Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 19:38:24 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (142) 710 Value Destroyed (4862) 4862 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (10564) 10564 TOTAL SCORE: 25076 Bonus ------- Triggered High Security 500 High Alert Combat Kills 418 Follower Combat Kills 5346 Entered DSFs 500 Met Data Miner 300 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 865/1600 Matter 87/300 Energy 189/190 System Corruption 15% Temperature Cool (0) Movement Rolling (150) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Matter Drive > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (12) ----- Advanced Heat Sink High-capacity Storage Unit Advanced Quantum Shading Machine Experimental Signal Interpreter Experimental Core Analyzer Improved Armor Integrity Analyzer Light Regenerative Plating Improved Field Recycling Unit > --- WEAPON (6) ------- Enhanced Nova Cannon 1B-0RG's Assimilator > --- INVENTORY (20) --- Quantum Reactor Energy Well (350) High-capacity Matter Pod (200) Compact Matter Pod (150) Matter Compressor (250) Advanced Sensor Array Compact HERF Cannon Multirail Magnetic Acceleration Cannon Precision Rocket Launcher Improved Datajack Power Sword Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Quantum Shading Machine Experimental Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Light Regenerative Plating Advanced Force Field Improved Field Recycling Unit > --- WEAPON ----------- Enhanced Nova Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Light Quantum Reactor Matter Drive Energy Well High-capacity Matter Pod Compact Matter Pod Matter Compressor Advanced Sensor Array Makeshift Cloaking Device High-powered Transdimensional Reconstructor Core Reset Matrix Compact HERF Cannon Multirail Magnetic Acceleration Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Precision Rocket Launcher Point Singularity Launcher Improved Datajack Power Sword [Rating: 199] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg High-density Centrium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 2 . 2 . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . 1 Propulsion 2 | . . . . . . 1 . . . . 1 . . . . . . Utility 10 | . . . 1 . . 2 . . . . 1 1 . 2 . 2 1 Weapon 4 | . . . 3 . . 1 . . . . . . . . . . . Parts Attached 132 | 7 4 4 11 23 10 8 6 4 . 3 14 2 3 1 2 19 11 Power 15 | 1 1 . 3 1 . 1 1 . . . . 1 1 . . 1 4 Engine 7 | 1 1 . 2 1 . 1 1 . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . 1 . . 1 4 Propulsion 25 | 2 1 . 2 3 5 . 1 2 . . 4 . . . . 3 2 Treads 10 | 2 1 . 2 3 2 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . . Wheel 14 | . . . . . 3 . 1 2 . . 3 . . . . 3 2 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 57 | 2 2 1 2 6 4 4 3 2 . 2 8 1 2 . 1 13 4 Device 18 | 1 . . . . 1 . 2 1 . . 5 1 2 . . 3 2 Storage 12 | 1 2 . . . 2 1 1 . . 2 . . . . 1 2 . Processor 7 | . . . . . 1 . . . . . 2 . . . . 2 2 Hackware 7 | . . . . 1 . 2 . . . . . . . . . 4 . Protection 13 | . . 1 2 5 . 1 . 1 . . 1 . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 3 4 13 1 3 1 . . 1 2 . . 1 1 2 1 Energy Gun 4 | 1 . . . 3 . . . . . . . . . . . . . Energy Cannon 8 | . . . . 1 . 1 1 . . 1 1 . . 1 . 1 1 Ballistic Gun 10 | 1 . . 3 5 . 1 . . . . . . . . . . . Ballistic Cannon 3 | . . 2 . . . 1 . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 3 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . Unidentified Prototypes 17 | . . . 1 5 1 1 1 . . . 6 . . . . 1 1 Parts Lost 31 | . . . . 12 . 1 . . . . 1 . 1 . . 5 11 Power 5 | . . . . 1 . . . . . . 1 . . . . 1 2 Propulsion 9 | . . . . 2 . . . . . . . . 1 . . 2 4 Utility 12 | . . . . 4 . 1 . . . . . . . . . 2 5 Weapon 5 | . . . . 5 . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . 4 . 1 . . . . 1 . 1 . . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 5 9 10 8 10 15 17 18 18 19 19 17 17 19 20 22 18 Power 1 | . 1 2 2 . 1 1 1 1 1 1 2 1 . . . 1 . Propulsion 1 | . 1 2 2 1 1 1 2 3 3 3 2 2 1 1 1 1 . Utility 6 | . . 1 1 2 2 6 7 8 9 9 9 8 10 12 12 10 5 Weapon 4 | . 2 3 3 2 3 5 4 4 4 4 4 5 5 5 5 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 33 | . . 1 2 1 . 2 5 4 . . 4 . . . . 4 10 Power 4 | . . . 2 . . . 1 . . . . . . . . 1 . Propulsion 3 | . . . . . . . 1 2 . . . . . . . . . Utility 13 | . . . . . . 1 1 2 . . 4 . . . . 3 2 Weapon 9 | . . 1 . . . . 2 . . . . . . . . . 6 Tool/Special 4 | . . . . 1 . 1 . . . . . . . . . . 2 Average Slot Usage (%) 79 | . 98 100 99 93 83 72 72 71 66 65 69 66 70 70 74 77 77 Engine 5 | . 13 14 7 8 9 6 6 6 6 6 5 5 5 4 4 2 . Reactor 1 | . . . . . . . . . . . . . . 4 4 5 11 Treads 5 | . 27 28 18 17 10 6 . . . . . . . . . . . Wheel 12 | . . . . . 7 13 19 20 20 20 22 21 17 19 19 16 11 Device 8 | . 14 8 8 . . 1 10 11 6 6 4 8 10 13 13 17 21 Storage 9 | . 14 14 9 9 10 13 14 13 13 12 8 5 5 4 4 4 4 Processor 4 | . . . . . 4 . . . . . 