Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 04:30:03 Player: Peregrine Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2861) 2861 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (815) 815 TOTAL SCORE: 7866 Bonus ------- High Alert Combat Kills 15 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 23/310 System Corruption 6% Temperature Cool (36) Movement Flying (27) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (7) ------ Encrypted Comm Array Core Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Cesium-ion Thruster Cloaking Device Improved Hacking Suite Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Improved Target Analyzer Core Analyzer Improved Reaction Control System Graphene Brace Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Spear > --- INVENTORY -------- Fission Core Armored Leg Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Improved Light Armor Plating Hacking Suite Improved Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Remote Datajack Greatsword [Rating: 74] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . . 2 1 . 2 . Weapon . | . . . . . . . . . Parts Attached 97 | 1 7 8 . 31 1 19 23 7 Power 15 | . 3 . . 7 . 1 4 . Engine 8 | . 3 . . 3 . 1 1 . Core 7 | . . . . 4 . . 3 . Reactor . | . . . . . . . . . Propulsion 31 | . 2 7 . 7 . 8 4 3 Treads 1 | . . . . . . 1 . . Leg 12 | . 2 . . 2 . 7 1 . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . 2 . Flight 16 | . . 7 . 5 . . 1 3 Utility 26 | . 1 1 . 4 . 7 10 3 Device 10 | . . . . 2 . 3 3 2 Storage 3 | . 1 1 . . . . 1 . Processor 4 | . . . . . . 1 3 . Hackware 5 | . . . . 2 . . 3 . Protection 4 | . . . . . . 3 . 1 Artifact . | . . . . . . . . . Weapon 25 | 1 1 . . 13 1 3 5 1 Energy Gun 7 | . . . . 3 1 . 3 . Energy Cannon 4 | . . . . 4 . . . . Ballistic Gun 9 | 1 1 . . 5 . 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 1 1 2 . Parts Lost 28 | . . 1 1 9 . 3 7 7 Power 6 | . . . 1 1 . 1 1 2 Propulsion 12 | . . 1 . 7 . 2 . 2 Utility 5 | . . . . . . . 3 2 Weapon 5 | . . . . 1 . . 3 1 Highest Loss Streak 5 | . . 1 1 5 . 3 2 2 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 5 7 6 7 7 8 7 10 12 Power . | 1 . . 1 . . . . . Propulsion 2 | 3 3 3 3 . . . 3 5 Utility 3 | . . 1 1 2 4 4 3 4 Weapon 1 | 1 1 1 1 2 2 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 22 | . 6 . . 3 1 3 1 8 Power 1 | . 1 . . . . . . . Propulsion 4 | . 3 . . . . . . 1 Utility 12 | . 1 . . 2 1 2 1 5 Weapon 3 | . 1 . . 1 . . . 1 Tool/Special 2 | . . . . . . 1 . 1 Average Slot Usage (%) 87 | . 86 96 100 91 84 83 90 62 Engine 6 | . 14 11 11 5 7 8 3 2 Core 3 | . . . . 3 . . 8 1 Leg 16 | . 27 . . 11 15 24 22 . Hover 1 | . . . . . . . 1 10 Flight 8 | . . 39 44 21 15 . . . Device 9 | . . . . 7 7 3 16 16 Storage 10 | . 18 22 22 11 7 7 8 6 Processor 2 | . . . . . . 5 5 6 Hackware 9 | . . . . 15 15 6 9 9 Protection 1 | . . . . . . 8 2 1 Energy Gun 2 | . . . . 2 3 . 5 . Ballistic Gun 9 | . 25 22 22 11 11 11 . 2 Peak Build Rating 74 | 6 8 10 9 27 27 61 74 72 Average Rating 38 | 6 6 8 8 23 26 42 66 54 On Entrance 23 | 6 6 8 9 8 27 27 51 67 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 14 14 14 14 21 19 61 60 51 Greatest Support 70 | 20 20 16 16 20 20 70 64 40 Greatest Overweight (x) 2 | . 1 . . 2 . 