Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 01:31:23 Player: FAQ Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (119) 595 Value Destroyed (3691) 3691 Prototype IDs (50) 1000 Alien Tech Used (12) 2400 Bonus (13800) 13800 TOTAL SCORE: 29786 Bonus ------- Hunted by Unchained 500 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 362/365 System Corruption 0% +Membrane Temperature Cool (7) +ITN Movement Flying (20) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Fusion Reactor Light Antimatter Reactor > --- PROPULSION (7) --- Improved Flight Unit Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Q-thruster (fused) Electron Diverter Electron Diverter > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Experimental Transmission Jammer Advanced Reaction Control System Improved Hacking Suite Improved Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Sigix Broadsword > --- INVENTORY (9) ---- Light Quantum Reactor Diametric Drive Terrabomb Sigix Containment Pod Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Visual Processing Unit Improved Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Experimental Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Improved Force Field Improved Hacking Suite Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Diametric Drive Terrabomb Sigix Containment Pod [Rating: 184] Favorites ----------- Power Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Centrium Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 1 2 . . . . 1 . . . . . . . . . . Utility 12 | . . 1 1 . . . 2 2 1 . . . . 1 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 103 | 3 5 16 11 8 . 6 3 2 5 1 . 3 5 2 9 5 9 7 3 Power 11 | . 1 2 1 1 . 1 1 . . . . 1 . . 1 1 1 . . Engine 3 | . 1 1 1 . . . . . . . . . . . . . . . . Core 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . Reactor 5 | . . . . . . . 1 . . . . 1 . . 1 1 1 . . Propulsion 26 | 3 2 5 2 6 . . . . 1 . . . 2 . 2 1 . 2 . Treads 10 | 2 2 4 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 15 | . . 1 . 6 . . . . 1 . . . 2 . 2 1 . 2 . Utility 47 | . 2 5 3 1 . 2 2 1 2 1 . 2 3 2 3 3 7 5 3 Device 20 | . . 1 . . . 1 1 . 1 . . 1 1 1 3 1 3 4 2 Storage 3 | . 1 2 . . . . . . . . . . . . . . . . . Processor 10 | . 1 . 1 1 . . 1 . 1 . . . 1 . . 1 2 . 1 Hackware 8 | . . . 1 . . 1 . 1 . 1 . . 1 1 . . 1 1 . Protection 6 | . . 2 1 . . . . . . . . 1 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 19 | . . 4 5 . . 3 . 1 2 . . . . . 3 . 1 . . Energy Gun 5 | . . 4 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . 2 . . . . 1 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . 1 . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . Piercing Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 1 2 1 . . 1 . 2 . . 4 3 . 4 2 11 2 . Parts Lost 12 | . . 4 2 . . . . . . 1 1 . 1 . . . . 1 2 Power 2 | . . 1 1 . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 8 | . . 2 . . . . . . . 1 1 . 1 . . . . 1 2 Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 2 . . . . . . 1 1 . 1 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 5 5 12 19 6 5 5 3 3 4 5 4 5 4 3 3 3 4 2 3 Power . | 1 1 . 1 . . . . . . 1 1 1 1 . . . 1 1 1 Propulsion 2 | 3 3 6 8 . 1 1 1 1 . 1 1 1 1 1 . . 1 . 1 Utility 1 | . . 2 5 2 1 2 1 1 1 1 1 2 1 1 1 . . . . Weapon 1 | 1 1 2 3 2 2 1 1 1 2 2 1 1 1 1 1 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 4 2 1 6 . 2 . . 1 . 2 1 1 1 2 . 2 . 2 Power 3 | . 1 . . . . . . . . . . 1 . . . . . . 1 Propulsion 5 | . . 1 . 2 . . . . . . . . . 1 1 . . . . Utility 7 | . 1 . . 3 . . . . . . . . 1 . 1 . 1 . . Weapon 5 | . 2 1 . 1 . . . . 1 . . . . . . . . . . Tool/Special 7 | . . . 1 . . 2 . . . . 2 . . . . . 1 . 1 Average Slot Usage (%) 95 | . 94 97 98 98 100 99 99 94 93 93 93 90 93 93 95 99 95 93 80 Engine 3 | . 14 4 2 6 . . . . . . . . . . . . . . . Core 1 | . . 5 5 . 7 7 . . . . . . . . . . . . . Reactor 3 | . . . . . . . 5 5 5 5 5 5 5 9 9 8 8 8 7 Treads 12 | . 27 32 35 1 . . . . . . . . . . . . . . . Flight 20 | . . . . 43 46 46 40 35 36 36 36 36 36 33 32 30 30 29 26 Device 9 | . . 5 9 . . 5 13 11 13 14 9 6 10 8 11 16 17 20 17 Storage 4 | . 14 11 9 1 . . . . . . . . . . . . . . . Processor 10 | . 8 5 7 13 15 13 12 11 12 15 15 15 15 14 14 13 13 12 12 Hackware 9 | . . . 1 7 7 8 13 17 15 15 15 15 18 22 20 17 15 12 11 Protection 3 | . . 