Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 20:48:52 Player: nnnnsk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (222) 1110 Value Destroyed (6881) 6881 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (2116) 2116 TOTAL SCORE: 17007 Bonus ------- High Alert Combat Kills 915 Follower Combat Kills 1356 Met Data Miner 300 Friendly Fire -455 Cogmind --------- Core Integrity 0/1300 Matter 135/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag Array > --- UTILITY (12) ----- Structural Scanner Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Medium Regenerative Plating Advanced Force Field Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- KE Penetrator Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Energy Well Advanced Terrain Scan Processor Nanoactuators Wave Gun Matter Neutralizer Long-range Missile Launcher Improved Remote Datajack Katana Phasing Sabre [Rating: 135] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Slots Evolved 14 | . . 2 . 2 2 2 . . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . 1 . . . . . . . . Utility 10 | . . . . 2 2 1 . . . . 1 2 . 2 Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 174 | 7 6 29 13 11 17 5 6 5 . 1 17 12 33 12 Power 19 | 1 1 4 . 1 2 . 1 1 . . 3 1 3 1 Engine 12 | 1 1 4 . 1 2 . 1 . . . 1 . . 1 Core 4 | . . . . . . . . 1 . . 2 . 1 . Reactor 3 | . . . . . . . . . . . . 1 2 . Propulsion 63 | 2 . 14 10 5 3 1 2 . . 1 5 5 10 5 Treads 33 | 2 . 10 9 5 3 1 2 . . 1 . . . . Leg 16 | . . 2 . . . . . . . . 2 . 10 2 Wheel 2 | . . 2 . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . 5 . 2 Flight 5 | . . . 1 . . . . . . . 3 . . 1 Utility 57 | 2 2 3 2 2 9 3 2 2 . . 8 6 11 5 Device 31 | 1 . 1 2 . 6 1 2 1 . . 4 4 5 4 Storage 3 | 1 1 . . . . . . . . . . . 1 . Processor 11 | . 1 . . 1 2 1 . 1 . . 3 1 1 . Hackware 3 | . . . . . . . . . . . 1 1 . 1 Protection 9 | . . 2 . 1 1 1 . . . . . . 4 . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 2 3 8 1 3 3 1 1 2 . . 1 . 9 1 Energy Gun 11 | 1 1 2 . 2 1 1 1 . . . 1 . 1 . Energy Cannon 3 | . . 2 1 . . . . . . . . . . . Ballistic Gun 10 | 1 1 2 . . 1 . . 2 . . . . 3 . Ballistic Cannon 3 | . 1 . . . . . . . . . . . 1 1 Launcher 4 | . . 1 . 1 1 . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 2 1 . 1 . 1 . . . 1 1 1 Corrupted Parts 6 | . 1 . . . . . . . . . 1 . 4 . System Corruption 26 | . 1 . . . . . . . . . 1 . 24 . Parts Lost 71 | . . 3 2 1 4 . 1 1 . 8 13 . 12 26 Power 6 | . . 1 . . . . . . . 1 1 . 1 2 Propulsion 32 | . . 2 2 . 3 . 1 1 . 3 6 . 5 9 Utility 21 | . . . . 1 1 . . . . 3 3 . 4 9 Weapon 12 | . . . . . . . . . . 1 3 . 2 6 Highest Loss Streak 19 | . . 1 2 1 1 . 1 1 . 6 10 . 5 19 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 12 | 3 8 13 14 14 14 14 14 14 14 13 6 4 10 9 Power . | . 2 1 . . 1 1 1 . . . . . . . Propulsion 1 | 2 3 2 5 2 1 . . . 1 . . . . 2 Utility 4 | . 1 5 5 6 4 5 6 6 6 5 2 2 4 2 Weapon 4 | . 1 4 3 4 5 7 5 6 6 6 3 1 4 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 39 | . 1 8 3 10 2 2 5 . . . . . 4 4 Power 2 | . . 1 . . 1 . . . . . . . . . Propulsion 9 | . 1 . . 4 . . . . . . . . 3 1 Utility 18 | . . 5 2 4 1 . 3 . . . . . 1 2 Weapon 10 | . . 2 1 2 . 2 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 99 98 99 99 98 99 88 93 75 78 93 81 Engine 7 | . 14 10 11 9 7 6 6 10 12 10 3 . . . Reactor 1 | . . . . . . . . . . . . 4 7 6 Treads 25 | . 27 36 43 36 29 33 31 31 31 28 6 . . . Leg 2 | . . 2 . . . . . . . . 3 . 9 16 Hover 2 | . . . . . . . . . . . . 19 14 . Device 13 | . 7 5 11 9 14 19 20 13 12 10 9 21 18 16 Storage 7 | . 14 10 11 9 7 6 6 6 6 6 2 . 3 3 Processor 11 | . 7 3 . 8 14 13 13 17 18 18 23 20 16 11 Hackware 2 | . . . . . . . . . . . 