1 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 Average Capacity 9 | 8 8 8 8 8 8 8 12 15 Most Carried 15 | 5 8 8 7 8 8 8 15 15 Average Carried 8 | 4 7 6 7 7 7 7 11 12 Final Capacity 15 | 8 8 8 8 8 8 8 15 5 Final Carried 14 | 4 8 7 7 8 8 8 14 5 Class Distribution -------------------- 39% | Mutant 37% | Scavenger-Mutant 12% | Hacker-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Matter Collected 2317 | 169 147 184 . 753 . 414 522 128 Remotely . | . . . . . . . . . Salvage Created 3712 | . 200 206 . 957 . 743 1511 95 Parts 227 | . 26 22 . 59 . 37 76 7 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 73 | . 9 7 . 20 . 9 24 4 Melee 3 | . . . . . . . 2 1 Guns 45 | . 9 7 . 15 . 5 6 3 Cannons 2 | . . . . 2 . . . . AOE 18 | . . . . 2 . 3 13 . Classes Destroyed 14 | . 5 . . 4 . 2 3 . Worker 2 | . . . . . . . 2 . Builder 8 | . 1 . . 3 . . 4 . Hauler 1 | . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . Operator 5 | . 1 . . 1 . . 3 . Watcher 3 | . 1 1 . 1 . . . . Swarmer 31 | . 8 4 . 11 . . 4 4 Grunt 27 | . 1 3 . 5 . 5 13 . Sentry 6 | . . . . 4 . . 2 . Specialist 3 | . . . . . . 3 . . Hunter 3 | . . . . . . . 3 . Programmer 2 | . . . . . . . 2 . Heavy 1 | . . . . . . 1 . . Best Kill Streak 7 | . 3 4 . 6 . 5 7 3 Combat Bots Only 5 | . 3 4 . 5 . 5 4 3 Max Kills in Single Turn 2 | . 1 2 . 2 . 2 2 1 Gunslinging 1 | . . 1 . 1 . . . . Exploded 2 | . . . . 2 . 2 2 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Hostile Shots Fired 608 | . 43 20 10 97 . 60 236 142 Missed 206 | . 11 8 6 30 . 18 91 42 Hits 402 | . 32 12 4 67 . 42 145 100 Melee 1 | . . . . . . . . 1 Projectile 401 | . 32 12 4 67 . 42 145 99 Critical Strikes 10 | . . . . 2 . 1 4 3 Actively Blocked 7 | . . . . . . . 4 3 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 6036 | . 233 138 32 805 . 881 2435 1512 Core 1217 | . 41 39 . 122 . 155 429 431 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 112 | . . . . . . 62 . 50 Regen/Repaired (Parts) 56 | . 56 . . . . . . . Core Remaining (%) 85 | 100 83 . 90 77 . 77 . . Volleys Fired 204 | . 29 15 . 65 . 25 63 7 Largest 2 | . 2 2 . 2 . 2 2 1 Hottest 160 | . 40 40 . 115 . 61 160 25 Shots Fired 335 | . 58 30 . 100 . 46 93 8 Gun 293 | . 58 30 . 93 . 40 64 8 Cannon 7 | . . . . 7 . . . . Launcher 35 | . . . . . . 6 29 . Special . | . . . . . . . . . Kinetic 195 | . 58 30 . 59 . 40 . 8 Thermal 82 | . . . . 18 . . 64 . Explosive . | . . . . . . . . . Electromagnetic 58 | . . . . 23 . 6 29 . Robot Hit Streak 23 | . 4 13 . 13 . 5 23 3 Robot Miss Streak 8 | . 5 2 . 4 . 3 8 2 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 4 | . . 1 . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . Shots Hit Robots 236 | . 28 21 . 71 . 30 79 7 Core Hits 173 | . 14 13 . 35 . 23 82 6 Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 6 | . . . . 5 . . 1 . Destroy 3 | . . . . 3 . . . . Corrupt 1 | . . . . 1 . . . . Smash 1 | . . . . 1 . . . . Impale 1 | . . . . . . . 1 . Melee Attacks 25 | . . . . 2 . . 17 6 Impact 2 | . . . . 2 . . . . Slashing 8 | . . . . . . . 2 6 Piercing 15 | . . . . . . . 15 . Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6389 | . 355 257 . 1531 . 874 3190 182 Guns 3894 | . 355 257 . 1235 . 551 1361 135 Cannons 114 | . . . . 114 . . . . Explosions 1841 | . . . . 78 . 323 1440 . Melee 507 | . . . . 97 . . 363 47 Ramming 33 | . . . . 7 . . 26 . Kinetic 2091 | . 355 257 . 793 . 551 . 135 Thermal 1896 | . . . . 376 . . 1520 . Explosive . | . . . . . . . . . Electromagnetic 1862 | . . . . 258 . 323 1281 . Impact 97 | . . . . 97 . . . . Slashing 47 | . . . . . . . . 