Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.10 @ 01:00:05 Player: monistgf Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (99) 495 Value Destroyed (3459) 3459 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (1493) 1493 TOTAL SCORE: 12427 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 731 Met Imprinter 300 Was Imprinted 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/1450 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Large Storage Unit Improved Melee Analysis Suite Long-range Tractor Beam Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Experimental Myomer Leg Antigrav System Cooled Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Advanced Reaction Control System Improved Cloaking Device Improved Light Armor Plating > --- WEAPON ----------- KE Penetrator Improved KE Penetrator Dual-blade Saw > --- INVENTORY -------- Micro Fission Core Biometal Leg Advanced Heat Sink Large Storage Unit Energy Well Matter Compressor Advanced ECM Suite Improved Reaction Control System Long-range Tractor Beam Heavy Machine Gun KE Penetrator Railgun Enhanced Gauss Cannon Long-range Missile Launcher Dual-blade Saw [Rating: 136] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 . . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 5 | . . 2 1 . . . . . . . 1 . 1 Utility 9 | . . . 1 1 . . . 2 2 1 1 . 1 Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 192 | . 3 15 23 18 1 . 11 20 17 51 17 9 7 Power 13 | . 1 2 3 1 . . . 1 . 3 1 1 . Engine 3 | . 1 1 . 1 . . . . . . . . . Core 7 | . . 1 3 . . . . . . 2 . 1 . Reactor 3 | . . . . . . . . 1 . 1 1 . . Propulsion 72 | . 2 5 15 6 . . 4 12 6 14 5 3 . Treads 1 | . . . 1 . . . . . . . . . . Leg 38 | . 2 5 14 5 . . 4 7 . . . 1 . Wheel . | . . . . . . . . . . . . . . Hover 33 | . . . . 1 . . . 5 6 14 5 2 . Flight . | . . . . . . . . . . . . . . Utility 44 | . . 3 2 3 . . 4 3 5 15 6 1 2 Device 21 | . . . . 1 . . 2 . 2 10 4 1 1 Storage 4 | . . 2 . . . . . . 1 1 . . . Processor 10 | . . 1 . 2 . . . 2 2 1 1 . 1 Hackware . | . . . . . . . . . . . . . . Protection 9 | . . . 2 . . . 2 1 . 3 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 63 | . . 5 3 8 1 . 3 4 6 19 5 4 5 Energy Gun 1 | . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 39 | . . 5 3 3 1 . 2 3 3 12 4 1 2 Ballistic Cannon 5 | . . . . 1 . . . . 1 2 . . 1 Launcher 4 | . . . . 1 . . 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 13 | . . . . 2 . . . 1 2 3 1 3 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 1 . . 1 . 1 2 2 1 1 Parts Lost 46 | . . 1 6 1 . . . . . 6 5 17 10 Power 4 | . . 1 . . . . . . . . . 3 . Propulsion 17 | . . . 3 1 . . . . . 2 4 5 2 Utility 13 | . . . 1 . . . . . . 4 1 5 2 Weapon 12 | . . . 2 . . . . . . . . 4 6 Highest Loss Streak 16 | . . 1 2 1 . . . . . 2 3 16 9 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 92 | . 85 96 99 100 100 100 100 98 94 91 84 86 23 Engine 3 | . 14 8 . 6 7 7 7 1 . . . . . Core 1 | . . 2 9 . . . . . . 3 3 . . Reactor 2 | . . . . . . . . 4 5 5 5 7 . Leg 24 | . 28 41 44 37 38 38 41 30 . . . . . Hover 9 | . . . . . . . . 5 27 25 24 25 4 Device 7 | . . . . 7 7 7 6 6 11 13 14 14 2 Storage 6 | . 14 11 9 7 7 7 7 6 5 5 4 4 2 Processor 14 | . . 9 9 9 15 15 14 18 22 20 15 18 12 Protection 3 | . . . 8 4 . . . 5 5 4 2 3 . Ballistic Gun 12 | . 14 21 17 14 15 15 13 11 7 9 10 8 . Ballistic Cannon 3 | . . . . 