2 7 10 10 Protection 3 | . . 1 . 9 6 6 6 6 6 5 2 . 1 3 Energy Gun 5 | . 8 8 8 5 13 6 7 . . . 2 . . . Energy Cannon 2 | . . 3 5 6 . 5 4 . . 5 . . . . Ballistic Gun 3 | . 12 6 . . . . . 7 . . 4 . 3 2 Ballistic Cannon 1 | . 5 2 . . . . . . . . . . 2 3 Slashing Weapon 2 | . . . 8 2 . . . 2 . . 3 4 2 1 Peak Build Rating 135 | 7 9 22 23 39 46 53 59 66 62 63 68 92 115 135 Average Rating 50 | 4 7 17 21 34 43 50 52 60 54 57 50 84 104 105 On Entrance 42 | . 7 9 22 23 37 46 51 59 61 62 38 39 92 97 Avg Prop Armor Cover (%) 12 | . . 5 . . . 4 7 . . . 10 21 12 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 96 | 12 27 42 39 58 62 61 54 56 55 62 50 19 76 96 Greatest Support 118 | 40 40 86 86 84 84 102 112 112 110 110 70 51 105 118 Greatest Overweight (x) 9 | . . 1 . . . . . . . . 9 . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 15 15 Average Capacity 13 | 6 10 14 15 15 15 15 15 15 15 15 10 5 11 12 Most Carried 15 | 6 12 15 15 15 15 15 15 15 15 14 11 5 15 14 Average Carried 12 | 3 8 13 14 14 14 14 14 14 14 13 6 4 10 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 15 5 Final Carried 15 | 6 12 15 15 14 15 14 15 14 14 12 5 5 12 2 Class Distribution -------------------- 37% | Mutant 18% | Scavenger-Mutant 13% | Derelict-Mutant 8% | Skirmisher 6% | Scavenger-Ninja 3% | Scavenger-Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Extension Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Matter Collected 4711 | 168 277 540 265 200 355 33 221 324 . 44 451 130 1477 226 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7284 | 95 269 1274 1107 906 908 33 305 277 . 136 358 200 1348 68 Parts 393 | 3 20 82 56 70 36 . 8 13 . 15 15 9 64 2 Haulers Intercepted 10 | . . 3 5 . 1 . . . . . . 1 . . Recyclers Shooed 5 | . 1 2 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 4 8 . 11 . . . . Prevented 2 | . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Combat Hostiles Destroyed 169 | . 9 27 22 33 22 1 5 7 . 9 9 . 23 2 Melee 1 | . . . . . . . . . . . . . 1 . Guns 82 | . 5 9 13 17 13 1 4 4 . . 7 . 8 1 Cannons 36 | . 3 12 2 9 . . 1 . . . . . 9 . AOE 48 | . 1 6 5 7 9 . . 3 . 9 2 . 5 1 Classes Destroyed 20 | 2 4 5 1 1 2 . 1 . . . 1 . 2 1 Worker 10 | . 1 1 . 2 1 . . . . . 1 2 2 . Builder 9 | . . 1 2 . 1 . . . . . 1 . 3 1 Tunneler 4 | 1 . 1 . 1 . . . . . . . . 1 . Hauler 10 | . . 3 5 . 1 . . . . . . 1 . . Recycler 9 | 1 1 2 . 1 3 . . . . . . . 1 . Operator 2 | . . . . . . . . . . . 1 1 . . Watcher 8 | . 2 2 1 . 3 . . . . . . . . . Swarmer 63 | . 8 6 3 18 6 . . 3 . 9 4 . 6 . Cutter 1 | . . . . . . . . . . . . . . 1 Grunt 61 | . 1 13 11 10 9 . 3 2 . . 4 . 8 . Brawler 5 | . . 1 1 . 1 . 1 . . . . . 1 . Duelist 5 | . . 1 1 . . . . . . . 1 . 2 . Protector 2 | . . . 1 . . . . . . . . . 1 . Sentry 21 | . . 6 5 3 4 1 . 1 . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . 1 . Specialist 2 | . . . . 2 . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . 1 1 Programmer 3 | . . . . . 1 . . 1 . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . 1 . Thug 1 | . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 1 4 4 11 6 10 1 3 3 . 9 6 2 11 1 Combat Bots Only 10 | . 3 4 10 6 7 1 3 3 . 9 6 . 6 1 Max Kills in Single Turn 4 | 1 2 2 2 4 2 1 1 2 . 3 2 1 2 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . Exploded 4 | . 1 2 2 4 2 . . 2 . 3 1 . 2 1 Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Hostile Shots Fired 1269 | . 44 87 102 117 157 42 24 46 . 88 120 . 175 267 Missed 418 | . 12 25 33 26 60 13 7 15 . 23 32 . 68 104 Hits 851 | . 32 62 69 91 97 29 17 31 . 65 88 . 107 163 Melee 11 | . . 1 1 . . . 2 . . . 2 . . 5 Projectile 840 | . 32 61 68 91 97 29 15 31 . 65 86 . 107 158 AOE 15 | . . . . . . . . . . . . . 