10 7 5 7 1 . . . . 5 5 1 . . 4 4 3 . Energy Gun 8 | . 28 22 12 . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 5 15 15 2 . 3 3 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 4 5 5 5 4 3 3 4 4 3 Peak Build Rating 184 | 6 7 20 27 41 41 43 51 55 79 82 78 88 105 124 130 150 175 181 184 Average Rating 70 | 5 6 15 24 37 41 40 50 54 68 78 77 80 97 116 123 142 163 177 171 On Entrance 72 | 6 6 7 19 27 41 41 43 51 55 79 76 77 85 105 124 127 150 175 163 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 28 57 60 51 16 16 22 22 22 20 24 26 26 34 38 42 48 48 44 Greatest Support 80 | 40 40 60 80 31 31 31 31 31 38 38 38 38 44 44 48 50 50 52 50 Greatest Overweight (x) 1 | . . 1 1 1 . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 Average Capacity 10 | 8 11 20 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 Most Carried 20 | 7 8 20 20 20 5 5 4 4 5 5 5 5 5 5 5 5 5 6 5 Average Carried 7 | 4 5 12 19 5 5 4 3 3 4 4 4 5 4 4 4 3 4 4 5 Final Capacity 20 | 8 15 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 Final Carried 20 | 4 7 17 20 5 5 5 4 4 5 5 5 5 4 5 4 5 5 5 5 Class Distribution -------------------- 35% | Hacker-Scout 21% | Mutant 19% | Scavenger-Mutant 7% | Hacker-Ninja 6% | Sprinter 4% | Alien-Ninja 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 2220 | 178 99 261 184 . . 169 155 13 163 75 10 . 95 60 176 27 126 424 5 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5314 | 63 471 1046 622 . . 237 155 13 504 395 217 . 307 181 302 87 158 494 62 Parts 266 | 2 34 54 32 . . 11 11 1 20 13 1 . 7 9 20 5 10 30 6 Haulers Intercepted 9 | . 2 4 2 . . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 3 . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 69 | . 15 20 13 . . 3 . . 2 6 . . 2 . 3 . 1 3 1 Melee 13 | . . . . . . . . . 2 1 . . 2 . 3 . 1 3 1 Guns 44 | . 15 19 10 . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . 3 . . . . . . . . . . . . . AOE 8 | . . . 3 . . . . . . 5 . . . . . . . . . Classes Destroyed 19 | 2 3 3 2 . . 2 . . 1 1 . . 1 . 1 1 1 1 . Worker 7 | . . . 1 . . 1 1 . 2 . . . . . 1 1 . . . Builder 6 | . . . . . . 5 1 . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 4 2 . . . 1 . . . . . . . . . . . . Recycler 6 | 1 . 1 1 . . . . . 2 . . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . Operator 12 | . . 1 2 . . 2 1 1 1 . . . . 1 1 1 . 1 . Watcher 3 | . . . . . . . . . . . . . . . . 1 2 . . Swarmer 28 | . 9 4 7 . . 3 . . . 5 . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 19 | . 6 10 3 . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . 1 . . 4 . Sentry 12 | . . 5 2 . . . . . 1 1 . . 1 . . . . 2 . Hunter 3 | . . . . . . . . . 1 . . . . . 2 . . . . Programmer 2 | . . . . . . . . . . . . . 1 . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 . . Protovariant L 1 | . . . . . . . . . . . . . . . 1 . . . . Packrat 4 | . . . . . . . . . . 2 2 . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 6 | 2 5 4 6 . . 6 1 1 3 5 . . 2 1 2 1 1 2 1 Combat Bots Only 5 | . 5 4 5 . . 3 . . 1 5 . . 2 . 2 . 1 1 1 Max Kills in Single Turn 3 | 1 1 1 2 . . 1 1 1 1 3 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . . 3 . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 592 | . 56 128 60 . . 16 . 6 6 13 6 . 19 13 16 35 69 67 82 Missed 289 | . 15 33 20 . . 5 . . 4 5 2 . 4 7 15 30 48 57 44 Hits 303 | . 41 95 40 . . 11 . 6 2 8 4 . 15 6 1 5 21 10 38 Melee 5 | . . 2 . . . 2 . . . . . . . . . . . 1 . Projectile 298 | . 41 93 40 . . 9 . 6 2 8 4 . 15 6 1 5 21 9 38 Critical Strikes 16 | . . 5 2 . . 1 . . . . . . 4 . . . 3 1 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Damage Taken 4547 | . 402 1240 528 . . 153 48 71 24 150 76 . 347 119 20 147 552 244 426 Core 629 | . 93 195 . . . 42 48 37 . . . . 49 24 . 23 . 118 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 976 | . . . . 135 . . . . . . . . . 27 205 24 334 193 58 Core Remaining (%) 88 | 100 62 51 100 . . 94 94 96 . . . . 89 . 98 . . 90 100 Volleys Fired 201 | 3 51 98 36 . . 7 1 2 . 3 . . . . . . . . . Largest 2 | 2 2 2 2 . . 1 1 1 . 1 . . . . . . . . . Hottest 112 | 90 90 112 112 . . 40 30 30 . 30 . . . . . . . . . Shots Fired 367 | 6 99 181 68 . . 7 1 2 . 3 . . . . . . . . . Gun 353 | 6 99 181 65 . . . . 2 . . . . . . . . . . . Cannon 7 | . . . . . . 7 . . . . . . . . . . . . . Launcher 7 | . . . 