Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 19:16:20 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2979) 2979 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1019) 1019 TOTAL SCORE: 9073 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 1364 Registered with UFD 300 Met Imprinter 300 Friendly Fire -997 Cogmind --------- Core Integrity 438/1000 Matter 76/300 Energy 200/200 System Corruption 43% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Armored Leg > --- UTILITY (7) ------ Large Storage Unit Improved Kinecellerator Makeshift Transmission Jammer > --- WEAPON (3) ------- Flak Gun Coil Gun > --- INVENTORY (15) --- Light Angular Momentum Engine Light Antimatter Reactor Armored Leg High-capacity Storage Unit Advanced Hacking Suite Advanced Hacking Suite Hacking Drone Bay (1/1) KE Penetrator Hypervelocity Coil Gun Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Kinecellerator Improved Heavy Armor Plating Hacking Drone Bay Amulet of Y3-NDR > --- WEAPON ----------- Heavy Battle Rifle Coil Gun Improved Plasma Cutter > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Flexi-carbon Leg Armored Leg Advanced Cooling System High-capacity Storage Unit Improved Kinecellerator Makeshift Transmission Jammer Hardlight Generator Advanced Hacking Suite Flak Gun KE Penetrator Hypervelocity Coil Gun Heavy Flak Cannon Precision Grenade Launcher [Rating: 93] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Improved Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Improved Heavy Armor Plating Weapon Flak Gun Energy Gun Small Laser Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . 8 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . . 2 . . . . 1 Utility 5 | . . . . 4 . . . . 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 94 | 6 5 8 2 37 11 8 2 4 11 Power 15 | 1 2 1 . 5 3 1 . 1 1 Engine 7 | 1 2 1 . 1 2 . . . . Core 6 | . . . . 4 1 1 . . . Reactor 2 | . . . . . . . . 1 1 Propulsion 18 | 2 . 3 . 7 3 1 . . 2 Treads 2 | . . 2 . . . . . . . Leg 16 | 2 . 1 . 7 3 1 . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 1 2 1 1 13 3 5 . 2 4 Device 17 | . . 1 . 6 3 2 . 1 4 Storage 4 | 1 1 . . 1 . 1 . . . Processor 4 | . . . . 3 . . . 1 . Hackware 1 | . . . . 1 . . . . . Protection 6 | . 1 . 1 2 . 2 . . . Artifact . | . . . . . . . . . . Weapon 29 | 2 1 3 1 12 2 1 2 1 4 Energy Gun 3 | 2 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | . . 2 . 6 2 1 . 1 3 Ballistic Cannon 4 | . . . 1 3 . . . . . Launcher 3 | . . 1 . 1 . . 1 . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . 1 . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 1 2 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . 7 Parts Lost 46 | . 1 2 . 15 8 3 . 1 16 Power 8 | . 1 . . 3 2 . . . 2 Propulsion 11 | . . 1 . 3 2 . . . 5 Utility 16 | . . . . 5 3 2 . . 6 Weapon 11 | . . 1 . 4 1 1 . 1 3 Highest Loss Streak 8 | . 1 2 . 7 4 1 . 1 8 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 1 7 12 14 13 14 14 15 14 14 Power 2 | . . 1 1 2 4 3 3 3 2 Propulsion 3 | 1 2 3 4 4 3 3 3 3 1 Utility 3 | . 1 3 4 . 2 3 5 5 5 Weapon 4 | . 2 3 4 5 5 4 4 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 43 | . 2 3 13 5 2 7 2 1 8 Power 10 | . . 1 2 1 . 3 . . 3 Propulsion 13 | . 1 2 2 . 2 3 . 1 2 Utility 13 | . 1 . 7 1 . 1 1 . 2 Weapon 7 | . . . 2 3 . . 1 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 93 97 62 79 95 98 93 93 91 Engine 8 | . 