7 10 10 9 9 12 17 Hackware 1 | . . . . 3 . 10 . . . . . . . . . . . Protection 7 | . . 5 9 12 10 6 7 5 6 5 5 5 5 4 8 7 3 Energy Cannon 2 | . . . . 2 . . 2 6 6 5 4 5 5 4 3 3 4 Ballistic Gun 5 | . 14 2 20 13 20 1 . . . . . . . . . . . Ballistic Cannon 2 | . . 20 14 . . 2 . . . . . . . . . . . Impact Weapon 3 | . . . 8 20 5 1 3 . . . . . . . . . . Special Melee Weapon 3 | . . . . . 3 6 6 6 6 6 5 5 5 4 4 4 4 Peak Build Rating 199 | 7 7 19 29 35 79 95 105 106 105 106 135 134 139 144 159 178 199 Average Rating 99 | 5 6 15 25 28 54 92 98 103 105 104 111 125 134 143 150 169 191 On Entrance 85 | . 7 7 17 27 35 76 92 102 105 105 104 123 134 139 144 159 159 Avg Prop Armor Cover (%) 6 | . . . . . . 6 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 12 29 35 51 57 93 127 141 146 146 146 144 155 170 171 212 228 200 Greatest Support 89 | 40 40 40 40 40 40 28 38 44 44 44 83 52 54 54 79 89 89 Greatest Overweight (x) 4 | . 3 . 1 2 3 4 4 3 3 3 3 2 3 3 3 4 4 Average Overweight (x) 2 | . . . . 1 2 3 3 3 3 2 2 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 20 Average Capacity 18 | 6 11 15 15 15 15 19 20 20 20 20 20 20 20 20 22 24 20 Most Carried 25 | 4 8 15 15 15 15 20 20 20 18 20 20 18 20 20 25 25 20 Average Carried 16 | 2 5 13 14 12 12 15 17 18 18 19 19 17 17 19 20 22 18 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 20 20 Final Carried 25 | 4 7 15 15 15 10 18 16 18 18 20 18 17 20 19 25 18 12 Class Distribution -------------------- 54% | Mutant 18% | Scientist-Mutant 10% | Scavenger-Tank 6% | Hacker-Mutant 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Mutant | -3/Research Scientist-Mutant | -3/Quarantine Scientist-Mutant | -2/Research Scientist-Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Matter Collected 15581 | 278 101 35 796 403 1562 664 1543 1860 . 1093 1233 . 112 . 1410 2963 1528 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5989 | 115 111 . 976 1600 516 11 225 470 . 325 90 . 200 . . 890 460 Parts 265 | 7 10 . 42 60 31 3 1 8 . 13 9 . 9 . . 55 17 Haulers Intercepted 5 | . 1 . 2 2 . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 2 . . . . . . . . . . . 1 . Parts Field Recycled 162 | . . . . . 16 2 . . . 9 42 8 12 . . 15 58 Retrieved Matter 2642 | . . . . . 83 43 . . . 71 497 88 278 . . 411 1171 Parts Self-Destructed 33 | . . . . . . . 5 15 . 13 . . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Combat Hostiles Destroyed 106 | . 4 . 17 28 10 . 2 3 . 9 7 . 6 . . 14 6 Melee 6 | . . . 1 5 . . . . . . . . . . . . . Guns 23 | . 4 . 6 3 10 . . . . . . . . . . . . Cannons 22 | . . . 9 2 . . . 2 . . . . 1 . . 4 4 AOE 38 | . . . . 3 . . 2 . . 9 7 . 5 . . 10 2 Classes Destroyed 17 | 3 2 . 3 4 3 . . . . . . . 2 . . . . Worker 12 | 1 . . 2 5 . 1 . . . . . . . . . 2 1 Builder 2 | . . . . 1 . . . . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 2 2 . . . . . . . . . . . 1 . Recycler 11 | 1 . . 3 4 . . . . . . . . . . . 2 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . . 2 . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . Swarmer 41 | . 4 . 4 5 . . 2 . . 3 7 . 4 . . 10 2 Grunt 28 | . . . 8 11 1 . . 1 . 6 . . . . . . 1 Brawler 2 | . . . . 1 . . . 1 . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . Sentry 16 | . . . 4 10 1 . . 1 . . . . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . Programmer 7 | . . . . . 1 . . . . . . . . . . 4 2 Heavy 2 | . . . . . . . . . . . . . 1 . . . 1 Subdweller 6 | . . . . . 6 . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 3 3 . 5 10 3 1 2 2 . 4 4 . 5 . . 7 3 Combat Bots Only 6 | . 3 . 4 6 3 . 2 2 . 4 4 . 5 . . 5 2 Max Kills in Single Turn 5 | 1 2 . 2 5 2 1 2 1 . 3 3 . 3 . . 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . 2 . . 3 3 . 3 . . 4 2 Melee 2 | . . . 1 2 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Hostile Shots Fired 717 | . 11 . 63 156 11 29 7 8 . 54 29 . 28 . 54 108 159 Missed 195 | . 1 . 14 34 3 7 1 4 . 13 11 . 12 . 10 32 53 Hits 522 | . 10 . 49 122 8 22 6 4 . 41 18 . 16 . 44 76 106 Melee 19 | . . . 1 16 . . . . . . . . . . . . 2 Projectile 503 | . 10 . 48 106 8 22 6 4 . 41 18 . 16 . 44 76 104 AOE 2 | . . . . . . . . . . . 1 . . . . . 1 Critical Strikes 29 | . . . 2 8 . . . . . 2 1 . . . . 10 6 Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . 2 . . . . Damage Taken 10909 | . 76 . 719 2155 187 338 100 94 . 780 562 . 485 47 678 1782 2906 Core 1939 | . 7 . 86 261 26 109 10 24 . 33 74 . 102 . 114 358 735 Absorbed by Shields 1477 | . . . . . 45 42 . 48 . 150 . . 18 . . 153 1021 Redirected to Shielding 71 | . . . . 71 . . . . . . . . . . . . . Regen/Repaired (Parts) 2801 | . . . . 85 . 249 30 5 . 193 400 . 10 . 379 593 857 Core Remaining (%) 79 | 100 . 97 . . 32 . . . . 79 92 . 91 . 91 75 54 Volleys Fired 287 | 4 6 7 41 21 22 7 4 26 . 20 15 . 12 . 2 34 66 Largest 4 | 2 2 1 4 4 4 1 1 1 . 1 1 . 1 . 1 1 1 Hottest 148 | 60 60 100 109 148 100 75 90 90 . 90 110 . 110 . 