Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 13:33:25 Player: Enathri Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (573) 573 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4863 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 545/850 Matter 275/300 Energy 76/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Triangulator Hacking Suite System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Compact Battery (200) Cooled Particle Cannon Maul Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Triangulator Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Gauss Rifle > --- INVENTORY -------- Wheel Compact Battery Ion Burst Cannon Maul [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Gravmag Array Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . 1 . . 1 . . Weapon 3 | . . . . . . 1 . 2 Parts Attached 37 | 7 2 . 3 3 9 1 1 11 Power 5 | 1 . . 1 . 2 . . 1 Engine 5 | 1 . . 1 . 2 . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . . 1 2 4 . . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 9 | 2 . . 1 2 4 . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 9 | 2 . . 1 1 1 1 1 2 Device 2 | 1 . . . . . . . 1 Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 3 | . . . . . . 1 1 1 Protection 2 | . . . 1 1 . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 2 . . . 2 . . 7 Energy Gun 2 | . . . . . 1 . . 1 Energy Cannon 4 | . . . . . . . . 4 Ballistic Gun 4 | 2 . . . . 1 . . 1 Ballistic Cannon 3 | . 2 . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 Parts Lost 21 | . . . . . 2 . 10 9 Power 4 | . . . . . . . 2 2 Propulsion 7 | . . . . . 1 . 4 2 Utility 4 | . . . . . 1 . 2 1 Weapon 6 | . . . . . . . 2 4 Highest Loss Streak 10 | . . . . . 1 . 10 8 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 2 5 7 7 8 7 8 7 3 Power 1 | . 1 1 2 3 2 3 3 . Propulsion 2 | 2 4 4 3 3 1 2 2 . Utility . | . . . . . 1 1 . . Weapon 1 | . . 2 2 2 2 2 2 . Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . . . 2 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . Utility 1 | . . . . . . . . 1 Weapon 2 | . . . . . . . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 78 | . 100 100 96 99 98 84 65 49 Engine 11 | . 14 14 11 11 17 15 9 7 Wheel 20 | . 28 28 33 33 35 30 18 . Hover 1 | . . . . . . . . 5 Device 4 | . 14 14 11 9 . . . 1 Storage 6 | . 14 14 11 11 9 7 6 . Processor 2 | . . . . . . 7 7 5 Hackware 3 | . . . . . . . 7 8 Protection 6 | . . . 7 11 16 7 5 . Energy Gun 1 | . . . . . 6 7 4 . Energy Cannon 3 | . . . . . . . . 8 Ballistic Gun 3 | . 14 . . . 5 7 5 4 Ballistic Cannon 10 | . 14 28 22 22 5 . . 4 Peak Build Rating 50 | 7 7 7 11 11 18 20 20 50 Average Rating 17 | 4 6 7 9 10 15 18 14 30 On Entrance 9 | . 7 7 7 11 11 18 20 6 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 34 | 14 17 17 26 26 31 22 22 34 Greatest Support 52 | 20 20 20 30 30 52 52 52 20 Greatest Overweight (x) 2 | . . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 6 | 5 8 8 8 8 8 8 7 5 Most Carried 8 | 5 7 8 8 8 8 8 8 5 Average Carried 5 | 2 6 7 7 8 7 7 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 5 7 8 8 8 8 7 5 4 Class Distribution -------------------- 53% | Mutant 24% | Scavenger-Mutant 8% | Hacker-Mutant 8% | Gunner 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 900 | 298 . 76 . 89 245 . 1 191 Remotely 247 | 82 . 76 . 89 . . . . Salvage Created 750 | 89 . 54 . 36 277 . . 294 Parts 52 | 4 . 9 . 11 20 . . 8 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 2 | . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 20 | . . 5 . 4 7 . . 4 Guns 6 | . . . . . 6 . . . Cannons 14 | . . 5 . 4 1 . . 4 Classes Destroyed 9 | 2 . 1 . . 3 . . 3 Builder 1 | . . . . . 1 . . . Tunneler 2 | 1 . . . 1 . . . . Hauler 1 | . . . . . . . . 1 Recycler 2 | 1 . . . . 1 . . . Swarmer 13 | . . 5 . 4 4 . . . Grunt 1 | . . . . . 1 . . . Sentry 3 | . . . . . 2 . . 1 Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 4 | 2 . 3 . 4 4 . . 2 Combat Bots Only 4 | . . 3 . 4 4 . . 2 Max Kills in Single Turn 2 | 1 . 2 . 1 2 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 343 | . . 11 2 24 46 . 57 203 Missed 110 | . . 1 . 4 11 . 18 76 Hits 233 | . . 10 2 20 35 . 39 127 Projectile 233 | . . 10 2 20 35 . 