Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 16:58:21 Player: Dima4z Result: Destroyed self with Micro-nuke Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (99) 495 Value Destroyed (3064) 3064 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (1048) 1048 TOTAL SCORE: 11307 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 33 Entered Garrisons 200 Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 65/300 Energy 148/340 System Corruption 24% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Advanced Reaction Control System Experimental Utility Shielding Advanced Hacking Suite > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Graphene Brace Improved Force Field Arc Thrower Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Layered Light Armor Plating Graphene Brace Improved Force Field > --- WEAPON ----------- Hypervelocity Mass Driver > --- INVENTORY -------- Improved Surge Thruster Advanced Weight Redist. System Enhanced Gauss Cannon Micro-nuke Launcher [Rating: 94] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Greatsword Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . 2 . . 2 2 . 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . . . . . Utility 9 | . . 2 . 1 . . 1 2 . 1 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 185 | 7 2 13 19 19 11 2 39 1 10 15 35 4 2 3 3 Power 23 | 1 . . 5 2 3 1 4 . . . 6 . . 1 . Engine 13 | 1 . . 5 1 2 . 1 . . . 3 . . . . Core 7 | . . . . 1 1 1 3 . . . 1 . . . . Reactor 3 | . . . . . . . . . . . 2 . . 1 . Propulsion 49 | 2 . 5 4 8 2 . 9 . 8 5 5 1 . . . Treads 2 | . . . . 2 . . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . . . . Wheel 10 | 2 . 1 1 . . . 5 . 1 . . . . . . Hover 9 | . . . 2 . . . 2 . 4 1 . . . . . Flight 26 | . . 4 1 4 2 . 2 . 3 4 5 1 . . . Utility 66 | 2 . 5 5 6 2 . 14 1 2 8 16 1 2 2 . Device 29 | 1 . 2 1 3 . . 5 . . 6 8 1 2 . . Storage 3 | 1 . . . . . . 1 . 1 . . . . . . Processor 17 | . . 3 1 2 . . 3 . . 1 7 . . . . Hackware 5 | . . . 2 . . . 2 . . . . . . 1 . Protection 12 | . . . 1 1 2 . 3 1 1 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | 2 2 3 5 3 4 1 12 . . 2 8 2 . . 3 Energy Gun 19 | 2 . 1 2 1 3 1 2 . . 1 4 1 . . 1 Energy Cannon 7 | . . 1 2 . . . 1 . . 1 1 . . . 1 Ballistic Gun 10 | . 2 1 1 1 . . 4 . . . 1 . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . 2 . . . . Launcher 4 | . . . . . . . 3 . . . . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 5 3 . 1 2 . . . 2 . . 4 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . Parts Lost 87 | . . 4 4 3 4 4 20 . 9 13 17 1 1 . 7 Power 14 | . . 1 1 . 2 1 2 . 1 1 4 . 1 . . Propulsion 27 | . . 1 2 2 . 1 7 . 4 4 3 1 . . 2 Utility 25 | . . . 1 1 1 1 5 . 3 6 6 . . . 1 Weapon 21 | . . 2 . . 1 1 6 . 1 2 4 . . . 4 Highest Loss Streak 8 | . . 4 3 3 3 3 8 . 6 8 6 1 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 5 | 4 8 7 6 4 4 4 4 8 7 5 3 4 5 4 4 Power . | 1 2 2 . . . . . . . . . . . . . Propulsion . | 1 3 2 . . 1 1 . . 1 1 1 . . . . Utility 2 | . 1 2 2 1 2 2 3 6 5 4 . 2 2 1 1 Weapon 1 | 1 1 1 2 2 1 . . 1 1 . . 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . 2 3 4 3 2 1 6 1 3 1 2 . 1 . . Power . | . . . . . . . . . . . . . . . . Propulsion 9 | . 1 2 . . 1 . 1 1 2 . 1 . . . . Utility 14 | . . . 2 2 . 1 5 . 1 1 1 . 1 . . Weapon 6 | . 