47 Piercing 363 | . . . . . . . 363 . Highest Corruption 6 | . . . . . . . 6 6 Average Corruption 3 | . . . . . . . 1 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . . 7 9 Message Errors 5 | . . . . . . . 2 3 Matter Fused 6 | . . . . . . . 3 3 Data Loss (minor) 3 | . . . . . . . 2 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 168 | . . . . 84 . 2 82 . Projectiles . | . . . . . . . . . Explosions 40 | . . . . 27 . 2 11 . Melee 128 | . . . . 57 . . 71 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 54 | . . . . 40 . . 14 . Shots 2 | . . . . 1 . . 1 . Rammed 1 | . . . . 1 . . . . Targets Rammed 4 | . . . . 2 . . 2 . Kicked 3 | . . . . 1 . . 2 . Crushed . | . . . . . . . . . Highest Temperature 326 | . . 9 . 326 . 145 30 66 Average Temperature 61 | . . 5 . 93 . 59 9 47 Received Heat Transfer 1119 | . 6 63 . 279 . 207 441 123 Effects 1 | . . . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Robots Corrupted 5 | . . . . 1 . 1 3 . Combat Hostiles 5 | . . . . 1 . 1 3 . Parts Fried 6 | . . . . . . 1 5 . Impact Corruptions 3 | . . . . 3 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . 1 . . 6 . Heat Transferred 4067 | . . . . 692 . . 3375 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . . 1 . . 8 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Maximum Alert Level 2 | . . . . 1 . 1 2 . Low Security (%) 74 | 100 100 100 100 86 100 80 45 . Level 1 18 | . . . . 13 . 19 34 . Level 2 6 | . . . . . . . 19 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Peak Influence 451 | . 90 134 51 232 46 218 451 . Initial 114 | . . 16 51 11 46 18 114 . Average 145 | . 35 85 46 147 36 104 221 . Influence Increases 2163 | . 227 175 . 581 . 230 800 150 Destroy 0b10 Robot/C 1460 | . 180 140 . 400 . 180 480 80 Destroy 0b10 Robot/NC 110 | . 15 5 . 40 . 5 45 . Destroy Leader 298 | . 32 22 . 84 . 30 120 10 Successful Hack 16 | . . 6 . 5 . . 5 . Select Force Hacks 20 | . . . . . . . 20 . Disable Machine 60 | . . . . . . . 60 . Destroy Structure 19 | . . 2 . 7 . . 10 . Lose Combat Pursuer 180 | . . . . 45 . 15 60 60 Influence Decreases 1985 | . 187 84 100 509 77 38 608 382 Entered New Map 445 | . . 24 80 20 57 8 104 152 Time Decay 1260 | . 187 50 10 399 20 . 434 160 Lost Part 280 | . . 10 10 90 . 30 70 70 Squads Dispatched 15 | . 1 . 1 2 . 2 9 . Investigation 1 | . . . . . . . 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 10 | . 1 . . 2 . 2 5 . Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Distress Signals 3 | . 1 . . 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 14 11 4 29 . 11 43 13 Peak Tracking Total 7 | . 4 5 4 7 . 6 5 6 Tactical Retreats 9 | . . . . 3 . 1 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Traps Triggered 8 | . 1 . . . . 7 . . Indirectly 6 | . . . . . . 6 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Machines Disabled 5 | . . . . . . 1 4 . Max in Single Turn 1 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Machines Accessed 15 | . 2 1 . 6 2 . 4 . Terminals 9 | . 1 1 . 5 1 . 1 . Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 38 | . 6 5 . 13 7 . 7 . Successful 20 | . 4 2 . 6 6 . 2 . Failed 17 | . 2 3 . 6 1 . 5 . Catastrophic 4 | . 1 . . 1 . . 2 . Database Lockouts 1 | . . . . 1 . . . . Manual 23 | . 2 5 . 13 . . 3 . Terminals 22 | . 2 5 . 12 2 . 1 . Fabricators 5 | . . . . . . . 5 . Repair Stations 5 | . 4 . . . . . 1 . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . . 2 1 . . . Robot Analysis 1 | . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 5 | . . . . . 5 . . . Insert Component 3 | . . . . . 3 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . . 2 . 3 . . 2 . Terminals 5 | . . 2 . 3 . . . . Assimilate 1 | . . 1 . . . . . . Botnet 4 | . . 1 . 3 . . . . Fabricators 2 | . . . . . . . 2 . Haulers 1 | . . . . . . . 1 . Download 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 1 . 4 2 . 4 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 52 | . 52 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Initial Warlord ECA Mod 18 | . . . . . . . 9 9 Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . 2 . . . . . Total Damage 42 | . . . 42 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Active Infowar (turns) 169 | . . . . 168 . 1 . . Sensors 168 | . . . . 168 . . . . A.S.S. 1 | . . . . . . 1 . . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Turns Passed 3460 | 3 470 116 27 1051 54 340 1070 329 Spaces Moved 2230 | 1 244 106 49 634 42 157 652 345 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 1259 | 1 244 . . 272 42 157 543 . Wheels . | . . . . . . . . . Hover 436 | . . . . . . . 109 327 Flight 535 | . . 106 49 362 . . . 18 Fastest Speed 17 | 120 120 31 31 31 120 120 106 17 Average Speed 94 | 120 120 31 31 74 120 125 117 78 Slowest Speed 197 | 120 190 31 31 197 120 190 160 110 Overloaded Moves 14 | . . . . . . . . 14 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . 2 2 . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 31 | 2 51 12 14 47 1 92 17 51 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 5 | . . . . . . . 5 . Terrain Destroyed 15 | . . . . 5 . . 10 . Melee 5 | . . . . . . . 5 . Projectile . | . . . . . . . . . AOE 10 | . . . . 5 . . 5 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Total 3213 | 3 365 157 58 1117 46 254 824 389 Wait 433 | . 62 21 12 305 . 15 11 7 Move 2214 | . 243 101 44 633 41 156 651 345 Hop 4 | . . 2 2 . . . . . Pick Up 86 | . 13 6 . 31 2 6 23 5 Fast Attach 38 | . 5 . . 7 . 16 10 . Attach 57 | . 2 6 . 23 1 . 16 9 Detach 12 | . . . . 9 . . 3 . Swap 37 | 1 2 2 . 14 . 9 8 1 Drop 95 | 2 9 4 . 26 2 23 20 9 Fire 204 | . 29 15 . 65 . 25 63 7 Melee 25 | . . . . 2 . . 17 6 Ram 1 | . . . . 1 . . . . Kick 3 | . . . . 1 . . 2 . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Repaired Assault Rifle 170 | -10/Materials | Repaired Assault Rifle 304 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 7) 445 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x2 523 | -9/Materials | Discovered new exit (range 16) 590 | -9/Materials | Entered Mines 591 | -9/Mines | Met a Derelict testing a Signal Generator 611 | -9/Mines | Discovered new exit (range 16) 617 | -9/Mines | Entered Materials 617 | -8/Materials | Evolved 2 slots: Utility x2 863 | -8/Materials | Lost 5 parts (1p3n1w) 885 | -8/Materials | Central database locked down 1262 | -8/Materials | Build established: Scavenger-Mutant 1664 | -8/Materials | Discovered new exit (range 3) 1668 | -8/Materials | Entered Factory 1668 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1722 | -7/Factory | Identified exit to DSF 1722 | -7/Factory | Entered DSF 1797 | -7/DSF | Additional patrols routed to DSF 1851 | -7/DSF | Lost 3 parts (1p2n) 1858 | -7/DSF | Found Hvy. Reactive Plating 1896 | -7/DSF | Found Prototype Device 1896 | -7/DSF | Identified Active Sensor