113 120 120 Shots Fired 516 | 8 12 7 152 61 88 7 4 26 . 20 15 . 12 . 2 36 66 Gun 245 | 8 12 . 87 49 88 1 . . . . . . . . . . . Cannon 247 | . . 1 65 11 . 6 3 26 . 14 12 . 10 . 2 32 65 Launcher 18 | . . . . 1 . . 1 . . 6 3 . 2 . . 4 1 Special 6 | . . 6 . . . . . . . . . . . . . . . Kinetic 293 | 4 6 1 152 38 88 4 . . . . . . . . . . . Thermal 198 | 4 6 6 . 22 . . 3 26 . 10 12 . 10 . 2 32 65 Explosive 18 | . . . . 1 . . 1 . . 6 3 . 2 . . 4 1 Electromagnetic 7 | . . . . . . 3 . . . 4 . . . . . . . Robot Hit Streak 25 | 4 3 . 9 21 11 1 . 4 . 4 2 . 5 . . 10 25 Robot Miss Streak 7 | 1 5 . 7 4 3 3 . 3 . 3 2 . 3 . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 359 | 5 4 . 85 117 59 1 4 16 . 7 3 . 6 . 3 15 34 Core Hits 182 | 4 5 . 39 28 17 1 2 8 . 15 13 . 12 . . 26 12 Critical Kills 4 | . . . . 2 . . . 2 . . . . . . . . . Critical Parts Destroyed 15 | . . . 1 11 1 . 2 . . . . . . . . . . Critical Strikes 22 | . . . 2 14 1 1 2 2 . . . . . . . . . Meltdown 2 | . . . . . . . . 2 . . . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . . . . . . . . Blast 2 | . . . 1 . . 1 . . . . . . . . . . . Smash 16 | . . . . 14 . . 2 . . . . . . . . . . Melee Attacks 133 | . . . 11 110 1 2 4 . . . . . . . 3 2 . Impact 128 | . . . 11 110 1 2 4 . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 1 8 . . . . . . . . . . 3 . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . 16 . . . . . . . . . . . . . Damage Inflicted 15236 | 59 90 . 1768 4581 1084 75 598 546 . 1155 720 . 907 . . 1846 1807 Guns 2331 | 57 86 . 685 404 1084 15 . . . . . . . . . . . Cannons 4372 | . . . 845 199 . 60 . 546 . 179 116 . 210 . . 684 1533 Explosions 4693 | . . . . 761 . . 234 . . 976 589 . 697 . . 1162 274 Melee 3819 | . . . 238 3217 . . 364 . . . . . . . . . . Ramming 21 | 2 4 . . . . . . . . . 15 . . . . . . Kinetic 3096 | 36 73 . 1530 298 1084 75 . . . . . . . . . . . Thermal 3545 | 21 13 . . 305 . . . 546 . 79 154 . 210 . . 684 1533 Explosive 4655 | . . . . 761 . . 234 . . 976 551 . 697 . . 1162 274 Electromagnetic 100 | . . . . . . . . . . 100 . . . . . . . Impact 3819 | . . . 238 3217 . . 364 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 6 6 . . . . . 1 . . . 2 16 14 Average Corruption 5 | . . . . 5 6 . . . . . 1 . . . 2 7 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 124 | . . . . 23 55 . . . . . 1 . . . 3 34 8 Message Errors 31 | . . . . 4 16 . . . . . . . . . . 8 3 Matter Fused 36 | . . . . 8 15 . . . . . . . . . 2 8 3 Heat Flow Errors 14 | . . . . 1 3 . . . . . . . . . 1 9 . Energy Discharges 14 | . . . . 3 10 . . . . . . . . . . . 1 Parts Rejected 4 | . . . . 2 1 . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . 3 3 . . . . . 1 . . . . 2 . Data Loss (major) 5 | . . . . . 2 . . . . . . . . . . 3 . Misfires 6 | . . . . 1 3 . . . . . . . . . . 2 . Alerts 3 | . . . . 1 1 . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1498 | . . . 34 781 . . 377 44 . 23 32 . 79 . . 60 68 Projectiles 174 | . . . 9 2 . . . 44 . . 13 . . . . 38 68 Explosions 248 | . . . . 60 . . 45 . . 23 19 . 79 . . 22 . Melee 1076 | . . . 25 719 . . 332 . . . . . . . . . . Knockbacks 19 | . . . 9 10 . . . . . . . . . . . . . Impact 9 | . . . 2 7 . . . . . . . . . . . . . Kinetic 7 | . . . 7 . . . . . . . . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . . . . . . Self-Inflicted Damage 278 | . . . . 159 . . . . . 73 7 . 39 . . . . Shots 7 | . . . . 3 . . . . . 2 . . 2 . . . . Rammed 3 | . 2 . . . . . . . . . 1 . . . . . . Targets Rammed 4 | 1 2 . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . Highest Temperature 572 | . . . 316 302 291 18 64 160 . 84 136 . 104 . 193 572 300 Average Temperature 86 | . . . 76 92 104 13 28 68 . 33 44 . 46 . 112 130 62 Received Heat Transfer 1568 | . . . 306 675 25 38 . 14 . 65 45 . . . 264 18 118 Effects 12 | . . . 1 . 3 . . . . . . . . . . 6 2 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . 1 . Interference 5 | . . . . . 3 . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . 2 16 . . 1 . . . . . . . . . . Combat Hostiles 17 | . . . 1 15 . . 1 . . . . . . . . . . Parts Fried 23 | . . . 2 20 . . 1 . . . . . . . . . . Impact Corruptions 51 | . . . 3 35 . . 13 . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Melted 13 | . . . . 1 1 . . 4 . . . . . . . 4 3 Heat Transferred 3543 | 50 25 . . 555 . . . 850 . 150 100 . . . . 555 1258 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Maximum Alert Level 5 | . . . . 1 . 1 . . . . 3 1 1 1 . 3 5 Low Security (%) 60 | 100 100 . 100 51 100 99 . . . . 15 . 8 67 100 47 . Level 1 15 | . . . . 48 . . . . . . 43 100 91 32 . 13 . Level 2 13 | . . . . . . . . . . . 37 . . . . 37 27 Level 3 1 | . . . . . . . . . . . 4 . . . . 1 6 Level 4 2 | . . . . . . . . . . . . . . . . . 21 Level 5 1 | . . . . . . . . . . . . . . . . . 15 High Security 3 | . . . . . . . . . . . . . . . . . 29 Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . Peak Influence 2610 | 10 70 . 