1 1 2 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 75 88 90 91 88 74 83 89 71 72 73 82 76 65 Engine 4 | . 14 8 9 5 6 5 1 6 3 . 1 . . . . Core 2 | . . . . 3 1 3 1 6 5 3 . 5 5 4 . Wheel 2 | . 28 3 . . . . 5 16 10 . . . . . . Hover 1 | . . . 6 5 . . 1 . 3 . . . . . . Flight 12 | . . 17 9 12 26 27 12 . 2 13 9 7 10 10 8 Device 10 | . 14 8 . 11 6 7 7 13 18 18 13 18 23 22 12 Storage 2 | . 14 11 5 . . . . 6 7 6 . . . . . Processor 22 | . . 20 12 20 27 27 24 20 17 16 36 31 28 25 21 Hackware 6 | . . . 21 11 9 9 6 . . . . . . 1 5 Protection 2 | . . . 3 . 1 1 2 1 5 3 . 5 5 5 8 Energy Gun 4 | . 6 . 10 2 5 7 3 6 5 4 3 . 5 3 2 Ballistic Gun 3 | . 21 6 8 2 . . 3 6 4 . . . . . . Slashing Weapon 1 | . . . . 5 5 . . . . . . . . . . Peak Build Rating 94 | 8 10 20 23 39 39 32 39 39 51 67 94 82 86 86 79 Average Rating 37 | 3 9 15 19 30 34 27 28 36 43 51 76 69 81 77 68 On Entrance 34 | . 8 10 17 20 38 26 17 37 39 22 20 70 82 77 75 Avg Prop Armor Cover (%) 8 | . . 5 2 7 . . 3 . 4 15 9 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 46 | 12 15 16 15 17 15 13 36 31 34 32 46 34 31 37 31 Greatest Support 51 | 20 20 20 16 23 15 14 51 51 51 34 39 31 31 31 31 Greatest Overweight (x) 7 | 2 . 3 4 3 . . 3 . 3 7 1 1 . 1 2 Average Overweight (x) . | 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 5 8 8 7 5 5 5 5 5 Most Carried 8 | 8 8 8 8 5 5 5 8 8 8 8 5 5 5 5 5 Average Carried 5 | 4 7 7 6 4 4 4 4 7 7 6 4 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 8 8 8 5 5 5 5 5 5 Final Carried 8 | 8 8 8 5 5 5 5 8 8 8 4 5 5 5 5 3 Class Distribution -------------------- 31% | Mutant 10% | Commander-Mutant 10% | Sprinter 9% | Scout 7% | Hacker-Mutant 7% | Scavenger-Skirmisher 7% | Hacker-Scout 5% | Commander-Scout 3% | Scavenger-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Hacker-Mutant | -9/Storage Commander-Mutant | -8/Materials Sprinter | -8/Garrison Scavenger-Scout | -8/Materials Hacker-Scout | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scout | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Matter Collected 2758 | 270 35 . 664 302 124 51 386 14 178 136 276 87 81 . 154 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3557 | 160 131 246 806 587 389 143 573 14 83 24 292 . . . 109 Parts 219 | 8 9 18 38 28 36 4 39 3 . 1 28 . . . 7 Haulers Intercepted 3 | . . . 1 1 . 1 . . . . . . . . . Recyclers Shooed 9 | . . 5 3 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 69 | . 4 11 12 8 13 1 12 . . . 5 . . . 3 Melee 11 | . . . . 4 7 . . . . . . . . . . Guns 50 | . 4 9 12 2 6 1 10 . . . 5 . . . 1 Cannons 3 | . . . . 2 . . . . . . . . . . 1 AOE 5 | . . 2 . . . . 2 . . . . . . . 1 Classes Destroyed 12 | 3 2 . 3 1 . . 2 . . . 1 . . . . Worker 10 | 2 . . 2 . . . 2 . . 1 3 . . . . Tunneler 4 | 2 . . . . . . . 1 . . 1 . . . . Hauler 3 | . . . 1 1 . 1 . . . . . . . . . Recycler 6 | 1 1 . 3 . . . 1 . . . . . . . . Watcher 7 | . . . 1 4 . 1 1 . . . . . . . . Swarmer 28 | . 3 8 4 . 7 . 4 . . . . . . . 2 Cutter 2 | . . . . . . . . . . . 2 . . . . Grunt 17 | . 1 3 4 4 3 . 2 . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . Sentry 11 | . . . 4 3 3 1 . . . . . . . . . Hunter 2 | . . . . 1 . . 1 . . . . . . . . Programmer 8 | . . . . . . . 4 . . . 3 . . . 1 Best Kill Streak 11 | 2 4 11 10 4 5 1 3 1 . 1 3 . . . 1 Combat Bots Only 11 | . 3 11 5 2 5 1 3 . . . 2 . . . 1 Max Kills in Single Turn 3 | 1 2 3 2 1 1 1 2 1 . 