13 13 11 3 6 11 6 4 . Core 2 | . . . . 5 4 1 6 6 1 Treads 4 | . . 24 . . . . . . . Leg 17 | . 28 2 11 17 25 26 26 26 26 Device 9 | . . 10 1 6 16 18 13 13 18 Storage 8 | . 14 13 11 5 6 6 6 6 5 Processor 4 | . . . . 8 13 12 6 6 4 Protection 4 | . 8 3 5 4 . 1 6 6 3 Energy Gun 2 | . 28 2 . . . . . . . Ballistic Gun 13 | . . 18 11 9 13 17 17 17 16 Ballistic Cannon 1 | . . . 5 2 3 1 . . . Launcher 2 | . . 6 4 . . . . . . Peak Build Rating 93 | 6 8 28 31 70 68 73 74 79 93 Average Rating 48 | 5 6 13 28 62 59 67 72 74 87 On Entrance 42 | . 6 8 28 31 59 68 73 72 77 Naked Turns . | . . . . . . . . . . Heaviest Build 79 | 10 26 29 35 59 67 72 72 74 79 Greatest Support 95 | 20 20 55 55 95 71 71 71 71 91 Greatest Overweight (x) 3 | 3 1 1 . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 15 20 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 Most Carried 15 | 3 10 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 13 14 13 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 10 15 15 15 15 15 15 15 10 Class Distribution -------------------- 49% | Mutant 22% | Derelict-Gunner 9% | Derelict-Mutant 8% | Scavenger-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Matter Collected 2930 | 231 85 171 88 797 429 512 30 144 443 Remotely . | . . . . . . . . . . Salvage Created 2964 | 25 173 239 . 1034 121 398 . 77 897 Parts 173 | 2 16 15 . 64 8 19 . 2 47 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 54 | . . 15 . . 9 25 . 5 . Prevented 25 | . . . . . 3 6 . 16 . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 64 | . 7 4 . 18 6 10 . 1 18 Melee 3 | . . . . 2 1 . . . . Guns 51 | . 7 2 . 14 5 10 . 1 12 Cannons 1 | . . . . 1 . . . . . AOE 9 | . . 2 . 1 . . . . 6 Classes Destroyed 15 | 1 3 1 . 4 1 3 . 1 1 Worker 5 | . . . . 2 . . . . 3 Builder 6 | . . . . 6 . . . . . Tunneler 4 | 2 . . . 1 . . . . 1 Recycler 2 | . . . . . . . . . 2 Watcher 2 | . 1 . . 1 . . . . . Swarmer 25 | . 4 . . 3 4 4 . . 10 Grunt 17 | . 3 . . 8 . 2 . . 4 Brawler 2 | . . . . . . . . 1 1 Duelist 1 | . . . . . . 1 . . . Sentry 2 | . . . . . . 1 . . 1 Hunter 6 | . . . . 4 1 1 . . . Programmer 5 | . . . . 3 . . . . 2 Behemoth 1 | . . . . . 1 . . . . Subdweller 7 | . . 7 . . . . . . . Wizard 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . . Best Kill Streak 8 | 2 2 2 . 6 4 3 . 1 8 Combat Bots Only 5 | . 2 2 . 4 4 3 . 1 5 Max Kills in Single Turn 5 | 1 1 1 . 3 1 1 . 1 5 Gunslinging . | . . . . . . . . . . Exploded 5 | . . 1 . 1 . . . . 5 Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 529 | . 44 19 . 252 63 45 . 8 98 Missed 174 | . 10 4 . 84 25 16 . 5 30 Hits 355 | . 34 15 . 168 38 29 . 3 68 Melee 3 | . . . . . . . . . 3 Projectile 352 | . 34 15 . 168 38 29 . 3 65 Critical Strikes 13 | . . . . 8 . . . . 5 Damage Taken 7923 | . 325 440 . 2678 759 417 . 231 3073 Core 850 | . 34 66 . 106 54 10 . 18 562 Absorbed by Shields 108 | . . . . . . . . . 108 Redirected to Shielding 37 | . 22 15 . . . . . . . Ignored by Resistances 74 | . . . . 24 7 43 . . . Core Remaining (%) 79 | 100 . . 60 . . . . 77 . Volleys Fired 185 | 2 23 23 . 50 18 19 . 6 44 Largest 3 | 2 2 2 . 3 3 3 . 3 3 Hottest 112 | 80 80 80 . 112 100 105 . 91 99 Shots Fired 445 | 4 46 46 . 114 44 56 . 17 118 Gun 361 | 4 46 33 . 78 37 45 . 17 101 Cannon 49 | . . . . 31 7 11 . . . Launcher 24 | . . 13 . 5 . . . . 6 Special 11 | . . . . . . . . . 11 Kinetic 351 | . . 24 . 