Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 22:27:09 Player: Rudrot Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1234) 1234 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (864) 864 TOTAL SCORE: 3928 Bonus ------- Follower Combat Kills 264 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Signal Interpreter Recoil Stabilizer > --- WEAPON (2) ------- Heavy Battle Rifle Slug Cannon > --- INVENTORY (8) ---- Titanium Leg Titanium Leg Advanced Weight Redist. System Melee Analysis Suite Matter Filter Hardened Medium Armor Plating Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Signal Interpreter Recoil Stabilizer > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Advanced Weight Redist. System Melee Analysis Suite Matter Filter Hardened Medium Armor Plating Mobile Refinery Mk. CCLXVII [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Leg Titanium Leg Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Slug Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 57 | 8 6 31 1 9 2 Power 9 | 1 1 7 . . . Engine 9 | 1 1 7 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 2 11 . 2 1 Treads . | . . . . . . Leg 18 | 2 2 11 . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 3 1 7 . 3 . Device 6 | 2 . 1 . 3 . Storage 2 | 1 . 1 . . . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 16 | 2 2 6 1 4 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 4 . 1 1 Ballistic Cannon 7 | . 1 2 1 3 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . 1 10 . . 2 Power 5 | . . 4 . . 1 Propulsion 2 | . . 1 . . 1 Utility 2 | . . 2 . . . Weapon 4 | . 1 3 . . . Highest Loss Streak 2 | . 1 2 . . 1 To Critical Strikes . | . . . . . . Average Backups 7 | . 4 7 8 7 7 Power . | . . . . . . Propulsion 3 | . 1 3 4 3 2 Utility 3 | . 2 3 4 4 5 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 9 | . . 5 . 1 3 Power . | . . . . . . Propulsion 3 | . . 3 . . . Utility 6 | . . 2 . 1 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 95 100 99 99 Engine 10 | . 14 9 11 11 10 Leg 22 | . 28 21 22 22 22 Device 6 | . . . . 9 11 Storage 11 | . 14 11 11 11 11 Processor 21 | . 13 21 22 22 22 Protection 3 | . . 10 11 1 . Ballistic Gun 8 | . 19 11 14 4 6 Ballistic Cannon 12 | . 2 8 7 17 15 Peak Build Rating 28 | 9 9 19 19 27 28 Average Rating 19 | 6 7 13 19 23 26 On Entrance 13 | . 9 7 19 19 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 24 | 12 14 17 19 24 24 Greatest Support 37 | 20 20 34 34 34 37 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 7 8 8 8 8 Most Carried 8 | 1 8 8 8 8 8 Average Carried 7 | . 4 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 8 8 8 8 7 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1752 | 288 240 970 10 119 125 Remotely . | . . . . . . Salvage Created 1940 | 85 582 1164 . . 109 Parts 115 | 6 40 65 . . 4 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 5 | . 2 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . 2 12 Prevented 7 | . . . . . 7 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 35 | . 11 22 . . 2 Guns 14 | . 8 5 . . 1 Cannons 18 | . . 17 . . 1 AOE 3 | . 3 . . . . Classes Destroyed 10 | 2 6 2 . . . Worker 2 | . . 2 . . . Tunneler 1 | 1 . . . . . Hauler 5 | . 2 3 . . . Recycler 8 | 1 3 4 . . . Mechanic 2 | . 1 1 . . . Operator 2 | . 1 1 . . . Watcher 3 | . 1 2 . . . Swarmer 13 | . 6 7 . . . Grunt 16 | . 5 10 . . 1 Sentry 6 | . . 5 . . 1 Best Kill Streak 9 | 2 9 7 . . 1 Combat Bots Only 6 | . 6 4 . . 1 Max Kills in Single Turn 4 | 1 4 1 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 284 | . 37 202 . . 45 Missed 87 | . 10 59 . . 18 Hits 197 | . 27 143 . . 27 Melee 4 | . . . . . 4 Projectile 193 | . 27 143 . . 23 Critical Strikes 9 | . . 5 . . 4 Actively Blocked 1 | . . 1 . . . Damage Taken 2614 | . 267 1742 . . 605 Core 472 | . 65 326 . . 81 Absorbed by Shields . | . . . . . . Redirected to Shielding 120 | . . 120 . . . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 188 | 2 43 127 . 1 15 Largest 2 | 2 2 2 . 2 2 Hottest 73 | 40 50 60 . 61 73 Shots Fired 321 | 4 63 223 . 2 29 Gun 183 | 4 58 106 . 1 14 Cannon 134 | . 1 117 . 1 15 Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 317 | 4 59 223 . 2 29 Thermal . | . . . . . . Explosive 4 | . 4 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 2 11 8 . . 4 Robot Miss Streak 12 | 1 2 12 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 180 | 2 38 127 . . 13 Core Hits 90 | 2 30 51 . . 