Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 09:13:30 Player: Shimmyarah Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (117) 585 Value Destroyed (3033) 3033 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4021) 4021 TOTAL SCORE: 15839 Bonus ------- High Alert Combat Kills 221 Entered DSFs 500 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1448/1600 Matter 126/300 Energy 17/135 System Corruption 0% Temperature Warm (145) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (8) --- Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Diametric Drive Q-thruster Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (11) ----- Advanced Cooling System Triangulator Enhanced Optical Array Advanced ECM Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Guard > --- WEAPON (4) ------- Spear Kinetic Spear Enhanced Force Lance > --- INVENTORY (5) ---- Triangulator Advanced Phase Shifter Improved Cloaking Device Force Field Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Improved Surge Thruster Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Triangulator Enhanced Optical Array Advanced Phase Shifter Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Fusion Bomb Launcher Spear Kinetic Spear Kinetic Spear > --- INVENTORY -------- Light Particle Reactor Impulse Thruster Q-thruster Triangulator Advanced ECM Suite [Rating: 154] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Heavy Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 . 2 . . . . 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . 1 . . . . . 1 . 1 1 Utility 9 | . . . 1 . . . 1 . . . . 2 1 2 1 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 162 | 1 19 18 3 48 2 9 2 1 1 . . 7 8 8 9 26 Power 18 | . 4 1 . 3 1 2 . . . . . . . 1 1 5 Engine 10 | . 4 . . 3 1 2 . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . 1 1 5 Propulsion 34 | . 2 2 1 11 1 2 1 . . . . 3 1 3 2 5 Treads 13 | . 2 2 1 8 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21 | . . . . 3 1 2 1 . . . . 3 1 3 2 5 Utility 65 | 1 4 11 2 14 . . 1 . 1 . . 2 5 4 6 14 Device 36 | 1 2 6 1 3 . . . . . . . 1 4 3 5 10 Storage 4 | . 2 1 . 1 . . . . . . . . . . . . Processor 4 | . . . . 1 . . 1 . 1 . . . . . . 1 Hackware 11 | . . . . 4 . . . . . . . 1 1 1 1 3 Protection 10 | . . 4 1 5 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | . 9 4 . 20 . 5 . 1 . . . 2 2 . . 2 Energy Gun 7 | . 2 . . 5 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 15 | . 5 4 . 6 . . . . . . . . . . . . Ballistic Cannon 6 | . . . . 6 . . . . . . . . . . . . Launcher 3 | . . . . 2 . . . . . . . . . . . 1 Special Weapon 4 | . 2 . . . . . . . . . . 2 . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . 4 . 1 . . . . 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 4 . . . . . . . . 1 1 4 1 Parts Lost 40 | . 3 . . 23 . 3 . . . . . . 3 2 . 6 Power 3 | . 3 . . . . . . . . . . . . . . . Propulsion 12 | . . . . 4 . 2 . . . . . . 2 1 . 3 Utility 11 | . . . . 7 . . . . . . . . . 1 . 3 Weapon 14 | . . . . 12 . 1 . . . . . . 1 . . . Highest Loss Streak 3 | . 1 . . 3 . 3 . . . . . . 3 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 94 89 69 81 93 93 100 100 100 100 95 79 93 93 Engine 9 | . 13 10 . 7 7 8 13 13 13 13 13 11 9 4 4 . Treads 16 | . 11 22 27 23 . . . . . . . . . . . . Leg 3 | . 16 . . . . . . . . . . . . . . . Flight 5 | . . . . . 30 27 33 33 33 33 33 29 29 21 29 31 Device 7 | . 14 3 8 6 . . . . . . . 5 5 3 6 13 Storage 8 | . 14 11 9 8 . . . . . . . . . . . . Processor 1 | . . . . 2 . . 6 6 6 6 6 5 5 4 4 4 Hackware 4 | . . . . . 23 23 20 20 20 20 20 23 26 28 30 24 Protection 3 | . . 7 4 4 . . . . . . . . . . . . Energy Gun 6 | . 14 . . 7 . . . . . . . . . . . . Ballistic Gun 19 | . 