Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 02:33:58 Player: Falling_Sands Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (111) 555 Value Destroyed (2716) 2716 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 11171 Bonus ------- High Alert Combat Kills 120 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 121/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Triangulator Advanced Visual Processing Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer System Shield System Shield Advanced Corruption Screen Drone Bay > --- WEAPON ----------- Hypervelocity Mass Driver Greatsword > --- INVENTORY -------- Improved Fusion Compressor Nuclear Pulse Thruster Power Amplifier Matter Compressor Weight Redist. System Advanced Signal Interpreter Stasis Canceller Advanced ECM Suite Advanced Reaction Control System Hardened Medium Armor Plating Advanced System Shield System Restoration Module Gamma Rifle Micro-nuke Launcher Advanced Datajack [Rating: 131] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Hover Unit Backup Propulsion VII Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Greatsword Energy Gun Gamma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . 1 . . 1 . . . 1 . Utility 10 | . . 1 . . . 1 2 1 1 1 . . 1 2 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 211 | 7 2 46 9 1 3 15 5 4 7 8 4 . 83 17 Power 18 | 1 1 3 . . . 1 . . 1 3 2 . 5 1 Engine 5 | 1 1 3 . . . . . . . . . . . . Core 9 | . . . . . . 1 . . 1 3 2 . 2 . Reactor 4 | . . . . . . . . . . . . . 3 1 Propulsion 37 | 2 . 15 . . 1 1 . . 1 1 . . 11 5 Treads 13 | 2 . 9 . . . . . . . . . . 2 . Leg 7 | . . 5 . . 1 . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . 1 . . . . . . . . . . 1 . Flight 15 | . . . . . . 1 . . 1 1 . . 7 5 Utility 104 | 2 . 10 5 1 . 12 3 3 5 4 1 . 52 6 Device 68 | 1 . . 1 . . 4 1 2 5 4 1 . 44 5 Storage 10 | 1 . 3 1 1 . 4 . . . . . . . . Processor 9 | . . 1 2 . . . 1 1 . . . . 4 . Hackware 4 | . . . . . . 1 . . . . . . 3 . Protection 13 | . . 6 1 . . 3 1 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 1 18 4 . 2 1 2 1 . . 1 . 15 5 Energy Gun 2 | . . . . . . . . . . . . . 2 . Energy Cannon 11 | . 1 . 1 . 1 1 . 1 . . . . 3 3 Ballistic Gun 20 | 2 . 10 2 . . . . . . . . . 4 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 10 | . . 7 1 . . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . . . 1 . . . . . 1 . Unidentified Prototypes 7 | . . 1 . . . . . . . . . . 3 3 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . System Corruption 5 | . . . . . 5 . . . . . . . . . Parts Lost 20 | . . 6 2 . . . . . . . . . 5 7 Power 3 | . . 1 . . . . . . . . . . . 2 Propulsion 6 | . . . . . . . . . . . . . 2 4 Utility 5 | . . 3 1 . . . . . . . . . 1 . Weapon 6 | . . 2 1 . . . . . . . . . 2 1 Highest Loss Streak 7 | . . 1 1 . . . . . . . . . 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 97 99 78 99 71 73 69 74 76 75 73 78 18 Engine 5 | . 14 10 11 11 11 . . . . . . . . . Core 3 | . . . . . . 8 7 6 5 10 10 10 6 1 Treads 5 | . 28 19 . . . . . . . . . . . . Leg 10 | . . 12 33 33 32 . . . . . . . . . Flight 5 | . . . . . . 9 7 6 9 10 10 10 13 5 Device 9 | . 14 3 2 11 11 4 14 15 16 18 17 15 15 7 Storage 8 | . 14 11 12 11 11 9 7 6 5 5 5 5 3 . Processor 10 | . . 3 10 11 11 9 14 14 17 15 15 15 15 . Hackware 3 | . . . . . . 