153 389 158 211 . . . . 725 344 399 224 118 725 2610 Initial 431 | . 3 . . 47 138 . . . . . 149 344 205 224 75 15 431 Average 337 | 1 12 . 77 191 17 55 . . . . 397 322 264 181 29 301 1499 Influence Increases 9575 | 20 107 . 516 1087 95 507 171 312 . 600 1302 . 264 . 237 1435 2922 Destroy 0b10 Robot/C 4660 | . 80 . 340 560 80 240 120 220 . 320 660 . 140 . 140 680 1080 Destroy 0b10 Robot/NC 350 | 20 5 . 35 75 5 10 10 10 . . 35 . 10 . 10 45 80 Destroy Leader 852 | . 12 . 74 134 . 50 10 10 . 40 126 . 20 . 32 114 230 Allied During Kill 1500 | . . . . . . 66 31 72 . 240 340 . 7 . 38 179 527 Successful Hack 194 | . 10 . 5 26 9 71 . . . . 6 . . . . . 67 Disable Machine 330 | . . . . 75 . 45 . . . . 15 . 15 . 15 30 135 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . 350 Destroy Structure 1024 | . . . 17 37 1 25 . . . . 120 . 42 . 2 357 423 Lose Combat Pursuer 315 | . . . 45 180 . . . . . . . . 30 . . 30 30 Influence Decreases 7062 | 15 52 60 403 845 450 507 171 312 . 363 836 409 159 265 343 744 1128 Entered New Map 1385 | . 2 29 . 66 217 . . . . . 88 359 89 175 59 13 288 Time Decay 4096 | 15 50 31 403 468 213 337 151 272 . 323 518 50 . 90 204 501 470 Lost Part 310 | . . . . 120 . 10 . . . . 10 . 10 . . 50 110 Lost Ally 1080 | . . . . . 20 160 20 40 . 40 220 . 60 . 80 180 260 Purge Threat 191 | . . . . 191 . . . . . . . . . . . . . Squads Dispatched 61 | . 1 . 1 5 . 7 . . . . 8 . 1 . 3 10 25 Investigation 5 | . . . . 1 . 2 . . . . 1 . . . . . 1 Extermination 14 | . . . . . . 3 . . . . 3 . . . 1 5 2 Reinforcement 15 | . 1 . 1 1 . 2 . . . . 2 . 1 . . 5 2 Assault 19 | . . . . . . . . . . . 2 . . . . . 17 Garrison 8 | . . . . 3 . . . . . . . . . . 2 . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Distress Signals 13 | . 2 . 1 3 1 . . . . . 1 . . . . 3 2 Communications Jammed 94 | . . . . . . . . . . . . . 13 . . 15 66 Distress Signals 59 | . . . . . . . . . . . . . . . . 11 48 Times Spotted 287 | . 9 . 28 40 7 16 6 14 . 17 34 . 11 . 7 37 61 Peak Tracking Total 12 | . 5 . 5 6 1 3 3 7 . 6 7 . 5 . 2 5 12 Tactical Retreats 15 | . . . 3 7 . . . . . . . . 1 . . 2 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Traps Triggered 9 | . 2 . . 2 . 1 . . . . . . . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Machines Disabled 25 | . . . . 5 . 3 . 1 . 1 1 . 1 . 1 2 10 Max in Single Turn 2 | . . . . 2 . 1 . 1 . 1 1 . . . 1 . 1 Garrison Access 4 | . . . . 1 . . . . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Machines Accessed 62 | . 2 1 4 11 6 11 . 1 3 . 4 1 . . 5 6 7 Terminals 37 | . 2 . 3 9 3 6 . . . . 3 1 . . 4 2 4 Fabricators 2 | . . . . . . . . . . . . . . . . 1 1 Repair Stations 6 | . . . . 1 . 2 . . . . 1 . . . . 1 1 Recycling Units 5 | . . . . . 3 2 . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . 1 . . . . . . . . 1 1 . Garrison Access 3 | . . . . 1 . . . . . . . . . . . 1 1 Total Hacks 163 | . 5 1 9 25 19 27 . 1 29 . 7 1 . . 7 21 11 Successful 106 | . 3 1 4 15 12 17 . 1 29 . 2 1 . . 2 15 4 Failed 55 | . 1 . 5 10 7 10 . . . . 5 . . . 4 6 7 Catastrophic 10 | . . . 2 1 1 1 . . . . 1 . . . 4 . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . 1 . . Manual 39 | . 3 . 5 8 7 3 . . . . 2 . . . 2 6 3 Terminals 75 | . 5 . 7 21 9 14 . . . . 4 1 . . 4 3 7 Fabricators 12 | . . . . . . . . . . . . . . . . 10 2 Repair Stations 15 | . . . . 3 . 6 . . . . 3 . . . . 2 1 Recycling Units 15 | . . . . . 10 5 . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . 2 . . . . . . . . 3 4 . Garrison Access 4 | . . . . 1 . . . . . . . . . . . 2 1 Terminal Hacks 61 | . 3 1 1 11 4 6 . 1 29 . . 1 . . . 1 3 Record 6 | . . . . . . . . . 6 . . . . . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . Open Door 5 | . . . . 4 . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 2 . 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 6 | . . . . . 2 2 . . . . . . . . . 1 1 Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . 8 . Load Schematic 4 | . . . . . . . . . . . . . . . . 4 . Build 4 | . . . . . . . . . . . . . . . . 4 . Repair Station Hacks 12 | . . . . 2 . 6 . . . . 2 . . . . 2 . Scan Component 6 | . . . . 1 . 3 . . . . 1 . . . . 1 . Repair 6 | . . . . 1 . 3 . . . . 1 . . . . 1 . Recycling Unit Hacks 6 | . . . . . 4 2 . . . . . . . . . . . Process 3 | . . . . . 2 1 . . . . . . . . . . . Retrieve Matter 3 | . . . . . 2 1 . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . 2 . . . . . . . . 2 4 . Retrieve Study 10 | . . . 2 . . 2 . . . . . . . . 2 4 . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 1 1 4 1 . . . . . . . . . . 1 Terminals 5 | . . . 1 1 2 1 . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . Botnet 4 | . . . 1 1 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . . 1 . 1 . . . . 1 . . . . . . Used 2 | . . . . 1 . . . . . . 1 . . . . . . Hacking Detections 46 | . 2 . 3 8 4 9 . . . . 4 1 . . 5 4 6 Full Trace Events 3 | . . . . . . 