1 1 . . . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . 2 . . . . . . . 1 Melee 1 | . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1101 | . 8 76 51 54 105 30 245 . 68 106 201 24 24 . 109 Missed 435 | . 2 30 19 16 38 15 86 . 17 43 89 13 16 . 51 Hits 666 | . 6 46 32 38 67 15 159 . 51 63 112 11 8 . 58 Melee 13 | . . . . . . . 3 . . . 10 . . . . Projectile 653 | . 6 46 32 38 67 15 156 . 51 63 102 11 8 . 58 AOE 2 | . . . . . . . 1 . . . 1 . . . . Critical Strikes 39 | . . . . 1 1 . 10 . 3 6 12 1 . . 5 Actively Blocked 14 | . . . . . . . . . . 2 11 1 . . . Part Disruptions 6 | . . . . . . . 2 . 1 1 . . . . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Damage Taken 11292 | . 56 622 434 579 744 253 2317 . 1069 1246 2261 146 155 . 1410 Core 3065 | . . 222 125 200 199 28 585 . 206 378 575 37 56 . 454 Absorbed by Shields 230 | . . . . . 25 . 82 . . . 50 73 . . . Redirected to Shielding 229 | . . . . . . . . . . 104 . . . . 125 Ignored by Resistances 113 | . . . . . . . 113 . . . . . . . . Core Remaining (%) 55 | 100 100 . 13 . . 22 16 . 75 62 . . . . . Volleys Fired 383 | 17 9 33 72 32 9 19 61 18 16 20 55 1 . . 21 Largest 2 | 2 2 2 2 2 2 1 2 1 1 2 2 1 . . 2 Hottest 150 | 90 46 65 68 120 130 56 66 69 69 150 148 49 . . 130 Shots Fired 491 | 29 18 35 103 46 17 20 73 18 16 22 68 1 . . 25 Gun 453 | 29 18 35 101 30 17 20 67 18 16 22 66 . . . 14 Cannon 30 | . . . 2 16 . . 1 . . . 2 . . . 9 Launcher 7 | . . . . . . . 4 . . . . 1 . . 2 Special 1 | . . . . . . . 1 . . . . . . . . Kinetic 190 | . 18 26 50 24 . . 54 . . . 14 . . . 4 Thermal 238 | 29 . 7 48 16 17 20 . 18 16 22 31 . . . 14 Explosive 3 | . . . . . . . . . . . . 1 . . 2 Electromagnetic 59 | . . 2 5 6 . . 18 . . . 23 . . . 5 Robot Hit Streak 23 | 4 5 10 14 17 4 10 7 2 . 2 21 . . . 23 Robot Miss Streak 6 | 2 5 2 2 2 1 2 6 4 . 4 1 . . . 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 6 | . 1 2 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 347 | 17 11 22 69 55 22 15 47 2 . 8 63 . . . 16 Core Hits 170 | 6 8 18 30 17 14 6 42 1 1 1 20 . . . 6 Critical Kills 2 | . 1 . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . . . . Critical Strikes 16 | 1 1 . . 2 3 3 . . . . 6 . . . . Burn 4 | 1 . . . . . 3 . . . . . . . . . Destroy 4 | . 1 . . . . . . . . . 3 . . . . Corrupt 3 | . . . . . . . . . . . 3 . . . . Sever 5 | . . . . 2 3 . . . . . . . . . . Melee Attacks 44 | . . . . 24 17 . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . Slashing 44 | . . . . 24 17 . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 2 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8336 | 205 162 609 1006 1788 886 234 968 39 6 236 1626 63 . . 508 Guns 5139 | 205 157 286 976 418 178 234 815 39 . 212 1384 . . . 235 Cannons 485 | . . . . 255 . . 5 . . . 87 . . . 138 Explosions 805 | . . 323 30 . . . 136 . . . 155 63 . . 98 Melee 1860 | . . . . 1115 708 . . . . . . . . . 37 Ramming 47 | . 5 . . . . . 12 . 6 24 . . . . . Kinetic 2596 | . 157 250 629 299 . . 741 . . . 390 . . . 130 Thermal 2796 | 205 . 113 291 255 178 234 . 39 . 212 1034 . . . 235 Explosive 277 | . . . . . . . 116 . . . . 63 . . 98 Electromagnetic 760 | . . 246 86 119 . . 99 . . . 202 . . . 8 Impact . | . . . . . . . . . . . . . . . . Slashing 1860 | . . . . 1115 708 . . . . . . . . . 37 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 1 1 4 13 . 