Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 22:55:08 Player: SUBSUB Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (3065) 3065 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 6295 Bonus ------- High Alert Combat Kills 420 Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 99/100 System Corruption 15% Temperature Hot (281) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Compact Matter Pod (0) Improved Targeting Computer Matter Filter Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Arc Projector Gatling Laser Katana > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Compact Matter Pod Improved Targeting Computer Launcher Guidance Computer Launcher Guidance Computer Matter Filter Transmission Jammer Layered Light Armor Plating Medium Reactive Plating Shock Rifle Gatling Laser Gatling Laser Improved Light Cannon Improved Light Cannon Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter [Rating: 45] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 80 | 7 2 15 17 39 Power 11 | 1 . 1 2 7 Engine 6 | 1 . 1 . 4 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 24 | 2 1 4 5 12 Treads 11 | . . 4 5 2 Leg 3 | 2 1 . . . Wheel 10 | . . . . 10 Hover . | . . . . . Flight . | . . . . . Utility 24 | 2 1 5 6 10 Device 9 | 1 1 1 5 1 Storage 5 | 1 . 2 1 1 Processor 3 | . . . . 3 Hackware . | . . . . . Protection 7 | . . 2 . 5 Artifact . | . . . . . Weapon 21 | 2 . 5 4 10 Energy Gun 6 | . . 1 . 5 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 3 2 . Ballistic Cannon 3 | . . . 2 1 Launcher 3 | . . . . 3 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 29 | . . . . 29 Power 4 | . . . . 4 Propulsion 12 | . . . . 12 Utility 6 | . . . . 6 Weapon 7 | . . . . 7 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Backups 12 | 4 6 7 8 16 Power 2 | . 1 2 2 3 Propulsion 1 | 1 2 1 . 1 Utility 4 | 1 2 2 4 5 Weapon 3 | . 1 1 1 5 Tool/Special . | . . . . . Unused Backups 16 | . . 1 4 11 Power 5 | . . . 3 2 Propulsion 2 | . . 1 . 1 Utility 4 | . . . . 4 Weapon 4 | . . . 1 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 92 | . 100 96 99 88 Engine 4 | . 14 11 . 2 Core 6 | . . . 8 8 Treads 21 | . . 27 35 16 Leg 2 | . 28 4 . . Wheel 5 | . . . . 9 Device 7 | . 14 10 9 5 Storage 9 | . 14 16 9 6 Processor 5 | . . . . 10 Protection 5 | . . 4 8 5 Energy Gun 4 | . . 4 . 6 Ballistic Gun 9 | . 28 16 18 2 Ballistic Cannon 2 | . . . 8 2 Launcher 1 | . . . . 2 Slashing Weapon 3 | . . . . 5 Peak Build Rating 45 | 9 9 14 22 45 Average Rating 26 | 7 7 12 20 35 On Entrance 10 | . 9 8 14 21 Naked Turns 2 | . . . . 2 Heaviest Build 85 | 13 13 23 31 85 Greatest Support 85 | 20 20 60 83 85 Greatest Overweight (x) 23 | . . . . 23 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 10 20 Average Capacity 14 | 7 8 8 9 19 Most Carried 20 | 6 8 8 10 20 Average Carried 12 | 4 6 7 8 16 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 6 8 8 10 5 Class Distribution -------------------- 56% | Mutant 20% | Scavenger-Mutant 17% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3098 | 444 115 368 737 1434 Remotely . | . . . . . Salvage Created 2778 | 239 119 417 559 1444 Parts 174 | 17 8 27 28 94 Haulers Intercepted 5 | . . . 2 3 Recyclers Shooed 6 | . . 2 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 3 9 6 34 Melee 2 | . . . . 2 Guns 24 | . 3 9 5 7 Cannons 3 | . . . 1 2 AOE 23 | . . . . 