6 7 7 7 6 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 66 | 12 14 31 39 47 44 44 48 52 55 66 65 65 29 Greatest Support 93 | 20 20 40 67 62 62 62 82 93 65 73 84 89 23 Greatest Overweight (x) 2 | . . . . . . . . . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 9 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | . 8 11 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 8 13 14 15 14 14 14 14 14 14 14 9 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 11 14 15 15 15 15 15 15 15 14 12 5 Class Distribution -------------------- 30% | Scavenger-Skirmisher 20% | Scavenger-Mutant 19% | Scout 12% | Scavenger-Gunner 7% | Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scout | -5/Factory Scout | -4/Factory Tank | -3/Research Scavenger-Gunner | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Matter Collected 4021 | 200 69 446 687 407 . 39 115 516 194 1016 311 21 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4036 | . 149 900 972 414 . . 71 269 85 866 310 . . Parts 230 | . 11 52 50 24 . . 2 8 5 55 23 . . Haulers Intercepted 6 | . . 3 2 . . . . . . 1 . . . Recyclers Shooed 4 | . . . 1 1 . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 2 2 . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 76 | . 4 17 18 8 . . 3 3 1 19 3 . . Melee 1 | . . . . . . . . . . . 1 . . Guns 59 | . 4 17 18 6 . . 1 . 1 10 2 . . Cannons 7 | . . . . 2 . . . 3 . 2 . . . AOE 9 | . . . . . . . 2 . . 7 . . . Classes Destroyed 13 | . 1 5 3 3 . . . . . . 1 . . Worker 5 | . . 1 2 . . . . . . 2 . . . Builder 2 | . . 1 . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 6 | . . 3 2 . . . . . . 1 . . . Recycler 4 | . . . 2 . . . . 1 . 1 . . . Operator 3 | . . . 1 1 . . . . . 1 . . . Watcher 2 | . . . . 1 . . . . 1 . . . . Swarmer 23 | . . 3 6 . . . 2 . . 12 . . . Grunt 30 | . 4 10 8 5 . . . 3 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 9 | . . 4 2 1 . . . . 1 1 . . . Hunter 3 | . . . 2 . . . 1 . . . . . . Programmer 10 | . . . . 1 . . . . . 6 3 . . Z-Courier 1 | . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 2 6 8 3 . . 2 2 1 4 2 . . Combat Bots Only 6 | . 2 5 6 3 . . 2 2 1 4 2 . . Max Kills in Single Turn 3 | . 1 2 2 1 . . 1 1 1 3 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . 3 . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Damage Taken 8938 | . 127 553 1303 376 . . 136 166 206 1445 817 1631 2178 Core 2302 | . . 90 191 14 . . 33 21 3 129 74 296 1451 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 37 | . . . . . . 37 . . . . . . . Core Remaining (%) 87 | 100 100 77 65 . . . 93 97 99 88 . 71 . Volleys Fired 263 | . 13 49 74 20 . . 6 19 11 54 9 4 4 Largest 3 | . 2 2 2 3 . . 3 3 3 3 2 3 1 Hottest 123 | . 70 70 51 99 . . 99 106 109 123 68 101 88 Shots Fired 597 | . 25 98 148 60 . . 14 54 22 145 17 10 4 Gun 513 | . 25 98 148 47 . . 8 35 11 110 17 10 4 Cannon 80 | . . . . 13 . . 4 19 11 33 . . . Launcher 4 | . . . . . . . 2 . . 2 . . . Special . | . . . . . . . . . . . . . . Kinetic 577 | . 13 96 148 60 . . 12 54 22 143 17 10 2 Thermal 16 | . 12 2 . . . . . . . . . . 2 Explosive 4 | . . . . . . . 2 . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 27 | . 14 27 16 9 . . 3 8 5 23 9 8 4 Robot Miss Streak 4 | . 2 2 3 3 . . 4 3 1 4 1 2 . Penetration Max 1 | . . . 1 . . . 1 1 . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 415 | . 19 81 101 39 . . 5 37 15 79 19 11 9 Core Hits 186 | . 8 38 43 20 . . 