Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 13:33:17

Player: Chair

Result: Destroyed by P-80 Master with Gamma Rifle

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (14)       2800
Robots Destroyed (357)     1785
Value Destroyed (16399)    16399
Prototype IDs (25)         500
Alien Tech Used (0)        0
Bonus (11332)              11332
              TOTAL SCORE: 36816

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    6667
Follower Combat Kills      1150
Entered DSFs               500
Built Enhanced Grunts      300
Met R17 at Research        2000
Scanned by Researcher      500
Friendly Fire              -285

 Cogmind 
---------
Core Integrity             0/1450
Matter                     274/300
Energy                     100/100
System Corruption          52%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -2/Research

 Parts 
-------
>            --- POWER (3) --------
                 (None)
>            --- PROPULSION (5) ---
                 (None)
>            --- UTILITY (10) -----
                 (None)
>            --- WEAPON (5) -------
                 (None)
>            --- INVENTORY (5) ----
       Micro Antimatter Reactor
             Thermal Barrier
  Long-range Tractor Beam
             Neutron Cannon

 Peak State 
------------
>               --- POWER ------------
                Quantum Reactor
                Quantum Reactor
                Quantum Reactor
>               --- PROPULSION -------
                Biometal Medium Treads
       Advanced Heavy Treads
                Biometal Heavy Treads
>               --- UTILITY ----------
       Advanced Cryofiber Web
       Advanced Heat Sink
                Huge Storage Unit
   Experimental Signal Interpreter
       Advanced Target Analyzer
                Armor Integrity Analyzer
       Advanced Transmission Jammer
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                Graphene Brace
>               --- WEAPON -----------
      Precision Phase Gun
                Railgun
  Hypervelocity Railgun
                Hardcell Cannon
                Linear Accelerator
>               --- INVENTORY --------
          Light Antimatter Reactor
          Micro Antimatter Reactor
        Armored Medium Treads
       Enhanced Armored Medium Treads
                Biometal Medium Treads
       Advanced Coolant Injector
   Experimental Matter Compressor
       Advanced Sensor Array
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                Thermal Barrier
     Long-range Tractor Beam
       Advanced Recalibrator
                Dispersion Rifle
       Enhanced Quantum Rifle
       Enhanced Quantum Rifle
                Neutron Cannon
                Nova Cannon
       Enhanced Nova Cannon
       Enhanced Gauss Cannon
                Linear Accelerator
                Micro-nuke Launcher
                Micro-nuke Launcher
                Neutron Missile Launcher
[Rating: 191]

 Favorites 
-----------
Power                      Light Antimatter Reactor
  Engine                   Ion Engine
  Power Core               Neutrino Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Armored Leg
  Treads                   Light Treads
  Leg                      Armored Leg
Utility                    Large Storage Unit
  Device                   Advanced Cooling System
  Storage                  Large Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Improved System Shield
  Protection               Centrium Medium Armor Plating
Weapon                     Enhanced Gauss Cannon
  Energy Gun               Arc Projector
  Energy Cannon            Nova Cannon
  Ballistic Gun            Coil Gun
  Ballistic Cannon         Enhanced Gauss Cannon
  Launcher                 Micro-nuke Launcher
  Impact Weapon            Great Maul

