Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.22 @ 20:26:17 Player: youngster Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (3363) 3363 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 6595 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 30 Entered Garrisons 200 Friendly Fire -29 Cogmind --------- Core Integrity 0/550 Matter 109/300 Energy 315/315 System Corruption 0% Temperature Cool (42) Movement Treading (400) Ox3 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Transmission Jammer Hardlight Generator Rainbow Chip > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Experimental Sensor Array Improved Signal Interpreter Seismic Detector Improved Utility Shielding Recalibrator Gauss Rifle Grenade Launcher Mini Grenade Launcher Subdweller Shrapnel Launcher Datajack Multitool Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Utility Shielding Hardened Medium Armor Plating Rainbow Chip > --- WEAPON ----------- Subdweller Beam Cannon Heavy Assault Rifle Minigun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Wheel High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Seismic Detector Light Armor Plating Subdweller Beam Cannon Advanced EMP Blaster Grenade Launcher Subdweller Shrapnel Launcher Multitool Hammer Shrapnel Trap [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Hammer Build | -11 -10 -10 -10 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . . 3 . Weapon . | . . . . . . Parts Attached 178 | 7 22 10 24 87 28 Power 11 | 1 1 1 2 5 1 Engine 9 | 1 1 1 1 4 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 29 | 2 4 2 3 17 1 Treads 22 | 2 4 2 2 11 1 Leg . | . . . . . . Wheel 7 | . . . 1 6 . Hover . | . . . . . . Flight . | . . . . . . Utility 67 | 2 6 4 8 38 9 Device 36 | 1 1 2 3 21 8 Storage 4 | 1 2 . 1 . . Processor 2 | . . . 1 1 . Hackware 3 | . . . . 3 . Protection 22 | . 3 2 3 13 1 Artifact . | . . . . . . Weapon 71 | 2 11 3 11 27 17 Energy Gun 3 | 1 1 . 1 . . Energy Cannon 9 | . . . 3 6 . Ballistic Gun 30 | 1 4 2 4 10 9 Ballistic Cannon . | . . . . . . Launcher 23 | . 6 1 3 7 6 Special Weapon 3 | . . . . 3 . Impact Weapon 3 | . . . . 1 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 1 . 3 11 3 Power 5 | . . . 1 3 1 Propulsion 4 | . . . . 3 1 Utility 4 | . 1 . 1 2 . Weapon 5 | . . . 1 3 1 Highest Loss Streak 10 | . 1 . 1 10 2 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 98 | . 100 100 91 98 99 Engine 13 | . 14 14 12 12 18 Core 2 | . . . 1 6 . Treads 20 | . 28 28 25 10 9 Wheel 4 | . . . 2 9 9 Device 6 | . 3 7 5 7 11 Storage 10 | . 14 14 9 7 9 Processor 6 | . . . 2 14 18 Protection 7 | . 10 6 5 5 6 Energy Gun 6 | . 13 14 5 . . Energy Cannon 3 | . . . 2 9 . Ballistic Gun 11 | . 13 13 15 7 8 Naked Turns . | . . . . . . Heaviest Build 95 | 13 50 55 76 95 65 Greatest Support 40 | 40 40 40 40 40 12 Greatest Overweight (x) 7 | . 1 1 3 7 5 Average Overweight (x) 2 | . . 1 1 4 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 17 20 15 20 20 Most Carried 20 | 5 20 20 20 20 20 Average Carried 17 | 3 15 19 14 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 20 20 20 19 19 Class Distribution -------------------- 80% | Mutant 11% | Scavenger-Mutant 3% | Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Jun Mat Min Sub Mat Gar Matter Collected 3233 | 197 679 146 315 1428 468 Remotely . | . . . . . . Salvage Created 3287 | 28 719 125 230 1731 454 Parts 200 | 4 59 12 12 87 26 Haulers Intercepted 4 | . 2 . . 2 . Recyclers Shooed 4 | . 1 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Combat Hostiles Destroyed 81 | . 19 5 7 32 18 Melee 1 | . . . . 1 . Guns 26 | . 10 1 5 6 4 Cannons 13 | . . . . 13 . AOE 39 | . 9 4 2 10 14 Classes Destroyed 15 | 1 7 . 2 5 . Worker 6 | . 4 . . 2 . Builder 2 | . 1 . . 1 . Tunneler 3 | 1 1 1 . . . Hauler 4 | . 2 . . 2 . Recycler 3 | . 1 . . 2 . Mechanic 1 | . . . . 1 . Operator 1 | . 1 . . . . Watcher 3 | . . . . 3 . Swarmer 20 | . 6 3 1 3 7 Grunt 41 | . 13 2 . 