10 43 36 19 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 4 . . . . . . . . . . . . Impact Weapon 1 | . . . . 2 7 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . 20 20 20 26 26 26 19 15 14 13 12 Peak Build Rating 154 | 8 14 21 28 32 29 46 52 56 59 59 59 73 89 101 126 154 Average Rating 31 | 6 10 19 26 25 27 36 51 52 56 59 59 71 81 82 117 143 On Entrance 47 | 6 8 13 21 28 25 26 45 52 56 59 59 59 73 67 93 117 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 35 108 114 117 11 22 22 24 24 24 24 25 27 31 31 63 Greatest Support 66 | 20 40 43 66 66 18 22 28 28 28 28 28 29 35 35 42 56 Greatest Overweight (x) 32 | . 1 2 1 32 . 1 . . . . . . 1 1 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 8 13 22 25 24 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 15 25 25 25 2 5 5 5 5 5 5 5 5 5 5 5 Average Carried 17 | 6 13 20 24 23 1 3 4 5 4 5 5 4 4 4 4 4 Final Capacity 25 | 8 15 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 15 25 25 24 2 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 31% | Tank 26% | Mutant 12% | Scavenger-Gunner 11% | Hacker-Sprinter 6% | Gunner 4% | Wizard-Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Hacker-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Matter Collected 4670 | 210 287 954 133 2605 . 6 . 119 10 . . . . . 102 244 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4488 | 190 519 685 206 2786 . . . . . . . . . . 102 . Parts 239 | 15 24 51 10 138 . . . . . . . . . . 1 . Haulers Intercepted 11 | . 1 4 . 6 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . . Parts Field Recycled 8 | . . 8 . . . . . . . . . . . . . . Retrieved Matter 46 | . . 46 . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 71 | . 9 9 2 51 . . . . . . . . . . . . Guns 58 | . 8 9 2 39 . . . . . . . . . . . . Cannons 12 | . . . . 12 . . . . . . . . . . . . Classes Destroyed 14 | 2 7 1 . 4 . . . . . . . . . . . . Worker 9 | . 2 1 . 6 . . . . . . . . . . . . Builder 5 | . 1 1 . 3 . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . Hauler 11 | . 1 4 . 6 . . . . . . . . . . . . Recycler 6 | 1 . . 1 3 . . . . . . . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . Operator 3 | . 1 . 1 1 . . . . . . . . . . . . Watcher 7 | . 3 2 . 2 . . . . . . . . . . . . Swarmer 15 | . 3 3 . 9 . . . . . . . . . . . . Grunt 36 | . 6 1 2 27 . . . . . . . . . . . . Brawler 2 | . . . . 2 . . . . . . . . . . . . Duelist 3 | . . . . 3 . . . . . . . . . . . . Protector 2 | . . . . 2 . . . . . . . . . . . . Sentry 13 | . . 5 . 8 . . . . . . . . . . . . Best Kill Streak 13 | 4 3 4 2 13 . . . . . . . . . . 1 . Combat Bots Only 9 | . 2 2 2 9 . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 1 2 . . . . . . . . . . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Hostile Shots Fired 622 | . 61 37 12 320 . 17 14 2 . . 5 2 47 15 . 90 Missed 235 | . 16 10 3 91 . 5 9 2 . . 2 1 28 8 . 60 Damage Taken 6716 | . 562 356 139 3818 . 398 80 . . . 19 14 434 284 . 612 Core 1206 | . 82 58 . 530 . 188 37 . . . . . 73 86 . 152 Absorbed by Shields 254 | . . . . 248 . . . . . . . . 6 . . . Regen/Repaired (Parts) 287 | . . . . 287 . . . . . . . . . . . . Core Remaining (%) 81 | 100 67 85 . 3 . 73 . . . . 95 100 93 93 100 90 Volleys Fired 327 | 14 90 37 11 175 . . . . . . . . . . . . Largest 4 | 2 2 4 4 4 . . . . . . . . . . . . Hottest 201 | 100 100 92 92 201 . . . . . . . . . . . . Shots Fired 929 | 28 150 148 44 559 . . . . . . . . . . . . Gun 830 | 28 133 148 44 477 . . . . . . . . . . . . Cannon 80 | . . . . 80 . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . . . . . Special 17 | . 17 . . . . . . . . . . . . . . . Kinetic 742 | . 37 148 44 513 . . . . . . . . . . . . Thermal 185 | 28 113 . . 44 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . 2 . . . . . . . . . . . . Robot Hit Streak 22 | 6 9 10 6 22 . . . . . . . . . . . . Robot Miss Streak 10 | 3 10 4 3 4 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 539 | 15 73 85 25 336 . . 2 . . . . . . . 3 . Core Hits 204 | 7 25 25 8 138 . . . . . . . . . . 1 . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . 2 . . . . . . . . . . . . Critical Strikes 12 | . 6 2 . 4 . . . . . . . . . . . . Burn 6 | . 6 . . . . . . . . . . . . . . . Destroy 3 | . . 2 . 1 . . . . . . . . . . . . Blast 2 | . . . . 2 . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . Melee Attacks 96 | . . . . 31 . 2 2 . . . . . 15 . 3 43 Impact 31 | . . . . 31 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 65 | . . . . . . 2 2 . . . . . 15 . 3 43 Sneak Attacks 6 | . . . . 4 . . 1 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9105 | 188 967 1277 385 5963 . . 90 . . . . . . . 225 10 Guns 7242 | 188 929 1277 385 4463 . . . . . . . . . . . . Cannons 1182 | . . . . 1182 . . . . . . . . . . . . Explosions 80 | . 36 . . 44 . . . . . . . . . . . . Melee 567 | . . . . 252 . . 90 . . . . . . . 225 . Ramming 34 | . 2 . . 22 . . . . . . . . . . . 10 Kinetic 7078 | . 271 1277 385 5145 . . . . . . . . . . . . Thermal 1346 | 188 658 . . 500 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 80 | . 36 . . 44 . . . . . . . . . . . . Impact 252 | . . . . 252 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 315 | . . . . . . . 90 . . . . . . . 225 . Highest Corruption 10 | . 2 . . 10 . . . . . . . . 4 . . 4 Average Corruption 3 | . 2 . . 5 . . . . . . . . 3 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 71 | . 36 . . 31 . . . . . . . . 3 . . 1 Message Errors 13 | . 6 . . 6 . . . . . . . . 1 . . . Matter Fused 12 | . 6 . . 6 . . . . . . . . . . . . Heat Flow Errors 13 | . 4 . . 7 . . . . . . . . 1 . . 1 Energy Discharges 8 | . 4 . . 4 . . . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . Data Loss (minor) 7 | . 6 . . 1 . . . . . . . . . . . . Data Loss (major) 6 | . 3 . . 2 . . . . . . . . 1 . . . Misfires 5 | . 3 . . 2 . . . . . . . . . . . . Alerts 3 | . 1 . . 2 . . . . . . . . . . . . Weapon Failures 3 | . 2 . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 221 | . . . . 171 . . . . . . . . . . 50 . Projectiles 1 | . . . . 1 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 220 | . . . . 170 . . . . . . . . . . 50 . Knockbacks 15 | . . . . 15 . . . . . . . . . . . . Impact 4 | . . . . 4 . . . . . . . . . . . . Kinetic 8 | . . . . 8 . . . . . . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . . . . . Self-Inflicted Damage 93 | . 41 . . 47 . . . . . . . . . . . 5 Shots 3 | . 1 . . 2 . . . . . . . . . . . . Rammed 2 | . . . . 1 . . . . . . . . . . . 1 Targets Rammed 3 | . 1 . . 1 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 451 | 360 345 249 451 403 . . 23 . 1 . . . 173 . . 323 Average Temperature 94 | 151 75 85 228 106 . . 14 . 1 . . . 21 . . 71 Received Heat Transfer 1989 | . 270 147 81 1329 . 18 54 . . . . . 63 18 . 9 Effects 15 | 2 3 . 3 7 . . . . . . . . . . . . Shutdowns 3 | 1 1 . 1 . . . . . . . . . . . . . Energy Bleed 4 | . 2 . . 2 . . . . . . . . . . . . Interference 5 | . . . . 5 . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Damage (minor) 2 | 1 . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 6 . . . . . . . . . . . . Impact Corruptions 7 | . . . . 7 . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted 6 | 1 5 . . . . . . . . . . . . . . . Heat Transferred 4098 | 555 2405 . . 1138 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Peak Influence 782 | 30 202 262 60 782 347 242 179 . . . . 19 350 215 134 575 Initial 347 | . 19 50 . 25 347 242 119 . . . . . 9 183 114 80 Average 249 | 17 77 57 20 463 347 229 144 . . . . 12 153 197 127 280 Maximum Alert Level 3 | . 1 1 . 3 1 1 . . . . . . 