 Build                          | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Cet Arc Hub Res Res 
Slots Evolved              16   | .   .   2   2   2   .   2   2   2   .   .   .   .   2   2   
  Power                    2    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
  Propulsion               3    | .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   
  Utility                  8    | .   .   1   1   1   .   1   2   .   .   .   .   .   1   1   
  Weapon                   3    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   
Parts Attached             486  | 7   7   16  44  8   21  25  38  87  48  16  5   14  38  112 
  Power                    48   | 1   1   .   8   1   2   3   4   3   2   1   .   4   8   10  
    Engine                 12   | 1   1   .   3   .   2   2   .   .   .   .   .   2   1   .   
    Core                   13   | .   .   .   5   1   .   1   4   1   1   .   .   .   .   .   
    Reactor                23   | .   .   .   .   .   .   .   .   2   1   1   .   2   7   10  
  Propulsion               66   | 2   2   6   8   1   1   4   4   10  5   2   2   4   4   11  
    Treads                 45   | 2   2   6   4   .   .   .   .   4   5   2   2   4   4   10  
    Leg                    21   | .   .   .   4   1   1   4   4   6   .   .   .   .   .   1   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  196  | 2   2   2   13  3   7   12  21  47  10  9   2   5   13  48  
    Device                 119  | 1   .   2   7   2   3   8   12  34  6   4   1   2   7   30  
    Storage                5    | 1   1   .   .   .   .   .   .   .   .   1   .   .   1   1   
    Processor              10   | .   1   .   .   .   1   1   1   2   1   .   .   .   1   2   
    Hackware               3    | .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   
    Protection             59   | .   .   .   6   1   3   1   8   11  3   4   .   3   4   15  
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   176  | 2   2   8   15  3   11  6   9   27  31  4   1   1   13  43  
    Energy Gun             65   | 1   .   2   4   3   6   4   6   16  11  1   .   1   1   9   
    Energy Cannon          12   | .   1   1   3   .   .   .   .   .   .   .   .   .   2   5   
    Ballistic Gun          29   | 1   1   1   5   .   2   .   .   2   7   2   1   .   4   3   
    Ballistic Cannon       38   | .   .   4   1   .   .   .   .   7   7   1   .   .   5   13  
    Launcher               28   | .   .   .   2   .   3   1   .   2   6   .   .   .   1   13  
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  23   | .   .   4   3   .   .   1   2   .   .   2   .   1   5   5   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    System Corruption      4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
Parts Lost                 62   | .   1   1   .   .   5   .   3   10  7   2   .   4   .   29  
  Power                    6    | .   .   .   .   .   2   .   1   .   .   .   .   2   .   1   
  Propulsion               15   | .   .   1   .   .   1   .   .   2   2   1   .   .   .   8   
  Utility                  20   | .   .   .   .   .   2   .   1   5   3   .   .   1   .   8   
  Weapon                   21   | .   1   .   .   .   .   .   1   3   2   1   .   1   .   12  
  Highest Loss Streak      10   | .   1   1   .   .   2   .   2   3   4   2   .   1   .   10  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Average Slot Usage (%)     95   | .   100 99  99  100 95  99  99  97  93  94  98  92  92  88  
  Engine                   1    | .   14  11  1   .   4   8   .   .   .   .   .   1   1   .   
  Core                     3    | .   .   .   7   15  6   4   10  8   1   1   .   .   .   .   
  Reactor                  5    | .   .   .   .   .   .   .   .   1   8   8   10  7   12  12  
  Treads                   13   | .   28  32  21  .   .   .   .   1   20  21  24  21  16  12  
  Leg                      8    | .   .   .   5   23  22  25  23  23  .   .   .   .   .   .   
  Device                   17   | .   9   11  11  23  11  18  18  18  17  13  14  15  22  20  
  Storage                  5    | .   14  11  9   7   7   6   5   5   5   5   5   5   4   3   
  Processor                11   | .   4   11  9   7   10  13  17  10  13  15  11  10  9   11  
  Protection               4    | .   .   .   6   .   7   .   3   5   3   6   5   9   4   5   
  Energy Gun               6    | .   4   .   1   23  13  19  14  9   8   3   .   1   .   3   
  Energy Cannon            2    | .   9   11  8   .   .   .   .   .   .   .   .   .   3   4   
  Ballistic Gun            5    | .   14  2   10  .   6   .   .   .   6   11  15  13  4   4   
  Ballistic Cannon         5    | .   .   8   6   .   .   .   .   10  3   5   5   5   8   6   
Peak Build Rating          191  | 7   8   15  40  46  46  66  84  119 116 103 117 126 165 191 
  Average Rating           101  | 4   7   12  28  43  43  58  78  104 111 98  106 118 149 179 
  On Entrance              68   | .   7   8   14  40  46  45  65  82  114 94  103 117 120 165 
Naked Turns                26   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   26  
Heaviest Build             202  | 14  31  34  46  53  61  66  83  117 117 113 113 117 180 202 
  Greatest Support         190  | 40  40  60  60  60  60  80  68  150 158 129 151 162 190 190 
  Greatest Overweight (x)  1    | 1   .   .   1   .   1   .   1   1   1   1   1   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  15  15  15  15  15  15  15  15  15  15  25  25  
  Average Capacity         16   | 6   12  15  15  15  15  15  15  15  15  15  15  15  19  24  
  Most Carried             25   | 2   15  15  15  15  15  15  15  15  15  15  15  15  25  25  
  Average Carried          15   | 1   8   14  14  14  14  14  14  14  14  14  14  14  19  22  
  Final Capacity           25   | 8   15  15  15  15  15  15  15  15  15  15  15  15  25  5   
  Final Carried            25   | 2   15  15  15  15  15  15  15  14  13  15  15  15  25  4   

 Class Distribution 
--------------------
 30% | Gunner
 23% | Scavenger-Tank
 13% | Scavenger-Gunner
 10% | Skirmisher
  7% | Mutant
  6% | Tank
  3% | Assassin

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
           Gunner | -8/Materials
           Gunner | -7/Factory
           Gunner | -7/DSF
           Gunner | -6/Factory
         Assassin | -5/Factory
       Skirmisher | -4/Factory
           Gunner | -4/Extension
 Scavenger-Gunner | -4/Cetus
   Scavenger-Tank | -4/Archives
   Scavenger-Tank | -4/Hub_04(d)
   Scavenger-Tank | -3/Research
   Scavenger-Tank | -2/Research