3 . . . 1 . . 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . 28 . . 7 . 2 . . . . . . . . . . . Thermal 323 | 6 99 181 37 . . . . . . . . . . . . . . . . Explosive 7 | . . . 3 . . . 1 . . 3 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 2 9 16 6 . . 3 . 4 . 1 . . . . . . . . . Robot Miss Streak 5 | 2 4 5 4 . . 2 . 1 . 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 330 | 3 61 131 41 . . 18 7 3 8 8 4 . 8 2 9 4 8 10 5 Core Hits 150 | 3 26 45 28 . . 5 3 1 4 11 1 . 2 2 5 1 4 8 1 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . . . . . . . . . . Critical Strikes 33 | . 3 17 2 . . 5 1 . 1 . 1 . . . 1 . 2 . . Burn 22 | . 3 17 2 . . . . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . Smash 4 | . . . . . . 4 . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 1 . . . 1 . 2 . . Impale 2 | . . . . . . . 1 . 1 . . . . . . . . . . Melee Attacks 179 | . . . 2 . . 21 12 3 12 8 5 . 10 9 22 11 23 27 14 Impact 29 | . . . 2 . . 20 . . . . . . . . 3 2 2 . . Slashing 124 | . . . . . . . . . 3 8 5 . 10 9 18 9 21 27 14 Piercing 26 | . . . . . . 1 12 3 9 . . . . . 1 . . . . Sneak Attacks 41 | . . . . . . 7 4 1 7 5 2 . . 1 6 1 . 5 2 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . . 1 1 . . . Damage Inflicted 13024 | 44 716 1828 969 . . 872 359 152 803 1396 528 . 756 265 876 326 863 1667 604 Guns 3238 | 44 716 1828 629 . . . . 21 . . . . . . . . . . . Cannons 136 | . . . . . . 136 . . . . . . . . . . . . . Explosions 730 | . . . 340 . . . . . . 390 . . . . . . . . . Melee 8920 | . . . . . . 736 359 131 803 1006 528 . 756 265 876 326 863 1667 604 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 406 | . . . 249 . . 136 . 21 . . . . . . . . . . . Thermal 2968 | 44 716 1828 380 . . . . . . . . . . . . . . . . Explosive 730 | . . . 340 . . . . . . 390 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 911 | . . . . . . 688 . . . . . . . . 150 73 . . . Slashing 7099 | . . . . . . . . . 431 1006 528 . 756 265 726 253 863 1667 604 Piercing 910 | . . . . . . 48 359 131 372 . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . 3 1 3 1 2 2 . Average Corruption 1 | . . . . . . . . . . . . . 2 1 1 1 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . . . 3 . 6 . 3 6 . Message Errors 5 | . . . . . . . . . . . . . 1 . 2 . . 2 . Matter Fused 3 | . . . . . . . . . . . . . . . 1 . 1 1 . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . . . 1 . . Energy Discharges 2 | . . . . . . . . . . . . . 1 . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . 2 . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1947 | . . . . . . 325 52 48 332 236 393 . 147 . 173 85 1 1 154 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 5 | . . . . . . . . . . 5 . . . . . . . . . Melee 1942 | . . . . . . 325 52 48 332 231 393 . 147 . 173 85 1 1 154 Knockbacks 6 | . . . . . . 3 . . . . . . . . 2 1 . . . Impact 6 | . . . . . . 3 . . . . . . . . 2 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | 45 272 347 96 138 156 140 15 3 17 32 189 105 153 36 297 292 155 294 21 Average Temperature 73 | 25 85 123 32 26 82 33 7 3 7 11 62 57 93 10 74 95 91 85 7 Received Heat Transfer 903 | . 144 561 126 . . . . . . 9 9 . 9 . . . 27 18 . Thermoelectric Energy+ 9 | . . . . . . . . . . . . . . . . . . 9 . Effects 9 | . . 5 . . . . . . . . . . . . . 3 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . Interference 6 | . . 3 . . . . . . . . . . . . . 3 . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 6 . . . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . 12 . . . . . . . . 1 1 . . . Impact Corruptions 18 | . . . . . . 15 . . . . . . . . 2 1 . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Melted 18 | . 5 11 2 . . . . . . . . . . . . . . . . Heat Transferred 9376 | 112 2107 6034 1123 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Maximum Alert Level 1 | . . 1 1 . . . . . . . . . . . . . 1 1 . Low Security (%) 93 | 100 100 92 96 100 100 100 100 100 100 . . . . 100 100 100 96 39 100 Level 1 6 | . . 7 3 . . . . . . . . . . . . . 3 60 . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 275 | 10 145 209 203 79 12 63 14 8 30 . . . . 89 91 79 258 275 176 Initial 158 | . 6 39 72 79 12 . 14 . . . . . . . 37 41 40 140 158 Average 76 | 3 79 133 81 57 11 22 1 2 9 . . . . 