2 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . . . . . . 1 . Time 152 | . . . . . . . . . . . . . . . . 152 . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . 10 . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 4 . Authchips 3 | . . . . . . . . . . . . . . . . 3 . Time 421 | . . . . . . . . . . . . . . . . 421 . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . 24 . Part Studies Acquired 10 | . . . 2 . . 2 . . . . . . . . 2 4 . Parts Repaired 6 | . . . . 1 . 3 . . . . 1 . . . . 1 . Time 203 | . . . . 26 . 77 . . . . 56 . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 650 | . . . . . 485 165 . . . . . . . . . . . Retrieved Matter 1227 | . . . . . 799 428 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . Combat 1 | . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 9 | . . . . 4 . . . . . . 1 . . . . . 4 Machine Destruction 6 | . . . . 4 . . . . . . 1 . . . . . 1 Programmers 3 | . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 7 . . 2 . . . . . . . . . Allies Hacked 17 | . . . . . . 3 . . . . 7 . . . 1 2 4 Hacks Repelled 3 | . . . . . . . . . . . . . . . . 1 2 Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Total Allies 11 | . . . . . 7 . . 2 . . . . . . . 2 . Largest Group 5 | . . . . . 5 1 . 2 2 2 2 . . . . 2 . Highest-Rated Group 115 | . . . . . 115 6 . 62 62 62 62 . . . . 82 . Highest-Rated Ally 41 | . . . . . 34 6 . 32 32 32 32 . . . . 41 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . 9 9 8 7 Total Orders 13 | . . . . . . . 2 4 . 1 . . . . 3 2 1 STAY 5 | . . . . . . . 1 2 . . . . . . 1 1 . FOLLOW 7 | . . . . . . . 1 2 . 1 . . . . 1 1 1 AID 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 826 | . . . . . 7 71 10 70 . 29 200 . 27 . 67 100 245 Total Damage 32915 | . . . . . 156 1512 199 963 . 809 5063 . 801 . 2610 5432 15370 Kills 166 | . . . . . 1 13 4 8 . 7 32 . 2 . 9 24 66 Allies Corrupted 11 | . . . . . . 1 . . . . 3 . . . 1 2 4 Allies Melted 4 | . . . . . . . . 1 . . 3 . . . . . . Borg Created 63 | . . . . . 6 5 7 4 . 2 5 . 1 . 6 12 15 Largest Collective 7 | . . . . . 6 4 6 7 . 7 6 . 2 . 6 4 5 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Active Infowar (turns) 8711 | 35 330 385 1040 24 . . . 1090 104 467 280 104 255 186 818 1924 1669 Sensors 2451 | . . . . . . . . . . . 246 102 . 163 463 1200 277 IFF 1674 | . . . . . . . . 1090 104 467 13 . . . . . . Seismic 1835 | 35 330 385 1040 24 . . . . . . 21 . . . . . . Jamming 4540 | . . . . . . . . . . . . 23 255 186 818 1589 1669 Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Turns Passed 17810 | 107 330 634 1151 1452 2016 1290 1719 1769 122 824 1431 104 255 186 818 1925 1677 Spaces Moved 10243 | 53 179 345 432 484 1072 691 1228 1135 83 495 983 89 167 143 580 1086 998 Core 6 | 5 1 . . . . . . . . . . . . . . . . Treads 2002 | 48 178 345 432 484 515 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 8235 | . . . . . 557 691 1228 1135 83 495 983 89 167 143 580 1086 998 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 135 130 125 125 131 116 100 110 110 112 112 105 115 Average Speed 137 | 149 160 160 206 200 166 144 125 125 131 130 115 110 123 126 115 115 121 Slowest Speed 240 | 160 200 160 240 240 240 150 145 131 131 131 131 110 128 127 127 142 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . 4 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 29 26 41 88 98 19 99 95 71 65 29 4 94 4 56 32 37 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . 1 1 1 . . . . . . . Known Exits Taken 6 | . . . . . . 1 . . . . 1 1 . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 13 | . . 2 . . . . 4 3 . 4 . . . . . . . Spaces Dug 114 | . . . 4 2 1 2 3 . . 52 11 . 2 . 1 21 15 Terrain Destroyed 318 | . . . 12 39 2 3 14 7 . 91 38 . 21 . 1 58 32 Melee 7 | . . . . 2 1 2 . . . . . . . . . 2 . Projectile 81 | . . . 12 1 1 1 3 7 . 6 6 . 5 . 1 17 21 AOE 230 | . . . . 36 . . 11 . . 85 32 . 16 . . 39 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Acc Total 13270 | 69 207 406 580 763 1272 961 1384 1452 96 641 1254 94 201 148 711 1672 1359 Wait 1968 | 1 7 37 63 115 87 217 106 236 13 104 199 1 6 . 98 461 217 Move 10226 | 53 178 344 431 483 1071 690 1227 1134 82 494 982 88 166 142 579 1085 997 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 119 | 4 4 3 9 7 6 18 11 13 . 3 4 . 5 1 10 15 6 Fast Attach 69 | 7 5 3 2 17 3 3 . 3 . 1 10 1 2 1 . 6 5 Attach 45 | . 1 . 4 8 1 6 2 1 . 1 2 2 1 1 1 9 5 Detach 37 | . . 3 . 9 2 1 2 4 . 1 6 1 1 1 . 4 2 Swap 113 | . 2 7 8 5 10 7 8 2 1 13 17 1 3 . 6 16 7 Drop 125 | . 2 2 11 11 13 5 13 16 . 2 13 . 3 2 4 18 10 Fire 287 | 4 6 7 41 21 22 7 4 26 . 20 15 . 12 . 2 34 66 Melee 110 | . . . 11 87 1 2 4 . . . . . . . 3 2 . Ram 1 | . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . 27 Rewire 64 | . . . . . 50 . . 13 . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 77 | . . . . . 6 5 7 4 . 2 5 . 1 . 