Suite 1958 | -7/DSF | Sterilization system engaged 1978 | -7/DSF | Ambient heat levels rising (+10) 1993 | -7/DSF | Ambient heat levels rising (+10) 2008 | -7/DSF | Ambient heat levels rising (+10) 2023 | -7/DSF | Ambient heat levels rising (+10) 2034 | -7/DSF | Discovered new exit (range 15) 2038 | -7/DSF | Ambient heat levels rising (+10) 2053 | -7/DSF | Ambient heat levels rising (+10) 2062 | -7/DSF | Entered Factory 2062 | -6/Factory | Evolved 2 slots: Utility x2 2392 | -6/Factory | Build established: Mutant 3065 | -6/Factory | Crushed by falling debris 3099 | -6/Factory | Core integrity fell below 50% 3130 | -6/Factory | Discovered new exit (range 3) 3132 | -6/Factory | Entered Lower Caves 3138 | -6/Lower Caves | Met a Warlord Commander 3139 | -6/Lower Caves | Learned location of Warlord (-5) 3140 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3140 | -6/Lower Caves | Found Encrypted Comm Array 3183 | -6/Lower Caves | Build established: Hacker-Mutant 3262 | -6/Lower Caves | Spotted B-75 Beast 3271 | -6/Lower Caves | Learned 12 Factory zone layouts 3275 | -6/Lower Caves | Learned Factory emergency access door positions 3332 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3354 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3445 | -6/Lower Caves | Core integrity fell below 20% 3461 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03366_ Machine disabled. 03376_ Dropped Imp. Light Armor Plating. 03408_ S865WWB0HZU7SYTKO7AUCT5YK8 03440_ System corrupted: Matter fused (-10). 03440_ Acquired 29 matter. 03441_ Penetrated by Slug. 03441_ Focal Shield destroyed. 03442_ Penetrated by Slug. 03444_ Slug penetrates Wall. 03446_ Penetrated by Slug. 03449_ Gravmag Array destroyed. 03453_ Penetrated by Slug. 03453_ Slug penetrates Wall. 03455_ Acquired Fission Core. 03456_ Slug penetrates Wall. 03459_ Dropped Graphene Brace. 03459_ Dropped Arm. Leg. 03460_ Dropped Authchip [R/Combat]. 03461_ Dropped Lrg. Storage Unit. 03461_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ##????????????????????????????? | | ???????????### #????????????????????????????? | | ##????????? ! #?? ?????????????????????????? | | ##???????? !% #?# ????????????????????????? | | #????????# ## #????????????????????????? | | ##????#### %* #########????????????????? | | #???## ## @!! #????????????????? | | ##??# !!! #????????????????? | | ##?# h ########## #????????????????? | | ### #???## ## ##???????????????? | | ## ## #???## ##??????????????? | | #### %! ##?## #??????????????? | | # ! #?# ##??????????????? | | #### ##???????????????? | | ### ##????????????????? | | #?????????????????? | | # #?????????????????? | | ### #### #?????????????????? | | ??# ### ##??## ##?????????????????? | | ??####?########????#########??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 40 Evasion (%) 63 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Core Analyzer | -7/Factory | Scanalyzed Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 63% | -10/Materials Assault Rifle | 81% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionImprovedBlade Manual? 0 Play Time 00:52:32 Cumulative 123.8 hours Start 2025.08.15 @ 03:41:52 End 2025.08.15 @ 04:30:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 139 Adventurer 15 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 39 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6919109-051f-4a24-8956-1782bd81b5c8