22 32 52 45 204 158 Influence Increases 3527 | 10 427 621 438 48 . 158 35 14 126 135 35 . 55 129 221 202 443 349 81 Destroy 0b10 Robot/C 1480 | . 300 400 260 . . 60 . . 40 120 . . 40 . 80 . 20 140 20 Destroy 0b10 Robot/NC 240 | 10 10 30 30 . . 45 20 5 25 5 5 . 5 10 10 15 10 5 . Destroy Leader 324 | . 64 118 44 . . 10 2 . 10 10 . . 10 . 10 2 4 30 10 Successful Hack 233 | . 8 12 19 18 . 24 2 9 15 . . . . . 36 35 34 21 . Disable Machine 240 | . . . 15 . . 15 . . . . . . . . 30 . 75 75 30 Destroy Structure 125 | . . 1 10 . . 4 11 . 6 . . . . 14 10 15 15 33 6 Partial Spotted 240 | . . . . 30 . . . . 15 . . . . 45 30 60 15 30 15 Lose Combat Pursuer 645 | . 45 60 60 . . . . . 15 . 30 . . 60 15 75 270 15 . Influence Decreases 3368 | . 344 541 436 186 37 128 65 14 116 55 100 25 55 62 214 203 266 334 187 Entered New Map 656 | . 4 54 101 96 25 . 16 . . 4 18 25 . . 30 33 33 110 107 Time Decay 2590 | . 340 447 330 90 . 128 44 14 116 41 82 . 45 62 184 170 223 214 60 Lost Part 95 | . . 40 5 . . . . . . 10 . . 10 . . . . 10 20 Lost Ally 27 | . . . . . 12 . 5 . . . . . . . . . 10 . . Squads Dispatched 28 | . 3 2 1 . . 4 . . 2 . 1 . . 2 2 4 3 3 1 Investigation 5 | . 2 . 1 . . . . . 1 . . . . 1 . . . . . Extermination 12 | . . . . . . 1 . . 1 . . . . 1 1 3 3 1 1 Reinforcement 9 | . 1 2 . . . 2 . . . . . . . . 1 1 . 2 . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 11 | . 2 3 2 . . . . . . . . . . . . 1 2 1 . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . 4 3 Distress Signals 7 | . . . . . . . . . . . . . . . . . . 4 3 Times Spotted 204 | . 23 29 21 . 4 8 5 6 2 6 5 . 3 9 9 17 28 24 5 Peak Tracking Total 19 | . 6 8 5 . 4 4 5 4 1 5 7 . 2 4 4 10 15 19 2 Tactical Retreats 23 | . 2 4 3 . . . . . 1 . 1 . . 1 1 4 5 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 12 | . 2 . 1 3 . 1 1 . . . . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 17 | . . . 1 . . 1 . . . . . . . . 3 . 5 5 2 Max in Single Turn 1 | . . . 1 . . 1 . . . . . . . . 1 . 1 1 1 Garrison Access 5 | . . . . . . . . . 1 . . . . 1 . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 102 | . 5 5 5 3 . 6 8 2 7 . 2 9 . 5 9 8 17 10 1 Terminals 65 | . 5 4 5 2 . 4 5 1 4 . . . . 3 5 6 13 8 . Fabricators 3 | . . . . . . 1 1 1 . . . . . . . . . . . Repair Stations 5 | . . . . 1 . . . . . . . . . 1 1 . 1 1 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 11 | . . 1 . . . 1 1 . 2 . . . . . 2 1 2 . 1 Garrison Access 6 | . . . . . . . . . 1 . . . . 1 1 1 1 1 . Total Hacks 281 | . 19 10 12 6 . 19 20 11 19 . 2 48 . 12 29 21 33 18 2 Successful 188 | . 9 3 4 3 . 12 10 7 13 . 2 48 . 7 19 15 24 12 . Failed 91 | . 10 6 8 3 . 7 10 4 6 . . . . 5 9 6 9 6 2 Catastrophic 4 | . . 1 3 . . . . . . . . . . . . . . . . Database Lockouts 2 | . . 1 . . . . . . . . . . . . 1 . . . . Manual 100 | . 13 9 7 3 . 10 12 5 7 . . . . 6 7 8 9 4 . Terminals 172 | . 19 8 12 4 . 14 12 8 12 . . . . 7 17 18 27 14 . Fabricators 8 | . . . . . . 1 4 3 . . . . . . . . . . . Repair Stations 15 | . . . . 2 . . . . . . . . . 4 5 . 2 2 . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 22 | . . 2 . . . 4 2 . 4 . . . . . 4 2 2 . 2 Garrison Access 12 | . . . . . . . . . 3 . . . . 1 3 1 2 2 . Terminal Hacks 118 | . 3 1 1 . . 5 4 4 5 . 2 48 . 2 11 10 14 8 . Record 47 | . . . . . . . . 1 1 . 1 36 . . 1 2 3 2 . Part Schematic 6 | . . . . . . . . . . . . 4 . . 2 . . . . Robot Analysis 5 | . . . . . . . . . . . . 4 . . . . 1 . . Prototype ID Bank 5 | . . . . . . . 1 . . . . 4 . . . . . . . Open Door 6 | . . . . . . . . . . . 1 . . . 1 . 2 2 . Open DSF 2 | . . . . . . . 1 . . . . . . . . 1 . . . Level Access Points 4 | . . . . . . . 1 1 1 . . . . . 1 . . . . Branch Access Points 6 | . . 1 1 . . 1 . . 1 . . . . 1 . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . 1 1 1 . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . Patrol Status 2 | . . . . . . . . . . . . . . . 1 . . 1 . Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 4 | . . . . . . 1 . . . . . . . . 1 1 1 . . Hauler Manifests 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . Registered Components 3 | . . . . . . . . 1 . . . . . . . 1 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . Zone Layout 8 | . 1 . . . . 1 . . 1 . . . . . . 1 3 1 . Protovariant Controls 2 | . . . . . . . . . . . . . . . 2 . . . . Fabricator Hacks 3 | . . . . . . 