1 1 . 2 Low Security (%) 54 | 100 98 97 100 5 . . 100 . . . . 100 61 48 100 34 Level 1 20 | . 1 2 . 37 100 100 . . . . . . 38 51 . 33 Level 2 20 | . . . . 44 . . . . . . . . . . . 31 Level 3 5 | . . . . 12 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 1 1 9 . 1 . . . . . 1 6 1 . 3 Investigation 6 | . . 1 . 1 . . . . . . . 1 2 . . 1 Extermination 2 | . . . . . . . . . . . . . 1 . . 1 Reinforcement 7 | . 1 . 1 1 . 1 . . . . . . 1 1 . 1 Assault 4 | . . . . 4 . . . . . . . . . . . . Garrison 5 | . . . . 3 . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Distress Signals 10 | . 3 2 . 3 . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 210 | . 25 14 3 87 . 3 7 7 . . 7 4 18 5 . 30 Peak Tracking Total 10 | . 4 3 2 9 . 3 7 4 . . 4 5 8 5 . 10 Tactical Retreats 27 | . 2 3 . 7 . 1 . 2 . . . . 6 . . 6 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Traps Triggered 14 | . 1 . . 3 . . . . . . . 1 5 . 1 3 Indirectly 1 | . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Disabled 10 | . 2 1 . 5 . . . . . . . . 2 . . . Max in Single Turn 2 | . 2 1 . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Accessed 61 | . 8 6 . 15 1 . 5 . . 4 . 4 9 1 1 7 Terminals 41 | . 6 6 . 10 1 . 2 . . . . 4 4 1 1 6 Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . Repair Stations 4 | . 1 . . 2 . . 1 . . . . . . . . . Recycling Units 5 | . 1 . . 2 . . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . 3 . . 1 Total Hacks 192 | . 30 18 . 48 1 . 9 . . 28 . 11 22 3 3 19 Successful 124 | . 22 10 . 23 1 . 3 . . 28 . 9 17 3 1 7 Failed 68 | . 8 8 . 25 . . 6 . . . . 2 5 . 2 12 Catastrophic 6 | . 1 1 . 2 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 106 | . 22 17 . 29 . . 5 . . . . 6 15 1 3 8 Terminals 124 | . 22 18 . 35 1 . 5 . . . . 11 10 3 3 16 Fabricators 3 | . . . . . . . 1 . . . . . 2 . . . Repair Stations 9 | . 2 . . 6 . . 1 . . . . . . . . . Recycling Units 16 | . 6 . . 6 . . 2 . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 . . . . . . . . 8 . . 3 Terminal Hacks 57 | . 7 . . 7 1 . . . . 28 . 3 3 2 . 6 Record 17 | . . . . . . . . . . 11 . . 1 2 . 3 Part Schematic 10 | . . . . 1 . . . . . 9 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . Robot Analysis 4 | . . . . 2 . . . . . . . 1 1 . . . Prototype ID Bank 5 | . 1 . . 1 . . . . . 3 . . . . . . Open Door 4 | . . . . 3 . . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . 4 . . 1 . . . . . 2 . . . Retrieve Matter 4 | . 1 . . 2 . . . . . . . . 1 . . . Retrieve Components 5 | . 1 . . 2 . . 1 . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 52 | . 13 10 . 9 . . 1 . . . . 6 10 1 1 1 Terminals 43 | . 9 10 . 9 . . 1 . . . . 6 5 1 1 1 Track 1 | . . . . 1 . . . . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . . . 1 . . . 1 Botnet 12 | . 2 4 . 2 . . . . . . . 2 2 . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . Skim 25 | . 5 6 . 5 . . 1 . . . . 3 3 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 5 . . . Broadcast 1 | . . . . . . . . . . . . . 1 . . . Reprogram 3 | . . . . . . . . . . . . . 3 . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 8 6 . 13 . . 4 . . . . 4 9 1 1 7 Full Trace Events 5 | . . 1 . 1 . . . . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 . . . . . 9 . . . . . . Parts Built 3 | . . . . . . . 2 . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 118 | . . . . . . . 42 . . . . . 76 . . . Total Part Build Rating 21 | . . . . . . . 16 . . . . . 5 . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 80 | . . . . 80 . . . . . . . . . . . . Retrieved Components 17 | . 5 . . 11 . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Total Allies 4 | . . . . 2 . . . . . . . . 2 . . . Largest Group 2 | . . . . 2 . . . . . . . . 2 . . . Highest-Rated Group 112 | . . . . 