109 44 56 . 17 101 Thermal 70 | 4 46 9 . . . . . . 11 Explosive 19 | . . 13 . . . . . . 6 Electromagnetic 5 | . . . . 5 . . . . . Robot Hit Streak 13 | 3 6 8 . 13 11 5 . 4 7 Robot Miss Streak 10 | . 5 1 . 8 10 9 . 7 8 Penetration Max 2 | . . . . 1 . . . . 2 Secondary Targets 4 | . 1 . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 Shots Hit Robots 289 | 3 24 23 . 94 38 36 . 13 58 Core Hits 253 | 2 11 19 . 67 47 28 . 13 66 Critical Kills 5 | . . 1 . 1 . . . . 3 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 10 | . . 1 . 5 . . . . 4 Destroy 6 | . . 1 . 1 . . . . 4 Blast 1 | . . . . 1 . . . . . Sever 3 | . . . . 3 . . . . . Melee Attacks 47 | . . . . 41 1 . 4 1 . Impact 9 | . . . . 4 . . 4 1 . Slashing 38 | . . . . 37 1 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8100 | 33 272 765 . 2689 798 664 . 305 2574 Guns 4418 | 33 265 131 . 1085 553 526 . 305 1520 Cannons 741 | . . . . 393 210 138 . . . Explosions 2033 | . . 634 . 392 . . . . 1007 Melee 748 | . . . . 713 35 . . . . Ramming 160 | . 7 . . 106 . . . . 47 Kinetic 4830 | . . 100 . 1478 763 664 . 305 1520 Thermal 672 | 33 265 31 . . . . . . 343 Explosive 1298 | . . 634 . . . . . . 664 Electromagnetic 392 | . . . . 392 . . . . . Impact . | . . . . . . . . . . Slashing 748 | . . . . 713 35 . . . . Piercing . | . . . . . . . . . . Highest Corruption 39 | . . . . 4 4 4 4 . 39 Average Corruption 5 | . . . . 3 4 4 4 . 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 64 | . . . . 15 11 15 . . 23 Message Errors 14 | . . . . 3 5 3 . . 3 Matter Fused 17 | . . . . 5 1 3 . . 8 Heat Flow Errors 9 | . . . . 2 2 1 . . 4 Energy Discharges 9 | . . . . 1 2 3 . . 3 Data Loss (minor) 8 | . . . . 2 . 3 . . 3 Data Loss (major) 4 | . . . . 1 . 2 . . 1 Misfires 2 | . . . . 1 1 . . . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 105 | . . . . 62 . . . . 43 Projectiles . | . . . . . . . . . . Explosions 43 | . . . . . . . . . 43 Melee 62 | . . . . 62 . . . . . Knockbacks 17 | . 1 . . 12 . 3 . . 1 Impact 2 | . 1 . . . . . . . 1 Kinetic 15 | . . . . 12 . 3 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 312 | . . 98 . . . . . . 214 Shots 8 | . . 4 . . . . . . 4 Rammed . | . . . . . . . . . . Targets Rammed 16 | . 2 . . 12 . . . . 2 Kicked 16 | . 2 . . 12 . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 305 | 36 144 . . 297 178 305 . 202 283 Average Temperature 66 | 20 46 . . 91 52 82 . 82 51 Received Heat Transfer 913 | . 66 18 . 454 48 39 . 63 225 Effects 6 | . . . . 6 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 5 | . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 950 | 75 600 75 . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 86 | 100 100 . . 100 . . . . 49 Level 1 8 | . . . . . . . . . 29 Level 2 5 | . . . . . . . . . 20 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 623 | 10 80 . . 165 . . . . 623 Initial 98 | . . . . . . . . . 98 Average 106 | . 21 . . 70 . . . . 242 Influence Increases 3602 | 10 219 21 . 682 140 413 . 584 1533 Destroy 0b10 Robot/C 1960 | . 140 20 . 380 120 300 . 320 680 Destroy 0b10 Robot/NC 120 | 10 5 . . 50 . . . . 55 Destroy Leader 296 | . 32 . . 82 20 20 . 10 132 Allied During Kill 590 | . . 1 . 3 . 78 . 224 284 Successful Hack 110 | . 12 . . 43 . . . . 55 Disable Machine 195 | . . . . 60 . . . . 135 Destroy Structure 181 | . . . . 19 . . . . 162 Lose Combat Pursuer 150 | . 30 . . 45 . 15 . 