1 1 1 . . . . . . . . . . . Network Status 3 | . . . . . . 1 1 1 . . . . . . . . . . . Repair Station Hacks 12 | . . . . 2 . . . . . . . . . 2 4 . 2 2 . Scan Component 6 | . . . . 1 . . . . . . . . . 1 2 . 1 1 . Repair 6 | . . . . 1 . . . . . . . . . 1 2 . 1 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 13 | . . 1 . . . 2 1 . 4 . . . . . 2 2 1 . . Insert Component 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 9 | . . 1 . . . . 1 . 3 . . . . . 2 2 . . . Garrison Access Hacks 5 | . . . . . . . . . 1 . . . . 1 . 1 1 1 . Seal Access 5 | . . . . . . . . . 1 . . . . 1 . 1 1 1 . Unauthorized Hacks 36 | . 6 1 3 1 . 4 3 2 3 . . . . 2 2 2 6 1 . Terminals 34 | . 6 1 3 1 . 4 2 1 3 . . . . 2 2 2 6 1 . Assimilate 2 | . . . . . . . . . . . . . . 1 . . 1 . . Botnet 29 | . 3 1 3 1 . 4 2 1 3 . . . . 1 2 2 5 1 . Skim 3 | . 3 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 1 . . . . . . . . . . . Liberate 2 | . . . . . . . 1 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . 1 1 1 1 . . . . 1 1 1 . 1 . Used 5 | . . . . . . . 1 1 1 . . . . . 1 1 . . . Hacking Detections 63 | . 4 4 5 2 . 4 6 2 6 . . . . 4 5 5 8 7 1 Full Trace Events 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 1 . . . . . 4 . . 5 . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 1 . . . . 1 . 3 . . . . . 2 2 . . . Parts Repaired 6 | . . . . 1 . . . . . . . . . 1 2 . 1 1 . Time 356 | . . . . 16 . . . . . . . . . 31 198 . 62 49 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 5 | . . . . . 1 . 2 . . . . . . 1 . . 1 . . Largest Group 2 | . . . . . 1 . 2 . . . . . . 1 . . 1 . . Highest-Rated Group 64 | . . . . . 31 . 64 . . . . . . 26 . . 26 . . Highest-Rated Ally 32 | . . . . . 31 . 32 . . . . . . 26 . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . Total Damage 41 | . . . . . 41 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 4200 | . . . . 177 17 286 350 69 291 196 191 60 194 408 521 357 512 451 120 Optics 4200 | . . . . 177 17 286 350 69 291 196 191 60 194 408 521 357 512 451 120 Sensors 3433 | . . . . . . . 350 69 291 196 191 60 194 390 282 357 495 451 107 Structural 1288 | . . . . . . 230 350 69 291 183 165 . . . . . . . . Jamming 369 | . . . . . . . . . . . . . . 5 . 1 62 181 120 Robot Analysis Total 5 | . . . . . . . . . . . . 4 . . . . 1 . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 7170 | 15 972 1151 813 196 17 286 350 69 291 196 191 60 194 408 521 357 512 451 120 Spaces Moved 11091 | 1 494 478 420 364 70 733 797 222 599 432 597 201 288 767 704 1039 1395 1191 299 Core . | . . . . . . . . . . . . . . . . . . . . Treads 1393 | 1 494 478 420 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 9698 | . . . . 364 70 733 797 222 599 432 597 201 288 767 704 1039 1395 1191 299 Fastest Speed 18 | 160 160 160 160 24 24 24 24 24 19 19 19 19 18 18 18 18 18 18 20 Average Speed 37 | 160 160 162 160 25 24 24 24 24 20 19 19 19 18 18 18 18 18 18 20 Slowest Speed 240 | 160 160 240 240 95 24 24 24 24 21 19 19 19 22 18 20 18 18 88 20 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . 1 . . 2 . 6 . . . . . 3 2 10 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 42 | 2 73 44 41 11 66 25 21 11 16 75 83 63 48 18 64 30 91 64 9 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 6 | . . . . . . . . . . 1 2 3 . . . . . . . Known Exits Taken 12 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . 2 4 . 1 . . . . . . Spaces Dug 50 | . . . 2 . . 2 4 . 3 1 1 . . 7 6 5 5 12 2 Terrain Destroyed 73 | . . . 6 . . 4 11 . 3 11 1 . . 7 6 5 5 12 2 Melee 50 | . . . 2 . . 2 4 . 3 1 1 . . 7 6 5 5 12 2 Projectile 2 | . . . . . . 2 . . . . . . . . . . . . . AOE 21 | . . . 4 . . . 7 . . 10 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 13380 | 11 575 674 486 476 69 800 932 231 744 525 665 220 409 1016 1064 1190 1606 1358 329 Wait 1546 | . 19 47 3 67 . 14 117 . 123 76 54 7 102 222 317 126 153 87 12 Move 11026 | . 493 477 419 362 69 732 792 221 589 431 596 200 287 766 697 1033 1374 1190 298 Hop 21 | . . . . 1 . . 2 . 3 . . . . . 3 2 10 . . Pick Up 53 | . 2 16 5 2 . 3 1 1 3 . 5 1 . 3 3 2 5 1 . Fast Attach 103 | . 2 4 7 4 . 6 1 1 4 1 . 7 3 2 10 2 20 26 3 Attach 39 | 3 . 9 2 7 . . 2 1 3 1 1 . 1 1 2 4 . 2 . Detach 36 | 3 . 6 1 4 . 1 1 1 3 1 . . 2 . 1 4 5 2 1 Swap 46 | . 5 8 7 1 . 4 2 . . 3 . . 1 3 3 6 . 3 . Drop 114 | 2 3 9 4 18 . 