8 22 17 Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 13) 438 | -10/Materials | Entered Subcaves 453 | -10/Subcaves | Learned location of Zion (-7) 564 | -10/Subcaves | Visited 4L-MR0's lab 581 | -10/Subcaves | Found Prototype Special Melee Weapon 784 | -10/Subcaves | Learned Materials security intel 826 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 954 | -10/Subcaves | Discovered new exit (range 14) 960 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1072 | -10/Subcaves | Entered Materials 1072 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1376 | -8/Materials | Build established: Tank 1380 | -8/Materials | Discovered new exit (range 3) 1552 | -8/Materials | Discovered new exit (range 15) 1872 | -8/Materials | Build established: Scavenger-Tank 2223 | -8/Materials | Entered Storage 2490 | -8/Storage | Repaired Lgt. Treads+ 2646 | -8/Storage | Garrison activated, responded to threat 2757 | -8/Storage | Lost 4 parts (1n1u2w) 2861 | -8/Storage | Lost 3 parts (1n1u1w) 2894 | -8/Storage | Build established: Mutant 3050 | -8/Storage | Core integrity fell below 50% 3111 | -8/Storage | Discovered new exit (range 15) 3667 | -8/Storage | Used back door to open Recycling access 3667 | -8/Storage | Discovered new exit (range 5) 3675 | -8/Storage | Entered Recycling 3781 | -8/Recycling | Build established: Scavenger-Tank 3852 | -8/Recycling | Discovered new exit (range 8) 4528 | -8/Recycling | Entered Scraplab 4616 | -8/Recycling | Build established: Gunner 4800 | -8/Recycling | Identified 1B-0RG's Assimilator 4801 | -8/Recycling | Assimilating Commando 3a into Collective. 4820 | -8/Recycling | Assimilating Savior 3a into Collective. 4856 | -8/Recycling | Assimilating Savior 3c into Collective. 4885 | -8/Recycling | Assimilating Grenadier 3a into Collective. 5093 | -8/Recycling | Assimilating Engineer 3a into Collective. 5132 | -8/Recycling | Build established: Mutant 5372 | -8/Recycling | Assimilating Engineer 3b into Collective. 5691 | -8/Recycling | Entered Factory 5691 | -6/Factory | Accompanied by 7 allies 5691 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5997 | -6/Factory | Build established: Hacker-Mutant 6066 | -6/Factory | Identified exit to Lower Caves 6124 | -6/Factory | Lost 3 allies 6157 | -6/Factory | Repaired Arm. Wheel 6187 | -6/Factory | Assimilating Hacker 5a into Collective. 6190 | -6/Factory | Repaired Arm. Wheel 6281 | -6/Factory | Repaired Lgt. Armor Plating 6457 | -6/Factory | Assimilating Guardian 5a into Collective. 6574 | -6/Factory | Assimilating Processor 5a into Collective. 6608 | -6/Factory | Assimilating Conveyor 5a into Collective. 6678 | -6/Factory | Lost 3 allies 6719 | -6/Factory | Assimilating Engineer 5a into Collective. 6799 | -6/Factory | Hacking Suite fried by hacking feedback 6981 | -6/Factory | Entered Lower Caves 6983 | -6/Lower Caves | Learned Factory non-interactive machine intel 6987 | -6/Lower Caves | Assimilating TH-OFM(r) into Collective. 6998 | -6/Lower Caves | Assimilating 0C-7E7(r) into Collective. 7008 | -6/Lower Caves | Assimilating EM-IKV(r) into Collective. 7040 | -6/Lower Caves | Assimilating 95-NFT(r) into Collective. 7048 | -6/Lower Caves | Assimilating 67-JYK(r) into Collective. 7094 | -6/Lower Caves | Build established: Mutant 7320 | -6/Lower Caves | Assimilating Extractor 5a into Collective. 7545 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7806 | -6/Lower Caves | Discovered new exit (range 15) 8241 | -6/Lower Caves | Encountered a Warlord checkpoint 8269 | -6/Lower Caves | Assimilating N5-1FE(M) into Collective. 8700 | -6/Lower Caves | Entered another Lower Caves area 8700 | -6/Lower Caves | Accompanied by 6 allies 8824 | -6/Lower Caves | Discovered new exit (range 11) 8930 | -6/Lower Caves | Learned location of Extension (-4) 9109 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9126 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9137 | -6/Lower Caves | Discovered new exit (range 11) 9138 | -6/Lower Caves | Assimilating Guardian 5b into Collective. 9142 | -6/Lower Caves | Assimilating Soldier 5a into Collective. 9541 | -6/Lower Caves | Encountered a Warlord checkpoint 9735 | -6/Lower Caves | Assimilating Y9-22M(M) into Collective. 10127 | -6/Lower Caves | Assimilating 2H-H0Y(g) into Collective. 10469 | -6/Lower Caves | Entered Data Miner 10469 | -6/Data Miner | Accompanied by 9 allies 10469 | -6/Data Miner | Discovered new exit (range 6) 10494 | -6/Data Miner | Met Data Miner 10525 | -6/Data Miner | Learned location of Section 7 (-3) 10525 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10542 | -6/Data Miner | Received God Mode back door access code from Data Miner 10591 | -6/Data Miner | Entered Proximity Caves 10591 | -5/Proximity Caves | Accompanied by 9 allies 10968 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11037 | -5/Proximity Caves | Learned location of Armory (-3) 11184 | -5/Proximity Caves | Spotted B-75 Beast 11187 | -5/Proximity Caves | Discovered new exit (range 14) 11196 | -5/Proximity Caves | Assimilating Beast 6a into Collective. 