 . Device 2 | . . . 2 . Storage 5 | 1 1 . 3 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 16 | 2 4 1 7 2 Energy Gun 6 | . 1 1 2 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 2 2 . 3 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 6 | . . . 3 3 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . . 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 93 99 97 89 Engine 3 | . 14 . 1 11 Core 8 | . . 13 9 . Treads 3 | . . . 8 . Leg 23 | . 28 28 21 2 Hover 2 | . . . . 22 Device 3 | . . . 6 8 Storage 12 | . 14 14 11 8 Protection 7 | . 7 13 4 . Energy Gun 18 | . 6 23 17 18 Energy Cannon 1 | . . . 3 . Ballistic Gun 9 | . 20 4 9 8 Naked Turns . | . . . . . Heaviest Build 40 | 10 32 36 40 40 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 5 | . 1 1 3 5 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 15 Average Capacity 14 | 5 13 15 15 13 Most Carried 15 | 3 12 15 15 15 Average Carried 13 | 1 8 14 14 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 3 12 15 15 5 Class Distribution -------------------- 51% | Mutant 15% | Tank 13% | Gunner 13% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 842 | 238 75 83 406 40 Remotely . | . . . . . Salvage Created 915 | . 77 207 591 40 Parts 62 | . 9 9 41 3 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 25 | . 4 3 17 1 Guns 16 | . 1 3 11 1 Cannons 1 | . . . 1 . AOE 8 | . 3 . 5 . Classes Destroyed 7 | . 3 1 3 . Worker 2 | . . . 2 . Hauler 2 | . 1 . 1 . Recycler 2 | . . 1 1 . Watcher 1 | . . . 1 . Swarmer 10 | . 3 . 7 . Grunt 12 | . 1 3 7 1 Sentry 3 | . . . 3 . Best Kill Streak 7 | . 3 2 7 1 Combat Bots Only 5 | . 3 1 5 1 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 1902 | . 150 51 1027 674 Core 435 | . 30 . 207 198 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 34 | . 34 . . . Core Remaining (%) 94 | 100 . 88 . . Volleys Fired 58 | . 14 8 34 2 Largest 3 | . 2 2 3 3 Hottest 165 | . 85 130 165 164 Shots Fired 143 | . 27 16 94 6 Gun 121 | . 24 16 75 6 Cannon 13 | . . . 13 . Launcher 9 | . 3 . 6 . Special . | . . . . . Kinetic 49 | . 15 5 27 2 Thermal 85 | . 9 11 61 4 Explosive 9 | . 3 . 6 . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 4 6 2 Robot Miss Streak 7 | . 2 1 7 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 79 | . 14 9 55 1 Core Hits 45 | . 7 7 30 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 2 . Burn 3 | . . 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1876 | . 330 140 1388 18 Guns 1066 | . 165 140 743 18 Cannons 185 | . . . 185 . Explosions 622 | . 162 . 460 . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 323 | . 56 . 267 . Thermal 928 | . 109 140 661 18 Explosive 622 | . 162 . 460 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 1 4 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 2 3 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . 2 . Parts Rejected 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 50 | . 7 . 43 . Projectiles . | . . . . . Explosions 50 | . 7 . 43 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 58 | . . . 58 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 559 | . 253 288 559 45 Average Temperature 143 | . 110 99 172 24 Received Heat Transfer 495 | . 36 27 273 159 Effects 8 | . . . 8 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (minor) 2 | . . . 2 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 2 3 . Heat Transferred 2220 | . 259 407 1517 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 472 | . 133 151 472 331 Initial 150 | . . 51 . 150 Average 119 | . 77 39 191 199 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 78 | 100 100 100 56 60 Level 1 17 | . . . 33 39 Level 2 3 | . . . 9 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 3 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 7 | . 1 . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 7 4 26 28 Peak Tracking Total 20 | . 4 2 4 20 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 8 | . 2 1 3 2 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 17 | . 4 1 8 4 Successful 12 | . 2 1 7 2 Failed 5 | . 2 . 1 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . 2 . 2 . Terminals 8 | . 2 . 4 2 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . . . . 2 Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 5 | . . 1 3 1 Open Door 2 | . . 1 . 1 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . . . 1 Recycle Component 1 | . . . . 1 Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled 1 | . . . . 1 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 2775 | 91 339 970 1112 263 Spaces Moved 1517 | 92 156 489 512 268 Core 48 | 48 . . . . Treads . | . . . . . Legs 1094 | 44 156 489 395 10 Wheels 117 | . . . 117 . Hover 130 | . . . . 130 Flight 128 | . . . . 128 Fastest Speed 34 | 50 120 190 125 34 Average Speed 156 | 83 161 190 175 79 Slowest Speed 370 | 120 190 190 330 370 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 44 | 4 27 92 45 56 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 82 | . 30 . 52 . Melee . | . . . . . Projectile . | . . . . . AOE 82 | . 30 . 52 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 1807 | 103 217 517 657 313 Wait 84 | 2 27 3 42 10 Move 1511 | 91 155 488 511 266 Hop 1 | . . . . 1 Pick Up 47 | 4 11 9 17 6 Fast Attach 21 | 5 2 . 5 9 Attach 11 | 1 . 1 8 1 Detach 4 | . 1 . 2 1 Swap 25 | . 4 2 16 3 Drop 44 | . 2 6 22 14 Fire 58 | . 14 8 34 2 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 92 | -11/Junkyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 394 | -10/Materials | Repaired Grenade Launcher 431 | -10/Materials | Entered Mines 438 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 705 | -10/Mines | Learned location of Storage (-9) 857 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1050 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1154 | -10/Mines | Discovered new exit (range 7) 1214 | -10/Mines | Discovered new exit (range 6) 1401 | -10/Mines | Entered Materials 1401 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1709 | -9/Materials | Build established: Tank 2086 | -9/Materials | Crushed by falling debris 2142 | -9/Materials | Identified exit to Mines 2142 | -9/Materials | Identified exit to Storage 2224 | -9/Materials | Discovered new exit (range 11) 2422 | -9/Materials | Core integrity fell below 50% 2513 | -9/Materials | Entered Storage 2745 | -9/Storage | Core integrity fell below 20% 2753 | -9/Storage | Lost 3 parts (1n1u1w) 2776 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02734_ Dropped Particle Gun. 02734_ O-16 Technician sends out distress signal. 02734_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02734_ Acquired Hvy. EM Pulse Gun. 02734_ O-16 Technician sends out distress signal. 02734_ O-16 Technician uses terminal to summon reinforcements. 02734_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 02734_ O-16 Technician locks terminal. 02736_ Acquired Hvy. EM Pulse Gun. 02737_ Dropped Imp. Hover Unit. 02738_ Acquired Particle Gun. 02742_ System corrupted: Imp. Flight Unit rejected. 02742_ Dropped Hvy. EM Pulse Gun. 02743_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S004. 02744_ Acquired Imp. Flight Unit. [Achievement: Hunted] 02763_ System corrupted: Imp. Flight Unit rejected. 02763_ Acquired Imp. Flight Unit. 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Unlikely Earthworm Challenges ------------ None Game ------ Seed EnergyCentriumShifter Manual? 0 Play Time 00:52:44 Cumulative 22.9 hours Start 2023.03.16 @ 22:24:16 End 2023.04.20 @ 11:35:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 66228503-d4d4-4dc7-b767-9018f6ff006c