7 1 1 4 1 4 5 3 2 10 1 18 20 1 Fire 201 | 3 51 98 36 . . 7 1 2 . 3 . . . . . . . . . Melee 171 | . . . 2 . . 21 12 3 12 8 5 . 10 9 18 9 21 27 14 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . 10 . 5 . . . . . . . 8 . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 0) 16 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 4) 847 | -10/Materials | Discovered new exit (range 13) 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -9/Materials | Central database locked down 1685 | -9/Materials | Discovered new exit (range 13) 1845 | -9/Materials | Build established: Scavenger-Mutant 1964 | -9/Materials | Identified exit to Mines 2139 | -9/Materials | Entered another Materials area 2139 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2557 | -8/Materials | Discovered new exit (range 16) 2952 | -8/Materials | Entered Factory 2952 | -7/Factory | Evolved 2 slots: Propulsion x2 3070 | -7/Factory | Repaired Hrd. Light Armor Plating 3085 | -7/Factory | Discovered new exit (range 6) 3148 | -7/Factory | Sucked down chute 3148 | -7/Factory | Entered Waste 3149 | -7/Waste | Met a frightened Derelict 3150 | -7/Waste | Spotted C-40 Crusher 3151 | -7/Waste | Spotted C-40 Crusher 3157 | -7/Waste | Spotted C-40 Crusher 3159 | -7/Waste | Spotted C-40 Crusher 3160 | -7/Waste | Spotted C-40 Crusher 3163 | -7/Waste | Discovered new exit (range 11) 3165 | -7/Waste | Entered Factory 3250 | -7/Factory | Build established: Sprinter 3325 | -7/Factory | Garrison activated, responded to threat 3443 | -7/Factory | Identified exit to Storage 3443 | -7/Factory | Identified exit to Lower Caves 3445 | -7/Factory | Discovered new exit (range 8) 3451 | -7/Factory | Entered another Factory area 3451 | -6/Factory | Evolved 2 slots: Utility x2 3498 | -6/Factory | Spotted B-75 Beast 3577 | -6/Factory | Identified exit to Factory 3766 | -6/Factory | Build established: Hacker-Scout 3801 | -6/Factory | Entered another Factory area 3801 | -5/Factory | Evolved 2 slots: Utility x2 3846 | -5/Factory | Identified exit to Factory 3854 | -5/Factory | Discovered new exit (range 20) 3870 | -5/Factory | Entered another Factory area 3870 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3950 | -4/Factory | Identified exit to Upper Caves 3950 | -4/Factory | Identified exit to Extension 3961 | -4/Factory | Spotted B-86 Titan 4091 | -4/Factory | Identified exit to Research 4161 | -4/Factory | Entered Upper Caves 4321 | -4/Upper Caves | Learned location of 2 exits from Research 4351 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4356 | -4/Upper Caves | Discovered new exit (range 6) 4357 | -4/Upper Caves | Identified exit to Upper Caves 4357 | -4/Upper Caves | Entered another Upper Caves area 4362 | -4/Upper Caves | Learned location of Testing (-3) 4401 | -4/Upper Caves | Discovered exit to Research (range 6) 4423 | -4/Upper Caves | Learned Research emergency access door positions 4428 | -4/Upper Caves | Entered a destroyed Warlord outpost 4522 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4535 | -4/Upper Caves | Discovered new exit (range 5) 4536 | -4/Upper Caves | Identified exit to Zhirov 4548 | -4/Upper Caves | Entered Zhirov 4548 | -4/Zhirov | Discovered new exit (range 3) 4552 | -4/Zhirov | Met Zhirov 4555 | -4/Zhirov | Learned location of Quarantine (-2) 4555 | -4/Zhirov | Learned location of Command (-1) 4560 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4566 | -4/Zhirov | Found Alien Artifact 4566 | -4/Zhirov | Identified Integrated Dissipator 4566 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4569 | -4/Zhirov | Found Alien Artifact 4569 | -4/Zhirov | Identified Transdimensional Reconstructor 4569 | -4/Zhirov | Warped through subspace 4607 | -4/Zhirov | Identified exit to Proximity Caves 4608 | -4/Zhirov | Entered Proximity Caves 4609 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 4614 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4681 | -3/Proximity Caves | Found Prototype Device 4681 | -3/Proximity Caves | Identified Exp. Phase Shifter 4687 | -3/Proximity Caves | Found Prototype Processor 4687 | -3/Proximity Caves | Identified Exp. Core Analyzer 4801 | -3/Proximity Caves | Discovered exit to Research (range 9) 4802 | -3/Proximity Caves | Entered Research 4802 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4803 | -3/Research | Identified exit to Testing 4803 | -3/Research | Identified exit to Research 4839 | -3/Research | Repaired Adv. Power Amplifier 4856 | -3/Research | Spotted B-86 Titan 4933 | -3/Research | Identified exit to Armory 4936 | -3/Research | Spotted B-86 Titan 5153 | -3/Research | Watched by a mysterious "MATRIX" hacker. 