23 Classes Destroyed 14 | 3 1 1 3 6 Worker 11 | 2 . . 4 5 Builder 7 | . . . . 7 Tunneler 8 | 6 . . . 2 Hauler 5 | . . . 2 3 Recycler 9 | 1 . . 1 7 Mechanic 1 | . . . . 1 Watcher 1 | . . . 1 . Grunt 25 | . 3 5 2 15 Protector 1 | . . . . 1 Sentry 8 | . . 4 2 2 Specialist 3 | . . . . 3 Hunter 7 | . . . 2 5 Programmer 7 | . . . . 7 Heavy 1 | . . . . 1 Best Kill Streak 10 | 4 1 2 7 10 Combat Bots Only 6 | . 1 2 3 6 Max Kills in Single Turn 4 | 1 1 1 3 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 568 | . 19 31 46 472 Missed 176 | . 5 8 7 156 Hits 392 | . 14 23 39 316 Projectile 392 | . 14 23 39 316 AOE 1 | . . . . 1 Critical Strikes 9 | . . . 1 8 Part Disruptions 2 | . . . . 2 Damage Taken 5614 | . 188 274 446 4706 Core 919 | . 69 64 43 743 Absorbed by Shields 235 | . . 45 105 85 Ignored by Resistances 86 | . . . . 86 Regen/Repaired (Parts) 153 | . . . . 153 Core Remaining (%) 87 | 100 72 84 92 . Volleys Fired 199 | 20 15 28 36 100 Largest 3 | 2 2 2 3 3 Hottest 205 | 40 40 79 79 205 Shots Fired 390 | 40 30 55 100 165 Gun 291 | 40 30 54 72 95 Cannon 47 | . . . 28 19 Launcher 51 | . . . . 51 Special 1 | . . 1 . . Kinetic 263 | 40 30 40 100 53 Thermal 61 | . . 15 . 46 Explosive 51 | . . . . 51 Electromagnetic 15 | . . . . 15 Robot Hit Streak 15 | 7 3 9 10 15 Robot Miss Streak 7 | 1 3 2 3 7 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 276 | 28 14 38 63 133 Core Hits 188 | 10 7 15 28 128 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 7 | . . 1 2 4 Destroy 2 | . . 1 1 . Blast 2 | . . . 1 1 Sever 3 | . . . . 3 Melee Attacks 27 | . . . . 27 Impact . | . . . . . Slashing 27 | . . . . 27 Piercing . | . . . . . Sneak Attacks 8 | . . . . 8 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10308 | 292 215 503 1048 8250 Guns 2973 | 292 215 503 703 1260 Cannons 627 | . . . 335 292 Explosions 5798 | . . . . 5798 Melee 879 | . . . . 879 Ramming 31 | . . . 10 21 Kinetic 2425 | 292 215 344 1038 536 Thermal 1871 | . . 159 . 1712 Explosive 4970 | . . . . 4970 Electromagnetic 132 | . . . . 132 Impact . | . . . . . Slashing 879 | . . . . 879 Piercing . | . . . . . Highest Corruption 15 | . . . 1 15 Average Corruption 6 | . . . 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . . . 1 52 Message Errors 10 | . . . . 10 Matter Fused 10 | . . . . 10 Heat Flow Errors 7 | . . . . 7 Energy Discharges 5 | . . . . 5 Data Loss (minor) 8 | . . . 1 7 Data Loss (major) 1 | . . . . 1 Misfires 3 | . . . . 3 Alerts 2 | . . . . 2 Misdirections 2 | . . . . 2 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 302 | . . . 7 295 Projectiles 7 | . . . 7 . Explosions 223 | . . . . 223 Melee 72 | . . . . 72 Knockbacks 6 | . . . 4 2 Impact . | . . . . . Kinetic 6 | . . . 4 2 Secondary . | . . . . . Self-Inflicted Damage 206 | . . . . 206 Shots 7 | . . . . 7 Rammed 4 | . . . 1 3 Targets Rammed 4 | . . . 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 372 | 6 2 109 152 372 Average Temperature 89 | 6 2 41 66 103 Received Heat Transfer 951 | . 108 78 154 611 Effects 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2745 | . . 407 . 2338 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . . . 3 Low Security (%) 73 | 100 100 100 100 52 Level 1 3 | . . . . 6 Level 2 9 | . . . . 16 Level 3 13 | . . . . 23 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1078 | 10 50 86 85 1078 Initial 17 | . . 