8 7 6 5 5 5 5 9 . Protection 3 | . . 12 7 . . 4 . . . . . . . . Energy Cannon 4 | . 3 7 2 . 11 9 3 6 5 5 . . . . Ballistic Gun 6 | . 24 13 15 . . . . . . . . . 2 . Impact Weapon 1 | . . . . . 11 9 4 . . . . . . . Slashing Weapon 1 | . . . . . . . 2 6 5 5 5 5 3 . Naked Turns 34 | . . . . . . . . . . . . . 8 26 Heaviest Build 62 | 13 15 44 44 40 40 43 43 41 52 56 55 54 62 25 Greatest Support 65 | 40 40 60 36 36 39 50 56 56 56 56 56 56 65 30 Greatest Overweight (x) 2 | . . 2 1 1 1 1 . . . 1 . . 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 30 | 8 8 15 15 15 15 30 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 10 15 15 15 14 15 15 15 15 15 15 14 5 Most Carried 15 | 2 8 10 10 15 14 14 15 15 15 15 15 15 15 5 Average Carried 11 | 1 6 9 9 13 13 7 12 13 14 14 14 15 14 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 8 9 9 15 14 10 13 15 15 15 15 15 5 1 Class Distribution -------------------- 45% | Mutant 13% | Scout 11% | Infiltrator-Ninja 10% | Scavenger-Mutant 9% | Hacker-Ninja 3% | Infiltrator-Mutant 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Hacker-Ninja | -3/Research Scout | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Matter Collected 4516 | 282 212 812 254 . 70 467 42 . . 138 358 . 1705 176 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4458 | 30 212 1767 112 . 52 100 40 . . . 61 . 2041 43 Parts 254 | 3 17 109 14 . 2 3 3 . . . 5 . 93 5 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 71 | . 6 38 8 . 1 . 1 . . . 7 . 9 1 Melee 2 | . . . . . . . 1 . . . . . 1 . Guns 39 | . 6 26 3 . . . . . . . . . 3 1 Cannons 5 | . . 5 . . . . . . . . . . . . AOE 23 | . . 6 5 . . . . . . . 7 . 5 . Classes Destroyed 15 | 1 3 5 . . 1 . 1 . . . 2 . 1 1 Worker 16 | . . 4 1 . . . . . . . . . 11 . Builder 2 | . . . . . . . . . . . . . 2 . Tunneler 9 | 1 . 1 . . . 5 . . . . . . 2 . Hauler 2 | . . 2 . . . . . . . . . . . . Recycler 12 | . . 2 . . . . . . . . . . 10 . Watcher 4 | . 2 1 . . . . . . . . . . 1 . Swarmer 19 | . 3 6 7 . . . . . . . 3 . . . Cutter 1 | . . . . . . . . . . . . . . 1 Grunt 29 | . 3 22 1 . . . . . . . . . 3 . Brawler 2 | . . 2 . . . . . . . . . . . . Sentry 8 | . . 8 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 7 | . . . . . . . 1 . . . . . 6 . Samaritan 1 | . . . . . . . . . . . 1 . . . Assembled 4 | . . . . . . . . . . . 4 . . . Best Kill Streak 7 | 1 5 6 4 . 1 2 1 . . . 7 . 5 1 Combat Bots Only 7 | . 4 6 4 . 1 . 1 . . . 7 . 5 1 Max Kills in Single Turn 3 | 1 1 3 3 . 1 1 1 . . . 3 . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . 3 3 . . . . . . . 3 . 2 . Melee 1 | . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 510 | . 25 199 21 . 4 . 6 . . 2 8 2 159 84 Missed 171 | . 3 51 7 . 1 . 2 . . 1 5 2 71 28 Damage Taken 6655 | . 208 1797 193 . 80 . 106 . . 27 57 . 1984 2203 Core 2140 | . 59 201 62 . 44 . 14 . . . . . 297 1463 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 76 . . . 23 100 98 100 100 . . 100 77 . Volleys Fired 268 | 6 26 129 14 . 6 18 . 1 1 1 3 . 52 11 Largest 2 | 2 2 2 2 . 1 1 . 1 1 1 1 . 1 2 Hottest 134 | 40 80 83 56 . 63 75 . 75 75 75 33 . 94 134 Shots Fired 405 | 12 49 230 19 . 7 18 . 1 1 1 3 . 52 12 Gun 281 | 12 45 155 16 . . . . . . . . . 44 9 Cannon 106 | . 4 67 1 . 7 18 . 1 1 1 . . 3 3 Launcher 18 | . . 