5210 | -3/Research | Entered Testing 5336 | -3/Testing | Repaired Centrium Greatsword 5436 | -3/Testing | Repaired Diametric Drive 5443 | -3/Testing | Found Prototype Device 5443 | -3/Testing | Identified Exp. Thermal Defense Suite 5471 | -3/Testing | Spotted Striker 5488 | -3/Testing | Spotted Striker 5626 | -3/Testing | Found Lgt. Regenerative Plating 5692 | -3/Testing | Central database locked down 5714 | -3/Testing | Destroyed PL-FTVGULJ8XT 5731 | -3/Testing | Entered Research 5731 | -2/Research | Evolved 2 slots: Utility x2 5756 | -2/Research | Spotted B-90 Cyclops 6050 | -2/Research | Found Prototype Processor 6050 | -2/Research | Identified Exp. Signal Interpreter 6062 | -2/Research | Spotted B-90 Cyclops 6079 | -2/Research | Identified exit to Quarantine 6088 | -2/Research | Entered Quarantine 6099 | -2/Quarantine | Found Alien Reactor 6099 | -2/Quarantine | Identified Matter Drive 6119 | -2/Quarantine | Found Alien Artifact 6119 | -2/Quarantine | Identified Terrabomb 6119 | -2/Quarantine | Used Terrabomb 6124 | -2/Quarantine | Found Terrabomb 6124 | -2/Quarantine | Used Terrabomb 6133 | -2/Quarantine | Found Terrabomb 6204 | -2/Quarantine | Repaired Adv. Power Amplifier 6229 | -2/Quarantine | Found Alien Slashing Weapon 6229 | -2/Quarantine | Identified Sigix Broadsword 6240 | -2/Quarantine | Spotted Fortress 6258 | -2/Quarantine | Discovered new exit (range 6) 6258 | -2/Quarantine | Discovered new exit (range 7) 6259 | -2/Quarantine | Identified exit to Section 7 6260 | -2/Quarantine | Identified exit to Protoforge 6307 | -2/Quarantine | Discovered new exit (range 13) 6312 | -2/Quarantine | Identified exit to Access 6352 | -2/Quarantine | Spotted Alpha 7 6377 | -2/Quarantine | Destroyed Alpha 7 6380 | -2/Quarantine | Found Prototype Processor 6380 | -2/Quarantine | Identified Exp. Target Analyzer 6382 | -2/Quarantine | Found Prototype Processor 6382 | -2/Quarantine | Identified Exp. Targeting Computer 6409 | -2/Quarantine | Found Prototype Device 6409 | -2/Quarantine | Identified Exp. Transmission Jammer 6452 | -2/Quarantine | Found Alien Artifact 6459 | -2/Quarantine | Identified Dimensional Node Initializer 6477 | -2/Quarantine | Found Alien Artifact 6477 | -2/Quarantine | Identified Core Reset Matrix 6477 | -2/Quarantine | Used Core Reset Matrix 6481 | -2/Quarantine | Detected hypermatrix surge 6481 | -2/Quarantine | Sensed 11 artifacts in vicinity 6490 | -2/Quarantine | Met incapacitated Sigix Warrior 6490 | -2/Quarantine | Lockdown squad dispatched 6491 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 6491 | -2/Quarantine | Unlocked Sigix quarantine chamber 6497 | -2/Quarantine | Found Sigix Containment Pod 6538 | -2/Quarantine | Spotted Lightning 6538 | -2/Quarantine | Spotted Lightning 6538 | -2/Quarantine | Spotted Lightning 6561 | -2/Quarantine | Discovered exit to Access (range 4) 6599 | -2/Quarantine | Discovered exit to Section 7 (range 6) 6599 | -2/Quarantine | Discovered exit to Protoforge (range 7) 6600 | -2/Quarantine | Entered Section 7 6601 | -2/Section 7 | Detected hypermatrix surge 6601 | -2/Section 7 | Sensed 21 artifacts in vicinity 6605 | -2/Section 7 | Spotted S7 Guard 6613 | -2/Section 7 | Found Core Membrane 6613 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 6694 | -2/Section 7 | Build established: Hacker-Ninja 6715 | -2/Section 7 | Found Integrated Reactor 6715 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6809 | -2/Section 7 | Targeted by mysterious "MATRIX" hacker. 