19 7 Brawler 1 | . . . . 1 . Sentry 9 | . . . 1 7 1 Hunter 4 | . . . . 1 3 Heavy 1 | . . . . 1 . Subdweller 5 | . . . 5 . . Best Kill Streak 10 | 1 9 3 2 10 5 Combat Bots Only 7 | . 7 3 2 5 5 Max Kills in Single Turn 4 | 1 2 3 2 4 3 Gunslinging . | . . . . . . Exploded 3 | . 2 3 2 3 3 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Jun Mat Min Sub Mat Gar Damage Taken 4506 | . 373 67 1060 2419 587 Core 790 | . 45 21 168 455 101 Absorbed by Shields 185 | . . . . . 185 Redirected to Shielding 55 | . 16 4 . 19 16 Regen/Repaired (Parts) 70 | . . . . 70 . Core Remaining (%) 53 | 100 . . 6 . . Volleys Fired 240 | 1 51 8 41 102 37 Largest 3 | 2 2 2 2 3 2 Hottest 190 | 60 60 60 110 190 60 Shots Fired 430 | 2 92 14 73 186 63 Gun 278 | 2 82 12 56 74 52 Cannon 110 | . . . 12 98 . Launcher 41 | . 10 2 5 13 11 Special 1 | . . . . 1 . Kinetic 236 | 1 41 6 53 83 52 Thermal 162 | 1 41 6 15 99 . Explosive 32 | . 10 2 5 4 11 Electromagnetic . | . . . . . . Robot Hit Streak 33 | 1 9 7 33 14 10 Robot Miss Streak 4 | . 3 1 3 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 264 | 1 55 8 54 109 37 Core Hits 172 | 2 45 8 15 70 32 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Meltdown 2 | . . . . 2 . Melee Attacks 15 | . . . . 5 10 Impact 15 | . . . . 5 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7808 | 14 1288 282 730 3916 1578 Guns 2117 | 10 516 82 317 740 452 Cannons 1632 | . . . 171 1461 . Explosions 3913 | . 746 197 242 1602 1126 Melee 110 | . . . . 110 . Ramming 36 | 4 26 3 . 3 . Kinetic 3074 | 10 204 28 317 2063 452 Thermal 1998 | . 312 54 171 1461 . Explosive 2590 | . 746 197 242 279 1126 Electromagnetic . | . . . . . . Impact 110 | . . . . 110 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 168 | . 5 29 29 92 13 Projectiles 6 | . . . . 6 . Explosions 144 | . 5 29 29 68 13 Melee 18 | . . . . 18 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 406 | . 20 26 10 205 145 Shots 14 | . 1 1 1 6 5 Rammed 9 | 1 5 1 . 2 . Targets Rammed 11 | 1 7 1 . 2 . Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 614 | 20 96 31 281 614 65 Average Temperature 79 | 15 25 15 167 95 14 Received Heat Transfer 1690 | . 144 24 497 900 125 Effects 6 | . . . . 6 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 6 | . . . . 6 . Heat Transferred 3033 | . 725 125 222 1961 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Peak Influence 700 | 5 463 156 . 453 700 Initial 232 | . 3 79 . . 232 Average 246 | 1 277 57 . 262 491 Maximum Alert Level 3 | . 2 . . 2 3 Low Security (%) 35 | 100 9 100 . 32 . Level 1 50 | . 79 . . 60 24 Level 2 13 | . 11 . . 7 74 Level 3 . | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 4 1 . 7 . Investigation 5 | . 2 1 . 2 . Extermination . | . . . . . . Reinforcement 6 | . 2 . . 4 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Jun Mat Min Sub Mat Gar Distress Signals 7 | . 3 . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 45 3 8 49 21 Peak Tracking Total 8 | . 5 2 3 8 5 Tactical Retreats 4 | . 2 . . 2 . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Traps Triggered 12 | . 3 . . 2 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered 1 | . . . . 1 . Most Traps Carried 1 | . . . 1 1 . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Jun Mat Min Sub Mat Gar Machines Disabled 13 | . 1 . 1 9 2 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged 1 | . . . . 1 . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Jun Mat Min Sub Mat Gar Machines Accessed 21 | . 7 2 1 11 . Terminals 14 | . 6 1 . 7 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 82 | . 22 4 9 47 . Successful 54 | . 8 2 9 35 . Failed 27 | . 13 2 . 12 . Catastrophic 2 | . . . . 2 . Database Lockouts 1 | . 1 . . . . Manual 38 | . 15 3 . 20 . Terminals 48 | . 20 3 . 25 . Fabricators . | . . . . . . Repair Stations 10 | . 2 . . 8 . Recycling Units . | . . . . . . Scanalyzers 12 | . . . . 12 . Garrison Access 2 | . . . . 2 . Terminal Hacks 22 | . 4 1 9 8 . Record 8 | . . . 