 Resources                       | -11  -10  -9   -8   -7   -7   -6   -5   -4   -4   -4   -4   -4   -3   -2   
-----------                Run   | Yrd  Mat  Mat  Mat  Fac  DSF  Fac  Fac  Fac  Ext  Cet  Arc  Hub  Res  Res  
Matter Collected           15692 | 243  326  258  946  .    629  230  383  2253 2525 454  149  893  1060 5343 
  Remotely                 2384  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2384 
Salvage Created            19352 | 19   472  638  1810 .    776  446  648  2500 3586 177  344  1147 1013 5776 
  Parts                    734   | 2    30   30   78   .    41   13   18   106  81   7    9    58   52   209  
Haulers Intercepted        25    | .    2    3    4    .    .    2    .    1    7    .    .    2    2    2    
Recyclers Shooed           13    | .    2    1    .    .    .    .    1    2    1    .    .    2    .    4    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Cet Arc Hub Res Res 
Combat Hostiles Destroyed  259  | .   7   5   26  .   14  3   11  36  39  3   3   9   10  93  
  Melee                    2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Guns                     91   | .   2   .   11  .   9   1   6   11  17  1   2   5   4   22  
  Cannons                  92   | .   5   5   12  .   .   .   .   18  14  2   1   4   6   25  
  AOE                      68   | .   .   .   3   .   5   2   2   3   8   .   .   .   .   45  
Classes Destroyed          23   | 1   4   2   4   .   2   .   2   2   2   .   .   .   .   4   
  Worker                   17   | .   .   .   .   .   .   .   .   2   4   .   .   2   1   8   
  Builder                  10   | .   .   .   .   .   .   .   .   1   1   .   .   2   1   5   
  Tunneler                 2    | 1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler                   25   | .   2   3   4   .   .   2   .   1   7   .   .   2   2   2   
  Recycler                 35   | .   .   4   5   .   .   1   .   4   8   .   .   2   2   9   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Mechanic                 3    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   
  Operator                 7    | .   1   .   1   .   .   .   .   .   2   .   1   1   1   .   
  Watcher                  17   | .   2   1   1   .   .   .   .   5   3   .   .   2   .   3   
  Swarmer                  35   | .   .   .   3   .   7   3   3   8   .   .   .   .   3   8   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Grunt                    98   | .   7   2   15  .   4   .   4   6   16  .   .   3   6   35  
  Brawler                  8    | .   .   .   1   .   1   .   .   .   1   .   .   .   .   5   
  Duelist                  11   | .   .   .   1   .   .   .   .   .   4   .   .   .   .   6   
  Protector                4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   
  Sentry                   24   | .   .   3   5   .   .   .   2   3   7   .   3   .   .   1   
  Specialist               3    | .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   
  Hunter                   16   | .   .   .   1   .   .   .   .   4   3   .   .   2   1   5   
  Programmer               45   | .   .   .   .   .   .   .   2   14  3   .   .   .   .   26  
  Heavy                    5    | .   .   .   .   .   1   .   .   1   .   .   .   2   .   1   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Investigator             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Best Kill Streak           28   | 1   2   3   13  .   10  3   7   5   12  2   2   9   6   28  
  Combat Bots Only         25   | .   2   1   6   .   10  3   7   4   8   2   2   2   5   25  
Max Kills in Single Turn   7    | 1   1   1   3   .   2   1   2   3   4   1   1   3   2   7   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 6    | .   .   .   3   .   2   1   1   3   4   .   .   .   .   6   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -9    -8    -7    -7    -6    -5    -4    -4    -4    -4    -4    -3    -2    
--------                   Run   | Yrd   Mat   Mat   Mat   Fac   DSF   Fac   Fac   Fac   Ext   Cet   Arc   Hub   Res   Res   
Hostile Shots Fired        1533  | .     22    7     112   .     70    14    104   174   274   18    .     102   35    601   
  Missed                   401   | .     6     1     37    .     24    6     25    43    68    7     .     24    7     153   
Damage Taken               24784 | .     456   76    1036  .     951   131   1682  2992  3425  174   17    1869  518   11457 
  Core                     2713  | .     50    24    171   .     73    34    143   323   215   34    .     93    96    1457  
  Absorbed by Shields      1980  | .     .     .     .     .     15    .     .     8     1518  130   8     32    160   109   
  Reduced by Siege Mode    972   | .     .     .     .     .     .     .     .     .     301   .     .     42    7     622   
  Redirected to Shielding  154   | .     .     .     .     .     .     .     .     .     .     .     .     154   .     .     
  Ignored by Resistances   264   | .     .     .     172   .     21    .     .     .     .     .     .     .     .     71    
Core Remaining (%)         82    | 100   80    94    68    .     89    96    85    .     .     .     .     42    92    .     
Volleys Fired              693   | 1     36    31    81    .     33    11    20    109   114   19    5     39    32    162   
  Largest                  5     | 2     2     2     3     .     3     3     3     4     4     4     4     4     4     5     
  Hottest                  405   | 60    80    107   165   .     165   170   180   260   260   206   150   206   286   405   
Shots Fired                2196  | 2     72    62    237   .     82    23    56    374   377   61    21    152   124   553   
  Gun                      1200  | 2     50    7     96    .     77    18    56    190   250   47    16    113   51    227   
  Cannon                   913   | .     22    55    140   .     .     .     .     180   111   14    5     39    73    274   
  Launcher                 83    | .     .     .     1     .     5     5     .     4     16    .     .     .     .     52    
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1259  | 1     36    31    146   .     46    .     .     207   215   56    21    150   75    275   
  Thermal                  597   | 1     36    31    75    .     17    .     .     45    131   3     .     2     49    207   
  Explosive                68    | .     .     .     .     .     .     .     .     .     16    .     .     .     .     52    
  Electromagnetic          272   | .     .     .     16    .     19    23    56    122   15    2     .     .     .     19    
  Robot Hit Streak         62    | 1     18    20    11    .     12    16    22    15    62    10    8     42    19    32    
  Robot Miss Streak        5     | 1     2     2     3     .     4     1     2     3     2     3     2     5     4     3     
  Penetration Max          2     | .     .     .     .     .     .     .     .     1     2     1     .     2     .     1     
  Secondary Targets        8     | .     .     .     .     .     2     .     1     1     3     .     .     .     .     1     
    Max Gunslinging Chain  1     | .     .     .     .     .     1     .     1     1     1     .     .     .     .     1     
Shots Hit Robots           1446  | 1     46    40    159   .     52    19    54    218   282   42    15    109   78    331   
  Core Hits                787   | 1     19    15    62    .     29    11    20    96    164   15    10    43    36    266   
  Critical Kills           21    | .     .     .     1     .     .     .     .     .     1     .     1     1     .     17    
  Critical Parts Destroyed 36    | .     .     .     .     .     .     .     2     .     3     1     .     1     .     29    
  Critical Strikes         148   | .     .     1     2     .     .     .     2     24    47    3     1     5     4     59    
    Burn                   19    | .     .     .     .     .     .     .     .     .     13    .     .     .     .     6     
    Meltdown               3     | .     .     .     1     .     .     .     .     .     .     .     .     .     .     2     
    Destroy                54    | .     .     .     .     .     .     .     .     .     6     1     1     2     .     44    
    Blast                  67    | .     .     1     1     .     .     .     .     23    27    2     .     3     4     6     
    Corrupt                3     | .     .     .     .     .     .     .     .     1     1     .     .     .     .     1     
    Smash                  2     | .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     
Melee Attacks              26    | .     .     .     .     .     .     1     25    .     .     .     .     .     .     .     
  Impact                   26    | .     .     .     .     .     .     1     25    .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            1     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           58297 | 10    665   775   3085  .     1415  540   1507  6161  12566 1124  398   3064  2579  24408 
  Guns                     18797 | 10    335   33    1008  .     841   277   749   2599  4696  767   321   2308  865   3988  
  Cannons                  18529 | .     328   742   1981  .     .     .     .     3202  3408  357   69    756   1693  5993  
  Explosions               20302 | .     .     .     87    .     574   263   187   360   4458  .     .     .     .     14373 
  Melee                    571   | .     .     .     .     .     .     .     571   .     .     .     .     .     .     .     
  Ramming                  98    | .     2     .     9     .     .     .     .     .     4     .     8     .     21    54    
  Kinetic                  21494 | 10    236   342   1636  .     527   .     .     3668  5200  1077  390   3041  1281  4086  
  Thermal                  13262 | .     427   433   1230  .     350   87    187   859   2547  47    .     23    1277  5795  
  Explosive                18572 | .     .     .     .     .     .     .     .     .     4432  .     .     .     .     14140 
  Electromagnetic          4300  | .     .     .     210   .     538   453   749   1634  383   .     .     .     .     333   
  Impact                   571   | .     .     .     .     .     .     .     571   .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         52    | .     .     .     .     .     .     .     11    5     7     7     11    11    .     52    
  Average Corruption       9     | .     .     .     .     .     .     .     10    2     3     7     7     11    .     19    
  Corruption Purged        8     | .     .     .     .     .     .     .     .     8     .     .     .     .     .     .     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  242   | .     .     .     .     .     .     .     15    13    48    26    7     16    .     117   
    Message Errors         45    | .     .     .     .     .     .     .     4     5     9     5     1     2     .     19    
    Matter Fused           58    | .     .     .     .     .     .     .     5     3     14    7     1     4     .     24    
    Heat Flow Errors       32    | .     .     .     .     .     .     .     1     .     6     6     2     1     .     16    
    Energy Discharges      15    | .     .     .     .     .     .     .     3     .     2     2     .     .     .     8     
    Parts Rejected         5     | .     .     .     .     .     .     .     .     .     1     .     .     1     .     3     
    Parts Fused            5     | .     .     .     .     .     .     .     .     .     .     1     .     1     .     3     
    Data Loss (minor)      20    | .     .     .     .     .     .     .     .     1     7     1     1     3     .     7     
    Data Loss (major)      12    | .     .     .     .     .     .     .     .     1     2     1     1     1     .     6     
    Misfires               11    | .     .     .     .     .     .     .     1     2     1     .     1     1     .     5     
    Alerts                 7     | .     .     .     .     .     .     .     1     1     2     1     .     2     .     .     
    Misdirections          8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     
    Weapon Failures        24    | .     .     .     .     .     .     .     .     .     4     2     .     .     .     18    
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            1506  | .     .     .     41    .     4     .     162   82    321   .     .     .     66    830   
  Projectiles              387   | .     .     .     25    .     .     .     .     67    44    .     .     .     66    185   
  Explosions               981   | .     .     .     16    .     4     .     24    15    277   .     .     .     .     645   
  Melee                    138   | .     .     .     .     .     .     .     138   .     .     .     .     .     .     .     
Knockbacks                 95    | .     .     3     8     .     .     .     4     28    24    .     .     6     2     20    
  Impact                   4     | .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     
  Kinetic                  87    | .     .     2     6     .     .     .     .     27    24    .     .     6     2     20    
  Secondary                4     | .     .     1     2     .     .     .     .     1     .     .     .     .     .     .     
Self-Inflicted Damage      586   | .     .     .     .     .     14    .     53    .     115   .     .     .     .     404   
  Shots                    15    | .     .     .     .     .     1     .     1     .     4     .     .     .     .     9     
  Rammed                   14    | .     1     .     1     .     .     .     .     .     1     .     1     .     3     7     
Targets Rammed             15    | .     1     .     2     .     .     .     .     .     1     .     1     .     3     7     
  Kicked                   1     | .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        495   | .     200   36    298   .     337   66    351   414   377   123   316   40    370   495   
  Average Temperature      103   | .     51    10    68    .     107   31    134   130   137   42    126   40    159   128   
  Received Heat Transfer   2567  | .     144   33    585   .     108   .     225   45    449   .     .     242   98    638   
  Effects                  7     | .     .     .     .     .     .     .     .     7     .     .     .     .     .     .     
    Shutdowns              1     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
    Interference           4     | .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     
    Short Circuit          1     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
    Damage (minor)         1     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
Siege Activations          39    | .     .     .     .     .     .     .     .     3     11    .     .     3     4     18    
  Total Turns              995   | .     .     .     .     .     .     .     .     20    372   .     .     56    53    494   
  Longest Duration         113   | .     .     .     .     .     .     .     .     13    113   .     .     31    27    98    
Robots Corrupted           8     | .     .     .     .     .     .     1     2     5     .     .     .     .     .     .     
  Combat Hostiles          5     | .     .     .     .     .     .     .     1     4     .     .     .     .     .     .     
  Parts Fried              27    | .     .     .     1     .     1     3     4     17    1     .     .     .     .     .     
  Impact Corruptions       6     | .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     
Robots Melted              5     | .     .     .     1     .     1     .     .     .     1     .     .     .     .     2     
  Combat Hostiles          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Parts Melted             37    | .     .     .     3     .     .     .     1     4     10    .     .     .     5     14    
  Heat Transferred         18850 | .     928   814   1961  .     657   150   200   1110  5348  74    .     37    1406  6165  
Parts Sabotaged            10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      19    | .     .     .     1     .     10    2     2     .     1     .     .     .     .     3     