39 127 AOE 1 | . . . . . . . . 1 Critical Strikes 5 | . . . . . 1 . 2 2 Damage Taken 3288 | . . 87 25 191 415 . 1050 1520 Core 1078 | . . 17 . 53 38 . 665 305 Absorbed by Shields 43 | . . . . . . . 43 . Redirected to Shielding 45 | . . . . . 8 . 37 . Core Remaining (%) 75 | 100 . 93 . 86 93 . 5 . Volleys Fired 61 | 7 . 7 1 9 23 . . 14 Largest 5 | 2 . 2 2 2 2 . . 5 Hottest 148 | 40 . 60 60 60 81 . . 148 Shots Fired 143 | 14 . 14 2 18 46 . . 49 Gun 66 | 14 . . . . 40 . . 12 Cannon 77 | . . 14 2 18 6 . . 37 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 89 | 14 . 14 2 18 26 . . 15 Thermal 54 | . . . . . 20 . . 34 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | 3 . 3 . 4 5 . . 10 Robot Miss Streak 3 | 2 . 3 2 2 3 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 81 | 7 . 6 . 11 24 . . 33 Core Hits 37 | 4 . 5 . 5 12 . . 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . 1 . 1 4 . . . Burn 4 | . . . . . 4 . . . Blast 2 | . . 1 . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1658 | 63 . 126 . 194 425 . . 850 Guns 534 | 63 . . . . 357 . . 114 Cannons 1089 | . . 110 . 194 68 . . 717 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 35 | . . 16 . . . . . 19 Kinetic 736 | 63 . 110 . 194 237 . . 132 Thermal 887 | . . . . . 188 . . 699 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . . . . . . 13 Projectiles 13 | . . . . . . . . 13 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 6 | . . 3 . 2 . . . 1 Impact . | . . . . . . . . . Kinetic 4 | . . 2 . 1 . . . 1 Secondary 2 | . . 1 . 1 . . . . Self-Inflicted Damage 17 | . . 8 . . . . . 9 Shots . | . . . . . . . . . Rammed 2 | . . 1 . . . . . 1 Targets Rammed 2 | . . 1 . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 253 | . . . . 24 253 . . 111 Average Temperature 74 | . . . . 11 104 . . 42 Received Heat Transfer 315 | . . . 15 42 126 . . 132 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . . 3 . . 3 Heat Transferred 1728 | . . . . . 777 . . 951 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 90 | 10 . 71 27 90 90 36 25 50 Initial 36 | . . . 27 . 23 36 25 7 Average 19 | . . 28 8 61 28 36 12 8 Influence Increases 664 | 10 . 141 4 140 195 . 15 159 Destroy 0b10 Robot/C 400 | . . 100 . 80 140 . . 80 Destroy 0b10 Robot/NC 30 | 10 . . . 5 10 . . 5 Destroy Leader 102 | . . 20 . 10 30 . . 42 Allied During Kill 6 | . . 6 . . . . . . Successful Hack 4 | . . . 4 . . . . . Disable Machine 30 | . . . . . 15 . . 15 Destroy Structure 2 | . . . . . . . . 2 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 75 | . . 15 . 45 . . 15 . Influence Decreases 649 | 10 . 70 75 80 175 44 36 159 Entered New Map 144 | . . . 44 . 37 44 11 8 Time Decay 359 | 10 . 30 31 80 118 . . 90 Lost Part 106 | . . . . . 20 . 25 61 Lost Ally 40 | . . 40 . . . . . . Squads Dispatched 4 | . . . 1 . . . 1 2 Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . . . 1 . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 3 | . . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 42 | . 1 9 4 8 9 . 3 8 Peak Tracking Total 5 | . 1 4 4 4 5 . 3 4 Tactical Retreats 4 | . . 1 . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 3 | . . . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 2 | . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 8 | . . . 3 . . 1 . 4 Terminals 3 | . . . 2 . . 1 . . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 15 | . . . 8 . . 1 . 6 Successful 8 | . . . 5 . . 1 . 2 Failed 7 | . . . 3 . . . . 4 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . . . 7 . . 1 . . Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 5 | . . . 4 . . 1 . . Record 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 Process 1 | . . . . . . . . 1 Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . 2 . . . . 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 . . . . . . Highest-Rated Group 45 | . . 45 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . 2 . . . . . . Total Damage 22 | . . 22 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Active Infowar (turns) 152 | . . . . . . . . 152 Triangulation 152 | . . . . . . . . 152 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 1276 | 91 37 93 129 164 246 6 57 453 Spaces Moved 1224 | 71 38 85 151 162 181 6 53 477 Core 79 | 2 . . . . . . 