Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.01 @ 14:50:49 Player: iajrz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (217) 217 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2097 Bonus ------- None Cogmind --------- Core Integrity 313/550 Matter 241/300 Energy 11/100 System Corruption 0% Temperature Cool (2) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Flight Unit VTOL Module > --- UTILITY ---------- Heat Sink Experimental Sensor Array > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Wheel Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 24 | 6 . 2 11 5 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 4 2 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight 5 | . . . 3 2 Utility 3 | . . 2 1 . Device 2 | . . 2 . . Storage 1 | . . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 3 . . 6 3 Energy Gun 5 | 2 . . 3 . Energy Cannon 4 | . . . 1 3 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 14 | . . . 11 3 Power 1 | . . . 1 . Propulsion 4 | . . . 4 . Utility 2 | . . . 2 . Weapon 7 | . . . 4 3 Highest Loss Streak 6 | . . . 6 3 Average Slot Usage (%) 70 | . 71 81 69 11 Engine 11 | . 14 14 9 . Treads 19 | . 28 28 15 . Flight 5 | . . . 9 4 Device 12 | . . 10 16 . Energy Gun 19 | . 28 28 14 2 Special Melee Weapon 1 | . . . 2 . Naked Turns 13 | . . . 7 6 Heaviest Build 12 | 9 9 11 12 12 Greatest Support 40 | 40 40 40 40 12 Greatest Overweight (x) 3 | . . . 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 4 4 6 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 4 4 4 3 Average Carried 2 | . 3 4 1 . Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 2 4 4 . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 305 | 200 . 46 59 . Remotely . | . . . . . Salvage Created 164 | . . 46 118 . Parts 11 | . . 3 8 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 8 | . . 3 5 . Guns 7 | . . 3 4 . Cannons 1 | . . . 1 . Classes Destroyed 2 | . . 1 1 . Swarmer 7 | . . 3 4 . Grunt 1 | . . . 1 . Best Kill Streak 3 | . . 3 2 . Combat Bots Only 3 | . . 3 2 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1435 | . . 63 884 488 Core 538 | . . . 301 237 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 100 24 . Volleys Fired 37 | . . 4 32 1 Largest 3 | . . 2 2 3 Hottest 180 | . . 100 118 180 Shots Fired 49 | . . 8 38 3 Gun 40 | . . 8 32 . Cannon 9 | . . . 6 3 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 49 | . . 8 38 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . . 5 6 1 Robot Miss Streak 4 | . . 2 4 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 29 | . . 5 23 1 Core Hits 10 | . . 3 7 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 371 | . . 61 310 . Guns 310 | . . 61 249 . Cannons 60 | . . . 60 . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic . | . . . . . Thermal 370 | . . 61 309 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 193 | . . 156 193 87 Average Temperature 76 | . . 79 77 51 Received Heat Transfer 231 | . . . 222 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1013 | . . 185 828 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 150 | . 15 75 94 150 Initial 29 | . . 5 29 8 Average 45 | . 4 73 39 74 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 1 3 11 10 Peak Tracking Total 10 | . 1 3 5 10 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 952 | 87 58 283 485 39 Spaces Moved 601 | 73 36 168 281 43 Core 121 | 38 . . 55 28 Treads 451 | 35 36 168 212 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 29 | . . . 14 15 Fastest Speed 32 | 50 160 160 50 32 Average Speed 135 | 102 160 160 138 55 Slowest Speed 200 | 160 160 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 3 11 30 20 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 690 | 86 37 173 339 55 Wait . | . . . . . Move 595 | 72 35 167 280 41 Hop 1 | . . . . 1 Pick Up 22 | 7 2 . 7 6 Fast Attach 3 | . . 2 1 . Attach 19 | 6 . . 8 5 Detach 1 | 1 . . . . Swap 2 | . . . 2 . Drop 8 | . . . 7 1 Fire 37 | . . 4 32 1 Melee . | . . . . . Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 88 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 146 | -10/Materials | Entered Mines 190 | -10/Mines | Learned location of Zion (-7) 234 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 237 | -10/Mines | Found Prototype Device 237 | -10/Mines | Identified Exp. Sensor Array 278 | -10/Mines | Discovered new exit (range 11) 315 | -10/Mines | Build established: Mutant 429 | -10/Mines | Entered Materials 429 | -9/Materials | Evolved 2 slots: Propulsion x2 751 | -9/Materials | Lost 6 parts (3n1u2w) 888 | -9/Materials | Core integrity fell below 50% 901 | -9/Materials | Lost 5 parts (1p1n1u2w) 907 | -9/Materials | Discovered new exit (range 14) 914 | -9/Materials | Entered another Materials area 914 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 953 | -8/Materials | Self-destructed Last Messages --------------- Sml. Laser destroyed. Acquired Ion Cannon. ALERT: Garrison Access compromised, dispatching assault squad. Garrison Access disabled. Relay Coupler [ARC] tumbles out of Garrison Access. Relay Coupler [Grunt] tumbles out of Garrison Access. Relay Coupler [NC] tumbles out of Garrison Access. Dropped Ion Cannon. S-10 Pest destroyed. Ion Cannon destroyed. Acquired Prototype Flight Unit. Identified Imp. VTOL Module. Acquired Imp. VTOL Module. Ion Cannon destroyed. K-01 Serf collects debris. Acquired Lgt. Ion Engine. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. K-01 Serf collects debris. 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