 Alert                          | -11  -10  -9   -8   -7   -7   -6   -5   -4   -4   -4   -4   -4   -3   -2   
-------                    Run  | Yrd  Mat  Mat  Mat  Fac  DSF  Fac  Fac  Fac  Ext  Cet  Arc  Hub  Res  Res  
Peak Influence             3122 | 5    160  235  550  254  512  361  166  1051 1442 1041 621  781  632  3122 
  Initial                  801  | .    3    67   44   249  177  268  .    58   497  801  416  217  313  29   
  Average                  500  | .    64   105  260  249  299  191  53   412  944  850  588  511  244  980  
Maximum Alert Level        5    | .    .    1    2    1    2    1    .    3    4    3    2    3    2    5    
  Low Security (%)         34   | 100  100  91   52   .    30   51   100  33   .    .    .    .    39   11   
  Level 1                  19   | .    .    8    17   100  40   48   .    13   .    .    .    24   47   26   
  Level 2                  19   | .    .    .    30   .    29   .    .    39   22   .    100  63   13   8    
  Level 3                  17   | .    .    .    .    .    .    .    .    14   49   100  .    12   .    18   
  Level 4                  6    | .    .    .    .    .    .    .    .    .    28   .    .    .    .    16   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  High Security            2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Squads Dispatched          65   | .    2    1    4    .    2    1    4    11   7    .    .    3    2    28   
  Investigation            7    | .    .    1    1    .    .    .    2    2    .    .    .    .    1    .    
  Extermination            13   | .    .    .    .    .    .    .    1    5    .    .    .    1    .    6    
  Reinforcement            18   | .    2    .    3    .    2    1    .    3    1    .    .    2    1    3    
  Assault                  26   | .    .    .    .    .    .    .    .    1    6    .    .    .    .    19   
  Garrison                 1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
---------                  Run  | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Cet Arc Hub Res Res 
Distress Signals           15   | .   .   .   2   .   .   .   .   1   3   2   .   .   5   2   
Communications Jammed      264  | .   .   .   .   .   .   .   .   17  .   .   .   34  20  193 
  Distress Signals         247  | .   .   .   .   .   .   .   .   14  .   .   .   25  20  188 
Times Spotted              422  | .   12  6   38  .   15  5   13  46  70  16  6   16  26  153 
  Peak Tracking Total      27   | .   2   2   8   .   5   3   5   5   11  5   1   3   5   27  
  Tactical Retreats        23   | .   .   .   4   .   1   .   2   5   1   1   .   1   1   7   

