Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.06 @ 21:07:33 Player: Calazard Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (119) 119 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1054 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 240/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Sensor Array Sensor Array > --- WEAPON (2) ------- EM Pulse Gun Medium Laser > --- INVENTORY (8) ---- Light Ion Engine Wheel Wheel Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Sensor Array > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Wheel Wheel Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 6 2 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 3 | . 2 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 86 97 Engine 13 | . 14 11 Treads 24 | . 28 . Leg 4 | . . 33 Device 3 | . 1 19 Storage 13 | . 14 11 Energy Gun 27 | . 28 22 Naked Turns . | . . . Heaviest Build 14 | 12 13 14 Greatest Support 40 | 40 40 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 5 | 3 7 4 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 388 | 260 128 . Remotely . | . . . Salvage Created 180 | . 180 . Parts 11 | . 11 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 4 | . 4 . AOE 1 | . 1 . Classes Destroyed 4 | . 4 . Builder 1 | . 1 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 5 | . 5 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 303 | . 303 . Core 36 | . 36 . Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 21 | . 21 . Largest 2 | . 2 . Hottest 90 | . 90 . Shots Fired 42 | . 42 . Gun 42 | . 42 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 21 | . 21 . Explosive . | . . . Electromagnetic 21 | . 21 . Robot Hit Streak 7 | . 7 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 25 | . 25 . Core Hits 9 | . 9 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 419 | . 419 . Guns 359 | . 359 . Cannons . | . . . Explosions 59 | . 59 . Melee . | . . . Ramming 1 | . 1 . Kinetic . | . . . Thermal 209 | . 209 . Explosive . | . . . Electromagnetic 209 | . 209 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 19 | . 19 . Projectiles . | . . . Explosions 19 | . 19 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 34 | . 34 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 382 | . 382 . Average Temperature 135 | . 135 . Received Heat Transfer 66 | . 66 . Effects 2 | . 2 . Matter Decay 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 642 | . 642 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 229 | . 229 96 Initial 96 | . . 96 Average 103 | . 147 96 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 79 100 Level 1 12 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 8 | . 8 . Peak Tracking Total 3 | . 3 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 2 | . 1 1 Failed 8 | . 6 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 7 3 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Assimilate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 3 | . 2 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 437 | 115 278 44 Spaces Moved 216 | 63 122 31 Core 7 | 7 . . Treads 178 | 56 122 . Legs 31 | . . 31 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 150 | 147 160 120 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 5 30 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 282 | 83 162 37 Wait 19 | 7 12 . Move 214 | 62 121 31 Hop . | . . . Pick Up 11 | 8 3 . Fast Attach 6 | 4 2 . Attach 4 | 2 . 2 Detach . | . . . Swap 2 | . . 2 Drop 4 | . 2 2 Fire 21 | . 21 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 438 | -9/Materials | Self-destructed Last Messages --------------- 00369_ Acquired Sensor Array. 00372_ EXIT=FOUND 00372_ Dropped Aluminum Leg. 00373_ Acquired Sensor Array. 00374_ W-16 Scout suffers critical hit (Burn). 00376_ Destroyed Hover Unit. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00398_ Dropped Lgt. Treads. 00411_ K-01 Serf collects debris. 00430_ Connecting with Terminal... 00430_ Current location identified: Materials >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. Feedback: System corruption (+1%). 00430_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 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