1 8 9 11 11 11 24 Average Corruption 4 | . . . . 1 1 3 7 . 1 5 4 10 11 11 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 83 | . . . . 5 2 5 32 . 1 4 8 9 4 6 7 Message Errors 18 | . . . . 2 . . 7 . . 1 2 3 1 . 2 Matter Fused 19 | . . . . 2 . 1 9 . . . 1 1 1 2 2 Heat Flow Errors 6 | . . . . 1 . . 3 . . . . 1 1 . . Energy Discharges 7 | . . . . . . 1 1 . . . 2 1 . 2 . Parts Rejected 2 | . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 14 | . . . . . 1 2 4 . . 2 2 1 . 2 . Data Loss (major) 10 | . . . . . . . 4 . . 1 1 2 1 . 1 Misfires 2 | . . . . . . 1 1 . . . . . . . . Alerts 2 | . . . . . 1 . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 332 | . . . . 131 61 . 20 . . . 110 . . . 10 Projectiles 40 | . . . . . . . . . . . 30 . . . 10 Explosions 100 | . . . . . . . 20 . . . 80 . . . . Melee 192 | . . . . 131 61 . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . 2 . . . 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 2 . . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . 2 79 28 . . . 100 . 2 10 . . . . 58 Shots 7 | . . 3 1 . . . 2 . . . . . . . 1 Rammed 20 | . 1 . . . . . 8 . 2 9 . . . . . Targets Rammed 20 | . 1 . . . . . 8 . 2 9 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 351 | 90 1 56 62 283 236 103 230 144 . 111 351 90 134 . . Average Temperature 74 | 33 1 25 27 126 108 45 52 59 . 47 121 40 115 . . Received Heat Transfer 1407 | . 18 207 135 198 243 117 156 . 99 84 120 9 21 . . Effects 1 | . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 3 2 2 . . . . . . . . 1 Heat Transferred 5021 | 643 . 150 650 407 407 814 . 74 . 333 1173 . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 1 . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . 1 1 . 2 1 . . . . . . . . . Low Security (%) 82 | 100 100 84 30 100 55 . 100 100 100 100 100 . . . . Level 1 14 | . . 15 69 . 8 100 . . . . . . . . . Level 2 3 | . . . . . 35 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 659 | 5 85 396 335 141 659 330 196 96 18 110 140 . . . . Initial 321 | . . 27 158 114 39 321 136 81 3 . . . . . . Average 106 | . 21 76 245 67 263 279 66 44 11 28 43 . . . . Influence Increases 3979 | 25 125 493 520 443 660 169 508 25 30 270 451 30 60 . 170 Destroy 0b10 Robot/C 1420 | . 80 220 240 200 260 20 240 . . . 100 . . . 60 Destroy 0b10 Robot/NC 150 | 25 5 . 35 25 . 10 20 5 . 5 20 . . . . Destroy Leader 320 | . 10 30 64 70 10 14 62 . . . 40 . . . 20 Allied During Kill 35 | . . . . 35 . . . . . . . . . . . Successful Hack 68 | . . 7 26 . . . 4 5 . 5 21 . . . . Select Force Hacks 100 | . . . . . . 50 . . . 50 . . . . . Disable Machine 165 | . . 30 30 15 . . 30 15 15 15 15 . . . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . Destroy Structure 41 | . . 11 5 8 . . 17 . . . . . . . . Partial Spotted 210 | . . . 75 45 30 . 15 . . 15 30 . . . . Lose Combat Pursuer 1320 | . 30 195 45 45 210 75 120 . 15 180 225 30 60 . 90 Influence Decreases 3939 | 25 60 182 624 655 61 528 640 188 35 270 345 121 75 . 130 Entered New Map 1070 | . . 38 218 158 21 338 164 87 2 . . 40 4 . . Time Decay 2126 | 25 60 104 356 427 . 150 316 101 . 170 225 71 61 . 60 Lost Part 693 | . . 40 40 30 40 40 160 . 33 100 120 10 10 . 70 Lost Ally 50 | . . . 10 40 . . . . . . . . . . . Squads Dispatched 28 | . 4 . 1 3 . 1 7 . 1 7 4 . . . . Investigation 8 | . 