 Traps                          | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Cet Arc Hub Res Res 
Traps Triggered            14   | .   2   1   .   .   1   2   2   4   .   .   .   .   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
----------                 Run  | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Cet Arc Hub Res Res 
Machines Disabled          33   | .   .   1   1   .   1   .   .   6   2   1   2   8   1   10  
  Max in Single Turn       4    | .   .   1   1   .   1   .   .   4   1   1   .   2   1   1   
  Garrison Access          2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
---------                  Run  | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Cet Arc Hub Res Res 
Machines Accessed          64   | .   3   2   6   1   .   5   8   8   16  3   1   3   4   4   
  Terminals                49   | .   3   1   5   1   .   3   4   5   15  3   .   3   3   3   
  Fabricators              3    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   
  Repair Stations          4    | .   .   .   .   .   .   1   2   1   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   
  Scanalyzers              2    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   
Total Hacks                163  | .   12  5   17  1   .   12  14  18  40  12  14  4   9   5   
  Successful               82   | .   5   3   7   1   .   8   4   8   22  4   14  .   2   4   
  Failed                   80   | .   7   2   9   .   .   4   10  10  18  8   .   4   7   1   
    Catastrophic           19   | .   .   .   2   .   .   2   4   2   5   1   .   1   2   .   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   70   | .   11  2   16  .   .   7   3   3   16  3   1   2   3   3   
  Terminals                122  | .   12  3   14  1   .   8   8   12  37  12  .   4   7   4   
  Fabricators              4    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   1   
  Repair Stations          8    | .   .   .   .   .   .   2   4   2   .   .   .   .   .   .   
  Recycling Units          6    | .   .   .   3   .   .   .   .   .   3   .   .   .   .   .   
  Scanalyzers              4    | .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   1   2   .   .   .   .   2   .   
Terminal Hacks             45   | .   2   1   2   1   .   3   1   3   12  4   14  .   1   1   
  Record                   18   | .   .   .   .   .   .   .   .   .   .   4   14  .   .   .   
  Part Schematic           2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           3    | .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Open Door                8    | .   .   .   .   .   .   .   .   1   7   .   .   .   .   .   
  Open DSF                 2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          3    | .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   
  Locate Traps             4    | .   .   1   1   .   .   .   .   1   1   .   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   
  Load Schematic           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
Repair Station Hacks       3    | .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   
  Retrieve Components      2    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   
Scanalyzer                 4    | .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Unauthorized Hacks         24   | .   3   .   4   .   .   2   1   2   9   .   .   .   1   2   
  Terminals                21   | .   3   .   3   .   .   2   1   1   8   .   .   .   1   2   
    Track                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Botnet                 17   | .   3   .   2   .   .   2   1   1   5   .   .   .   1   2   
    Disrupt                2    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   
    Reject                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Data Cores Recovered       2    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         56   | .   3   2   6   .   .   4   7   8   12  4   .   3   4   3   
  Full Trace Events        2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   3    | .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   212  | .   .   .   .   .   .   .   .   73  .   .   .   .   .   139 
  Total Part Build Rating  24   | .   .   .   .   .   .   .   .   6   .   .   .   .   .   18  
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     14   | .   .   .   5   .   .   .   .   .   9   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
------------               Run  | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Cet Arc Hub Res Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             6    | .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -8   -7   -7   -6   -5   -4   -4   -4   -4   -4   -3   -2   
--------                   Run  | Yrd  Mat  Mat  Mat  Fac  DSF  Fac  Fac  Fac  Ext  Cet  Arc  Hub  Res  Res  
Total Allies               19   | .    .    .    .    .    .    .    .    .    14   5    .    .    .    .    
  Largest Group            11   | .    .    .    .    .    .    .    .    .    11   8    5    3    .    .    
  Highest-Rated Group      734  | .    .    .    .    .    .    .    .    .    528  734  493  233  .    .    
  Highest-Rated Ally       159  | .    .    .    .    .    .    .    .    .    159  159  159  91   .    .    
Total Orders               2    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  EXPLORE                  1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  RETURN                   1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Ally Attacks               191  | .    .    .    .    .    .    .    .    .    66   74   37   14   .    .    
  Total Damage             6179 | .    .    .    .    .    .    .    .    .    1955 2426 1242 556  .    .    
  Kills                    23   | .    .    .    .    .    .    .    .    .    5    13   1    4    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    