30 30 Influence Decreases 3259 | 10 217 23 . 626 196 299 114 428 1346 Entered New Map 195 | . . 2 . . 21 . 114 . 58 Time Decay 1771 | 10 217 21 . 453 135 219 . 318 398 Lost Part 380 | . . . . 150 40 20 . 10 160 Lost Ally 463 | . . . . 23 . 60 . 100 280 Purge Threat 450 | . . . . . . . . . 450 Squads Dispatched 17 | . 3 . . 5 . 1 . 1 7 Investigation 6 | . 1 . . 2 . . . . 3 Extermination 4 | . . . . 2 . . . . 2 Reinforcement 5 | . 2 . . 1 . . . . 2 Assault 2 | . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Distress Signals 5 | . 1 . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 15 10 . 30 6 20 . 17 26 Peak Tracking Total 7 | . 4 3 . 6 4 7 . 7 6 Tactical Retreats 7 | . 1 . . 1 . 1 . 2 2 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Traps Triggered 6 | . 3 1 . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Machines Disabled 21 | . . 4 . 4 . 2 . 2 9 Max in Single Turn 4 | . . 4 . 1 . . . 1 2 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Machines Accessed 27 | . 6 1 3 10 . . . . 7 Terminals 14 | . 5 . . 5 . . . . 4 Fabricators 3 | . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . . 2 . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 79 | . 20 1 15 25 . . . . 18 Successful 53 | . 11 1 15 15 . . . . 11 Failed 26 | . 9 . . 10 . . . . 7 Catastrophic 2 | . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 53 | . 17 . . 20 . . . . 16 Terminals 42 | . 16 . . 15 . . . . 11 Fabricators 5 | . . . . 4 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 14 | . 4 . . 4 . . . . 6 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 18 | . 1 1 15 1 . . . . . Record 7 | . . . 7 . . . . . . Robot Analysis 8 | . . . 8 . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . 2 . . . . 2 Report Inventory 5 | . 1 . . 2 . . . . 2 Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 28 | . 8 . . 11 . . . . 9 Terminals 19 | . 7 . . 7 . . . . 5 Botnet 4 | . 2 . . 2 . . . . . Skim 15 | . 5 . . 5 . . . . 5 Fabricators 3 | . . . . 2 . . . . 1 Liberate 3 | . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 1 . . 2 . . . . 3 Recyclers 2 | . 1 . . . . . . . 1 Fedlink 4 | . . . . 2 . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 5 . . 9 . . . . 6 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . 2 . Allies Hacked 2 | . . . . . . . . . 2 Hacks Repelled 1 | . . . . . . . . . 1 Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Total Allies 38 | . . 7 . . . 8 5 8 10 Largest Group 10 | . . 5 3 3 . 6 10 10 9 Highest-Rated Group 460 | . . 95 57 57 . 364 384 451 460 Highest-Rated Ally 81 | . . 19 19 19 . 81 81 81 81 Total Orders 3 | . . . . . . . . . 3 EXPLORE 1 | . . . . . . . . . 1 RETURN 2 | . . . . . . . . . 2 Ally Attacks 226 | . . 8 . 7 . 33 . 78 100 Total Damage 8488 | . . 139 . 120 . 1619 . 3413 3197 Kills 56 | . . 1 . 1 . 11 . 21 22 Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Active Infowar (turns) 1327 | . . . . 876 246 . . . 205 Sensors 310 | . . . . 310 . . . . . Terrain 812 | . . . . 566 246 . . . . Jamming 205 | . . . . . . . . . 205 Robot Analysis Total 8 | . . . 8 . . . . . . Derelict Logs Recovered 10 | . . 2 3 . 1 1 2 1 . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Turns Passed 11341 | 81 706 1905 2294 1681 531 653 1832 711 947 Spaces Moved 7125 | 54 401 1151 1746 1077 372 449 950 332 593 Core 11 | 11 . . . . . . . . . Treads 986 | . . 