2 . . 1 . 1 1 . . 2 1 . . . . Extermination 8 | . . . . . . . 4 . . 3 1 . . . . Reinforcement 11 | . 2 . 1 1 . . 2 . 1 2 2 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Distress Signals 13 | . 1 2 3 2 . . . . . 2 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 225 | . 9 28 15 20 28 13 26 . 9 28 27 4 5 . 13 Peak Tracking Total 16 | . 7 16 5 4 8 7 7 . 8 10 8 3 4 . 7 Tactical Retreats 42 | . 2 3 1 2 4 1 7 . 2 6 8 2 1 . 3 ECM-based Alert Blocks 7 | . . . . . . . 2 . 1 4 . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Traps Triggered 18 | . 2 . . 1 4 . 6 . . 1 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Machines Disabled 12 | . . 2 2 1 1 . 2 1 1 1 1 . . . . Max in Single Turn 2 | . . 2 1 1 1 . 1 1 1 1 1 . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . 1 . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Machines Accessed 40 | . 2 1 8 5 3 3 4 2 . 6 2 . 1 3 . Terminals 29 | . 1 1 8 4 3 3 2 1 . 4 2 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 110 | . 3 6 34 15 9 12 6 4 . 13 3 . 1 4 . Successful 39 | . 1 4 10 4 1 4 3 1 . 4 2 . 1 4 . Failed 71 | . 2 2 24 11 8 8 3 3 . 9 1 . . . . Catastrophic 17 | . . 1 3 2 2 4 2 . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 59 | . 2 3 22 12 1 11 1 . . 6 1 . . . . Terminals 92 | . 2 6 34 13 9 12 2 1 . 10 3 . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . Scanalyzers 5 | . . . . . . . . 3 . 2 . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . Terminal Hacks 33 | . . 4 10 3 1 3 1 1 . 3 2 . 1 4 . Record 12 | . . 4 1 . . 1 . . . 2 . . . 4 . Open Door 3 | . . . 2 . . . . . . . . . 1 . . Open DSF 4 | . . . . . . . 1 1 . 1 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . Zone Layout 8 | . . . 4 2 . 2 . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . 1 . . . . . Terminals 2 | . . . . . . 1 . . . 1 . . . . . Sabotage 2 | . . . . . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 1 6 5 3 2 3 1 . 6 1 . . . . Full Trace Events 4 | . . . . . 2 . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Total Allies 10 | . . . 10 . . . . . . . . . . . . Largest Group 10 | . . . 10 10 . . . . . . . . . . . Highest-Rated Group 88 | . . . 88 88 . . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . 1 . . . . . . . . . Total Orders 2 | . . . 1 1 . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . . . . . Ally Attacks 17 | . . . . 17 . . . . . . . . . . . Total Damage 174 | . . . . 174 . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 6615 | 20 240 233 . 1301 740 314 1359 227 210 620 650 215 173 129 184 Optics 3376 | . . . . 1107 740 314 1215 . . . . . . . . Sensors 3567 | . . . . 1237 138 277 1128 227 199 361 . . . . . Terrain 16 | . . 16 . . . . . . . . . . . . . Seismic 493 | 20 240 233 . . . . . . . . . . . . . Machine Analysis 2925 | . . . . . . . 517 227 210 620 650 215 173 129 184 Cloaking 1 | . . . . . . . . . . . . . 1 . . Jamming 32 | . . . . . . . . . . 5 27 . . . . ECM 211 | . . . . . 75 . 18 . 100 18 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . 2 2 . . Drone Launches 1 | . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Turns Passed 7751 | 204 240 366 806 1314 740 314 1359 227 210 620 650 215 173 129 184 Spaces Moved 8171 | 113 161 335 498 1005 882 441 1186 173 138 1039 863 323 438 262 314 Core 162 | 74 . 1 31 . . . 6 . 4 43 . . . . 