13 2 Critical Strikes 28 | . . 2 4 3 1 . 2 2 . 1 1 . 3 9 Part Disruptions 3 | . . . . . . . 1 . . . . . 1 1 Damage Taken 14028 | . 354 806 1001 1244 1053 273 261 465 . 1135 1463 . 2448 3525 Core 2452 | . 63 119 187 131 111 6 30 . . 128 143 . 221 1313 Absorbed by Shields 304 | . . . . . . . . . . . . . 219 85 Ignored by Resistances 161 | . . . . 22 121 . . . . . . . . 18 Regen/Repaired (Parts) 763 | . . 295 38 . 168 . . . . . . . 29 233 Core Remaining (%) 75 | 100 74 . 23 76 84 . . . . 80 85 . 80 . Volleys Fired 496 | 12 28 95 59 63 53 9 14 13 . 4 21 . 114 11 Largest 3 | 2 2 2 2 2 2 2 2 2 . 1 3 . 3 3 Hottest 225 | 70 70 124 112 150 150 110 130 60 . 30 225 . 121 169 Shots Fired 843 | 24 47 147 91 100 93 15 27 23 . 4 49 . 195 28 Gun 542 | 24 34 79 64 52 84 6 24 20 . . 42 . 102 11 Cannon 227 | . 13 57 21 44 . 9 3 . . . . . 65 15 Launcher 57 | . . 11 6 4 9 . . 3 . 4 7 . 11 2 Special 17 | . . . . . . . . . . . . . 17 . Kinetic 321 | 12 32 38 . . 8 . . 20 . . 20 . 167 24 Thermal 419 | 12 1 98 85 96 76 15 16 . . . 18 . . 2 Explosive 57 | . . 11 6 4 9 . . 3 . 4 7 . 11 2 Electromagnetic 29 | . 14 . . . . . 11 . . . 4 . . . Robot Hit Streak 23 | 8 6 14 20 13 23 16 13 9 . 1 16 . 14 7 Robot Miss Streak 9 | 3 2 4 1 6 9 1 3 1 . 3 2 . 6 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 10 | . . 1 1 5 1 . . . . . 2 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . 1 . . . Shots Hit Robots 600 | 16 28 88 75 76 80 11 22 15 . 1 28 14 123 23 Core Hits 474 | 4 16 52 49 89 111 7 24 9 . 10 23 4 70 6 Critical Kills 3 | . . . . . . . . . . . 1 . 2 . Critical Parts Destroyed 2 | . 1 . . . . . . . . . 1 . . . Critical Strikes 19 | . 2 4 3 . . . . . . . 3 2 5 . Burn 8 | . . 4 3 . . . . . . . 1 . . . Destroy 5 | . 1 . . . . . . . . . 2 . 2 . Blast 4 | . 1 . . . . . . . . . . . 3 . Sever 2 | . . . . . . . . . . . . 2 . . Melee Attacks 66 | . . 1 11 . 1 . . 1 . 1 9 23 4 15 Impact . | . . . . . . . . . . . . . . . Slashing 66 | . . 1 11 . 1 . . 1 . 1 9 23 4 15 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 4 . . . . . . . . 3 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19808 | 193 570 1970 2602 2514 3163 326 521 470 . 529 1096 615 4328 911 Guns 7947 | 193 222 823 937 983 1668 166 455 309 . . 594 . 1493 104 Cannons 4450 | . 190 733 479 877 . 160 66 . . . . . 1590 355 Explosions 6025 | . 158 414 838 653 1495 . . 161 . 529 502 . 1106 169 Melee 1358 | . . . 338 . . . . . . . . 615 122 283 Ramming 28 | . . . 10 1 . . . . . . . . 17 . Kinetic 5003 | 55 245 350 . . 118 . . 309 . . 412 . 3083 431 Thermal 7513 | 138 171 1206 1416 1860 1649 326 324 . . . 395 . . 28 Explosive 5481 | . . 414 838 653 1396 . . 161 . 529 215 . 1106 169 Electromagnetic 425 | . 154 . . . . . 197 . . . 74 . . . Impact . | . . . . . . . . . . . . . . . Slashing 1358 | . . . 338 . . . . . . . . 615 122 283 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 . . 1 . . 1 1 1 1 1 . 15 20 Average Corruption 2 | . 1 . . 1 . . 1 1 1 1 1 . 5 8 Corruption Purged 21 | . . . . . . . . . . . . . 21 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 61 | . 3 . . 4 . . 4 8 3 8 1 . 21 9 Message Errors 11 | . . . . 1 . . . 1 1 3 . . 5 . Matter Fused 18 | . 1 . . 1 . . . 4 1 3 . . 7 1 Heat Flow Errors 4 | . 1 . . . . . 1 . 1 . . . 1 . Energy Discharges 9 | . . . . 1 . . 1 . . 2 . . 3 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 1 . . . . 2 . Data Loss (minor) 8 | . 1 . . . . . 1 2 . . 1 . 1 2 Data Loss (major) 5 | . . . . 1 . . 1 . . . . . 2 1 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 643 | . . 2 75 68 47 2 . . . . 185 47 46 171 Projectiles 132 | . . 2 32 50 . 2 . . . . . . 46 . Explosions 274 | . . . . 18 47 . . . . . 185 . . 