 Intel                          | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Cet Arc Hub Res Res 
Robot Analysis Total       3    | .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -8   -7   -7   -6   -5   -4   -4   -4   -4   -4   -3   -2   
-------------              Run   | Yrd  Mat  Mat  Mat  Fac  DSF  Fac  Fac  Fac  Ext  Cet  Arc  Hub  Res  Res  
Turns Passed               16773 | 85   761  615  1469 212  441  830  1061 2807 2260 935  246  504  1983 2564 
Spaces Moved               7397  | 48   371  286  633  159  197  532  552  1172 984  352  125  182  1037 767  
  Core                     98    | 8    .    .    .    .    .    .    .    .    .    .    .    .    .    90   
  Treads                   4664  | 40   371  286  480  .    .    .    .    130  984  352  125  182  1037 677  
  Legs                     2635  | .    .    .    153  159  197  532  552  1042 .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  130  126  126  122  112  108  157  159  162  162  160  50   
  Average Speed            165   | 146  160  160  154  126  128  128  138  168  160  239  169  163  164  210  
  Slowest Speed            245   | 160  160  160  245  130  196  130  192  186  238  242  242  165  241  240  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       41    | 4    66   32   52   4    76   19   13   26   86   75   83   18   39   30   
  Regions Visited          14
    Branch Regions         4
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        8     | .    .    .    .    1    .    .    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      5     | 1    1    1    1    .    .    1    .    .    .    .    .    .    .    .    
Scrap Searched             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 24    | .    .    .    .    .    .    1    7    10   .    .    .    1    .    5    
Terrain Destroyed          1044  | .    .    2    13   .    32   7    14   118  112  6    5    26   19   690  
  Melee                    8     | .    .    .    .    .    .    1    7    .    .    .    .    .    .    .    
  Projectile               278   | .    .    2    7    .    .    .    .    100  29   6    5    26   19   84   
  AOE                      758   | .    .    .    6    .    32   6    7    18   83   .    .    .    .    606  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -8   -7   -7   -6   -5   -4   -4   -4   -4   -4   -3   -2   
---------                  Run   | Yrd  Mat  Mat  Mat  Fac  DSF  Fac  Fac  Fac  Ext  Cet  Arc  Hub  Res  Res  
Total                      10441 | 57   470  392  950  167  333  665  763  1818 1414 405  146  293  1243 1325 
  Wait                     1311  | .    36   28   138  .    65   57   79   368  200  3    3    47   71   216  
  Move                     7383  | 47   370  285  632  158  196  531  551  1171 983  351  124  181  1036 767  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  182   | 2    14   11   18   1    6    13   18   29   16   6    3    5    23   17   
  Fast Attach              107   | 7    1    6    8    .    7    5    8    20   7    2    2    4    13   17   
  Attach                   90    | .    1    3    4    2    3    5    10   14   6    4    1    4    5    28   
  Detach                   51    | .    1    3    1    .    4    4    4    9    2    4    1    1    5    12   
  Swap                     289   | .    5    7    32   6    11   15   20   53   35   10   2    6    20   67   
  Drop                     244   | .    5    18   34   .    8    18   28   40   17   6    4    6    35   25   
  Fire                     693   | 1    36   31   81   .    33   11   20   109  114  19   5    39   32   162  
  Melee                    26    | .    .    .    .    .    .    1    25   .    .    .    .    .    .    .    
  Ram                      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kick                     1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    12    | .    1    .    1    .    .    .    .    .    1    .    1    .    3    5    
  Escape Stasis            17    | .    .    .    .    .    .    5    .    5    1    .    .    .    .    6    
  Rewire                   32    | .    .    .    .    .    .    .    .    .    32   .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-9/Materials
-8/Materials
-7/Factory
-7/DSF
-6/Factory
-5/Factory (discovered 2 exits: *Fac / *Upp)
-4/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-4/Extension (discovered 3 exits: *Res x2 / *Cet)
-4/Cetus (discovered 3 exits: *Res x2 / *Arc)
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 2 exits: *Res x2)
-3/Research (discovered 3 exits: *Res / *Arm / *Qua)
-2/Research (discovered 1 exit: [*Tes])