8 . . Part Schematic 1 | . 1 . . . . Robot Schematic 1 | . . . . 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 2 . . 1 . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Unreport Threat 2 | . . . . 2 . Locate Traps 2 | . . . . 2 . Zone Layout 1 | . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 1 . . 6 . Scan Component 4 | . 1 . . 3 . Repair 2 | . . . . 2 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . . . 12 . Insert Component 6 | . . . . 6 . Analyze 6 | . . . . 6 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 12 | . 3 1 . 8 . Terminals 12 | . 3 1 . 8 . Track 1 | . . . . 1 . Assimilate 2 | . . . . 2 . Botnet 7 | . 2 1 . 4 . Operators 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 7 1 . 11 . Full Trace Events 3 | . . . . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 1 . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 70 | . . . . 70 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Jun Mat Min Sub Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Jun Mat Min Sub Mat Gar Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 3 1 . Highest-Rated Group 40 | . . 40 40 10 . Highest-Rated Ally 16 | . . 16 16 10 . Total Orders 15 | . . . . 15 . STAY 8 | . . . . 8 . FOLLOW 7 | . . . . 7 . Ally Attacks 18 | . . . 18 . . Total Damage 192 | . . . 192 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Jun Mat Min Sub Mat Gar Turns Passed 9518 | 101 2443 1497 1527 3224 726 Spaces Moved 3896 | 52 905 594 706 1295 344 Core 2 | 2 . . . . . Treads 2007 | 50 905 594 456 2 . Legs . | . . . . . . Wheels 1887 | . . . 250 1293 344 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 120 124 150 Average Speed 187 | 155 216 240 186 154 155 Slowest Speed 240 | 160 240 240 240 240 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 5 100 90 45 65 45 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . 1 3 . . Spaces Dug 133 | . 41 17 19 40 16 Terrain Destroyed 319 | . 65 17 27 167 43 Melee 2 | . . . . 1 1 Projectile 35 | . . . 1 34 . AOE 282 | . 65 17 26 132 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Jun Mat Min Sub Mat Gar Total 5642 | 66 1296 652 851 2318 459 Wait 1116 | 1 271 25 35 780 4 Move 3893 | 52 904 593 705 1295 344 Hop . | . . . . . . Pick Up 90 | 5 24 7 28 22 4 Fast Attach 25 | 7 2 . 8 8 . Attach 16 | . 1 . 2 10 3 Detach 1 | . . . . 1 . Swap 137 | . 19 10 14 69 25 Drop 64 | . 17 8 16 22 1 Fire 240 | 1 51 8 41 102 37 Melee 15 | . . . . 5 10 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 7 1 . 2 . Escape Stasis 31 | . . . . . 31 Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous 3 | . . . 2 1 . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 37 | -11/Junkyard | Discovered new exit (range 15) 102 | -11/Junkyard | Entered Materials 281 | -10/Materials | Destroyed 7 combat bots 302 | -10/Materials | Build established: Mutant 464 | -10/Materials | Central database locked down 577 | -10/Materials | Discovered new exit (range 15) 804 | -10/Materials | Discovered new exit (range 15) 1432 | -10/Materials | Discovered new exit (range 13) 1901 | -10/Materials | Discovered new exit (range 6) 2163 | -10/Materials | Discovered new exit (range 15) 2214 | -10/Materials | Discovered new exit (range 13) 2545 | -10/Materials | Entered Mines 2545 | -10/Mines | Discovered new exit (range 4) 2602 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2607 | -10/Mines | Found Prototype Device 2745 | -10/Mines | Discovered new exit (range 13) 2782 | -10/Mines | Met a Derelict shopkeep closing up shop 3134 | -10/Mines | Discovered new exit (range 9) 3618 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3654 | -10/Mines | Learned Materials stockpile data 4042 | -10/Mines | Entered Subcaves 4042 | -10/Subcaves | Accompanied by 3 allies 4052 | -10/Subcaves | Learned 2 Materials zone layouts 4226 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4404 | -10/Subcaves | Core integrity fell below 50% 5095 | -10/Subcaves | Visited 4L-MR0's lab 5111 | -10/Subcaves | Found Rainbow Chip 5112 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 5191 | -10/Subcaves | Discovered new exit (range 10) 5289 | -10/Subcaves | Disturbed a concealed Subdweller 5308 | -10/Subcaves | Core integrity fell below 20% 5569 | -10/Subcaves | Entered Materials 5569 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 5570 | -8/Materials | Identified exit to Factory 7032 | -8/Materials | Identified Exp. Sensor Array 7569 | -8/Materials | Garrison activated, responded to threat 8082 | -8/Materials | Core integrity fell below 50% 8126 | -8/Materials | Core integrity fell below 20% 8139 | -8/Materials | Found Prototype Device 8141 | -8/Materials | Lost 10 parts (3p3n2u2w) 8152 | -8/Materials | Discovered new exit (range 12) 8178 | -8/Materials | Discovered exit to Factory (range 9) 8281 | -8/Materials | Repaired Imp. Deuterium Engine 8309 | -8/Materials | Repaired Seismic Detector 8410 | -8/Materials | Identified exit to Garrison 8604 | -8/Materials | Build established: Scavenger-Mutant 8793 | -8/Materials | Entered Garrison 8931 | -8/Garrison | Triggered checkpoint 8970 | -8/Garrison | Discovered new exit (range 6) 9100 | -8/Garrison | Triggered checkpoint 9185 | -8/Garrison | Triggered checkpoint 9224 | -8/Garrison | Garrison Relay disabled 9289 | -8/Garrison | Discovered new exit (range 13) 9371 | -8/Garrison | Triggered checkpoint 9502 | -8/Garrison | Triggered checkpoint 9519 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09385_ Field strength at 37. 09386_ Field strength at 27. 09387_ Field strength at 17. 09388_ Field strength at 7. 09389_ Stasis field depleted. 09400_ Acquired 21 matter. 09402_ Acquired 13 matter. 09464_ C-30 ARC bursts open, deploying its payload. 09464_ H-55 Commando unfolds itself. 09464_ Penetrated by Slug. 09473_ Slug penetrates Wall. 09482_ Critical hit (Destroy). 09482_ Lgt. Treads destroyed. 09485_ H-55 Commando destroyed. 09490_ Acquired Gauss Rifle. 09491_ Acquired 120 matter. 09507_ Critical hit (Burn: +28). 09508_ G-47 Trooper destroyed. 09515_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ^^ #?????????????????????????? | | ## ## ###########?????????????????????????? | | ## ## ###?????????????????????????????????? | | ####??????????????????????????????? | | # #??????????????????????????????? | | ## #??????????????????????????????? | | = #??????????????????????????????? | | ## ## ### #??????????????????????????????? | | ## ## #?## #??????????????????????????????? | | #### ############???????????????????? | | # ??????????? | | ###### ##########???????????????????? | | ##""""## #????# #?????##?????????????????????? | | #??????# #????# #????? #?????????????????????? | | #??????# #????# #????? #?????????????????????? | | #??????# #????# #????? #?????????????????????? | | #??????# #????# ##???? #?????????????????????? | | #??????# ####### #???? #?????????????????????? | | ???????# ##???? ?????????????????????? | | ???????# ###### #????? #?????????????????????? | | ?????????# ?????# #???## ##????????????????????? | | ?????????# ?????# #???#% #????????????????????? | | ?????????# ###### #####!g ################?????? | | ?????????# * ???? | | ?????????# %= ???? | | ?????????# ! @ ???? | | ?????????########## ###### ##T### Y##????????????? | | ??????????????????# #????# #?????????????????????? | | ??????????????????# #????# ?????????????????????? | | ??????????????????# #????" ????????????????????? | | ??????????????????# #????" #???????????????????? | | ??????????????????# #????#T Y#???????????????????? | | ??????????????????# #????#####???????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorCompactLattice Manual? 0 Play Time 01:22:09 Cumulative 429.8 hours Start 2023.09.19 @ 10:38:49 End 2023.09.22 @ 20:26:17 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0 Lore% 86 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b80749f0-e912-4db5-8385-ee8f22d9cdcc