7 12 3 43 8 2 2 Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 6 | . . . 4 1 . . . . . 1 . . . Critical Strikes 16 | . . . 4 1 . . . 1 . 5 1 1 3 Destroy 7 | . . . 4 1 . . . . . 2 . . . Blast 4 | . . . . . . . . 1 . 3 . . . Sever 5 | . . . . . . . . . . . 1 1 3 Melee Attacks 48 | . . . . 9 . . . 1 2 16 6 8 6 Impact 4 | . . . . 4 . . . . . . . . . Slashing 44 | . . . . 5 . . . 1 2 16 6 8 6 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9794 | . 233 1171 1736 833 . . 391 766 380 3162 620 277 225 Guns 6716 | . 233 1166 1734 540 . . 66 443 237 1641 387 163 106 Cannons 1428 | . . . . 270 . . 48 311 143 656 . . . Explosions 1011 | . . . . . . . 277 . . 734 . . . Melee 542 | . . . . . . . . . . 131 178 114 119 Ramming 97 | . . 5 2 23 . . . 12 . . 55 . . Kinetic 7979 | . 121 1166 1734 810 . . 114 754 380 2297 387 163 53 Thermal 254 | . 112 . . . . . . . . 89 . . 53 Explosive 922 | . . . . . . . 277 . . 645 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 542 | . . . . . . . . . . 131 178 114 119 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 2 2 2 . . . 2 10 10 . Average Corruption 3 | . . . . 2 2 2 . . . 1 7 10 . Corruption Purged 7 | . . . . . . . . . . 2 5 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . 8 3 . . . . 2 8 13 . Message Errors 10 | . . . . 3 2 . . . . 1 1 3 . Matter Fused 8 | . . . . 2 1 . . . . 1 2 2 . Energy Discharges 6 | . . . . 2 . . . . . . 1 3 . Data Loss (minor) 3 | . . . . . . . . . . . 3 . . Data Loss (major) 2 | . . . . 1 . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 119 | . . . . 10 . . 13 19 21 32 17 7 . Projectiles 58 | . . . . 10 . . . 19 21 8 . . . Explosions 37 | . . . . . . . 13 . . 24 . . . Melee 24 | . . . . . . . . . . . 17 7 . Knockbacks 13 | . . . . 5 . . 2 1 2 3 . . . Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . . 4 . . 2 1 2 3 . . . Secondary 1 | . . . . 1 . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . . . . . 61 27 . . Shots 1 | . . . . . . . . . . 1 . . . Rammed 3 | . . . . . . . . . . . 2 . 1 Targets Rammed 12 | . . 4 2 1 . . . 2 . . 2 . 1 Kicked 9 | . . 4 2 1 . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 324 | . 93 18 39 210 . . 36 118 180 324 . 176 9 Average Temperature 48 | . 48 7 9 59 . . 16 37 55 61 . 85 9 Received Heat Transfer 1651 | . 72 303 450 168 . . . . 36 132 . 166 324 Effects 1 | . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 . . . . . Heat Transferred 457 | . 333 . . . . . . . . 50 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Peak Influence 834 | . 120 472 600 289 . . . 561 270 834 474 402 287 Initial 437 | . . 50 198 140 . . . 60 231 53 437 165 192 Average 253 | . 47 282 366 99 . . . 294 203 312 424 243 172 Maximum Alert Level 3 | . . 2 2 1 . . . 2 1 3 2 2 1 Low Security (%) 43 | . 100 24 4 80 . . . 26 33 44 . 38 90 Level 1 28 | . . 48 48 19 . . . 40 66 8 11 60 9 Level 2 26 | . . 26 46 . . . . 32 . 41 88 1 . Level 3 1 | . . . . . . . . . . 5 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 4 2 2 . . . 4 . 4 2 4 1 Investigation 7 | . . . 1 1 . . . 1 . . . 3 1 Extermination 5 | . . . . 1 . . . . . 3 1 . . Reinforcement 11 | . 2 4 1 . . . . 2 . . 1 1 . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Distress Signals 12 | . . 4 4 . . . . . . 3 . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 218 | . 7 30 34 12 . . 5 20 4 52 5 34 15 Peak Tracking Total 13 | . 4 7 7 3 . . 3 5 1 8 3 13 11 Tactical Retreats 19 | . . . 3 . . . . . . 