Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.11 @ 13:58:14 // Winter2019/RPGLIKE Player: badjay Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (121) 121 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 2320 Bonus ------- Friendly Fire -16 Cogmind --------- Core Integrity 0/600 Matter 284/300 Energy 102/125 System Corruption 0% Temperature Cool (16) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Improved EM Shotgun Autogun > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Advanced Beam Rifle Autogun > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Targeting Computer Processor Targeting Computer Weapon Mining Claw Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Autogun Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 3 | . . . . 2 1 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 1 | . . . . . 1 Parts Attached 15 | . 2 1 . 7 5 Power 1 | . . . . 1 . Engine 1 | . . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | . . 1 . 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . 1 . 2 . Utility 3 | . 1 . . 2 . Device . | . . . . . . Storage . | . . . . . . Processor 3 | . 1 . . 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | . 1 . . 2 5 Energy Gun 3 | . . . . . 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | . . . . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 1 | . . 1 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . . . Average Slot Usage (%) 62 | . 10 59 50 70 98 Engine 6 | . . . . 12 14 Flight 8 | . . 9 . 2 28 Processor 25 | . . 25 25 34 28 Energy Cannon 4 | . . . . 11 . Ballistic Gun 3 | . . . . . 21 Slashing Weapon 12 | . 10 25 25 8 . Naked Turns 67 | . 67 . . . . Heaviest Build 9 | . 2 2 2 7 9 Greatest Support 13 | 3 3 4 3 13 13 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity . | . . . . . . Average Capacity . | . . . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity . | . . . . . . Final Carried . | . . . . . . Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 408 | 200 . 30 . 70 108 Remotely . | . . . . . . Salvage Created 357 | . . . . 84 273 Parts 17 | . . . . 5 12 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 5 | . . . . 4 1 Melee 2 | . . . . 2 . Cannons 1 | . . . . 1 . AOE 1 | . . . . . 1 Classes Destroyed 6 | . . . . 1 5 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Hauler 2 | . . . . . 2 Recycler 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 5 | . . . . 4 1 Best Kill Streak 4 | . . . . 4 3 Combat Bots Only 4 | . . . . 4 1 Max Kills in Single Turn 2 | . . . . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 751 | . 12 374 . 221 144 Core 690 | . 12 345 . 195 138 Absorbed by Shields . | . . . . . . Redirected to Core 180 | . . 101 . 59 20 Core Remaining (%) 59 | 100 . . . 19 . Volleys Fired 26 | . . . . 8 18 Largest 2 | . . . . 1 2 Hottest 68 | . . . . 68 68 Shots Fired 36 | . . . . 8 28 Gun 28 | . . . . . 28 Cannon 8 | . . . . 8 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 23 | . . . . . 23 Thermal 8 | . . . . 8 . Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 8 | . . . . 5 8 Robot Miss Streak 2 | . . . . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 30 | . . 2 . 6 22 Core Hits 19 | . . . . 5 14 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks 5 | . 2 2 . 1 . Impact . | . . . . . . Slashing 5 | . 2 2 . 1 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1120 | . . 136 . 265 719 Guns 284 | . . . . . 284 Cannons 102 | . . . . 102 . Explosions 435 | . . . . . 435 Melee 214 | . . 136 . 78 . Ramming 85 | . . . . 85 . Kinetic 225 | . . . . . 225 Thermal 201 | . . . . 102 99 Explosive 336 | . . . . . 336 Electromagnetic 59 | . . . . . 59 Impact . | . . . . . . Slashing 214 | . . 136 . 78 . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 109 | . . 66 . 39 4 Projectiles . | . . . . . . Explosions 4 | . . . . . 4 Melee 105 | . . 66 . 39 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . . . . 38 88 Shots 1 | . . . . . 1 Rammed 16 | . . . . 16 . Targets Rammed 16 | . . . . 16 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 216 | . . . . 216 60 Average Temperature 55 | . . . . 107 16 Received Heat Transfer 15 | . 6 . . . 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 335 | . . . . 185 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 107 | . 27 55 . 107 107 Average Influence 28 | . 7 33 . 18 62 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 4 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 5 22 . 4 8 Peak Tracking Total 12 | . 3 12 . 4 5 Tactical Retreats 8 | . 1 7 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 2 | . . . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 4 . . 1 1 Terminals 6 | . 4 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 26 . . 3 6 Successful 20 | . 13 . . 2 5 Failed 14 | . 12 . . 1 1 Catastrophic 4 | . 3 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 29 | . 23 . . 2 4 Terminals 35 | . 26 . . 3 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 7 . . 2 2 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 4 | . 2 . . 