Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 23:47:40 Player: actioninja Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (666) 666 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4666 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Overtuned Coil Gun Overtuned Coil Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Improved Thunder Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Triangulator Makeshift Salvage Targeting Computer Cloaking Device Hardlight Generator > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Gatling Laser Plasma Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Overtuned Coil Gun Overtuned Coil Gun [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Cloaking Device Storage Small Storage Unit Processor Makeshift Salvage Targeting Computer Weapon Overtuned Coil Gun Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 4 | . . . . 4 . Weapon 2 | . . . . 2 . Parts Attached 36 | 6 . . 11 18 1 Power 6 | 1 . . 3 2 . Engine 4 | 1 . . 2 1 . Core 1 | . . . 1 . . Reactor 1 | . . . . 1 . Propulsion 10 | 2 . . 3 4 1 Treads 6 | 2 . . 3 1 . Leg 4 | . . . . 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . . 1 6 . Device 6 | . . . 1 5 . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 . . 4 6 . Energy Gun 6 | . . . . 6 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 4 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . 2 1 8 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 1 1 2 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . . 2 1 6 To Critical Strikes 1 | . . . . . 1 Average Backups 5 | 1 1 1 6 2 5 Power 1 | . 1 1 2 . 2 Propulsion . | . . . . . . Utility 1 | . . . 1 . 1 Weapon 2 | . . . 2 . 2 Tool/Special . | . . . . . . Unused Backups 7 | . . . 5 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 85 85 82 90 84 Engine 12 | . 14 14 13 6 3 Treads 24 | . 28 28 27 7 . Leg 1 | . . . . 11 17 Device 13 | . . . 12 27 27 Storage 12 | . 14 14 14 . . Energy Gun 1 | . . . . 6 21 Ballistic Gun 13 | . 28 28 13 11 . Peak Build Rating 74 | 6 6 6 31 72 74 Average Rating 23 | 4 6 6 18 65 60 On Entrance 19 | . 6 6 6 31 69 Naked Turns 16 | . . . . . 16 Heaviest Build 56 | 11 11 11 25 56 48 Greatest Support 63 | 40 40 40 43 54 63 Greatest Overweight (x) 8 | . . . 8 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 5 5 Most Carried 8 | 5 1 1 8 6 5 Average Carried 6 | 1 1 1 7 3 5 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 7 | 1 1 1 7 5 5 Class Distribution -------------------- 87% | Mutant 5% | Scavenger-Tank 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Tank | -6/Waste Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Matter Collected 850 | 197 . . 300 353 . Remotely . | . . . . . . Salvage Created 846 | 84 . . 332 430 . Parts 44 | 5 . . 20 19 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Combat Hostiles Destroyed 13 | . . . 6 7 . Guns 9 | . . . 6 3 . Cannons 4 | . . . . 4 . Classes Destroyed 8 | 2 . . 3 3 . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Grunt 4 | . . . . 4 . Sentry 2 | . . . . 2 . Programmer 1 | . . . . 1 . Federalist 2 | . . . 2 . . Explorer 1 | . . . 1 . . Scrapper 3 | . . . 3 . . Best Kill Streak 4 | 2 . . 3 4 . Combat Bots Only 4 | . . . 3 4 . Max Kills in Single Turn 1 | 1 . . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Hostile Shots Fired 155 | . . . 28 101 26 Missed 52 | . . . 10 38 4 Hits 103 | . . . 18 63 22 Melee 22 | . . . . . 22 Projectile 81 | . . . 18 63 . Critical Strikes 14 | . . . 1 1 12 Damage Taken 1863 | . . . 341 574 948 Core 906 | . . . 28 83 795 Absorbed by Shields 164 | . . . . 160 4 Regen/Repaired (Parts) 45 | . . . 45 . . Core Remaining (%) 94 | 100 . . 88 . . Volleys Fired 44 | 8 2 . 12 22 . Largest 4 | 2 2 . 2 4 . Hottest 295 | 40 40 . 64 295 . Shots Fired 102 | 16 4 . 18 64 . Gun 77 | 16 4 . 18 39 . Cannon 25 | . . . . 25 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 79 | 16 4 . 18 41 . Thermal 21 | . . . . 21 . Explosive . | . . . . . . Electromagnetic 2 | . . . . 2 . Robot Hit Streak 9 | 8 1 . 6 9 . Robot Miss Streak 4 | 1 3 . 4 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 64 | 13 1 . 11 39 . Core Hits 29 | 5 . . 8 16 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 2 | . . . 1 1 . Destroy 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1562 | 137 . . 331 1094 . Guns 1101 | 137 . . 331 633 . Cannons 461 | . . . . 461 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1194 | 137 . . 331 726 . Thermal 364 | . . . . 364 . Explosive . | . . . . . . Electromagnetic 4 | . . . . 4 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . . 1 18 Average Corruption 9 | . . . . 1 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 537 | . . . 162 537 . Average Temperature 160 | . . . 69 208 . Received Heat Transfer 381 | . . . 199 182 . Effects 8 | . . . . 8 . Shutdowns 2 | . . . . 2 . Interference 4 | . . . . 4 . Short Circuit 1 | . . . . 1 . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 1 3 . Heat Transferred 700 | . . . . 700 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 82 | 5 . . . 82 15 Initial 15 | . . . . . 15 Average 15 | 1 . . . 28 2 Influence Increases 226 | 15 . . . 211 . Destroy 0b10 Robot/C 140 | . . . . 140 . Destroy 0b10 Robot/NC 15 | 15 . . . . . Destroy Leader 40 | . . . . 40 . Successful Hack 12 | . . . . 