986 . . . . . . . Legs 6128 | 43 401 165 1746 1077 372 449 950 332 593 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 130 130 120 120 120 190 190 120 Average Speed 144 | 118 152 157 130 123 120 123 190 190 127 Slowest Speed 200 | 200 190 190 130 130 190 190 190 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered 5 | . . . . . . . . . 5 Exploration Rate (%) 52 | 4 61 67 90 22 48 56 83 64 26 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 8 | . 2 . . 1 . . 2 . 3 Known Exits Taken 4 | . . . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . Scrap Searched 23 | . . 3 6 . 1 4 4 5 . Spaces Dug 17 | . . . . 15 . . . 1 1 Terrain Destroyed 167 | . . 71 . 15 . 2 . 1 78 Melee 16 | . . . . 15 . . . 1 . Projectile 5 | . . . . . . 2 . . 3 AOE 146 | . . 71 . . . . . . 75 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Total 7746 | 64 450 1200 1794 1267 417 514 969 395 676 Wait 32 | . 4 . 1 8 . 2 9 . 8 Move 7116 | 53 400 1150 1745 1076 371 448 949 331 593 Hop . | . . . . . . . . . . Pick Up 98 | 3 10 11 22 23 9 10 1 3 6 Fast Attach 32 | 6 4 1 1 12 2 3 1 . 2 Attach 37 | . 1 2 1 17 6 1 . 1 8 Detach 1 | . . . . . . . 1 . . Swap 48 | . 2 6 1 12 4 5 2 7 9 Drop 78 | . 4 7 23 16 6 14 2 2 4 Fire 185 | 2 23 23 . 50 18 19 . 6 44 Melee 47 | . . . . 41 1 . 4 1 . Ram . | . . . . . . . . . . Kick 16 | . 2 . . 12 . . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 56 | . . . . . . 12 . 44 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 6) 283 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 582 | -10/Materials | Derelicts attacked the area 636 | -10/Materials | Learned location of Mines (-10) 696 | -10/Materials | Loaded intel: 17 trap records 709 | -10/Materials | Learned 4 Subcaves zone layouts 713 | -10/Materials | Learned Storage security intel 714 | -10/Materials | Learned location of 1 exit from Storage 717 | -10/Materials | Learned location of 2 exits from Mines 728 | -10/Materials | Identified exit to Mines 752 | -10/Materials | Discovered new exit (range 15) 788 | -10/Materials | Entered Subcaves 789 | -10/Subcaves | Approached by a straggling Scientist 798 | -10/Subcaves | Learned Materials emergency access door positions 1098 | -10/Subcaves | Discovered new exit (range 4) 1144 | -10/Subcaves | Learned Materials stockpile data 1199 | -10/Subcaves | Visited triangular shrine 1209 | -10/Subcaves | Found Prototype Device 1209 | -10/Subcaves | Identified V3-11A's Pendant 1214 | -10/Subcaves | Befriended Subdweller 1263 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1269 | -10/Subcaves | Befriended Subdweller 1288 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1307 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1325 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1336 | -10/Subcaves | Discovered new exit (range 7) 1349 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1609 | -10/Subcaves | Befriended Subdweller 1744 | -10/Subcaves | Befriended Subdweller 1774 | -10/Subcaves | Befriended Subdweller 1779 | -10/Subcaves | Befriended Subdweller 1962 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2471 | -10/Subcaves | Visited 4L-MR0's lab 2498 | -10/Subcaves | Ambushed by Subdweller buried in earth 2499 | -10/Subcaves | Befriended Subdweller 2530 | -10/Subcaves | Murdered 3 allies 2534 | -10/Subcaves | Found Cargo Legs 2536 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2693 | -10/Subcaves | Entered Scraptown 2693 | -9/Scraptown | Accompanied by 3 allies 2892 | -9/Scraptown | Discovered new exit (range 13) 2960 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2963 | -9/Scraptown | Learned Factory terminal intel 2964 | -9/Scraptown | Learned Research emergency access door positions 2965 | -9/Scraptown | Learned location of 1 exit from Upper Caves 3028 | -9/Scraptown | Visited Assassins FH 3077 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 3297 | -9/Scraptown | Visited UFD Registry 3297 | -9/Scraptown | Registered with UFD as "Gravpod" 3327 | -9/Scraptown | Visited Curators Association 3345 | -9/Scraptown | Visited Science Testing Area 3363 | -9/Scraptown | Visited Scrapoid Research Area 3382 | -9/Scraptown | Visited Abandonware Association 3392 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3397 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 3397 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3426 | -9/Scraptown | Visited Supply Room 3448 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3460 | -9/Scraptown | Visited Analyses Database 3488 | -9/Scraptown | Visited A0-MCA Data Center 3512 | -9/Scraptown | Visited Derelict Rescue Squad 3745 | -9/Scraptown | Found DCF Scrap (30 items) 3893 | -9/Scraptown | Visited Cyclists 3903 | -9/Scraptown | Entered Cyclist Reading Room 3944 | -9/Scraptown | Visited Fellowship of the Rings 3952 | -9/Scraptown | Visited Awakened 3982 | -9/Scraptown | Visited Cave Peace 4979 | -9/Scraptown | Discovered new exit (range 3) 4987 | -9/Scraptown | Entered Factory 4987 | -6/Factory | Accompanied by 3 allies 4987 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4988 | -6/Factory | Loaded intel: 26 terminal locations 5102 | -6/Factory | Lost 3 allies 5364 | -6/Factory | Loaded intel: 8 recycling unit locations 5569 | -6/Factory | Lost 7 parts (1p1n2u3w) 5947 | -6/Factory | Lost 5 parts (1p3u1w) 6127 | -6/Factory | Discovered new exit (range 16) 6222 | -6/Factory | Identified exit to Lower Caves 6250 | -6/Factory | Discovered new exit (range 9) 6313 | -6/Factory | Learned Factory recycling unit intel 6356 | -6/Factory | Identified exit to Factory 6357 | -6/Factory | Spotted B-75 Beast 6408 | -6/Factory | Learned location of 2 exits from Proximity Caves 6419 | -6/Factory | Learned location of Upper Caves (-4) 6442 | -6/Factory | Learned 4 Proximity Caves zone layouts 6668 | -6/Factory | Entered Lower Caves 6718 | -6/Lower Caves | Build established: Scavenger-Mutant 6824 | -6/Lower Caves | Encountered a Warlord checkpoint 6861 | -6/Lower Caves | Spotted B-75 Beast 6935 | -6/Lower Caves | Destroyed B-75 Beast 6959 | -6/Lower Caves | Lost 4 parts (1p1n2u) 6990 | -6/Lower Caves | Learned Factory interactive machine intel 7012 | -6/Lower Caves | Discovered new exit (range 11) 7029 | -6/Lower Caves | Identified exit to Lower Caves 7199 | -6/Lower Caves | Entered another Lower Caves area 7208 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7350 | -6/Lower Caves | Build established: Derelict-Gunner 7353 | -6/Lower Caves | Prototype Device suddenly appears! 