7 2 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Traps Triggered 8 | . . . . 2 . . . . 1 1 1 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Machines Disabled 13 | . . . 1 . . . . 3 . 8 . 1 . Max in Single Turn 4 | . . . 1 . . . . 1 . 4 . 1 . Garrison Access 2 | . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Machines Accessed 15 | . 1 5 3 3 . . . . . . . 2 1 Terminals 13 | . 1 5 3 2 . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 Total Hacks 36 | . 3 10 10 8 . . . . . . . 3 2 Successful 15 | . 1 4 5 3 . . . . . . . 1 1 Failed 21 | . 2 6 5 5 . . . . . . . 2 1 Catastrophic 6 | . 1 1 2 . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 44 | . . 5 7 4 . . . 5 9 5 3 6 . Terminals 32 | . 3 10 10 6 . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . . 2 Terminal Hacks 10 | . 1 2 4 2 . . . . . . . 1 . Record 3 | . . 1 . 2 . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . 1 Unauthorized Hacks 3 | . . 2 1 . . . . . . . . . . Terminals 3 | . . 2 1 . . . . . . . . . . Botnet 3 | . . 2 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 14 | . 1 5 3 2 . . . . . . . 2 1 Full Trace Events 2 | . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Total Allies 16 | . . . . . . 11 . 1 . 3 1 . . Largest Group 11 | . . . . . . 11 11 10 2 3 1 . . Highest-Rated Group 358 | . . . . . . 358 358 329 56 288 31 . . Highest-Rated Ally 96 | . . . . . . 40 40 40 32 96 31 . . Zionite Dispatches 2 | . . . . . . . . . . 1 1 . . Light 1 | . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . 1 . . Ally Attacks 117 | . . . . . . . 12 75 . 30 . . . Total Damage 2959 | . . . . . . . 165 1760 . 1034 . . . Kills 23 | . . . . . . . 2 16 . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . 1 2 . . 1 . Main Access 1 | . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Turns Passed 9400 | . 189 643 861 1413 277 873 1032 516 598 1873 450 274 401 Spaces Moved 7532 | 1 116 331 463 998 89 698 463 427 714 2044 334 431 423 Core 161 | . . . . . . . . . . . . . 161 Treads . | . . . . . . . . . . . . . . Legs 3434 | 1 116 331 463 998 89 698 463 275 . . . . . Wheels . | . . . . . . . . . . . . . . Hover 3937 | . . . . . . . . 152 714 2044 334 431 262 Flight . | . . . . . . . . . . . . . . Fastest Speed 33 | 120 120 120 112 114 114 114 114 42 36 36 37 33 50 Average Speed 76 | 120 120 120 116 114 114 114 114 89 40 43 42 42 62 Slowest Speed 150 | 120 120 120 120 114 114 114 115 115 44 98 115 101 150 Overloaded Moves 43 | . . . . . . . . . . . . 43 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 29 48 45 22 17 75 60 14 23 53 5 69 14 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 9 | . . . . . . . . . 9 . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . . . Spaces Dug 27 | . . . . 7 . . . 1 5 14 . . . Terrain Destroyed 154 | . . . 1 11 . . 1 5 8 128 . . . Melee 24 | . . . . 7 . . . 1 2 14 . . . Projectile 43 | . . . 1 4 . . 1 4 6 27 . . . AOE 87 | . . . . . . . . . . 87 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Total 10587 | . 143 480 646 1225 264 775 950 535 1006 2907 610 501 545 Wait 2290 | . 5 63 44 130 175 76 462 28 240 691 238 41 97 Move 7519 | . 115 330 462 997 88 697 462 426 713 2043 333 430 423 Hop . | . . . . . . . . . . . . . . Pick Up 99 | . 3 7 19 21 . 1 1 14 8 17 1 4 3 Fast Attach 30 | . . 3 1 2 . . 2 2 1 5 8 3 3 Attach 42 | . . 2 8 4 . . 1 2 2 9 6 3 5 Detach 12 | . . . 1 1 . . 1 . . 4 3 1 1 Swap 122 | . 