8 2 . . . . . . . 3 . 5 . Special . | . . . . . . . . . . . . . . . Kinetic 281 | 12 45 155 16 . . . . . . . . . 44 9 Thermal 89 | . 4 67 . . . 13 . 1 1 1 . . . 2 Explosive 18 | . . 8 2 . . . . . . . 3 . 5 . Electromagnetic 17 | . . . 1 . 7 5 . . . . . . 3 1 Robot Hit Streak 17 | 8 10 17 3 . 2 3 . . . . . . 12 3 Robot Miss Streak 5 | 2 2 5 3 . 1 1 . . . . . . 2 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 4 | . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 292 | 9 30 151 10 . 4 8 4 1 . . . . 69 6 Core Hits 169 | 3 13 69 11 . . 2 1 . . . 19 . 47 4 Critical Kills 9 | . . 2 . . . . . . . . . . 6 1 Critical Parts Destroyed 12 | . . . . . . 1 . . . . . . 10 1 Critical Strikes 24 | . . 2 . . . 2 . . . . . . 18 2 Meltdown 1 | . . 1 . . . . . . . . . . . . Destroy 19 | . . 1 . . . . . . . . . . 16 2 Corrupt 1 | . . . . . . 1 . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . Melee Attacks 144 | . . 3 . . . 15 13 7 15 6 . . 85 . Impact 20 | . . 3 . . . 15 2 . . . . . . . Slashing 120 | . . . . . . . 7 7 15 6 . . 85 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . 4 1 1 . . . . 21 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10163 | 74 264 2857 328 . 104 367 105 92 . . 1078 . 4774 120 Guns 2412 | 74 246 1526 134 . . . . . . . . . 381 51 Cannons 1250 | . 18 821 . . 104 106 . . . . . . 132 69 Explosions 3026 | . . 510 194 . . . . . . . 1078 . 1244 . Melee 3475 | . . . . . . 261 105 92 . . . . 3017 . Ramming . | . . . . . . . . . . . . . . . Kinetic 2412 | 74 246 1526 134 . . . . . . . . . 381 51 Thermal 873 | . 18 821 . . . . . . . . . . . 34 Explosive 3026 | . . 510 194 . . . . . . . 1078 . 1244 . Electromagnetic 377 | . . . . . 104 106 . . . . . . 132 35 Impact 261 | . . . . . . 261 . . . . . . . . Slashing 3214 | . . . . . . . 105 92 . . . . 3017 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . 6 6 6 11 . . . . . . . 5 . Average Corruption 6 | . . 4 6 6 9 . . . . . . . 1 . Corruption Purged 2 | . . . . . . . . . . . . . 2 . Corruption Blocked 5 | . . . . . . . . . . . . . 5 . Effects 92 | . . 9 34 26 21 . . . . . . . 2 . Message Errors 25 | . . 4 7 9 4 . . . . . . . 1 . Matter Fused 17 | . . 1 9 4 3 . . . . . . . . . Heat Flow Errors 10 | . . 1 2 3 4 . . . . . . . . . Energy Discharges 16 | . . 3 8 3 2 . . . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 13 | . . . 4 3 5 . . . . . . . 1 . Data Loss (major) 3 | . . . 1 2 . . . . . . . . . . Misfires 3 | . . . 2 . 1 . . . . . . . . . Alerts 3 | . . . . 2 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1097 | . . . . . . 134 18 62 . . 96 . 787 . Projectiles 60 | . . . . . . 31 . . . . . . 29 . Explosions 169 | . . . . . . . . . . . 96 . 73 . Melee 868 | . . . . . . 103 18 62 . . . . 685 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . 47 46 . 44 . . . . . . . 32 . Shots 6 | . . 2 1 . 1 . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 286 | . 60 286 256 161 232 240 . 29 24 64 12 . 148 38 Average Temperature 60 | . 14 57 102 70 66 95 . 17 18 28 8 . 41 24 Received Heat Transfer 978 | . 72 753 30 . . . . . . . . . 114 9 Effects 4 | . . 3 . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 8 | . . . . . . 6 . . . . . . 2 . Impact Corruptions 5 | . . . . . . 5 . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . . . . . . . Heat Transferred 1813 | . 