 History 
---------
  Turn | Location      | Event
     7 | -11/Scrapyard | Discovered new exit (range 15)
    86 | -11/Scrapyard | Entered Materials
   215 | -10/Materials | Discovered new exit (range 15)
   308 | -10/Materials | Build established: Mutant
   482 | -10/Materials | Discovered new exit (range 4)
   630 | -10/Materials | Discovered new exit (range 7)
   833 | -10/Materials | Discovered new exit (range 8)
   847 | -10/Materials | Entered another Materials area
   847 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  1339 | -9/Materials  | Build established: Scavenger-Mutant
  1351 | -9/Materials  | Discovered new exit (range 3)
  1462 | -9/Materials  | Entered another Materials area
  1462 | -8/Materials  | Evolved 2 slots: Utility x1, Weapon x1
  1769 | -8/Materials  | Build established: Scavenger-Gunner
  2174 | -8/Materials  | Build established: Gunner
  2504 | -8/Materials  | Central database locked down
  2915 | -8/Materials  | Discovered new exit (range 7)
  2931 | -8/Materials  | Entered Factory
  2931 | -7/Factory    | Evolved 2 slots: Power x1, Utility x1
  3118 | -7/Factory    | Identified exit to DSF
  3143 | -7/Factory    | Entered DSF
  3201 | -7/DSF        | Additional patrols routed to DSF
  3462 | -7/DSF        | Sterilization system engaged
  3482 | -7/DSF        | Ambient heat levels rising (+10)
  3497 | -7/DSF        | Ambient heat levels rising (+10)
  3502 | -7/DSF        | Destroyed 10 combat bots
  3512 | -7/DSF        | Ambient heat levels rising (+10)
  3527 | -7/DSF        | Ambient heat levels rising (+10)
  3542 | -7/DSF        | Ambient heat levels rising (+10)
  3557 | -7/DSF        | Ambient heat levels rising (+10)
  3557 | -7/DSF        | Discovered new exit (range 16)
  3572 | -7/DSF        | Ambient heat levels rising (+10)
  3584 | -7/DSF        | Entered Factory
  3584 | -6/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
  3703 | -6/Factory    | Spotted B-75 Beast
  4252 | -6/Factory    | Discovered new exit (range 38)
  4414 | -6/Factory    | Entered another Factory area
  4414 | -5/Factory    | Evolved 2 slots: Utility x2
  4496 | -5/Factory    | Garrison activated, responded to threat
  4540 | -5/Factory    | Destroyed 7 combat bots
  4907 | -5/Factory    | Discovered new exit (range 20)
  5033 | -5/Factory    | Identified exit to Upper Caves
  5141 | -5/Factory    | System corruption reached 10%
  5256 | -5/Factory    | Discovered new exit (range 12)
  5286 | -5/Factory    | Identified exit to Factory
  5475 | -5/Factory    | Entered another Factory area
  5475 | -4/Factory    | Evolved 2 slots: Propulsion x1, Weapon x1
  5825 | -4/Factory    | Identified exit to Upper Caves
  5825 | -4/Factory    | Identified exit to Extension
  7135 | -4/Factory    | Build established: Skirmisher
  7876 | -4/Factory    | Lost 3 parts (1n2u)
  8076 | -4/Factory    | Fabricated Arm. Treads?
  8225 | -4/Factory    | First assault squad dispatched
  8282 | -4/Factory    | Entered Extension
  8477 | -4/Extension  | Build established: Gunner
  8532 | -4/Extension  | First assault squad dispatched
  8607 | -4/Extension  | Disrupted transfer network
  8752 | -4/Extension  | Destroyed 7 combat bots
  8991 | -4/Extension  | Destroyed 8 combat bots
  9160 | -4/Extension  | Rescued a captive Derelict
  9202 | -4/Extension  | Rescued A7
  9625 | -4/Extension  | Build established: Tank
  9821 | -4/Extension  | Spotted B-86 Titan
  9845 | -4/Extension  | Destroyed B-86 Titan
  9865 | -4/Extension  | Spotted B-86 Titan
  9884 | -4/Extension  | Destroyed B-86 Titan
  9908 | -4/Extension  | Lost 4 parts (2u2w)
  9923 | -4/Extension  | Destroyed 8 combat bots
  9994 | -4/Extension  | Discovered new exit (range 3)
  9998 | -4/Extension  | Identified exit to Research
 10067 | -4/Extension  | Rescued a captive Derelict
 10068 | -4/Extension  | Rescued a captive Derelict
 10103 | -4/Extension  | Identified exit to Cetus
 10172 | -4/Extension  | Rescued a captive Derelict
 10182 | -4/Extension  | Rescued a captive Derelict
 10216 | -4/Extension  | Rescued a captive Derelict
 10231 | -4/Extension  | Rescued a captive Derelict
 10261 | -4/Extension  | Build established: Scavenger-Gunner
 10525 | -4/Extension  | Discovered exit to Research (range 10)
 10537 | -4/Extension  | P-70 Sage assimilated allied OC-9HX(l)
 10542 | -4/Extension  | Entered Cetus
 10542 | -4/Cetus      | Accompanied by 3 allies (A7)
 10547 | -4/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 10565 | -4/Cetus      | Spotted Cetus Guard
 10568 | -4/Cetus      | Spotted Cetus Guard
 10579 | -4/Cetus      | Destroyed Cetus Guard
 10581 | -4/Cetus      | Allies destroyed Cetus Guard
 10583 | -4/Cetus      | Spotted Cetus Guard
 10588 | -4/Cetus      | Spotted Cetus Guard
 10589 | -4/Cetus      | Destroyed Cetus Guard
 10598 | -4/Cetus      | Allies destroyed Cetus Guard
 10791 | -4/Cetus      | Started Cetus Manufacturing Module
 10816 | -4/Cetus      | Manufactured an Enhanced Grunt
 10841 | -4/Cetus      | Manufactured an Enhanced Grunt
 10866 | -4/Cetus      | Manufactured an Enhanced Grunt
 10891 | -4/Cetus      | Manufactured an Enhanced Grunt
 10916 | -4/Cetus      | Manufactured an Enhanced Grunt
 10969 | -4/Cetus      | Discovered exit to Research (range 16)
 11143 | -4/Cetus      | Discovered new exit (range 16)
 11177 | -4/Cetus      | Identified exit to Archives
 11223 | -4/Cetus      | Spotted Cetus Guard
 11223 | -4/Cetus      | Spotted Cetus Guard
 11228 | -4/Cetus      | Spotted Cetus Guard
 11229 | -4/Cetus      | Allies destroyed Cetus Guard
 11230 | -4/Cetus      | Spotted Cetus Guard
 11235 | -4/Cetus      | Destroyed Cetus Guard
 11244 | -4/Cetus      | Allies destroyed Cetus Guard
 11247 | -4/Cetus      | Allies destroyed Cetus Guard
 11274 | -4/Cetus      | Lost 3 allies
 11282 | -4/Cetus      | Discovered exit to Research (range 15)
 11292 | -4/Cetus      | Security sweep announced
 11477 | -4/Cetus      | Entered Archives
 11477 | -4/Archives   | Accompanied by 5 allies (A7)
 11585 | -4/Archives   | Unable to access archive contents
 11591 | -4/Archives   | Discovered exit to Research (range 14)
 11607 | -4/Archives   | Unable to access archive contents
 11612 | -4/Archives   | Discovered new exit (range 16)
 11624 | -4/Archives   | Unable to access archive contents
 11630 | -4/Archives   | Discovered new exit (range 16)
 11640 | -4/Archives   | Unable to access archive contents
 11675 | -4/Archives   | Unable to access archive contents
 11703 | -4/Archives   | System corruption reached 10%
 11718 | -4/Archives   | Identified exit to Hub_04(d)
 11723 | -4/Archives   | Entered Hub_04(d)
 11723 | -4/Hub_04(d)  | Accompanied by 3 allies
 11892 | -4/Hub_04(d)  | Build established: Scavenger-Tank
 11972 | -4/Hub_04(d)  | Core integrity fell below 50%
 12179 | -4/Hub_04(d)  | Discovered exit to Research (range 6)
 12202 | -4/Hub_04(d)  | Discovered exit to Research (range 16)
 12227 | -4/Hub_04(d)  | Entered Research
 12227 | -3/Research   | Evolved 2 slots: Power x1, Utility x1
 12402 | -3/Research   | Found Prototype Processor
 12402 | -3/Research   | Identified Exp. Signal Interpreter
 12427 | -3/Research   | Revision forces began assault on 0b10
 12452 | -3/Research   | Met up with Revision 17++
 12693 | -3/Research   | Spotted B-86 Titan
 12900 | -3/Research   | Discovered new exit (range 15)
 12927 | -3/Research   | Research terminal network offline
 12935 | -3/Research   | Identified exit to Armory
 13344 | -3/Research   | Spotted Striker
 13715 | -3/Research   | Found Prototype Launcher
 13715 | -3/Research   | Identified Adv. Micro-nuke Launcher
 13824 | -3/Research   | Discovered new exit (range 14)
 13869 | -3/Research   | Identified exit to Quarantine
 14018 | -3/Research   | Spotted Striker
 14179 | -3/Research   | Discovered new exit (range 6)
 14185 | -3/Research   | Identified exit to Research
 14210 | -3/Research   | Entered another Research area
 14210 | -2/Research   | Evolved 2 slots: Utility x1, Weapon x1
 14967 | -2/Research   | Found Prototype Device
 14967 | -2/Research   | Identified Thermal Barrier
 15064 | -2/Research   | Fabricated Enh. Quantum Rifle?
 15127 | -2/Research   | Build established: Gunner
 15237 | -2/Research   | System corruption reached 10%
 15543 | -2/Research   | Build established: Scavenger-Tank
 15710 | -2/Research   | First assault squad dispatched
 15919 | -2/Research   | Destroyed 9 combat bots
 16289 | -2/Research   | System corruption reached 30%
 16349 | -2/Research   | Lost 4 parts (1n2u1w)
 16351 | -2/Research   | Destroyed 11 combat bots
 16377 | -2/Research   | High security lockdown imminent
 16457 | -2/Research   | High security lockdown engaged
 16616 | -2/Research   | Scanned by Researcher
 16619 | -2/Research   | Spotted Investigator
 16636 | -2/Research   | Destroyed Investigator
 16650 | -2/Research   | Destroyed 25 combat bots
 16657 | -2/Research   | Spotted Striker
 16683 | -2/Research   | Destroyed Striker
 16709 | -2/Research   | Lost 3 parts (1u2w)
 16713 | -2/Research   | Spotted Executioner
 16724 | -2/Research   | Released all parts (8)
 16743 | -2/Research   | Core integrity fell below 50%
 16754 | -2/Research   | Lost 10 parts (1p3n2u4w)
 16768 | -2/Research   | Discovered new exit (range 14)
 16771 | -2/Research   | Core integrity fell below 20%
 16774 | -2/Research   | Destroyed by P-80 Master with Gamma Rifle