1 1 Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . 1 . . . 1 Terminal Index 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 23 | . 17 . . . 6 Terminals 9 | . 6 . . . 3 Track 3 | . 2 . . . 1 Botnet 4 | . 3 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 20 | . . . . . 20 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 949 | 25 119 249 65 337 154 Spaces Moved 1685 | 51 214 524 130 557 209 Core 1202 | 51 214 294 130 513 . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 483 | . . 230 . 44 209 Fastest Speed 37 | 50 50 40 50 37 37 Average Speed 46 | 50 50 45 50 49 37 Slowest Speed 50 | 50 50 50 50 50 37 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . . 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 50 93 50 89 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 5 | . 1 . . . 4 Melee 1 | . 1 . . . . Projectile . | . . . . . . AOE 4 | . . . . . 4 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1793 | 50 220 528 129 607 259 Wait 46 | . 3 1 . 14 28 Move 1670 | 50 213 523 129 556 199 Hop 5 | . . . . . 5 Pick Up . | . . . . . . Fast Attach 15 | . 2 1 . 7 5 Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop 7 | . . . . 3 4 Fire 26 | . . . . 8 18 Melee 5 | . 2 2 . 1 . Ram 16 | . . . . 16 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 3 | . . 1 . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 26 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 14) 108 | -10/Materials | Discovered new exit (range 12) 122 | -10/Materials | Identified exit to Mines 122 | -10/Materials | Identified exit to Materials 125 | -10/Materials | Central database locked down 145 | -10/Materials | Entered Mines 146 | -10/Mines | Assembled infested the area 148 | -10/Mines | Learned Materials non-interactive machine intel 155 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 251 | -10/Mines | Learned Materials stockpile data 252 | -10/Mines | Learned location of Storage (-7) 330 | -10/Mines | Build established: Hacker-Mutant 330 | -10/Mines | Discovered exit to Materials (range 11) 335 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 356 | -10/Mines | Core integrity fell below 50% 391 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 392 | -10/Mines | Discovered new exit (range 5) 394 | -10/Mines | Entered Exiles 407 | -10/Exiles | Met 8R-AWN 415 | -10/Exiles | Met EX-HEX 437 | -10/Exiles | Met EX-DEC 455 | -10/Exiles | Discovered new exit (range 11) 459 | -10/Exiles | Entered Mines 470 | -9/Mines | Learned location of Recycling (-7) 572 | -9/Mines | Upgraded with Utility slot (x1) 645 | -9/Mines | Received a Mining Laser from a helpful Derelict 713 | -9/Mines | Learned Materials emergency access door positions 718 | -9/Mines | Discovered new exit (range 4) 740 | -9/Mines | Reached level 2 744 | -9/Mines | Core integrity fell below 20% 764 | -9/Mines | Upgraded with Propulsion slot (x1) 765 | -9/Mines | Discovered new exit (range 8) 796 | -9/Mines | Entered Materials 796 | -8/Materials | Accompanied by 1 ally 797 | -8/Materials | Core integrity fell below 50% 797 | -8/Materials | Core integrity fell below 20% 798 | -8/Materials | Reached level 3 799 | -8/Materials | Loaded intel: 57 non-interactive machine locations 800 | -8/Materials | Upgraded with Weapon slot (x1) 950 | -8/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 00913_ Acquired Imp. EM Shotgun. 00915_ K-01 Serf collects debris. 00919_ R-06 Scavenger collects Autogun. 00920_ K-01 Serf destroyed. 00920_ Door malfunctions. 00921_ U-05 Engineer repairs door. 00922_ J6-8P3(g): "You look like you can take it from here!" 00922_ J6-8P3(g) slips back into the shadows. 00923_ R-06 Scavenger collects Lgt. Treads. 00923_ Acquired 28 matter. 00930_ Acquired 16 matter. 00931_ Acquired 14 matter. 00947_ R-06 Scavenger destroyed. 00950_ Chain reaction triggered in Imp. Ion Engine. 00950_ Nuclear Reactor explodes. 00950_ Destroyed Lgt. Ion Engine. 00950_ Nuclear Reactor explodes. 00950_ Lgt. Ion Engine melted. 00950_ S-10 Pest destroyed. 00950_ U-05 Engineer destroyed. 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""" # # """ #?????? | | ""?????????????????????????# "R" # # """ #??s??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 11 Armor Integrity Analysis 33 Offensive Hacking 10 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 2 | . . . . 1 1 XP Earned 6705 | 3000 115 500 200 1035 1855 XP Spent 5900 | . 2100 . . 2000 1800 Upgrades 13 | . 5 . . 5 3 Propulsion Slot 1 | . . . . 1 . Utility Slot 1 | . . . . 1 . Weapon Slot 1 | . . . . . 1 Mass Support 1 | . . . . 1 . Ranged Accuracy 4 | . . . . 2 2 Hack Attack % 2 | . 2 . . . . Hack Defense % 3 | . 3 . . . . Protomatter Created 15 | . . . . 15 . Integrity Restored 69 | . . 24 . 45 . Core 69 | . . 24 . 45 . Protomatter Decayed 71 | . . 71 . . . Game ------ Seed LegHardcellGravjet Manual? 0 Play Time 00:15:22 Cumulative 139.3 hours Start 2020.01.11 @ 00:43:08 End 2020.01.11 @ 13:58:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/0/1/0/0/0 Lore% 72 Gallery% 71 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3812e7ba-fa5e-4475-bd3e-1260907cbc99