37 1739 . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Peak Influence 501 | 5 174 497 189 . 69 50 124 14 79 66 . . 501 276 Initial 276 | . 3 2 184 . . . 22 8 6 9 . . 32 276 Average 87 | 1 63 148 104 . 35 18 48 10 35 28 . . 107 192 Maximum Alert Level 2 | . . 2 . . . . . . . . . . 2 1 Low Security (%) 87 | 100 100 67 100 . 100 100 100 100 100 100 . . 77 54 Level 1 12 | . . 29 . . . . . . . . . . 21 45 Level 2 . | . . 3 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 8 1 . . . 2 2 1 4 . . 5 2 Investigation 10 | . . 4 1 . . . 1 2 1 . . . 1 . Extermination 4 | . . . . . . . 1 . . . . . 3 . Reinforcement 11 | . 1 3 . . . . . . . 4 . . 1 2 Assault 1 | . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Distress Signals 12 | . 1 4 . . . 1 . . 2 1 . . 3 . Communications Jammed 19 | . . . . . . . . . . 1 . . 18 . Distress Signals 19 | . . . . . . . . . . 1 . . 18 . Times Spotted 157 | . 11 57 8 . 1 2 5 . 3 3 10 1 39 17 Peak Tracking Total 11 | . 6 6 4 . 1 2 3 . 3 3 10 1 11 10 Tactical Retreats 23 | . . 4 . . . 1 . . 2 2 1 . 9 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 8 | . . 1 . . . . 1 1 3 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 3 | . . 1 1 . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 1 . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 59 | . 5 8 2 5 . 5 4 4 6 4 . . 13 3 Terminals 41 | . 3 8 . . . 5 4 3 4 3 . . 9 2 Fabricators 3 | . . . . . . . . . 1 . . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 5 | . 2 . . . . . . . . 1 . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . Total Hacks 186 | . 15 37 2 28 . 13 8 17 22 9 . . 24 11 Successful 96 | . 9 14 2 28 . 11 3 3 14 1 . . 5 6 Failed 90 | . 6 23 . . . 2 5 14 8 8 . . 19 5 Catastrophic 22 | . 1 5 . . . . . 3 1 1 . . 10 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 90 | . 8 31 . 3 . 4 6 10 11 5 . . 8 4 Terminals 139 | . 13 37 . . . 13 8 12 20 8 . . 19 9 Fabricators 3 | . . . . . . . . . 1 . . . 2 . Repair Stations 2 | . . . . . . . . . . . . . . 2 Recycling Units 6 | . 2 . . . . . . . . 1 . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 5 1 . . . . . Terminal Hacks 65 | . 5 8 2 28 . 7 . . 8 . . . 3 4 Record 30 | . . . . 27 . 1 . . 2 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 9 | . 1 5 . . . 1 . . 1 . . . . 1 Unreport Threat 4 | . . 2 . . . . . . . . . . 1 1 Locate Traps 6 | . . 1 . . . 2 . . 1 . . . 2 . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . Maintenance Status 2 | . . . . . . . . . 1 . . . . 1 Zone Layout 2 | . . . . . . 1 . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . 1 . Network Status 2 | . . . . . . . . . 1 . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . Retrieve Components 2 | . 2 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 24 | . 2 6 . . . 4 3 2 5 1 . . . 1 Terminals 24 | . 2 6 . . . 4 3 2 5 1 . . . 1 Assimilate 2 | . . . . . . . 1 . 1 . . . . . Botnet 22 | . 2 6 . . . 4 2 2 4 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 46 | . 2 8 . . . 5 4 4 5 4 . . 12 2 Full Trace Events 6 | . . 3 . . . . 1 1 . . . . 1 . Feedback Events 1 | . . 1 . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . . Non-combat 2 | . . . . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . parse_system 2 | . . . . . . . 