 Last Messages 
---------------
16728_ Penetrated by Slug.
16732_ M-36 Artificer repairs Flexi-carbon Leg.
16745_ Acquired Biometal Leg.
16747_ Slammed into S-43 Plague.
16757_ Biometal Medium Treads destroyed.
16759_ C-30 ARC bursts open, deploying its payload.
16759_ P-80 Master unfolds itself. <x3>
16759_ M-36 Artificer unfolds itself.
16764_ Slammed into P-80 Master.
16765_ ALERT: Suspicious intruders detected, dispatching Cutter
  reinforcements to area.
16765_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
16766_ O-16 Technician knocked back.
16766_ C-57 Dissector knocked back.
16766_ Knocked back.
16767_ Biometal Leg destroyed.
16768_ WPQZRQF,V8=Z<HI&ORMQRQ6C
16768_ EXIT=FOUND
16770_ Knocked back.
16771_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
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|      # ?????????#   ""   #ppp #???????             |
|     # #?????????#        +ss  #???????             |
|      ##?????????#        #    #???????             |
|       #?????????##########    #???????             |
|       #?????????#       ?#    #???????             |
|      ##?????????#       ?#    #???????             |
| ]        ???????#        #    #???????             |
|   ## ###????????#        #    #???????             |
|    #????????????#        +    +???????             |
|    #????????????#        #    #???????             |
|  ###????????????#       ]#    #???????             |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           125
Coolant Potential          100
Energy Generation          65
Energy Capacity            850
Matter Stores              300
Matter Capacity            800
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         20
Terrain Scan Density       210
Jamming Range              16
Base Temperature (-)       200
Armor Coverage             1350
Resistance: TH             50
Weapon Shielding           90
Weapon Cycling             20
Phase Shifting             10
Evasion (%)                55
Targeting Accuracy         10
Target Analysis            8
Core Analysis              6
Armor Integrity Analysis   30
Recoil Reduction           5
Particle Charging          15
Offensive Hacking          20
Defensive Hacking          12

 Item Schematics 
-----------------
         Lgt. Treads | -10/Materials | Hacked
         Arm. Treads | -8/Materials  | Hacked
 Adv. Cooling System | -6/Factory    | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
        Arm. Treads | x2 | -4/Factory  
 Enh. Quantum Rifle | x2 | -2/Research | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Killing Spree
Project G-00
Revolutionary Research

 Challenges 
------------
None

 Game 
------
Seed              DamperNeutronMagmablaster
  Manual?         0
Play Time         04:42:46
  Cumulative      132.5 hours
  Start           2025.03.21 @ 17:52:58
  End             2025.03.22 @ 13:33:17
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          111
  Rogue           111
  Adventurer      0
  Explorer        0
Win Type          -
  Total           5
  Types           5/0/0/0/0/0/0/0/0
Lore%             54
Gallery%          59
Achievement%      52
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              36/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d37d5f29-89f0-4110-bd58-d57fed966bb5