24 Melee 237 | . . . 43 . . . . . . . . 47 . 147 Knockbacks 19 | . 2 1 . . . . . . . . . . 12 4 Impact . | . . . . . . . . . . . . . . . Kinetic 17 | . 1 1 . . . . . . . . . . 11 4 Secondary 2 | . 1 . . . . . . . . . . . 1 . Self-Inflicted Damage 505 | . 69 . 138 72 . . . 39 . 67 . . . 120 Shots 11 | . 2 . 2 2 . . . 1 . 2 . . . 2 Rammed 2 | . . . 1 1 . . . . . . . . . . Targets Rammed 3 | . . . 1 1 . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 461 | 100 146 461 36 351 435 7 90 16 170 . 336 . 303 84 Average Temperature 86 | 45 29 51 9 164 140 5 36 7 94 . 143 . 82 23 Received Heat Transfer 2408 | . 48 390 351 405 384 66 63 159 . 96 162 . 248 36 Effects 6 | . . 1 . 3 2 . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . Parts Melted 18 | . . 4 4 7 . 2 . . . . 1 . . . Heat Transferred 11154 | 407 237 2701 2978 2169 1320 390 315 . . . 600 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Maximum Alert Level 4 | . . 1 2 3 2 1 . . . . 1 . 4 2 Low Security (%) 44 | 100 100 96 30 9 . 32 . . . . 39 100 31 11 Level 1 19 | . . 3 9 46 27 67 . . . . 60 . 10 16 Level 2 31 | . . . 60 24 72 . . . . . . . 41 71 Level 3 4 | . . . . 19 . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1128 | 5 114 284 628 793 644 306 . . . . 270 101 1128 578 Initial 573 | . 3 . 63 241 345 306 . . . . 56 101 10 573 Average 301 | . 50 107 358 424 486 224 . . . . 156 59 447 414 Influence Increases 7284 | 10 295 837 1187 950 780 50 90 160 . 200 563 91 1909 162 Destroy 0b10 Robot/C 4020 | . 180 540 620 660 440 20 80 140 . 180 180 . 940 40 Destroy 0b10 Robot/NC 310 | 10 20 50 55 20 45 . . . . . 15 20 70 5 Destroy Leader 794 | . 24 150 174 130 108 10 10 20 . 20 20 2 106 20 Allied During Kill 520 | . . . 64 . . . . . . . . . 456 . Successful Hack 217 | . 15 12 51 16 46 16 . . . . 5 31 10 15 Disable Machine 390 | . . . 90 45 90 . . . . . 105 15 45 . Destroy Structure 643 | . 11 55 58 49 36 4 . . . . 118 8 252 52 Partial Spotted 15 | . . . . . . . . . . . . 15 . . Lose Combat Pursuer 375 | . 45 30 75 30 15 . . . . . 120 . 30 30 Influence Decreases 7087 | 5 300 686 767 762 912 537 196 194 . 110 445 277 839 1057 Entered New Map 1886 | . 2 . 88 330 414 321 52 7 . . 34 107 12 519 Time Decay 3991 | 5 298 506 489 422 458 206 144 187 . 40 281 170 507 278 Lost Part 680 | . . 30 20 10 40 . . . . 70 130 . 120 260 Lost Ally 230 | . . . 20 . . 10 . . . . . . 200 . Purge Threat 300 | . . 150 150 . . . . . . . . . . . Squads Dispatched 41 | . 1 4 4 7 6 . . . . . 3 2 7 7 Investigation 4 | . . 1 1 . . . . . . . 1 . . 1 Extermination 5 | . . . . . 1 . . . . . 1 1 . 2 Reinforcement 16 | . 1 3 . 4 2 . . . . . 1 1 2 2 Assault 8 | . . . 2 . . . . . . . . . 5 1 Garrison 8 | . . . 1 3 3 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 6 | . . 1 . . 2 . . . . . 1 . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Distress Signals 18 | . 2 5 3 . 3 . . . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 292 | . 16 45 36 41 30 1 5 8 . 10 24 2 65 9 Peak Tracking Total 10 | . 5 4 7 9 7 1 3 3 . 10 8 1 7 5 Tactical Retreats 16 | . 2 2 2 2 1 . . . . . 4 . 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Traps Triggered 6 | . 1 . . 1 1 1 . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Machines Disabled 29 | . . . 6 3 6 . . . . . 7 1 6 . Max in Single Turn 6 | . . . 2 1 3 . . . . . 6 1 1 . Energy Cycler 2 | . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Machines Accessed 61 | . 5 7 13 5 6 3 1 . 4 . 4 3 6 4 Terminals 43 | . 5 6 11 2 4 2 . . . . 1 3 6 3 Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 5 | . . 1 2 . 1 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . 1 Total Hacks 195 | . 19 31 38 16 21 8 1 . 26 . 6 7 12 10 Successful 125 | . 