2 . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . Programmers 2 | . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Total Allies 4 | . . . . . . . . . 4 . . . . . Largest Group 3 | . . . . . . . . . 3 1 1 . . . Highest-Rated Group 93 | . . . . . . . . . 93 10 10 . . . Highest-Rated Ally 31 | . . . . . . . . . 31 10 10 . . . Total Orders 22 | . . . . . . . . . . . 14 7 . 1 STAY 1 | . . . . . . . . . . . 1 . . . EXPLORE 11 | . . . . . . . . . . . 7 3 . 1 RETURN 10 | . . . . . . . . . . . 6 4 . . Ally Attacks 13 | . . . . . . . . . 13 . . . . . Total Damage 225 | . . . . . . . . . 225 . . . . . Kills 2 | . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . 3 . . . Drone Launches 14 | . . . . . . . . . . . 8 4 . 2 Drone Recoveries 12 | . . . . . . . . . . . 8 4 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Turns Passed 10731 | 132 540 2044 1245 874 515 1024 435 369 666 249 418 133 1765 322 Spaces Moved 9697 | 67 261 1091 655 527 227 846 382 477 1027 495 678 246 2227 491 Core 72 | 2 . . . . . . . . . . . . 18 52 Treads 857 | 65 261 531 . . . . . . . . . . . . Legs 1972 | . . 560 655 527 227 3 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 Flight 6793 | . . . . . . 843 382 477 1027 495 678 246 2209 436 Fastest Speed 31 | 50 160 90 90 90 180 50 50 50 42 42 42 42 31 32 Average Speed 76 | 156 160 135 177 165 182 50 50 50 43 42 42 42 36 40 Slowest Speed 270 | 160 160 270 180 180 183 183 50 50 50 150 42 42 150 102 Overloaded Moves 36 | . . . . . . . . . . . . . 29 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 1 . . . . 7 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 41 92 99 93 61 50 18 15 28 15 95 43 49 11 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . Known Exits Taken 6 | . . . . . 1 . . 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . . . . . 1 . Scrap Searched 5 | . . . 1 . 1 . . . . . 3 . . . Spaces Dug 111 | . . 18 . . . 17 5 6 15 6 . . 44 . Terrain Destroyed 278 | . . 58 22 . 9 20 5 6 15 6 3 . 133 1 Melee 89 | . . 2 . . . 11 5 6 15 6 . . 44 . Projectile 10 | . . . . . . 9 . . . . . . . 1 AOE 177 | . . 56 22 . 9 . . . . . 3 . 87 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Total 12363 | 81 345 1421 717 530 321 1402 608 590 1209 519 808 275 2948 589 Wait 1845 | . 44 105 32 . 85 479 202 97 152 5 115 30 429 70 Move 9650 | 66 260 1090 654 526 226 845 381 474 1026 494 677 245 2213 473 Hop 15 | . . . . . . . . 1 . . . . 6 8 Pick Up 73 | 2 9 15 2 1 1 9 3 4 3 2 4 . 16 2 Fast Attach 110 | 7 . 14 5 . 1 12 2 1 5 2 . . 51 10 Attach 30 | . . 5 2 . 2 2 2 2 . 2 1 . 5 7 Detach 13 | . . 1 1 2 . 1 3 1 . 1 . . 1 2 Swap 71 | . 2 27 2 1 . 1 1 1 2 4 3 . 27 . Drop 144 | . 4 32 5 . . 20 1 1 5 2 5 . 63 6 Fire 268 | 6 26 129 14 . 6 18 . 1 1 1 3 . 52 11 Melee 144 | . . 3 . . . 15 13 7 15 6 . . 