62 . . . . . . . . 112 . . . Highest-Rated Ally 56 | . . . . 31 . . . . . . . . 56 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . 8 . . . . . . . . 17 . . . Total Damage 569 | . . . . 82 . . . . . . . . 487 . . . Kills 1 | . . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Robot Analysis Total 4 | . . . . 2 . . . . . . . 1 1 . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Turns Passed 11768 | 114 2514 2211 191 4776 4 59 248 125 149 33 85 125 375 52 149 558 Spaces Moved 9945 | 45 1070 706 64 1828 5 87 733 475 557 125 306 393 967 131 608 1845 Core 22 | . . . . 22 . . . . . . . . . . . . Treads 2670 | . 472 706 64 1428 . . . . . . . . . . . . Legs 643 | 45 598 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6610 | . . . . 378 5 87 733 475 557 125 306 393 967 131 608 1845 Fastest Speed 13 | 120 120 160 240 29 27 27 26 26 26 26 26 26 24 20 17 13 Average Speed 93 | 120 162 285 240 216 27 39 26 26 26 26 26 26 24 29 18 16 Slowest Speed 1650 | 120 190 320 240 1650 27 100 26 26 26 26 26 29 105 107 20 87 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . 2 . . 2 . 2 . . . 10 . 15 9 Cave-ins Triggered 2 | . . . . 2 . . . . . . . . . . . . Exploration Rate (%) 42 | 3 97 53 5 94 1 85 21 58 69 80 45 9 33 3 13 48 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 5 | . . 3 . . . . . . . 1 1 . . . . . Known Exits Taken 6 | . 1 1 . 1 1 . . 1 . . 1 . . . . . Unknown Exits Taken 9 | 1 . . 1 . . . 1 . 1 1 . 1 1 1 1 . Scrap Searched 14 | . . . . . . . . 5 5 . 4 . . . . . Spaces Dug 74 | . 17 . . 15 . . . . . . . . 13 . . 29 Terrain Destroyed 90 | . 25 . . 23 . . . . . . . . 13 . . 29 Melee 57 | . . . . 15 . . . . . . . . 13 . . 29 Projectile 25 | . 17 . . 8 . . . . . . . . . . . . AOE 8 | . 8 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Acc Total 11605 | 76 1667 853 85 2271 7 107 786 475 560 124 310 410 1074 141 625 2034 Wait 865 | 15 451 36 . 136 . . 42 . . . 5 . 66 . . 114 Move 9849 | 44 1069 705 63 1823 4 86 728 474 552 124 305 392 947 130 577 1826 Hop 39 | . . . . 2 . . 2 . 2 . . . 9 . 15 9 Pick Up 131 | 2 21 31 5 29 . 7 6 . 2 . . 4 4 2 7 11 Fast Attach 39 | 1 3 1 . 6 . 6 . 1 1 . . 2 1 4 2 11 Attach 59 | . 4 3 3 22 2 2 2 . . . . 3 2 3 3 10 Detach 7 | . . . . . 1 . . . . . . . . 1 . 5 Swap 64 | . 12 14 . 20 . 1 . . . . . 2 5 1 4 5 Drop 109 | . 16 26 3 26 . 4 4 . 3 . . 4 5 . 6 12 Fire 327 | 14 90 37 11 175 . . . . . . . . . . . . Melee 80 | . . . . 31 . 1 2 . . . . . 13 . 3 30 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . 22 . 8 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . 3 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: Fac / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 1) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 9) 1380 | -10/Materials | Discovered new exit (range 7) 1585 | -10/Materials | Learned 2 Mines zone layouts 1663 | -10/Materials | Identified exit to Mines 1663 | -10/Materials | Identified exit to Materials 1730 | -10/Materials | Learned 2 Storage zone layouts 1834 | -10/Materials | Identified exit to Subcaves 1869 | -10/Materials | Learned 4 Subcaves zone layouts 1981 | -10/Materials | Learned location of 3 exits from Materials 2111 | -10/Materials | Learned Storage emergency access door positions 2629 | -10/Materials | Entered another Materials area 2629 | -9/Materials | Evolved 2 slots: Weapon x2 2630 | -9/Materials | Identified exit to Materials 2630 | -9/Materials | Identified exit to Mines 3941 | -9/Materials | Build established: Tank 4231 | -9/Materials | Learned Storage interactive machine intel 4296 | -9/Materials | Learned location of Zion (-7) 4446 | -9/Materials | Learned location of Mines (-8) 4510 | -9/Materials | Learned 2 Storage zone layouts 4552 | -9/Materials | Loaded