7 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . 1 4 . . . Destroy 2 | . 1 1 . . . Blast 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3031 | 25 806 1865 . . 335 Guns 1280 | 25 446 635 . . 174 Cannons 1388 | . . 1227 . . 161 Explosions 360 | . 360 . . . . Melee . | . . . . . . Ramming 3 | . . 3 . . . Kinetic 2668 | 25 446 1862 . . 335 Thermal . | . . . . . . Explosive 360 | . 360 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . 2 . . . Projectiles 2 | . . 2 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . . 8 . . . Impact . | . . . . . . Kinetic 6 | . . 6 . . . Secondary 2 | . . 2 . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 39 | . 10 35 . . 39 Average Temperature 7 | . 4 5 . . 13 Received Heat Transfer 816 | . 36 657 . . 123 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 70 | 100 92 51 100 . . Level 1 29 | . 7 48 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 291 | 5 229 291 104 . . Initial 104 | . . 31 104 . . Average 128 | . 118 170 22 . . Influence Increases 1763 | 10 356 1027 . . 370 Destroy 0b10 Robot/C 840 | . 220 440 . . 180 Destroy 0b10 Robot/NC 115 | 10 40 65 . . . Destroy Leader 176 | . 46 120 . . 10 Allied During Kill 60 | . . . . . 60 Successful Hack 9 | . . 9 . . . Disable Machine 60 | . 15 45 . . . Destroy Structure 38 | . 35 3 . . . Lose Combat Pursuer 465 | . . 345 . . 120 Influence Decreases 1618 | 10 282 832 269 . 225 Entered New Map 208 | . . 43 165 . . Time Decay 1100 | 10 272 589 104 . 125 Search Patrol Dispatched 100 | . . 100 . . . Lost Part 130 | . 10 100 . . 20 Lost Ally 80 | . . . . . 80 Squads Dispatched 4 | . 2 1 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . 1 . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 5 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 18 55 . . 23 Peak Tracking Total 8 | . 6 8 . . 7 Tactical Retreats 16 | . . 11 . . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 1 3 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . . 4 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 12 | . . 12 . . . Successful 6 | . . 6 . . . Failed 6 | . . 6 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . 5 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Emergency Access Points 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . 1 . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 4 Highest-Rated Group 160 | . . . 42 160 160 Highest-Rated Ally 41 | . . . 31 41 41 Total Orders . | . . . . . . Ally Attacks 36 | . . . . . 36 Total Damage 965 | . . . . . 965 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 6980 | 78 33 1772 528 2958 1611 Optics 6827 | . . 1730 528 2958 1611 Sensors 42 | . . 42 . . . Terrain 111 | 78 33 . . . . Seismic 4 | 4 . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 2 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 7749 | 129 674 1849 528 2958 1611 Spaces Moved 5366 | 101 449 1141 403 2065 1207 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 5353 | 88 449 1141 403 2065 1207 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 130 130 125 Average Speed 125 | 110 120 119 130 130 127 Slowest Speed 130 | 120 120 130 130 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 4 63 51 95 91 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 8 | . . . 1 4 3 Spaces Dug 14 | . 14 . . . . Terrain Destroyed 38 | . 29 . . . 9 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 29 | . 29 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 6057 | 111 526 1423 407 2335 1255 Wait 365 | . 10 74 3 250 28 Move 5361 | 100 448 1140 402 2064 1207 Hop . | . . . . . . Pick Up 25 | . 8 15 . 2 . Fast Attach 26 | 8 3 10 1 3 1 Attach 10 | . 2 7 . . 1 Detach 8 | 1 4 3 . . . Swap 30 | . 3 18 . 8 1 Drop 42 | . 5 27 1 7 2 Fire 188 | 2 43 127 . 1 15 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 14) 616 | -10/Materials | Identified exit to Materials 664 | -10/Materials | Discovered new exit (range 12) 747 | -10/Materials | Discovered exit to Materials (range 14) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Discovered new exit (range 18) 1056 | -9/Materials | Identified exit to Mines 1464 | -9/Materials | Discovered new exit (range 5) 1604 | -9/Materials | Search patrols dispatched 1756 | -9/Materials | Core integrity fell below 50% 2046 | -9/Materials | Discovered exit to Mines (range 10) 2177 | -9/Materials | Build established: Scavenger-Mutant 2615 | -9/Materials | Core integrity fell below 20% 2653 | -9/Materials | Entered Mines 2862 | -9/Mines | Discovered new exit (range 20) 2884 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2908 | -9/Mines | Identified exit to Zion 2928 | -9/Mines | Identified exit to Materials 2950 | -9/Mines | Discovered exit to Materials (range 9) 2986 | -9/Mines | Learned location of Storage (-9) 3104 | -9/Mines | Learned location of Zion (-7) 3139 | -9/Mines | Build established: Mutant 3181 | -9/Mines | Entered Zion 3181 | -7/Zion | Accompanied by 2 allies 3231 | -7/Zion | Led the pair of lost Derelicts to a safe place 3321 | -7/Zion | Discovered new exit (range 20) 3349 | -7/Zion | Identified exit to Proximity Caves 3525 | -7/Zion | Given A8's code to call for help 3634 | -7/Zion | Found Prototype Device 3634 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3701 | -7/Zion | Learned Factory garrison access intel 3821 | -7/Zion | Identified exit to Deep Caves 4585 | -7/Zion | Met Imprinter 4627 | -7/Zion | Imprinted 4629 | -7/Zion | Declared Zion's savior 6139 | -7/Zion | Entered Proximity Caves 6139 | -6/Proximity Caves | Accompanied by 4 allies 6165 | -6/Proximity Caves | Learned Factory trap positions 6494 | -6/Proximity Caves | Learned Factory security intel 7321 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7479 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7636 | -6/Proximity Caves | Lost 3 allies 7702 | -6/Proximity Caves | Spotted B-75 Beast 7703 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 7750 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07500_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 07508_ Acquired 18 matter. 07548_ C-45 Heavy ARC bursts open, deploying its payload. 07548_ B-48 Gladiator unfolds itself. 07576_ Slug penetrates Machine. 07586_ Acquired 18 matter. 07602_ 7L-HEX(M) destroyed. 07615_ Critical hit (Burn: +37). 07617_ G-50 Soldier destroyed. 07631_ Carbon-fiber Leg fries itself beyond repair. 07634_ Hvy. Laser fries itself beyond repair. 07641_ Flexi-carbon Leg destroyed. 07707_ Y-54 Guardian: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." 07722_ Imp. Ion Engine destroyed. 07722_ Critical hit (Blast). 07723_ Acquired 36 matter. Map ----- +----------------------------------------------------+ | ????########?????????####????#####???????????????? | | ???## #????????## ###### # #####???????????? | | ???# #??????### ## #???????????? | | ???# ##????## # # ##???????????? | | ???###### #?#### #### ##??###?????? | | ######### ### ###### # #??## #?## ##????? | | ## ##??# #???## ### ###### | | "" ##??? ##????### # | | "" ##???## ##?????### | | " #????# ####??##### | | "## #????# #????## | | #### #??# #????# | | ???## ### #####?## ##???# | | ????### #?####?????? ###?## | | ??????# ##???????????# ##?## | | ??????# #####????????# #??## | | ???##?# #???????## #???#;## | | ???# ## ### #?????### #??##;#?# | | ???# ### ####### #?### #??# ##### | | ???# ## ### #?## ##???? | | ???# ######### ### ## ##?#### | | ???# #?##????# ######### # | | ???## ## ##???#### ##????? | | ????## ### ##?????# % #??????# | | ?????# ## ####### ! b #??????# | | ?????# #?## @l b ##????## | | ?????# ##### ##??## | | ?????## #### #??# | | ?????# ### ####### *##?# | | ????## ## #?????## !%### % | | ????# #### ##??????# [[ | | ????## ## #??## ##??????# | | ?????###### ## #?## ###????## | | ??????????## ### #?## #?????# | | ???????????# #?# ##?# ##?????# ### | | ????????#### #?## #??########??????## ##?# ## | | ???????## ##?## #?????????????????# #??# ## | | ????#### ######???####??????????# #??# # | | ???## ##????# ##?????###?# #??### # | | ???# ## #???## ##????# ### #????# # | | ???# ## #???# ##???# ##???# # | | ???## ### #?#### ###?# #???# | | ????## ####### ### ## #?# #???# | | #????### #?????#### ### ####### | | ##?????## #??????## ### ### ## | | #??????# #???#### ## #??# | | ##?????# #???# ### #### | | #?????# ###?# ###?# | | ##??### ###### ###???# ## | | #### #??## ##????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Imp. Reaction Control System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Antigrav System | -7/Zion | Archive Microactuators | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Suspicious Challenges ------------ None Game ------ Seed MiningTransportDriveblaster Manual? 0 Play Time 01:17:10 Cumulative 36.1 hours Start 2026.02.12 @ 20:30:21 End 2026.02.12 @ 22:27:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1eb190c7-f902-4bee-8a02-c46f306768d7