12 . Destroy Structure 19 | . . . . 19 . Influence Decreases 226 | 15 . . . 166 45 Entered New Map 30 | . . . . . 30 Time Decay 186 | 15 . . . 156 15 Lost Part 10 | . . . . 10 . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 1 . 11 7 6 Peak Tracking Total 5 | . 1 . 4 4 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Machines Accessed 12 | . 1 . 10 1 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 67 | . 1 . 64 2 . Successful 66 | . 1 . 64 1 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 1 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 66 | . 1 . 64 1 . Record 65 | . . . 64 1 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 104 | . . . . . 104 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Active Infowar (turns) 3660 | . . . 3087 435 138 Triangulation 570 | . . . . 432 138 Cloaking 3657 | . . . 3087 435 135 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Turns Passed 4455 | 113 110 251 3392 435 154 Spaces Moved 2644 | 65 60 143 2031 233 112 Core 40 | 23 . . 17 . . Treads 2366 | 42 60 143 2014 107 . Legs 238 | . . . . 126 112 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 140 120 120 Average Speed 158 | 121 160 160 163 135 120 Slowest Speed 450 | 160 160 160 450 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 9 14 87 4 60 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 4 | . . . 4 . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . . 17 22 . Melee . | . . . . . . Projectile 39 | . . . 17 22 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Total 2865 | 85 71 165 2095 317 132 Wait 77 | . 10 23 7 19 18 Move 2640 | 64 59 142 2030 233 112 Hop . | . . . . . . Pick Up 37 | 7 . . 17 13 . Fast Attach 4 | . . . 1 3 . Attach 18 | 6 . . 4 8 . Detach 2 | . . . 2 . . Swap 17 | . . . 8 8 1 Drop 26 | . . . 14 11 1 Fire 44 | 8 2 . 12 22 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Waste History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Met a group of wandering Federalists 212 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Entered Subcaves 225 | -10/Subcaves | Continued accompanying wandering Federalists (5) 305 | -10/Subcaves | Build established: Mutant 459 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 475 | -10/Subcaves | Entered Scraptown 999 | -8/Scraptown | Discovered new exit (range 5) 1074 | -8/Scraptown | Visited SPCMW 1133 | -8/Scraptown | Visited TADAMA 1205 | -8/Scraptown | Visited Awakened 1258 | -8/Scraptown | Visited Cyclists 1341 | -8/Scraptown | Visited CR-KLE's Repair Center 1413 | -8/Scraptown | Visited UFD Registry 1434 | -8/Scraptown | Registered with UFD as "Flexidrive" 1476 | -8/Scraptown | Visited Fellowship of the Rings 1540 | -8/Scraptown | CR-KLE repaired 2 parts 1808 | -8/Scraptown | Entered Cyclist Reading Room 1818 | -8/Scraptown | Learned location of Zion (-6) 2588 | -8/Scraptown | Visited Supply Room 2630 | -8/Scraptown | Visited Derelict Rescue Squad 2662 | -8/Scraptown | Found DRS Beacon 2724 | -8/Scraptown | Visited Abandonware Association 2753 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2764 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 2825 | -8/Scraptown | Visited Modified Component R&D 2961 | -8/Scraptown | Visited Scrap Suit Storage 3213 | -8/Scraptown | Visited Scrapoid Pod Storage 3259 | -8/Scraptown | Met Optimus 3259 | -8/Scraptown | Accepted into 0bPrime 3485 | -8/Scraptown | Visited LU-1G1's Boring Crew 3507 | -8/Scraptown | Civil war broke out across Scraptown 3567 | -8/Scraptown | Visited Infowarlord's Domain 3581 | -8/Scraptown | Identified exit to Factory 3600 | -8/Scraptown | Optimus destroyed in the chaos of civil war 3656 | -8/Scraptown | Lost 4 allies 3659 | -8/Scraptown | Found Scrap Suit 3763 | -8/Scraptown | Lost 6 allies 3867 | -8/Scraptown | Entered Factory 3867 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 3946 | -6/Factory | Discovered new exit (range 10) 4158 | -6/Factory | Discovered new exit (range 13) 4302 | -6/Factory | Sucked down chute 4302 | -6/Factory | Entered Waste 4303 | -6/Waste | Met a frightened Derelict 4317 | -6/Waste | EMP discharged 4317 | -6/Waste | System corruption reached 10% 4351 | -6/Waste | Spotted C-40 Crusher 4375 | -6/Waste | Spotted C-40 Crusher 4389 | -6/Waste | Spotted C-40 Crusher 4399 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4400 | -6/Waste | Spotted C-40 Crusher 4407 | -6/Waste | Spotted C-40 Crusher 4417 | -6/Waste | EMP discharged 4433 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4437 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4438 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4440 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4440 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4448 | -6/Waste | Core integrity fell below 50% 4454 | -6/Waste | Core integrity fell below 20% 4456 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04407_ ALERT: Foreign system detected. Charging EMP. 04417_ System corrupted (+7). 04418_ System corrupted: Matter fused (-10). 04433_ Plasma Rifle crushed. 04433_ Lgt. Antimatter Reactor crushed. 04433_ Critical hit (Destroy). 04433_ Imp. Thunder Leg destroyed. 04437_ Hpw. Shock Rifle crushed. 04437_ Flexi-carbon Leg crushed. 04437_ Cloaking Device crushed. 04438_ Gatling Laser crushed. 04438_ Adv. Heat Sink crushed. 04439_ %PGVT%B