intel: 2 repair station locations 4840 | -9/Materials | Entered another Materials area 4840 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5002 | -8/Materials | Discovered new exit (range 12) 5031 | -8/Materials | Entered Storage 5032 | -8/Storage | Identified exit to Recycling 5033 | -8/Storage | Identified exit to Factory 5035 | -8/Storage | Loaded intel: 20 interactive machine locations 5295 | -8/Storage | Garrison activated, responded to threat 6061 | -8/Storage | Repaired Hvy. Armor Plating 6660 | -8/Storage | Learned 8 Factory zone layouts 6725 | -8/Storage | Learned 4 Factory zone layouts 6779 | -8/Storage | Learned 2 Storage zone layouts 6824 | -8/Storage | Learned 4 Factory zone layouts 6857 | -8/Storage | Learned location of 2 exits from Lower Caves 6878 | -8/Storage | Learned Factory trap positions 6996 | -8/Storage | Learned 2 Storage zone layouts 7053 | -8/Storage | Met a pair of Derelict thieves 7167 | -8/Storage | Destroyed 9 combat bots 7228 | -8/Storage | Lost 3 parts (3w) 7548 | -8/Storage | Build established: Scavenger-Gunner 8467 | -8/Storage | Crushed by falling debris 8631 | -8/Storage | First assault squad dispatched 9000 | -8/Storage | Build established: Scavenger-Tank 9127 | -8/Storage | Core integrity fell below 50% 9184 | -8/Storage | Lost 3 parts (2n1w) 9288 | -8/Storage | Lost 3 parts (1n1u1w) 9458 | -8/Storage | Build established: Mutant 9630 | -8/Storage | Core integrity fell below 20% 9755 | -8/Storage | Crushed by falling debris 9755 | -8/Storage | System corruption reached 10% 9807 | -8/Storage | Entered Factory 9807 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9808 | -7/Factory | Identified exit to Factory 9809 | -7/Factory | Loaded intel: 83 trap records 9811 | -7/Factory | Identified exit to DSF 9811 | -7/Factory | Entered DSF 9829 | -7/DSF | Additional patrols routed to DSF 9852 | -7/DSF | Discovered exit to Factory (range 14) 9870 | -7/DSF | Entered Factory 9870 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9880 | -6/Factory | Lost 3 parts (2n1w) 9988 | -6/Factory | Fabricated Adv. Component Analysis Suite (x2) 10109 | -6/Factory | Discovered new exit (range 17) 10118 | -6/Factory | Entered Lower Caves 10119 | -6/Lower Caves | Identified exit to Lower Caves 10131 | -6/Lower Caves | Encountered a Warlord checkpoint 10156 | -6/Lower Caves | Build established: Hacker-Sprinter 10177 | -6/Lower Caves | Learned Factory stockpile data 10243 | -6/Lower Caves | Entered another Lower Caves area 10244 | -6/Lower Caves | Encountered a Warlord checkpoint 10244 | -6/Lower Caves | Identified exit to Factory 10256 | -6/Lower Caves | Learned Factory terminal intel 10349 | -6/Lower Caves | Discovered new exit (range 16) 10392 | -6/Lower Caves | Entered Data Miner 10392 | -6/Data Miner | Discovered new exit (range 6) 10396 | -6/Data Miner | Met Data Miner 10410 | -6/Data Miner | Learned location of Section 7 (-2) 10410 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10412 | -6/Data Miner | Received God Mode back door access code from Data Miner 10425 | -6/Data Miner | Entered Proximity Caves 10445 | -5/Proximity Caves | Learned Factory emergency access door positions 10500 | -5/Proximity Caves | Spotted B-75 Beast 10503 | -5/Proximity Caves | Discovered exit to Factory (range 4) 10506 | -5/Proximity Caves | Learned location of Warlord (-4) 10510 | -5/Proximity Caves | Entered Factory 10510 | -5/Factory | Evolved 2 slots: Utility x2 10513 | -5/Factory | Loaded intel: 26 terminal locations 10580 | -5/Factory | Discovered new exit (range 9) 10635 | -5/Factory | Entered another Factory area 10635 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10810 | -4/Factory | Fabricated Lgt. Regenerative Plating? 