11318 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11330 | -5/Proximity Caves | Assimilating PD-PHA(c) into Collective. 11415 | -5/Proximity Caves | Entered Factory 11415 | -5/Factory | Accompanied by 9 allies 11415 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11416 | -5/Factory | Loaded intel: 256 non-interactive machine locations 11560 | -5/Factory | Repaired Lyr. Heavy Armor Plating 12065 | -5/Factory | Cargo convoy interrupted 12240 | -5/Factory | Assimilating Machinist 6a into Collective. 12265 | -5/Factory | Found Prototype Processor 12265 | -5/Factory | Identified Exp. Core Analyzer 12290 | -5/Factory | Found Prototype Launcher 12290 | -5/Factory | Identified Point Singularity Launcher 12342 | -5/Factory | Assimilating Excavator 6a into Collective. 12355 | -5/Factory | Assimilating Excavator 6b into Collective. 12616 | -5/Factory | Assimilating Sage 6a into Collective. 12635 | -5/Factory | Assimilating Sage 6b into Collective. 12835 | -5/Factory | Discovered new exit (range 8) 12844 | -5/Factory | Identified exit to Factory 12846 | -5/Factory | Entered another Factory area 12846 | -4/Factory | Accompanied by 2 allies 12846 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12947 | -4/Factory | Identified exit to DSF 12950 | -4/Factory | Entered DSF 12950 | -4/DSF | Accompanied by 2 allies 12978 | -4/DSF | Additional patrols routed to DSF 13007 | -4/DSF | Build established: Scavenger-Mutant 13015 | -4/DSF | Assimilating Disruptor 7a into Collective. 13034 | -4/DSF | Discovered new exit (range 16) 13169 | -4/DSF | Sterilization system engaged 13189 | -4/DSF | Ambient heat levels rising (+10) 13204 | -4/DSF | Ambient heat levels rising (+10) 13204 | -4/DSF | Identified exit to Research 13205 | -4/DSF | Entered Research 13205 | -3/Research | Evolved 2 slots: Utility x2 13206 | -3/Research | Identified exit to Armory 13226 | -3/Research | Discovered new exit (range 13) 13242 | -3/Research | Identified exit to Quarantine 13391 | -3/Research | Entered Quarantine 13451 | -3/Quarantine | Build established: Mutant 13472 | -3/Quarantine | Assimilating Beamer 8a into Collective. 13543 | -3/Quarantine | Assimilating Beamer 8b into Collective. 13551 | -3/Quarantine | Assimilating Beamer 8c into Collective. 13596 | -3/Quarantine | Central database locked down 13657 | -3/Quarantine | Assimilating Conveyor 8a into Collective. 13671 | -3/Quarantine | Assimilating Smith 8a into Collective. 13882 | -3/Quarantine | Assimilating Analyst 8a into Collective. 13906 | -3/Quarantine | Build established: Scientist-Mutant 14042 | -3/Quarantine | Found Alien Reactor 14075 | -3/Quarantine | Garrison activated, responded to threat 14147 | -3/Quarantine | Found Alien Artifact 14178 | -3/Quarantine | Discovered new exit (range 11) 14181 | -3/Quarantine | Spotted Alpha 7 14191 | -3/Quarantine | Found Alien Artifact 14206 | -3/Quarantine | Identified exit to Research 14209 | -3/Quarantine | Entered Research 14209 | -2/Research | Evolved 2 slots: Utility x2 14239 | -2/Research | Assimilating Eye 9a into Collective. 14363 | -2/Research | Fabricated Imp. Armor Integrity Analyzer (x2) 14386 | -2/Research | Assimilating Eye 9b into Collective. 14524 | -2/Research | Fabricated Lgt. Regenerative Plating (x1) 14694 | -2/Research | Fabricated Lgt. Regenerative Plating (x1) 14850 | -2/Research | Fabricated H-66 Slayer? 14859 | -2/Research | Assimilating Slayer 9a into Collective. 14863 | -2/Research | Assimilating Slayer 9b into Collective. 14996 | -2/Research | Assimilating Master 9a into Collective. 15008 | -2/Research | Assimilating Master 9b into Collective. 15078 | -2/Research | Assimilating Conveyor 9a into Collective. 15184 | -2/Research | Lost 3 allies 15254 | -2/Research | Assimilating Warden 9a into Collective. 15397 | -2/Research | Found Prototype Processor 15397 | -2/Research | Identified Exp. Signal Interpreter 15515 | -2/Research | Build established: Mutant 15732 | -2/Research | Watched by a mysterious "MATRIX" hacker. 15776 | -2/Research | Repaired Broken Arm. Wheel+? 15981 | -2/Research | Assimilating Conveyor 9b into Collective. 16033 | -2/Research | System corruption reached 10% 16035 | -2/Research | Assimilating Master 9c into Collective. 16039 | -2/Research | Assimilating Master 9d into Collective. 16060 | -2/Research | Assimilating Master 9e into Collective. 16110 | -2/Research | Discovered new exit (range 6) 16132 | -2/Research | Identified exit to Access 16134 | -2/Research | Entered Access 16134 | -1/Access | Accompanied by 2 allies 16134 | -1/Access | Evolved 2 slots: Power x1, Utility x1 16269 | -1/Access | Assimilating Enforcer 10a into Collective. 16278 | -1/Access | Assimilating Conveyor 10a into Collective. 