15 62 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 740 | 69 38 85 151 162 181 6 38 10 Hover 405 | . . . . . . . . 405 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 85 90 50 50 Average Speed 79 | 79 80 80 80 80 86 90 83 74 Slowest Speed 150 | 80 80 80 80 80 90 90 100 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 11 21 24 42 17 . 67 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 1399 | 89 45 95 155 179 225 6 64 541 Wait 32 | . . 2 1 3 8 . . 18 Move 1216 | 70 37 84 150 161 180 5 52 477 Hop . | . . . . . . . . . Pick Up 14 | 5 2 1 . . 2 . 1 3 Fast Attach 20 | 7 2 . 1 1 . . 1 8 Attach 16 | . . . 1 . 4 1 . 10 Detach 10 | . 2 . . . . . 1 7 Swap 11 | . . . 1 2 6 . . 2 Drop 8 | . 2 . . 3 2 . . 1 Fire 61 | 7 . 7 1 9 23 . . 14 Melee . | . . . . . . . . . Ram 2 | . . 1 . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . . 9 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 10) 129 | -10/Materials | Entered Mines 156 | -10/Mines | Assembled infested the area 161 | -10/Mines | Assisted by a Guerilla fighting off Assembled 194 | -10/Mines | Discovered new exit (range 6) 222 | -10/Mines | Entered Materials 222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 346 | -9/Materials | Discovered new exit (range 6) 351 | -9/Materials | Entered Mines 364 | -9/Mines | Met a Derelict bent on vengeance 512 | -9/Mines | Discovered new exit (range 4) 515 | -9/Mines | Entered Materials 515 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 745 | -8/Materials | Discovered new exit (range 11) 761 | -8/Materials | Entered Factory 761 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 767 | -7/Factory | Identified exit to DSF 767 | -7/Factory | Entered DSF 784 | -7/DSF | Additional patrols routed to DSF 794 | -7/DSF | Build established: Scavenger-Mutant 803 | -7/DSF | Discovered new exit (range 16) 806 | -7/DSF | Core integrity fell below 50% 822 | -7/DSF | Core integrity fell below 20% 824 | -7/DSF | Entered Factory 824 | -6/Factory | Evolved 2 slots: Weapon x2 846 | -6/Factory | Lost 10 parts (2p4n2u2w) 1260 | -6/Factory | Lost 8 parts (1p2n1u4w) 1277 | -6/Factory | Self-destructed Last Messages --------------- 01237_ U-05 Engineer builds a Door. 01237_ K-01 Serf collects debris. 01239_ Slug penetrates Recycling Unit. 01240_ K-01 Serf collects debris. 01241_ U-05 Engineer builds a Door. 01241_ K-01 Serf collects debris. 01242_ U-05 Engineer lays Concrete. 01244_ K-01 Serf collects debris. 01244_ U-05 Engineer lays Concrete. 01245_ K-01 Serf collects debris. 01246_ U-05 Engineer lays Concrete. 01247_ U-05 Engineer builds a Wall. 01248_ U-05 Engineer lays Concrete. 01248_ K-01 Serf collects debris. 01251_ U-05 Engineer builds a Wall. 01253_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... 01263_ System corrupted: Energy discharge (-22). 01277_ Connecting with DSF Access... 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"""#?????###????????????????????? | | ???????## ######T #######??????????????? | | ???????# ! # @ +??????????????? | | ????????# # #??????????????? | | ????#####+##+#####+## #??????????????? | | ??? ^ ???????????? | | ??? ##+###########+#####??????????? | | ??? #?????????????????????????????? | | ??? #?????????????????????????????? | | ??? ##### #?????????????????????????????? | | ????##### ?????# #?????????????????????????????? | | ????????# ??????# #?????????????????????????????? | | ????????# ???????# #?????????????????????????????? | | ????????#????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ??????????????#### #?????????????????????????????? | | ????########### #?????????????????????????????? | | ????# ###?????????????????????????????? | | ##### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | """ """ #???????????????????????????????? | | """ """ #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em GoHome() Overwhelming Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed FortressEmergencyThruster Manual? 0 Play Time 00:34:08 Cumulative 16.7 hours Start 2026.10.01 @ 12:57:44 End 2026.10.01 @ 13:33:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0db5f690-6e0a-417c-9971-da4646be2e15