Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 22:28:16 Player: Phil Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1943) 1943 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 4217 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Aluminum Leg Compact Wheel Utility Shielding Hardened Medium Armor Plating Heavy EM Shotgun Small Laser Spread Laser Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Compact Wheel Armored Huge Wheel Improved Heat Sink Structural Scanner Recoil Stabilizer Light Armor Plating Small Laser Spread Laser Spread Laser Heavy Particle Gun Heavy Assault Rifle [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 62 | . 13 1 19 29 Power 3 | . . . 2 1 Engine 1 | . . . . 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 20 | . 2 . 8 10 Treads . | . . . . . Leg 9 | . 2 . 7 . Wheel 10 | . . . . 10 Hover 1 | . . . 1 . Flight . | . . . . . Utility 18 | . 3 1 5 9 Device 9 | . . . 2 7 Storage 5 | . 2 1 2 . Processor 1 | . . . . 1 Hackware 1 | . 1 . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 21 | . 8 . 4 9 Energy Gun 11 | . 2 . 3 6 Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 . . 1 Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 1 2 Special Weapon 3 | . 3 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 29 | . 1 . 4 24 Power 2 | . . . 1 1 Propulsion 11 | . . . 3 8 Utility 7 | . . . . 7 Weapon 9 | . 1 . . 8 Highest Loss Streak 6 | . 1 . 1 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 90 | . 98 100 87 83 Engine 8 | . 14 14 5 3 Core 3 | . . . 5 5 Leg 24 | . 28 28 32 5 Wheel 4 | . . . . 17 Device 7 | . . . 9 14 Storage 15 | . 23 28 11 9 Processor 2 | . . . . 8 Energy Gun 16 | . 14 14 21 14 Ballistic Gun 4 | . 11 . . 2 Special Weapon 1 | . 1 14 . . Naked Turns . | . . . . . Heaviest Build 38 | 13 17 21 33 38 Greatest Support 60 | 20 20 20 40 60 Greatest Overweight (x) 10 | . . 1 10 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 12 | 8 8 8 14 15 Most Carried 15 | 6 8 8 15 15 Average Carried 9 | 6 7 7 11 10 Final Capacity 15 | 8 8 10 15 15 Final Carried 15 | 6 7 8 15 11 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 945 | 200 197 10 145 393 Remotely . | . . . . . Salvage Created 1877 | . 477 . 764 636 Parts 131 | . 31 . 54 46 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 56 | . 11 . 24 21 Guns 39 | . 7 . 17 15 AOE 16 | . 4 . 7 5 Classes Destroyed 11 | . 4 . 3 4 Worker 3 | . . . 1 2 Builder 5 | . . . . 5 Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 4 | . 2 . 2 . Swarmer 16 | . 2 . 7 7 Grunt 28 | . 9 . 12 7 Brawler 1 | . . . . 1 Sentry 9 | . . . 5 4 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 10 | . 2 . 5 10 Combat Bots Only 5 | . 2 . 4 5 Max Kills in Single Turn 4 | . 2 . 4 4 Gunslinging . | . . . . . Exploded 4 | . 2 . 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 323 | . 46 . 81 196 Missed 73 | . 9 . 21 43 Damage Taken 3903 | . 495 . 729 2679 Core 955 | . 167 . 234 554 Absorbed by Shields . | . . . . . Redirected to Shielding 84 | . . . . 84 Core Remaining (%) 58 | 100 . 33 41 . Volleys Fired 148 | . 47 . 47 54 Largest 2 | . 2 . 2 2 Hottest 140 | . 140 . 121 121 Shots Fired 278 | . 88 . 88 102 Gun 258 | . 83 . 85 90 Cannon . | . . . . . Launcher 18 | . 3 . 3 12 Special 2 | . 2 . . . Kinetic 55 | . 43 . . 12 Thermal 182 | . 19 . 85 78 Explosive 18 | . 3 . 3 12 Electromagnetic 23 | . 23 . . . Robot Hit Streak 21 | . 10 . 21 14 Robot Miss Streak 8 | . 4 . 8 5 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 196 | . 44 . 70 82 Core Hits 193 | . 30 . 84 79 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 1 . 1 4 Burn 4 | . . . 1 3 Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4474 | . 830 . 1543 2101 Guns 2942 | . 502 . 1190 1250 Cannons . | . . . . . Explosions 1524 | . 327 . 349 848 Melee . | . . . . . Ramming 8 | . 1 . 4 3 Kinetic 406 | . 171 . . 235 Thermal 2434 | . 229 . 1190 1015 Explosive 1434 | . 237 . 349 848 Electromagnetic 192 | . 192 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 9 3 . . Message Errors 3 | . 2 1 . . Matter Fused 4 | . 4 . . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 62 | . 4 . 20 38 Projectiles . | . . . . . Explosions 62 | . 4 . 20 38 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 231 | . 30 . 10 191 Shots 13 | . 1 . 1 11 Rammed 1 | . . . . 1 Targets Rammed 4 | . 1 . 2 1 Kicked 3 | . 1 . 2 . Crushed . | . . . . . Highest Temperature 296 | . 203 242 174 296 Average Temperature 61 | . 