6832 | -2/Section 7 | Found Integrated Mediator 6832 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 6839 | -2/Section 7 | Spotted B-90 Cyclops 6843 | -2/Section 7 | Spotted S7 Guard 6852 | -2/Section 7 | Found Integrated Thermoelectric Network 6852 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 6946 | -2/Section 7 | Repaired Diametric Drive 6958 | -2/Section 7 | Spotted Executioner 6963 | -2/Section 7 | Spotted B-99 Colossus 6977 | -2/Section 7 | Found Core Expander 6977 | -2/Section 7 | Installed Core Expander, added new Weapon slot 6992 | -2/Section 7 | Found LRC Storage 6992 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 6993 | -2/Section 7 | Found LRC Storage 6993 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 7023 | -2/Section 7 | Spotted Alpha 7 7023 | -2/Section 7 | Spotted Alpha 7 7026 | -2/Section 7 | Spotted S7 Guard 7042 | -2/Section 7 | Discovered exit to Access (range 6) 7051 | -2/Section 7 | Entered Access 7051 | -1/Access | Evolved 2 slots: Utility x2 7139 | -1/Access | Build established: Alien-Ninja 7151 | -1/Access | Spotted B-99 Colossus 7151 | -1/Access | Spotted B-99 Colossus 7167 | -1/Access | Discovered new exit (range 4) 7170 | -1/Access | Identified exit to Surface 7171 | *** | Destroyed 0b10! Last Messages --------------- 07155_ Slug penetrates B-99 Colossus. 07158_ Penetrated by Slug. 07158_ Exp. Phase Shifter destroyed. 07158_ Penetrated by Slug. 07158_ Imp. Sensor Array destroyed. 07159_ B-99 Colossus activates siege mode. 07159_ Penetrated by Slug. 07159_ Slug penetrates Sealed Heavy Doors. 07159_ Penetrated by Slug. 07159_ Slug penetrates Sealed Heavy Doors. 07162_ B-99 Colossus activates siege mode. 07162_ Slug penetrates Sealed Heavy Doors. 07162_ Penetrated by Slug. 07162_ Slug penetrates Sealed Heavy Doors. 07162_ Penetrated by Slug. 07162_ Slug penetrates Sealed Heavy Doors. 07167_ Main Access Shell breached. 07167_ EXIT=FOUND 07170_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# """"""????????????????????? | | ????????????????????# " "????????????????????? | | ????????????????????# " @" "????????????????????? | | ????????????????????# "" "??#?????????????????? | | ????????????????????# " "? #?????????????????? | | ????????????????????# """""" #?????????????????? | | ????????????????????# #?????????????????? | | ?????####??#?######?#""""" """"#?????????????????? | | ?????# #??????" "?????????????????????? | | ?????# #??????" "?????????????????????? | | ?????# " #?#""""" """"#?????????????????? | | ?????# """" #?# % #?????????????????? | | ?????# """"" #?# ! % #?????????????????? | | ?????# """"" #?#% #?????????????????? | | ?????# """" #?# #?????????????????? | | ?????# " #?# #?????????????????? | | ?????# #?# #?????????????????? | | ?????# ! #?# #?????????????????? | | ?????# #?#### ####?????????????????? | | ?????# #???# #????????????????????? | | #############+########## #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #############+######### # ###????????????????????? | | ??????????????????????#####??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 59 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 150 Phase Shifting 20 Evasion (%) 98 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 21 Authchip Count 2 Item Schematics ----------------- Hvy. Neutron Cannon | -2/Section 7 | Archive Centrium Greatsword | -2/Section 7 | Archive Hellfire Missile Launcher | -2/Section 7 | Archive Exp. Q-thruster | -2/Section 7 | Archive Hds. Centrium Heavy Treads | -2/Section 7 | Archive Cld. Phase Cannon | -2/Section 7 | Archive Imp. Thermal Defense Suite | -2/Section 7 | Archive Hvy. Proton Cannon | -2/Section 7 | Archive Exp. Hacking Suite | -2/Section 7 | Archive Thermal Barrier | -2/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Section 7 | Archive H-88 Terminator | -2/Section 7 | Archive G-73 Enforcer | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 25% | -7/Factory Adv. Power Amplifier | 12% | -3/Research Centrium Greatsword | 25% | -3/Testing Diametric Drive | 33% | -3/Testing Adv. Power Amplifier | 12% | -2/Quarantine Diametric Drive | 18% | -2/Section 7 Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Matter Drive Terrabomb Sigix Broadsword Core Reset Matrix Core Membrane Integrated Reactor Integrated Mediator Integrated Thermoelectric Network Core Expander LRC Storage Achievements -------------- Alien Roots Alien Tech Cya! False Reunion Nope Payload Armed Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed TeslaContainmentAutohacker Manual? 0 Play Time 02:07:03 Cumulative 73.8 hours Start 2026.03.07 @ 13:06:24 End 2026.03.08 @ 01:31:23 Sessions 36 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a40e5c7f-3157-4b4c-9b36-c6fdf81f1523