3 Treads 21 | . . . . 21 . . . . . . . . . . . Legs 173 | . . . . 173 . . . . . . . . . . . Wheels 754 | 39 161 29 11 . . . 284 173 57 . . . . . . Hover 669 | . . . 158 209 . . 115 . 41 146 . . . . . Flight 6392 | . . 305 298 602 882 441 781 . 36 850 863 323 438 262 311 Fastest Speed 27 | 50 80 32 32 29 29 30 30 93 34 34 27 37 37 37 37 Average Speed 47 | 118 80 38 56 56 29 30 51 97 76 38 43 62 37 39 38 Slowest Speed 400 | 150 80 200 250 250 30 34 175 100 240 400 120 120 37 117 150 Overloaded Moves 44 | . . . . . . . . . . . 18 26 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 59 | . . 10 5 9 2 8 4 . 1 7 8 . 2 . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 6 29 30 72 44 63 29 31 5 79 28 28 63 69 62 41 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . . . . 2 . Known Exits Taken 9 | . . . 1 1 . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . 1 2 . 1 Spaces Dug 2 | . . . . 2 . . . . . . . . . . . Terrain Destroyed 92 | . . 12 5 5 . . 17 . . . . 27 . . 26 Melee 2 | . . . . 2 . . . . . . . . . . . Projectile 7 | . . . . 3 . . 3 . . . . . . . 1 AOE 83 | . . 12 5 . . . 14 . . . . 27 . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Total 11467 | 154 254 534 919 1663 1316 596 1860 216 231 1228 1076 335 447 290 348 Wait 2106 | 3 76 126 276 516 303 126 471 17 38 108 34 . 4 5 3 Move 8040 | 112 160 316 487 986 873 425 1177 172 135 1025 846 322 433 261 310 Hop 53 | . . 8 5 9 2 7 4 . 1 6 8 . 2 . 1 Pick Up 295 | 15 3 18 25 38 22 6 57 4 15 24 50 4 3 8 3 Fast Attach . | . . . . . . . . . . . . . . . . Attach 168 | 7 1 12 15 16 9 2 32 1 6 17 35 5 1 4 5 Detach 25 | . . 4 3 2 . 1 1 . 1 . 7 2 1 2 1 Swap 72 | . 1 3 13 7 6 4 17 . 5 6 6 . 1 3 . Drop 176 | . 3 14 20 33 18 6 22 4 12 13 20 1 2 7 1 Fire 383 | 17 9 33 72 32 9 19 61 18 16 20 55 1 . . 21 Melee 44 | . . . . 24 17 . . . . . . . . . 3 Ram 20 | . 1 . . . . . 8 . 2 9 . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . 57 . 10 . . . 15 . . . . Rewire 3 | . . . 3 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 14) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Utility x2 784 | -9/Materials | Discovered new exit (range 5) 788 | -9/Materials | Destroyed 11 combat bots 805 | -9/Materials | Lost 4 parts (1p1n2w) 807 | -9/Materials | Core integrity fell below 50% 811 | -9/Materials | Entered Storage 820 | -9/Storage | Identified exit to Recycling 1148 | -9/Storage | Core integrity fell below 20% 1184 | -9/Storage | Lost 3 parts (1p2n) 1345 | -9/Storage | Build established: Hacker-Mutant 1569 | -9/Storage | Discovered new exit (range 13) 1576 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1610 | -9/Storage | Identified exit to Materials 1617 | -9/Storage | Entered Materials 1617 | -8/Materials | Accompanied by 10 allies 1617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1873 | -8/Materials | Build established: Commander-Mutant 2034 | -8/Materials | Lost 3 parts (2n1u) 2561 | -8/Materials | Discovered new exit (range 15) 2562 | -8/Materials | Garrison activated, responded to threat 2839 | -8/Materials | Build established: Commander-Scout 2931 | -8/Materials | Identified exit to Garrison 2931 | -8/Materials | Entered Garrison 2973 | -8/Garrison | Triggered checkpoint 3079 | -8/Garrison | Garrison Relay disabled 3086 | -8/Garrison | Learned Materials security intel 3149 | -8/Garrison | Triggered checkpoint 3236 | -8/Garrison | Build established: Sprinter 3343 | -8/Garrison | Triggered checkpoint 3355 | -8/Garrison | Triggered checkpoint 3372 | -8/Garrison | Core integrity fell below 50% 3403 | -8/Garrison | Lost 3 parts (1p1u1w) 3491 | -8/Garrison | Discovered new exit (range 16) 3493 | -8/Garrison | Triggered checkpoint 3498 | -8/Garrison | Identified exit to Materials 3498 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3553 | -8/Garrison | Triggered checkpoint 3570 | -8/Garrison | Discovered exit to Materials (range 16) 3574 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3613 | -8/Garrison | Triggered checkpoint 3668 | -8/Garrison | Discovered exit to Materials (range 10) 3671 | -8/Garrison | Entered Materials 3975 | -8/Materials | Discovered new exit (range 18) 3985 | -8/Materials | Entered Factory 3985 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4015 | -7/Factory | Lost 3 parts (1p1n1u) 4421 | -7/Factory | Build established: Hacker-Scout 4737 | -7/Factory | System corruption reached 10% 4765 | -7/Factory | Lost 8 parts (2n4u2w) 4793 | -7/Factory | Core integrity fell below 50% 5008 | -7/Factory | Lost 4 parts (1p2n1u) 5020 | -7/Factory | Build established: Mutant 5110 | -7/Factory | Core integrity fell below 20% 5162 | -7/Factory | Lost 4 parts (1p1n2w) 5288 | -7/Factory | Found Prototype Launcher 5289 | -7/Factory | Identified Rocket Array 5335 | -7/Factory | Discovered new exit (range 5) 5339 | -7/Factory | Identified exit to Factory 5344 | -7/Factory | Entered another Factory area 5344 | -6/Factory | Evolved 2 slots: Utility x2 5420 | -6/Factory | Build established: Scavenger-Skirmisher 5569 | -6/Factory | Identified exit to DSF 5571 | -6/Factory | Entered DSF 5653 | -6/DSF | Additional patrols routed to DSF 5733 | -6/DSF | Lost 3 parts (1p1n1u) 5766 | -6/DSF | Discovered new exit (range 16) 5780 | -6/DSF | Identified exit to Factory 5781 | -6/DSF | Entered Factory 5781 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5808 | -5/Factory | Lost 6 parts (3n2u1w) 6215 | -5/Factory | Build established: Scout 6321 | -5/Factory | Lost 8 parts (1p3n3u1w) 6363 | -5/Factory | Discovered new exit (range 14) 6401 | -5/Factory | Identified exit to Factory 6401 | -5/Factory | Entered another Factory area 6401 | -4/Factory | Evolved 2 slots: Utility x2 6405 | -4/Factory | Identified exit to Upper Caves 6423 | -4/Factory | Lost 5 parts (1n3u1w) 6646 | -4/Factory | Build established: Mutant 6703 | -4/Factory | Spotted B-86 Titan 6833 | -4/Factory | Lost 6 parts (2p2u2w) 6931 | -4/Factory | Found Prototype Processor 6932 | -4/Factory | Identified Exp. Targeting Computer 7051 | -4/Factory | Entered Upper Caves 7063 | -4/Upper Caves | Learned Research stockpile data 7120 | -4/Upper Caves | System corruption reached 10% 7137 | -4/Upper Caves | Core integrity fell below 50% 7216 | -4/Upper Caves | Learned Research stockpile data 7251 | -4/Upper Caves | Discovered new exit (range 8) 7254 | -4/Upper Caves | Identified exit to Upper Caves 7266 | -4/Upper Caves | Entered another Upper Caves area 7311 | -4/Upper Caves | Discovered new exit (range 9) 7313 | -4/Upper Caves | Identified exit to Research 7341 | -4/Upper Caves | Learned Research machine intel 7383 | -4/Upper Caves | Spotted B-86 Titan 7395 | -4/Upper Caves | Learned location of 1 exit from Research 7436 | -4/Upper Caves | Discovered new exit (range 10) 7439 | -4/Upper Caves | Identified exit to Zhirov 7439 | -4/Upper Caves | Entered Zhirov 7439 | -4/Zhirov | Discovered new exit (range 3) 7441 | -4/Zhirov | Identified exit to Proximity Caves 7451 | -4/Zhirov | Met Zhirov 7459 | -4/Zhirov | Learned location of Quarantine (-3) 7459 | -4/Zhirov | Learned location of Testing (-2) 7465 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7479 | -4/Zhirov | Found Alien Artifact 7481 | -4/Zhirov | Identified Transdimensional Reconstructor 7481 | -4/Zhirov | Warped through subspace 7534 | -4/Zhirov | Found Alien Artifact 7535 | -4/Zhirov | Identified Integrated Dissipator 7535 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7568 | -4/Zhirov | Entered Proximity Caves 7646 | -3/Proximity Caves | Spotter reported a threat 7646 | -3/Proximity Caves | Spotter reported a threat 7719 | -3/Proximity Caves | Core integrity fell below 20% 7752 | -3/Proximity Caves | Destroyed self with Micro-nuke Launcher Last Messages --------------- 07715_ Impulse Thruster destroyed. 07717_ Acquired Arc Thrower. 07719_ Xenon Bombardment Thruster melted. 07719_ S-43 Plague destroyed. 07722_ Slug penetrates P-80 Master. 07722_ P-80 Master knocked back. 07725_ System corrupted: Substantial component data lost. 07725_ Destroyed Gamma Rifle. 07725_ P-80 Master knocked back. 07727_ Lgt. Antimatter Reactor fries itself beyond repair. 07728_ Destroyed Sml. Battery. 07733_ Xenon Bombardment Thruster fries itself beyond repair. 07733_ Beamcaster destroyed. 07736_ Acquired Disruptor Cannon. 07738_ Enh. Gauss Cannon destroyed. 07749_ P-80 Master destroyed. 07751_ Disruptor Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????####????????????????????? | | #?????????????????????## ##???????????????????? | | ########????????####### ##??????????????????? | | #####????# #??????????????????? | | #????# #### ##??????????????????? | | ##### ##????# # #???????????????????? | | ##?## #?????# # #???????????????????? | | ###### #?????# #????????????????????? | | ??## ####### # #???###??????????????? | | ??# ! ### ##?????????????? | | ?# | ! # #?????????????? | | ?#### ### ###### p * #?????????????????? | | ????# #?# #?????? * ##?????????????????? | | ????## #?# #??????## ##??????????????????? | | ?????## ? #???????# @ ##???????????????????? | | ??????## ##?###???????# ##????????????????????? | | ???????####????????????# ###?????????????????????? | | ???????????????????????###???????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 35 Energy Capacity 390 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 EM Shielding 2 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Utility Shielding 90 Evasion (%) 74 Targeting Accuracy 45 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Hydra I Laugh At Your Crits Look Less Dangerous Next Time Overwhelming Perfect Aim Subspace Traveler That Tickles The Science Guy We Love MA Window Shopping Challenges ------------ None Game ------ Seed AntigravHardlightFalx Manual? 0 Play Time 03:36:21 Cumulative 24.5 hours Start 2026.01.07 @ 19:49:10 End 2026.01.09 @ 16:58:21 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 20 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07ce8d0e-8711-4681-b809-f9c05529e201