85 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 516 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1157 | -9/Materials | Build established: Scavenger-Mutant 1235 | -9/Materials | Discovered new exit (range 10) 1603 | -9/Materials | Discovered new exit (range 11) 1642 | -9/Materials | Identified exit to Materials 2222 | -9/Materials | Discovered new exit (range 7) 2256 | -9/Materials | Build established: Mutant 2589 | -9/Materials | Discovered exit to Materials (range 3) 2668 | -9/Materials | Core integrity fell below 50% 2673 | -9/Materials | First assault squad dispatched 2717 | -9/Materials | Entered Mines 2739 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2739 | -9/Mines | Discovered new exit (range 5) 2801 | -9/Mines | Met a Derelict shopkeep closing up shop 2945 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2991 | -9/Mines | Discovered exit to Materials (range 3) 3016 | -9/Mines | Discovered exit to Materials (range 5) 3021 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3276 | -9/Mines | Learned Materials stockpile data 3962 | -9/Mines | Entered Exiles 4006 | -9/Exiles | Discovered new exit (range 14) 4016 | -9/Exiles | Met 8R-AWN 4028 | -9/Exiles | Met EX-HEX 4057 | -9/Exiles | Met EX-BIN 4069 | -9/Exiles | Aligned with FarCom system 4070 | -9/Exiles | Given EX-Vault access code 4103 | -9/Exiles | Opened EX-Vault 4119 | -9/Exiles | Found Flying Fortress v7 4205 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4302 | -9/Exiles | Met EX-DEC 4474 | -9/Exiles | Visited The Gauntlet 4820 | -9/Exiles | Discovered new exit (range 10) 4836 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4836 | -9/Exiles | Entered Mines 4945 | -8/Mines | System corruption reached 10% 5342 | -8/Mines | Discovered exit to Materials (range 5) 5351 | -8/Mines | Entered Materials 5351 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6133 | -8/Materials | Discovered new exit (range 16) 6216 | -8/Materials | Build established: Scout 6375 | -8/Materials | Entered Factory 6375 | -7/Factory | Evolved 2 slots: Utility x2 6680 | -7/Factory | Discovered new exit (range 5) 6810 | -7/Factory | Entered another Factory area 6810 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7105 | -6/Factory | Discovered new exit (range 12) 7174 | -6/Factory | Identified exit to Factory 7179 | -6/Factory | Entered another Factory area 7179 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7361 | -5/Factory | Identified exit to Factory 7361 | -5/Factory | Identified exit to Upper Caves 7665 | -5/Factory | Allied Derelicts emerged from ambush trap array 7786 | -5/Factory | Build established: Infiltrator-Ninja 7845 | -5/Factory | Entered another Factory area 7845 | -4/Factory | Accompanied by 1 ally 7845 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8075 | -4/Factory | Discovered new exit (range 8) 8077 | -4/Factory | Identified exit to Upper Caves 8080 | -4/Factory | Discovered new exit (range 11) 8084 | -4/Factory | Identified exit to Extension 8094 | -4/Factory | Entered Upper Caves 8094 | -4/Upper Caves | Accompanied by 1 ally 8109 | -4/Upper Caves | Learned location of Armory (-3) 8171 | -4/Upper Caves | Learned location of Quarantine (-2) 8456 | -4/Upper Caves | Discovered new exit (range 60) 8488 | -4/Upper Caves | Spotted B-86 Titan 8511 | -4/Upper Caves | Identified exit to Upper Caves 8512 | -4/Upper Caves | Entered another Upper Caves area 8516 | -4/Upper Caves | Encountered a Warlord checkpoint 8519 | -4/Upper Caves | Destroyed 7 combat bots 8576 | -4/Upper Caves | Build established: Infiltrator-Mutant 8595 | -4/Upper Caves | Discovered new exit (range 14) 8603 | -4/Upper Caves | Identified exit to Research 8645 | -4/Upper Caves | Entered Research 8645 