12 17 11 Average 211 | 1 14 28 33 361 Influence Increases 2480 | 45 80 315 235 1805 Destroy 0b10 Robot/C 1020 | . 60 180 120 660 Destroy 0b10 Robot/NC 215 | 45 . . 40 130 Destroy Leader 320 | . 20 70 56 174 Successful Hack 45 | . . 20 . 25 Select Force Hacks 30 | . . 30 . . Disable Machine 435 | . . . 15 420 Destroy Structure 385 | . . . 4 381 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 1454 | 45 50 303 252 804 Entered New Map 57 | . . 18 25 14 Time Decay 1119 | 45 50 285 227 512 Lost Part 278 | . . . . 278 Squads Dispatched 19 | . 1 2 2 14 Investigation 4 | . . 2 . 2 Extermination 4 | . . . . 4 Reinforcement 8 | . 1 . 2 5 Assault 3 | . . . . 3 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 3 13 14 57 Peak Tracking Total 12 | . 2 2 3 12 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . 2 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 29 | . . . 1 28 Max in Single Turn 10 | . . . 1 10 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . . 4 2 7 Terminals 6 | . . 2 1 3 Fabricators 1 | . . . . 1 Repair Stations 3 | . . . 1 2 Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 31 | . . 11 5 15 Successful 18 | . . 9 1 8 Failed 13 | . . 2 4 7 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 17 | . . 6 4 7 Terminals 13 | . . 4 4 5 Fabricators 3 | . . . . 3 Repair Stations 5 | . . . 1 4 Recycling Units 2 | . . 2 . . Scanalyzers 8 | . . 5 . 3 Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Alert Level 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 4 . 2 Insert Component 3 | . . 2 . 1 Analyze 3 | . . 2 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . 4 . 1 Terminals 3 | . . 2 . 1 Botnet 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Recyclers 1 | . . 1 . . Tunnel 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 2 2 4 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 2 . 1 Part Schematics Acquired 3 | . . 2 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2245 | 135 183 516 65 1346 Sensors 1363 | . . . 17 1346 Terrain 169 | 135 34 . . . Seismic 665 | . 149 516 . . Jamming 48 | . . . 48 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4600 | 241 183 837 798 2541 Spaces Moved 2350 | 140 91 398 401 1320 Core 21 | 5 . . . 16 Treads 1393 | . . 330 401 662 Legs 294 | 135 91 68 . . Wheels 642 | . . . . 642 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 50 Average Speed 144 | 117 120 153 160 141 Slowest Speed 1200 | 120 120 160 160 1200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 19 29 33 25 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 482 | . . . 2 480 Melee 3 | . . . . 3 Projectile 2 | . . . 2 . AOE 477 | . . . . 477 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3164 | 173 134 576 499 1782 Wait 363 | . 26 102 12 223 Move 2346 | 139 90 397 400 1320 Hop . | . . . . . Pick Up 64 | 7 1 10 14 32 Fast Attach 21 | 6 . 3 . 12 Attach 26 | 1 . 3 2 20 Detach 1 | . . 1 . . Swap 62 | . 2 17 17 26 Drop 51 | . . 15 17 19 Fire 199 | 20 15 28 36 100 Melee 27 | . . . . 27 Ram 3 | . . . . 