7357 | -6/Lower Caves | Found Prototype Device 7357 | -6/Lower Caves | Identified Amulet of Y3-NDR 7454 | -6/Lower Caves | Joined by bewildered Wizard 7454 | -6/Lower Caves | Joined by bewildered Wizard 7483 | -6/Lower Caves | Joined by bewildered Wizard 7485 | -6/Lower Caves | Joined by bewildered Wizard 7543 | -6/Lower Caves | Learned 8 Factory zone layouts 7587 | -6/Lower Caves | Attacked by a faux Warlord 7695 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7705 | -6/Lower Caves | Discovered new exit (range 9) 7739 | -6/Lower Caves | Lost 3 allies 7762 | -6/Lower Caves | Identified exit to Zion 7769 | -6/Lower Caves | Joined by bewildered Wizard 7769 | -6/Lower Caves | Joined by bewildered Wizard 7852 | -6/Lower Caves | Entered Zion 7852 | -6/Zion | Accompanied by 5 allies 7930 | -6/Zion | System corruption cleaned by Quarantine Array 8088 | -6/Zion | Discovered new exit (range 13) 8177 | -6/Zion | Gained Derelict followers 8493 | -6/Zion | Received a hallucinogenic algorithm 8862 | -6/Zion | Turned away by Imprinter 8983 | -6/Zion | Given the Hacking Drone Bay 8984 | -6/Zion | Found Prototype Device 9013 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9251 | -6/Zion | Build established: Derelict-Mutant 9684 | -6/Zion | Entered Proximity Caves 9684 | -5/Proximity Caves | Accompanied by 10 allies 9691 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9718 | -5/Proximity Caves | Joined by bewildered Wizard 9718 | -5/Proximity Caves | Joined by bewildered Wizard 9719 | -5/Proximity Caves | Joined by bewildered Wizard 9730 | -5/Proximity Caves | Lost 3 allies 9936 | -5/Proximity Caves | Lost 3 allies 9956 | -5/Proximity Caves | Joined by bewildered Wizard 9957 | -5/Proximity Caves | Joined by bewildered Wizard 10096 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10105 | -5/Proximity Caves | Joined by bewildered Wizard 10144 | -5/Proximity Caves | Lost 6 allies 10200 | -5/Proximity Caves | Build established: Derelict-Gunner 10228 | -5/Proximity Caves | Identified Hacking Drone Bay 10395 | -5/Proximity Caves | Entered Factory 10395 | -5/Factory | Accompanied by 6 allies 10395 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10397 | -5/Factory | Loaded intel: 50 interactive machine locations 10398 | -5/Factory | Loaded intel: 8 recycling unit locations 10460 | -5/Factory | Joined by bewildered Wizard 10460 | -5/Factory | Joined by bewildered Wizard 10460 | -5/Factory | Joined by bewildered Wizard 10476 | -5/Factory | Joined by bewildered Wizard 10524 | -5/Factory | Build established: Commander-Gunner 10543 | -5/Factory | Loaded intel: 8 recycling unit locations 10564 | -5/Factory | Joined by bewildered Wizard 10709 | -5/Factory | Joined by bewildered Wizard 10711 | -5/Factory | Joined by bewildered Wizard 10711 | -5/Factory | Joined by bewildered Wizard 10773 | -5/Factory | Joined by bewildered Wizard 10820 | -5/Factory | Joined by bewildered Wizard 10958 | -5/Factory | Build established: Scavenger-Gunner 10983 | -5/Factory | Learned location of Warlord (-5) 11055 | -5/Factory | Learned location of Armory (-3) 11116 | -5/Factory | Learned Armory stockpile data 11214 | -5/Factory | Identified exit to Upper Caves 11214 | -5/Factory | Identified exit to Factory 11218 | -5/Factory | System corruption reached 10% 11251 | -5/Factory | Learned 4 Quarantine zone layouts 11271 | -5/Factory | Lost 6 parts (1p2n1u2w) 11315 | -5/Factory | Crushed by falling debris 11321 | -5/Factory | Crushed by falling debris 11323 | -5/Factory | Crushed by falling debris 11323 | -5/Factory | System corruption reached 30% 11329 | -5/Factory | Crushed by falling debris 11342 | -5/Factory | Crushed by falling debris 11342 | -5/Factory | Core integrity fell below 50% 11342 | -5/Factory | Self-destructed Last Messages --------------- 11321_ System corrupted by crushing effect (+5). 