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8935 | -3/Research | Build established: Infiltrator-Ninja 9225 | -3/Research | Found Launcher Loader 9439 | -3/Research | Discovered new exit (range 12) 9501 | -3/Research | Identified exit to Testing 9635 | -3/Research | Build established: Hacker-Ninja 10092 | -3/Research | Discovered new exit (range 19) 10092 | -3/Research | Spotted B-86 Titan 10100 | -3/Research | Found Prototype Device 10100 | -3/Research | Identified Adv. Kinecellerator 10210 | -3/Research | Found Enh. Force Lance 10383 | -3/Research | Discovered new exit (range 12) 10402 | -3/Research | Released all parts (12) 10410 | -3/Research | Entered another Research area 10410 | -2/Research | Evolved 2 slots: Utility x2 10433 | -2/Research | Lost 3 parts (1n2w) 10723 | -2/Research | Core integrity fell below 50% 10731 | -2/Research | Core integrity fell below 20% 10732 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 10703_ Drone released from Drone Bay. 10703_ Slug penetrates U-05 Engineer. 10703_ U-05 Engineer destroyed. 10703_ Slug penetrates Wall. 10703_ Slug penetrates Drone. 10703_ Drone destroyed. 10704_ Drone released from Drone Bay. 10705_ U-05 Engineer builds a Wall. 10705_ Drone Bay severed. 10705_ >> Lost connection to Drone. 10706_ Imp. Terrain Scanner severed. 10706_ Penetrated by Slug. 10707_ Weight Redist. System severed. 10707_ Drone destroyed. 10708_ K-01 Serf collects debris. 10724_ Knocked back. 10724_ Acquired 3 matter. 10726_ Knocked back. 10730_ Acquired 3 matter. 10730_ Knocked back. Map ----- +----------------------------------------------------+ | #?# """" #??????# # # # | | #?# """" #??????# # + # | | #?# """" #??????# ####### /#= % | | #?# """" #??????###### #?????# "" ""!=+[!! | | #?# #??##?#?????# #????#? ""S"" =#!!! | | #?# #???????#?#?# % ##?#??? ?"""" #%]* | | ##########+############# #################|! | | | | | | % | | | | #####+###### ###+########## #########+######/## | | ?# ## #????????????# #???# # | | ?# ## #????????????# #???# # | | ?# ## #????????????# #???# # " | | ?# + #????????????#%#???# """ # = " | | ?# ## +????????????# #???# T # " | | ?# ## #????????????# #???# """ # " | | ?# ##### #????????????# #???#! " | | ?# #???? #????????????#%#???# # ! | | ?# #?### #????######## ###?############### | | ?##########?? #### # #?????????#?????? | | ??????????????"" #???????????????? | | ??????????????T" % cc H #???????????????? | | ????????????# c #???????????????? | | ????????????? ] ##+### @ #???????????????? | | ????????????????#?# #########???????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ! ?????????????????Y???????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 45 Energy Capacity 365 Matter Stores 415 Matter Capacity 450 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 285 ECM Strength 2 Jamming Range 16 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 300 Resistance: EX 50 Power Shielding 33 Melee Speed Boost 30 Evasion (%) 77 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns root@ Challenges ------------ None Game ------ Seed ThermoelectricNeutronCleaver Manual? 0 Play Time 05:19:53 Cumulative 45.9 hours Start 2024.05.28 @ 19:49:31 End 2024.05.29 @ 02:33:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52cc400b-4054-48a1-86c1-a79e20ec0b3a