3 Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 12) 242 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 9) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -9/Materials | Discovered new exit (range 16) 1262 | -9/Materials | Entered another Materials area 1262 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1555 | -8/Materials | Build established: Scavenger-Tank 2055 | -8/Materials | Discovered new exit (range 4) 2060 | -8/Materials | Entered Factory 2060 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2308 | -7/Factory | Discovered new exit (range 4) 2312 | -7/Factory | Identified exit to Factory 3007 | -7/Factory | Build established: Mutant 3380 | -7/Factory | Cargo convoy interrupted 3383 | -7/Factory | Repaired Imp. Treads 3456 | -7/Factory | Lost 7 parts (4n2u1w) 3601 | -7/Factory | Lost 3 parts (1p2w) 3660 | -7/Factory | First assault squad dispatched 3909 | -7/Factory | Found Prototype Launcher 3938 | -7/Factory | Identified Rocket Array 3978 | -7/Factory | Build established: Scavenger-Mutant 3986 | -7/Factory | Repaired Hvy. Rocket Launcher 4060 | -7/Factory | Lost 4 parts (2n2u) 4382 | -7/Factory | System corruption reached 10% 4438 | -7/Factory | Core integrity fell below 50% 4447 | -7/Factory | Lost 4 parts (2p1u1w) 4599 | -7/Factory | Core integrity fell below 20% 4599 | -7/Factory | Released all parts (6) 4601 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04589_ Knocked back. 04591_ System corrupted: Gatling Laser failed to cycle. 04591_ X-57 Shotgunner destroyed. 04592_ The unstable cave ceiling collapses. 04592_ Wheel destroyed. 04593_ Rocket Array destroyed. 04593_ Critical hit (Blast). 04593_ Knocked back. 04597_ Penetrated by Slug. 04597_ Gatling Laser destroyed. 04597_ Knocked back. 04598_ Gatling Laser destroyed. 04599_ Released Com. Wheel. 04599_ Released Launcher Guidance Computer. 04599_ Released Imp. Signal Interpreter. 04599_ Released Hcp. Storage Unit. 04599_ Released Imp. Deuterium Engine. 04599_ Released Enh. Nuclear Core. 04599_ Knocked back. 04600_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | #?######?????# T#??????? | | ?????????????# ######## | | ?????????????# ### | | ?????????????# #?# """ | | ?????????????# #?# """ | | ?????????????# #?# """ | | ???########??# #?# | | ???#! #??# #?#! | | ???# #??# #####+### | | ???# """ #??# | | ???# """ #??# #####+### | | ???# """ #??# ###### | | ???#! ##?# ?????# | | ???####+## ## #???# """ """ | | ?????# " #???# """!""" | | ???### #???# """ """ | | ???# ######## * | | ???# #?# # | | ???? #### # | | ???? + #+####### | | ???## < # # #?????? | | ??## H *x # # #?????? | | ?## # # # #?????? | | ?# ###### #?????? | | ?# ###### #?????? | | ?# @ % #?????? | | ?# % #?????? | | ?## #?????? | | ??# =!* Y# #?????? | | ??# %*%=! + #?????? | | ??## =!] ######### #?????? | | ??##* # # ####??? | | #### #""" + ??? | | ###### ###""" # #???? | | # ### #""" # #???? | | "" # # # # ##??? | | " # ### ##??? | | " # ##??? | | " ## # ## # ##### | | " # ! """"" | | " !! # ""T"" | | " !/ + | | # ^# | | # # " """ | | # = # """" ! """" | | # # """" ! """" | | # # !! | | #####+### | | ????# #?# | | ????# #?# ######+######+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 28 Energy Capacity 490 Matter Stores 443 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 4 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 32% | -7/Factory Hvy. Rocket Launcher | 43% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedAnalysisMaul Manual? 0 Play Time 01:15:47 Cumulative 59.2 hours Start 2025.10.19 @ 18:26:37 End 2025.10.19 @ 22:55:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 661b4b3c-9f65-4880-9390-5a65efb5ca75