11322_ Slug penetrates Wall. 11323_ The unstable cave ceiling collapses. 11323_ Crushed by falling debris. 11323_ Adv. Targeting Computer destroyed. 11323_ System corrupted by crushing effect (+3). 11323_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11325_ System corrupted: Matter fused (-8). 11329_ The unstable cave ceiling collapses. 11329_ Crushed by falling debris. 11329_ Lgt. Fission Core destroyed. 11329_ System corrupted by crushing effect (+3). 11329_ Amulet of Y3-NDR destroyed. 11329_ System corrupted by crushing effect (+4). 11335_ Slug penetrates Wall. 11342_ The unstable cave ceiling collapses. 11342_ Crushed by falling debris. 11342_ Imp. Plasma Cutter destroyed. 11342_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | + [[[ #????????????????????????????????????? | | ### [[ !#????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# =#????????????????????????????????????? | | ??#####+#####????????????????????????????????????? | | ##### #??????????????????????????????????????? | | =! #????????????????????????????? " " " # | | = ! #????????????????????????????? " " " # | | * #????????????????????????????? " " " # | | ##### #????????????????????????????? " " " # | | #???###!###????????????????????????????? " " " # | | ?###### #??????????????????????????????? " " " # | | ## # #!#??????????????????????????????? " " " + | | """"""" #??????????????????????????????? " " " # | | " ##?????????????????????????????? # | | " "#?????????????????????????????? # | | #??????????????????????????????######## | | *% #?????????????????????????????? #?????# | | ##????????????????????????????? #?????# | | #????????????????????????????? #?????# | | " #??????#?????????????????????? #?????# | | ! "######### ####?????###???############## | | " #" ?##### ##### # | | " = "# ##### + # | | # "# "" %"##@# [ # # | | ###""##### " " " =##### # # | | + "" =%/!R + # | | ###### " " %**## ###### # | | #????# "" " ## ##???# # | | #????# " # #???# # | | ### #????#| " # ###???# # | | ??# ?????# # #????# #?? | | ??# ?????# # ##????# #?? | | ??#??????# # #????# #?? | | ?????????#######+####### ##????#########+####?? | | ?????????????? R% ???? ?????????????? ???? | | ???????????? ? ????????????? ??? | | ?????????? ???????????? ??? | | ????????""" ?????????????? | | ???????"""" ! ????????????? | | ????????""" ?????????????? | | ????????""" ?????????????? | | ???????? #################/??????????"???? | | ???????? ! ????????????????????????????"T??? | | ???????? ??"""???????????????????????????? | | ???????? ??"Y"???????????????????????????? | | ??????? ????R???????????????????????????? | | ????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 38 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 40 Defensive Hacking 11 Item Schematics ----------------- Imp. Trap Scanner | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Railgun | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed ThrusterSniperPropulsion Manual? 0 Play Time 01:04:11 Cumulative 99.2 hours Start 2025.05.18 @ 18:12:30 End 2025.05.18 @ 19:16:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 260 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6e49e4e-bd83-4215-895d-402fa5790975