55 122 48 82 Received Heat Transfer 1350 | . 264 . 312 774 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . 1 . 3 6 Heat Transferred 4438 | . 400 . 1927 2111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 505 | . 264 44 456 505 Initial 183 | . . 44 16 183 Average 239 | . 120 44 279 380 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 42 | 100 88 100 17 8 Level 1 41 | . 11 . 70 46 Level 2 15 | . . . 11 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 . 3 7 Investigation 4 | . 2 . 1 1 Extermination . | . . . . . Reinforcement 6 | . 1 . 2 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 20 . 31 34 Peak Tracking Total 10 | . 3 . 4 10 Tactical Retreats 7 | . 4 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 4 . 1 1 Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 13 | . 9 . 2 2 Successful 6 | . 6 . . . Failed 7 | . 3 . 2 2 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 3 | . 3 . . . Robot Analysis 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 4 . 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 29 | . 29 . . . Retrieved Matter 29 | . 29 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2694 | 16 820 175 1019 664 Spaces Moved 1486 | 2 456 137 501 390 Core 3 | . . . 1 2 Treads . | . . . . . Legs 1143 | 2 456 137 500 48 Wheels 340 | . . . . 340 Hover . | . . . . . Flight . | . . . . . Fastest Speed 86 | 120 120 120 120 86 Average Speed 128 | 120 120 126 156 102 Slowest Speed 550 | 120 120 190 550 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 67 36 53 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 88 | . 21 . 16 51 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 87 | . 20 . 16 51 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2003 | 15 648 139 649 552 Wait 226 | 14 111 . 46 55 Move 1482 | 1 455 136 500 390 Hop . | . . . . . Pick Up 43 | . 10 1 17 15 Fast Attach 17 | . 3 . 7 7 Attach 24 | . 2 . 5 17 Detach 6 | . . . 4 2 Swap 21 | . 8 1 7 5 Drop 33 | . 11 1 14 7 Fire 148 | . 47 . 47 54 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 17 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 12) 166 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 15) 779 | -10/Materials | Core integrity fell below 50% 837 | -10/Materials | Entered Mines 966 | -10/Mines | Discovered new exit (range 11) 994 | -10/Mines | Learned location of 1 exit from Materials 1012 | -10/Mines | Entered Materials 1012 | -9/Materials | Evolved 2 slots: Propulsion x2 1013 | -9/Materials | Identified exit to Materials 1799 | -9/Materials | Build established: Scavenger-Mutant 1892 | -9/Materials | Core integrity fell below 50% 2031 | -9/Materials | Entered another Materials area 2031 | -8/Materials | Evolved 2 slots: Utility x2 2162 | -8/Materials | Lost 6 parts (3n1u2w) 2163 | -8/Materials | Garrison activated, responded to threat 2224 | -8/Materials | Lost 3 parts (1n1u1w) 2433 | -8/Materials | Core integrity fell below 50% 2478 | -8/Materials | Lost 4 parts (1p2u1w) 2555 | -8/Materials | Lost 6 parts (2n2u2w) 2614 | -8/Materials | Build established: Mutant 2686 | -8/Materials | Discovered new exit (range 5) 2688 | -8/Materials | Core integrity fell below 20% 2695 | -8/Materials | Core destroyed Last Messages --------------- 02647_ G-47 Trooper destroyed. 02647_ K-01 Serf destroyed. 02647_ K-01 Serf collects debris. 02648_ R-06 Scavenger collects Aluminum Leg. 02650_ Acquired 24 matter. 02650_ K-01 Serf collects debris. 02670_ Acquired Hrd. Medium Armor Plating. 02679_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02679_ Hpw. Shotgun destroyed. 02681_ O-24 Administrator uses terminal to summon reinforcements. 02681_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 02681_ O-24 Administrator locks terminal. 02686_ EXIT=FOUND 02692_ Spread Laser destroyed. 02695_ Structural Scanner destroyed. 02695_ Slammed into G-47 Trooper. 02695_ Destabilizing: Core damaged (-16). Map ----- +----------------------------------------------------+ | #????## ##?????### ###???????????????? | | #????## % ##?? ???## ##??????????????"?? | | ######??## ] ?????? # ##?????????????""?? | | ??????? # ##??????????? "??? | | ?????? # * ### ## ""??? | | # # #??### "" #????? # %%#######+### ""??? | | ???????### "" #????? #%=%= "" ? | | ????#???## ?" #????? +===! " ? | | ????????## ??" #???? # *%= | | ???????????????" ????"" ####+####+##### | | ???????????????? ???? "" # ######???? ? | | #????????????????????? 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