14 18 22 7 11 5 1 . 26 . 5 2 7 7 Failed 70 | . 5 13 16 9 10 3 . . . . 1 5 5 3 Catastrophic 11 | . . 3 3 1 . . . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 69 | . 14 21 9 7 3 4 . . . . 1 1 6 3 Terminals 137 | . 19 29 31 7 16 6 . . . . 1 7 12 9 Fabricators 4 | . . . . . . . . . . . 4 . . . Repair Stations 14 | . . 2 7 . 3 2 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 6 | . . . . 6 . . . . . . . . . . Garrison Access 6 | . . . . 3 2 . . . . . . . . 1 Terminal Hacks 76 | . 7 9 12 . 6 2 1 . 26 . 1 2 4 6 Record 11 | . . . . . . . . . 11 . . . . . Part Schematic 14 | . . . . . 1 1 . . 12 . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . Robot Analysis 4 | . 1 1 2 . . . . . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . . . . . Open Door 7 | . . . 4 . . . 1 . . . . . 2 . Open DSF 1 | . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . 1 . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . 1 . . . . . . . 1 Emergency Access Points 6 | . . 1 . . 2 . . . . . . 1 . 2 Terminal Index 2 | . . 1 . . . . . . . . . . . 1 Unreport Threat 2 | . . 1 1 . . . . . . . . . . . Locate Traps 9 | . 2 3 1 . 1 . . . . . . 1 . 1 Recall Assault 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 6 | . 2 1 1 . 1 . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . 2 3 . 2 1 . . . . . . . . Scan Component 5 | . . 1 2 . 1 1 . . . . . . . . Repair 3 | . . 1 1 . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . Scanalyzer 5 | . . . . 5 . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 7 7 7 2 3 2 . . . . . . 3 1 Terminals 32 | . 7 7 7 2 3 2 . . . . . . 3 1 Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 12 | . 2 2 2 . 1 2 . . . . . . 2 1 Operators 1 | . . . . . 1 . . . . . . . . . Skim 18 | . 5 5 5 2 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 45 | . 4 6 9 5 6 3 . . . . 3 3 2 4 Full Trace Events 4 | . . 1 1 . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 1 1 . . 12 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . Parts Repaired 3 | . . 1 1 . 1 . . . . . . . . . Time 77 | . . 26 13 . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . 10 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Total Allies 16 | . . . 2 . 1 . . . . . . . 13 . Largest Group 10 | . . . 2 . 1 1 . . . . . . 10 . Highest-Rated Group 476 | . . . 62 . 10 10 . . . . . . 476 . Highest-Rated Ally 159 | . . . 31 . 10 10 . . . . . . 159 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 243 | . . . 53 . . . . . . . . . 190 . Total Damage 6198 | . . . 775 . . . . . . . . . 5423 . Kills 46 | . . . 12 . . . . . . . . . 34 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Active Infowar (turns) 9123 | 6 818 472 . . 899 423 1147 1170 167 595 605 345 1986 490 Optics 3960 | . 368 472 . . 1 . . . . . 305 345 1986 483 Sensors 6296 | . . . . . 899 382 798 1082 167 537 270 345 1429 387 Terrain 254 | . . . . . . . . . . . 254 . . . Structural 1898 | . . . . . . 422 1147 195 . . . . . 134 Seismic 456 | 6 450 . . . . . . . . . . . . . Decoding 2009 | . . . . . . . . 975 167 595 272 . . . Jamming 276 | . . . . . . . . . . . . 66 60 150 Robot Analysis Total 4 | . 1 1 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . 7 . . . Traps 1 | . . . . . . . . . . . 1 . . . Items 5 | . . . . . . . . . . . 5 . . . Exits 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Turns Passed 13557 | 133 915 1570 1629 1026 1140 423 1147 1170 167 595 697 345 1986 614 Spaces Moved 7865 | 52 384 592 841 465 530 229 657 668 99 341 629 549 1348 481 Core 39 | 1 . . . . . . . . . . . . . 38 Treads 4995 | 51 384 592 841 465 530 229 657 668 99 341 138 . . . Legs 856 | . . . . . . . . . . . 12 . 