10854 | -4/Factory | Garrison activated, responded to threat 10971 | -4/Factory | Lost 3 parts (2n1w) 10971 | -4/Factory | Discovered new exit (range 15) 11010 | -4/Factory | Entered Research 11010 | -3/Research | Evolved 2 slots: Utility x2 11033 | -3/Research | Discovered new exit (range 21) 11062 | -3/Research | Entered another Research area 11062 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11197 | -2/Research | Discovered new exit (range 4) 11211 | -2/Research | Entered Access 11211 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11241 | -1/Access | Spotted B-99 Colossus 11341 | -1/Access | Build established: Wizard-Sprinter 11342 | -1/Access | Found Fusion Bomb Launcher 11566 | -1/Access | Spotted B-99 Colossus 11593 | -1/Access | Incoming investigation squad redirected 11711 | -1/Access | Search patrols dispatched 11744 | -1/Access | Identified exit to Surface 11769 | *** | Escaped! Last Messages --------------- 11744_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (262,93) Map updated. 11744_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (250,42) (257,47) Map updated. 11750_ Acquired Imp. System Guard. 11756_ Imp. Surge Thruster destroyed. 11757_ ALERT: Security rotation in progress. 11768_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11768_ The Access Shell folds into the floor. [Achievement: Tester] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# """ | | ???????????????????????????????????????# ""T"" | | ???????????????????????????????????????# "" "" | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ?????????############################### | | ??????? !! | | ??????? !! | | ???????????####+##### ""######### ! | | ????????????????????# ""#???????########### | | ????????????????????# ""#????????????????? | | ????????????????????# T#????????????????? | | ????????????????????# ""#????????????????" | | ????????????????????# ""#????????????????"" | | ???????????????????## ""##?????????????? "" | | ???????????????????# #?????????????? " | | ???????????????????## ##?????????????# | | ????????????????????# #??????????????# | | ????????????????????# #??????????????# | | ????????????????????# #?????????######### | | ????????????????????# @" #?????????# # | | ????????????????????# "" #?????????# # | | ????????????????????# #?????????# + | | ????????????????????# #?????????# # | | ????????????????????# #?????????# # | | ????????????????????#""""""""""#?????????# ## | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????#####??????????????????????????????????# | | ?????????? #???????????????????????############ | | ?????????+ #???????????????????????# + | | ?????????# #???????????????????????# ##### | | ?????????# #???????????????????????# #???# | | ?????????# ####???????? ??????????# " #???# | | ?????????# # #??????? ??????????# "" #???# | | ?????????# " ####### #?????????# "" #???# | | ?????????# ] +?????????# "" #???# | | ?????????# #?????????# "" #???# | | ?????????# ! ] #?????????# "" #???# | | ########## " !!! #?????????# "" #???# | | "" !!! #?????????# " #???# | | "Y ! !! #?????????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 460 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Corruption Containment 12 Armor Coverage 600 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 56 Defensive Hacking 24 Item Schematics ----------------- Adv. Treads | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Adv. Component Analysis Suite | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Tester Challenges ------------ None Game ------ Seed PitchforkThiefNanovents Manual? 0 Play Time 02:32:24 Cumulative 114.0 hours Start 2024.12.05 @ 21:44:33 End 2024.12.07 @ 09:13:30 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 264143dc-fec9-4405-889d-240fc1372618