16411 | -1/Access | Identified exit to Command 16428 | -1/Access | Build established: Scientist-Mutant 16623 | -1/Access | Assimilating Master 10a into Collective. 16802 | -1/Access | Spotted B-99 Colossus 16812 | -1/Access | Allies destroyed B-99 Colossus 16829 | -1/Access | Found Prototype Ballistic Gun 16849 | -1/Access | Identified exit to Surface 16884 | -1/Access | First assault squad dispatched 16959 | -1/Access | Assimilating Enforcer 10b into Collective. 16990 | -1/Access | Lost 3 allies 16995 | -1/Access | Assimilating Enforcer 10c into Collective. 17011 | -1/Access | Assimilating Eye 10a into Collective. 17025 | -1/Access | Assimilating Conveyor 10b into Collective. 17047 | -1/Access | Garrison activated, responded to threat 17122 | -1/Access | Assimilating Enforcer 10d into Collective. 17129 | -1/Access | Assimilating Enforcer 10e into Collective. 17198 | -1/Access | Assimilating Conveyor 10c into Collective. 17317 | -1/Access | High security lockdown imminent 17397 | -1/Access | High security lockdown engaged 17493 | -1/Access | Identified Matter Drive 17615 | -1/Access | Spotted Executioner 17625 | -1/Access | Spotted Striker 17629 | -1/Access | Assimilating Striker into Collective. 17641 | -1/Access | Assimilating Master 10b into Collective. 17668 | -1/Access | Lost 3 allies 17767 | -1/Access | Spotted Executioner 17767 | -1/Access | Assimilating Master 10c into Collective. 17796 | -1/Access | Spotted Investigator 17797 | -1/Access | Scanned by Researcher 17798 | -1/Access | Assimilating Enforcer 10f into Collective. 17804 | -1/Access | System corruption reached 10% 17804 | -1/Access | Assimilating Enforcer 10g into Collective. 17811 | *** | Escaped! Last Messages --------------- assimilation process, ETC: 28. 17804_ U-05 Engineer lays Concrete. 17804_ K-01 Serf collects debris. 17805_ U-05 Engineer lays Concrete. 17805_ I-47 Archangel stasis bubble strength at 50. 17805_ Particle Reactor+ destroyed. 17806_ Penetrated by Slug. 17806_ Slug penetrates Reinforced Barrier. 17806_ Held in stasis. 17806_ Investigator is analyzing... 17806_ Imp. Targeting Computer destroyed. 17806_ System corrupted by crushing effect (+2). 17806_ Knocked back. 17807_ I-47 Archangel stasis bubble strength at 40. 17809_ Borg Enforcer 10g system terminally corrupted. 17809_ Core damaged by loss of Borg Enforcer 10g (-18). 17809_ Slug penetrates Reinforced Barrier. 17809_ Investigator stasis bubble strength at 56. 17810_ WX0<=D5|TZRNIPKCJTYWVHSGHVXCK: 17810_ Investigator stasis bubble strength at 47. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????#=% #??????????????????? | | ???????????????#####g[b #??????????????????? | | ???????????????# [E[ #??????????????????? | | ???????????????# % gx #??????????????????? | | ???????????????# gl""""""""""??????????????????? | | ???????????????# i ic #??????????????????? | | ???????????????# " #??????????????????? | | ???????????????####""" #??????????????????? | | ????? ??????????#### #######????????????? | | ? ???????### # " " #????????????? | | """"???????# #% %" " #????????????? | | ""R""??# "### " #????????????? | | " " " ?????????? | | " ???????? | | " ""######## ""# /#####????????? | | " # # " ???????????? | | " " ####### ## #?# ?????????? | | + " #?????# ## #?? ?????????? | | # #"#######"########??? ?????????? | | # ## #??????????? ??????????? | | ####+#### # #???????????? ??????????? | | ?### #### # " #???????????? ????????????? | | # """ #?????????????????????????? | | + """ #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 69 Energy Capacity 840 Matter Stores 729 Matter Capacity 900 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 25 Armor Coverage 900 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Imp. Armor Integrity Analyzer | x2 | -2/Research | Authchip Lgt. Regenerative Plating | x1 | -2/Research | Authchip Lgt. Regenerative Plating | x1 | -2/Research | Authchip H-66 Slayer | x2 | -2/Research | Authchip Repaired ---------- Lgt. Treads | 39% | -8/Storage Arm. Wheel | 29% | -6/Factory Arm. Wheel | 48% | -6/Factory Lgt. Armor Plating | 56% | -6/Factory Lyr. Heavy Armor Plating | 52% | -5/Factory Arm. Wheel | 41% | -2/Research | Broken Studied --------- Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Wheel | -6/Factory | Hacked Wheel | -6/Factory | Hacked Nova Cannon | -3/Quarantine | Hacked Particle Reactor | -3/Quarantine | Hacked Enh. Nova Cannon | -2/Research | Hacked Com. HERF Cannon | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberMultireflexTether Manual? 0 Play Time 01:51:29 Cumulative 2135.4 hours Start 2026.02.15 @ 17:46:53 End 2026.02.15 @ 19:38:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1360 Rogue 1356 Adventurer 4 Explorer 0 Win Type 0 Total 298 Types 225/13/23/11/3/1/4/10/5/3 Lore% 98 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90937037-ed82-44dd-9698-e716a76f5f1f