514 330 Wheels . | . . . . . . . . . . . . . . . Hover 1378 | . . . . . . . . . . . . 504 834 40 Flight 597 | . . . . . . . . . . . 479 45 . 73 Fastest Speed 29 | 50 160 160 160 152 155 161 158 161 166 163 29 32 32 30 Average Speed 125 | 157 160 161 160 156 157 161 160 162 166 165 69 38 72 96 Slowest Speed 765 | 160 160 240 160 160 163 161 161 166 166 167 765 40 260 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 64 52 89 40 19 6 75 63 72 62 11 11 87 14 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . 1 1 . . . . . . 1 . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . 2 2 . 1 . . . . Spaces Dug 26 | . . 1 1 . 1 3 . 1 . 1 8 4 . 6 Terrain Destroyed 505 | . 10 78 54 51 42 4 1 27 . 18 59 4 126 31 Melee 23 | . . 1 1 . 1 . . 1 . 1 8 4 . 6 Projectile 48 | . . 1 5 6 . 4 1 2 . . 1 . 25 3 AOE 434 | . 10 76 48 45 41 . . 24 . 17 50 . 101 22 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Total 10641 | 78 640 1065 1019 672 735 268 732 725 102 364 832 644 2180 585 Wait 1698 | 2 209 286 63 94 103 16 34 22 . 14 133 52 630 40 Move 7844 | 51 383 591 840 464 529 228 656 667 98 340 621 548 1347 481 Hop 3 | . . . . . . . . . . . 3 . . . Pick Up 118 | 6 6 28 9 16 9 4 8 1 . . 2 1 22 6 Fast Attach 73 | 7 3 6 1 . 7 . 2 3 1 . 16 11 10 6 Attach 58 | . 1 5 1 4 5 2 . 2 1 2 8 1 13 13 Detach 22 | . . 4 . 1 1 . . . 1 . 6 1 5 3 Swap 142 | . 5 23 19 10 20 6 8 14 . 3 7 1 21 5 Drop 116 | . 5 26 15 19 7 3 10 2 1 . 6 4 13 5 Fire 496 | 12 28 95 59 63 53 9 14 13 . 4 21 . 114 11 Melee 66 | . . 1 11 . 1 . . 1 . 1 9 23 4 15 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . Crush 2 | . . . 1 1 . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 6 exits: Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -3/Research (discovered 5 exits: Res x3 / Tes x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 14) 531 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Derelicts attacked the area 695 | -10/Materials | Discovered new exit (range 18) 925 | -10/Materials | Identified exit to Mines 980 | -10/Materials | Identified exit to Materials 981 | -10/Materials | Learned 2 Mines zone layouts 987 | -10/Materials | Learned Storage terminal intel 1049 | -10/Materials | Entered another Materials area 1049 | -9/Materials | Evolved 2 slots: Propulsion x2 1050 | -9/Materials | Identified exit to Materials 1050 | -9/Materials | Identified exit to Mines 1050 | -9/Materials | Identified exit to Storage 1996 | -9/Materials | Discovered exit to Mines (range 8) 2175 | -9/Materials | Build established: Scavenger-Mutant 2323 | -9/Materials | Repaired Lrg. Storage Unit 2325 | -9/Materials | Learned location of 2 exits from Materials 2375 | -9/Materials | Loaded intel: 25 trap records 2417 | -9/Materials | Learned location of 1 exit from Storage 2466 | -9/Materials | Learned location of 1 exit from Recycling 2496 | -9/Materials | Learned location of Zion (-7) 2519 | -9/Materials | Build established: Mutant 2587 | -9/Materials | Learned 4 Recycling zone layouts 2619 | -9/Materials | Entered Storage 2621 | -9/Storage | Identified exit to Recycling 2622 | -9/Storage | Loaded intel: 15 terminal locations 2748 | -9/Storage | Repaired Grenade Launcher 3037 | -9/Storage | Garrison activated, responded to threat 3169 | -9/Storage | Destroyed 10 combat bots 3210 | -9/Storage | Met a pair of Derelict thieves 3237 | -9/Storage | Core integrity fell below 50% 3390 | -9/Storage | Loaded intel: 6 trap records 3427 | -9/Storage | Learned location of 1 exit from Storage 3456 | -9/Storage | Learned location of 1 exit from Storage 3473 | -9/Storage | Learned location of 2 exits from Materials 3482 | -9/Storage | Learned Materials stockpile data 3495 | -9/Storage | Learned location of 2 exits from Materials 3543 | -9/Storage | Learned Materials stockpile data 3679 | -9/Storage | Build established: Scavenger-Mutant 4248 | -9/Storage | Entered Materials 4248 | -8/Materials | Evolved 2 slots: Utility x2 4249 | -8/Materials | Identified exit to Factory 4788 | -8/Materials | Build established: Mutant 4815 | -8/Materials | Garrison activated, responded to threat 5274 | -8/Materials | Entered Factory 5274 | -7/Factory | Evolved 2 slots: Utility x2 5554 | -7/Factory | Identified exit to Factory 5618 | -7/Factory | Destroyed 7 combat bots 6068 | -7/Factory | Repaired Adv. Treads+ 6200 | -7/Factory | Garrison activated, responded to threat 6414 | -7/Factory | Entered another Factory area 6414 | -6/Factory | Accompanied by 1 ally 6414 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6493 | -6/Factory | Identified exit to Lower Caves 6752 | -6/Factory | Discovered new exit (range 4) 6757 | -6/Factory | Identified exit to Factory 6837 | -6/Factory | Entered Lower Caves 6958 | -6/Lower Caves | Build established: Skirmisher 7651 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7860 | -6/Lower Caves | Discovered new exit (range 9) 7898 | -6/Lower Caves | Found DCF Scrap (15 items) 7976 | -6/Lower Caves | Identified exit to Lower Caves 7984 | -6/Lower Caves | Entered another Lower Caves area 8212 | -6/Lower Caves | Found Alien Artifact 8212 | -6/Lower Caves | Identified Core Expander 8212 | -6/Lower Caves | Installed Core Expander, added new Power slot 8480 | -6/Lower Caves | Build established: Derelict-Mutant 8721 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8904 | -6/Lower Caves | Discovered new exit (range 5) 8911 | -6/Lower Caves | Identified exit to Data Miner 9045 | -6/Lower Caves | Encountered a Warlord checkpoint 9154 | -6/Lower Caves | Entered Data Miner 9156 | -6/Data Miner | Discovered new exit (range 6) 9165 | -6/Data Miner | Identified exit to Proximity Caves 9192 | -6/Data Miner | Met Data Miner 9232 | -6/Data Miner | Learned location of Section 7 (-2) 9232 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9257 | -6/Data Miner | Received God Mode back door access code from Data Miner 9321 | -6/Data Miner | Entered Proximity Caves 9645 | -5/Proximity Caves | Spotted B-75 Beast 9842 | -5/Proximity Caves | Destroyed 9 combat bots 9857 | -5/Proximity Caves | Lost 6 parts (3n2u1w) 9901 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9916 | -5/Proximity Caves | Entered Factory 9916 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10015 | -5/Factory | Identified exit to Factory 10062 | -5/Factory | Identified exit to DSF 10247 | -5/Factory | Lost 10 parts (4n3u3w) 10427 | -5/Factory | Fabricated Lrn. Sensor Array? 10613 | -5/Factory | Entered another Factory area 10613 | -4/Factory | Evolved 2 slots: Utility x2 10614 | -4/Factory | Identified exit to Extension 10672 | -4/Factory | Watched by a mysterious "MATRIX" hacker 10958 | -4/Factory | Entered Extension 11038 | -4/Extension | Rescued a captive Derelict 11044 | -4/Extension | Rescued a captive Derelict 11321 | -4/Extension | Build established: Scavenger-Ninja 11620 | -4/Extension | Lost 3 allies 11633 | -4/Extension | Rescued A7 11932 | -4/Extension | Spotted B-86 Titan 11948 | -4/Extension | Allies destroyed B-86 Titan 11953 | -4/Extension | Spotted B-86 Titan 11958 | -4/Extension | First assault squad dispatched 11986 | -4/Extension | Destroyed B-86 Titan 12001 | -4/Extension | Discovered new exit (range 5) 12013 | -4/Extension | Lost 3 allies 12103 | -4/Extension | Lost 4 allies 12139 | -4/Extension | System corruption reached 10% 12145 | -4/Extension | Lost 5 parts (2n2u1w) 12364 | -4/Extension | Build established: Scavenger-Mutant 12409 | -4/Extension | Energy Cycler disabled 12409 | -4/Extension | Rescued a captive Derelict 12412 | -4/Extension | Rescued a captive Derelict 12881 | -4/Extension | Disrupted transfer network 12885 | -4/Extension | Found Prototype Protection 12885 | -4/Extension | Identified Med. Regenerative Plating 12893 | -4/Extension | Discovered new exit (range 14) 12927 | -4/Extension | Discovered new exit (range 9) 12933 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12939 | -4/Extension | Identified exit to Cetus 12943 | -4/Extension | Identified exit to Research 12944 | -4/Extension | Entered Research 12944 | -3/Research | Evolved 2 slots: Utility x2 12970 | -3/Research | Identified exit to Testing 12975 | -3/Research | Lost 4 parts (1p2n1w) 12976 | -3/Research | Identified exit to Research 13064 | -3/Research | Build established: Scavenger-Skirmisher 13194 | -3/Research | First assault squad dispatched 13204 | -3/Research | Garrison activated, responded to threat 13218 | -3/Research | Incoming assault squad redirected 13489 | -3/Research | Lost 19 parts (2p7n6u4w) 13520 | -3/Research | System corruption reached 10% 13527 | -3/Research | Core integrity fell below 50% 13543 | -3/Research | Core integrity fell below 20% 13558 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Shield. 13520_ Katana destroyed. 13523_ R-10 Processor destroyed. 13525_ Acquired Imp. Ion Engine. 13526_ Imp. Transmission Jammer destroyed. 13526_ Acquired 160 matter. 13528_ Dropped Imp. Ion Engine. 13532_ Knocked back. 13532_ K-01 Serf knocked back. 13533_ System corrupted: IFF burst signal emitted. 13533_ Knocked back. 13538_ Imp. Hacking Suite destroyed. 13550_ C-35 Carver destroyed. 13552_ Imp. Diametric Drive destroyed. 13552_ Destroyed Imp. Diametric Drive. 13552_ Lrn. Missile Launcher destroyed. 13556_ P-80 Master resets P-80 Master, system corruption cleaned. 13557_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????##????????????????????????????? | | ????#"#########???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #??????????????###### | | ?????# " ##############? # | | ?????# """ # ] # # | | ????## "" " # # | | ????#" # / # | | ????## # !! # # | | ########/###### ! # # | | # = ! ######### | | # =*= # =? | | # ! + ?? | | [ ! * ? | | ############# #### ?? | | #############+#??### p """ ?? | | #??## """ ?? | | #??# """ ? | | ! #??# pcp """ # | | #??# @ | """ # | | #??# # | | # #??# # | | # # ##"##########??## #######? | | # # #????????## ##??????? | | # # #?????????# #???????? | | # # ]#?????????# #???????? | | # # #?????????# #???????? | | # + """ #?????????# #???????? | | # # """ / #?????????? ????????? | | # # """ #?????????? ????????? | | # # #??????????!????????? | | # #?????????? ????????? | | ##########?????????? ????????? | | ####???????????????? ????????? | | "" #???????????????? ????????? | | """#?????????????????????????? | | T"#?????????????????????????? | | """#?????????????????????????? | | "" #?????????????????????????? | | ####?????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Adv. Recoil Stabilizer | -7/Factory | Hacked Lrg. Storage Unit | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x2 | -5/Factory Repaired ---------- Lrg. Storage Unit | 15% | -9/Materials Grenade Launcher | 36% | -9/Storage Adv. Treads | 1% | -7/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalHackingTrident Manual? 0 Play Time 02:59:21 Cumulative 133.8 hours Start 2026.07.19 @ 13:03:26 End 2026.07.20 @ 20:48:52 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 119 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05cfeb63-998e-40eb-a6e6-fcf11dee6671