Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.20 @ 04:06:58 Player: Togure Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (645) 645 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2645 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 196/400 Matter 290/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Armor Plating > --- WEAPON (2) ------- Battle Rifle Battle Rifle > --- INVENTORY (20) --- Faulty Cooled Ion Engine Makeshift Leg Large Storage Unit Makeshift Salvage Targeting Computer Backup Plating III Improved Shield Generator Bomb Factory No. 2 Heavy Riot Gun Storm Laser Heavy Beamcaster Battle Rifle Bore Cannon Heavy Rocket Launcher Phasing Sabre CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Armor Plating > --- WEAPON ----------- Battle Rifle Battle Rifle > --- INVENTORY -------- Cooled Ion Engine Makeshift Leg Large Storage Unit Makeshift Salvage Targeting Computer Backup Plating III Improved Shield Generator Bomb Factory No. 2 Heavy Riot Gun Storm Laser Heavy Beamcaster Battle Rifle Bore Cannon Heavy Rocket Launcher Phasing Sabre CR-A16's Pointy Stick GAL Module [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Makeshift Armor Plating Weapon Battle Rifle Energy Gun Small Laser Ballistic Gun Battle Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 30 | 6 5 10 5 4 Power 5 | 1 1 1 1 1 Engine 3 | 1 . 1 1 . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 5 2 . Treads 2 | . . . 2 . Leg 5 | . . 5 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 1 . 1 Device . | . . . . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 11 | 2 2 3 2 2 Energy Gun 5 | 2 . 2 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | . 2 . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 6 4 . Power 2 | . . 1 1 . Propulsion 4 | . . 2 2 . Utility 1 | . . 1 . . Weapon 3 | . . 2 1 . Highest Loss Streak 4 | . . 3 4 . To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 99 84 53 76 Engine 7 | . 10 . 4 9 Core 3 | . 3 10 . 1 Treads 15 | . . . 2 22 Leg 6 | . . 33 14 . Wheel 3 | . 28 4 . . Storage 11 | . 14 11 11 11 Protection 9 | . 13 3 . 10 Energy Gun 2 | . 1 3 17 2 Ballistic Gun 19 | . 27 17 . 19 Naked Turns . | . . . . . Heaviest Build 58 | 10 38 58 47 55 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 4 | . 1 2 4 1 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 19 | 7 13 19 20 20 Most Carried 20 | 6 10 13 8 20 Average Carried 15 | 3 8 10 7 17 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 6 9 8 7 20 Class Distribution -------------------- 88% | Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Jun Mat Mat Min Zio Matter Collected 722 | 258 157 213 62 32 Remotely . | . . . . . Salvage Created 727 | . 252 391 84 . Parts 40 | . 13 24 3 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . . . 1 Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Combat Hostiles Destroyed 20 | . 6 12 2 . Guns 15 | . 6 8 1 . AOE 5 | . . 4 1 . Classes Destroyed 4 | . 1 3 . . Swarmer 4 | . . 4 . . Grunt 13 | . 6 5 2 . Duelist 1 | . . 1 . . Sentry 2 | . . 2 . . Best Kill Streak 4 | . 2 4 2 . Combat Bots Only 4 | . 2 4 2 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Damage Taken 1384 | . 285 736 363 . Core 253 | . 49 98 106 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 34 | . . . . 34 Core Remaining (%) 90 | 100 80 . . . Volleys Fired 63 | . 18 34 11 . Largest 2 | . 2 2 2 . Hottest 80 | . 46 80 80 . Shots Fired 118 | . 36 62 20 . Gun 115 | . 36 60 19 . Cannon . | . . . . . Launcher 3 | . . 2 1 . Special . | . . . . . Kinetic 80 | . 36 44 . . Thermal 35 | . . 16 19 . Explosive 3 | . . 2 1 . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 13 7 10 . Robot Miss Streak 4 | . 2 4 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 74 | . 27 37 10 . Core Hits 37 | . 11 21 5 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1332 | . 440 738 154 . Guns 1055 | . 440 501 114 . Cannons . | . . . . . Explosions 272 | . . 232 40 . Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 817 | . 440 377 . . Thermal 238 | . . 124 114 . Explosive 272 | . . 232 40 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Message Errors 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . . . 12 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 182 | . 182 120 155 . Average Temperature 43 | . 35 36 70 . Received Heat Transfer 618 | . 144 261 213 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 525 | . . 275 250 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Peak Influence 274 | . 256 274 98 . Initial 107 | . . 107 80 . Average 141 | . 105 180 81 . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 69 | 100 86 54 100 . Level 1 30 | . 13 45 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 17 21 2 . Peak Tracking Total 6 | . 6 6 2 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Jun Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 1 1 . . Successful 2 | . 1 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Record 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Jun Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 149 | . . . . 149 Highest-Rated Ally 38 | . . . . 38 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Jun Mat Mat Min Zio Turns Passed 3459 | 52 283 581 88 2455 Spaces Moved 1545 | 46 215 264 18 1002 Core 14 | 14 . . . . Treads 1007 | . . . 5 1002 Legs 193 | . . 180 13 . Wheels 331 | 32 215 84 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 190 240 Average Speed 202 | 70 94 165 285 240 Slowest Speed 400 | 80 95 260 400 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 34 32 5 82 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed 17 | . . 7 10 . Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . 7 10 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Total 1760 | 65 258 345 36 1056 Wait 65 | . 13 27 . 25 Move 1541 | 45 214 263 17 1002 Hop . | . . . . . Pick Up 44 | 13 6 7 2 16 Fast Attach . | . . . . . Attach 18 | 6 1 6 4 1 Detach 2 | . . . 1 1 Swap 12 | . 4 4 1 3 Drop 13 | 1 2 2 . 8 Fire 63 | . 18 34 11 . Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 53 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 7) 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x2 792 | -9/Materials | Discovered new exit (range 10) 902 | -9/Materials | Lost 3 parts (1p2n) 917 | -9/Materials | Entered Mines 971 | -9/Mines | Core integrity fell below 50% 974 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 982 | -9/Mines | Lost 4 parts (1p2n1w) 1005 | -9/Mines | Entered Zion 1190 | -7/Zion | Found GAL Module 1699 | -7/Zion | Found Prototype Energy Gun 1897 | -7/Zion | Found Prototype Device 2074 | -7/Zion | Received a visual enhancement algorithm 2398 | -7/Zion | Found CR-A16's Pointy Stick 2921 | -7/Zion | Imprinted 2924 | -7/Zion | Declared Zion's savior 3368 | -7/Zion | Build established: Derelict-Mutant 3460 | -7/Zion | Self-destructed Last Messages --------------- 02931_ KZ-UNU(M): "We'll do our best to protect you while preparations are underway." 02936_ KZ-UNU(M): "There's no telling where there might be Unaware spies, waiting in hiding for this very moment!" 02940_ Imprinter is transmitting encrypted data deep into the caves. AB-65E(c): I sense we may very well have some appropriate uses for this thing before long. 03081_ Dropped Ion Engine. 03174_ Connecting with Deep Containment System... 03174_ Current location identified: Zion 03174_ Experiencing anomalous visual interference... TZ-SIG(c): MAIN.C used to operate some outposts in the caves surrounding the new Complex 0b10, but many were recently abandoned for some reason. 03269_ SW-GZR(z) examines a few pieces of the Twisted Machinery. 03320_ Subsystem restored. 5B-3OK(z): No one is in charge here. We do whatever we want. EXCEPT mess with other bots. Do that and if you're lucky you'll only be kicked out. 03330_ 5B-3OK(z) toys with the Twisted Machinery. 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