3 10 14 12 1 . 9 16 14 37 3 3 . Drop 142 | . 4 12 21 23 . 1 5 23 15 31 1 4 2 Fire 263 | . 13 49 74 20 . . 6 19 11 54 9 4 4 Melee 48 | . . . . 9 . . . 1 2 16 6 8 6 Ram 3 | . . . . . . . . . . . 2 . 1 Kick 9 | . . 4 2 1 . . . 2 . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . . . Rewire 3 | . . . . . . . 1 2 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x2 513 | -9/Materials | Build established: Scavenger-Mutant 557 | -9/Materials | Discovered new exit (range 13) 783 | -9/Materials | Discovered new exit (range 16) 833 | -9/Materials | Entered another Materials area 833 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1378 | -8/Materials | Discovered new exit (range 13) 1694 | -8/Materials | Entered Factory 1694 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2081 | -7/Factory | Build established: Scavenger-Gunner 3079 | -7/Factory | Discovered new exit (range 3) 3081 | -7/Factory | Identified exit to Lower Caves 3107 | -7/Factory | Entered Lower Caves 3374 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3383 | -7/Lower Caves | Identified exit to Zion 3384 | -7/Lower Caves | Entered Zion 3413 | -7/Zion | Build established: Scavenger-Skirmisher 3435 | -7/Zion | System corruption cleaned by Quarantine Array 3454 | -7/Zion | Learned Factory repair station intel 3616 | -7/Zion | Gained Derelict followers 3775 | -7/Zion | Given the Hacking Drone Bay 3978 | -7/Zion | Imprinted 3981 | -7/Zion | Declared Zion's savior 4193 | -7/Zion | Discovered new exit (range 15) 4207 | -7/Zion | Identified exit to Proximity Caves 4257 | -7/Zion | Entered Proximity Caves 4257 | -6/Proximity Caves | Accompanied by 11 allies 4292 | -6/Proximity Caves | Found Alien Artifact 4292 | -6/Proximity Caves | Identified Core Expander 4292 | -6/Proximity Caves | Installed Core Expander, added new Propulsion slot 4473 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 5190 | -6/Proximity Caves | Discovered new exit (range 9) 5198 | -6/Proximity Caves | Identified exit to Factory 5289 | -6/Proximity Caves | Entered Factory 5289 | -6/Factory | Accompanied by 10 allies 5289 | -6/Factory | Evolved 2 slots: Utility x2 5290 | -6/Factory | Loaded intel: 6 repair station locations 5773 | -6/Factory | Retrieved Zion intel report: Main Access 5773 | -6/Factory | Identified exit to Factory 5801 | -6/Factory | Garrison activated, responded to threat 5805 | -6/Factory | Entered another Factory area 5805 | -5/Factory | Accompanied by 2 allies 5805 | -5/Factory | Evolved 2 slots: Utility x2 6026 | -5/Factory | Build established: Scout 6164 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6350 | -5/Factory | Retrieved Zion intel report: Branch Access 6350 | -5/Factory | Identified exit to Upper Caves 6350 | -5/Factory | Identified exit to Extension 6399 | -5/Factory | Discovered new exit (range 9) 6402 | -5/Factory | Identified exit to Factory 6403 | -5/Factory | Entered another Factory area 6403 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6613 | -4/Factory | Discovered new exit (range 19) 6832 | -4/Factory | Identified exit to Upper Caves 7180 | -4/Factory | Zion Light squad teleported in 7321 | -4/Factory | Spotted B-86 Titan 7639 | -4/Factory | Terminal network hard line cut 7679 | -4/Factory | Search patrols dispatched 7722 | -4/Factory | Garrison activated, responded to threat 8236 | -4/Factory | Discovered new exit (range 10) 8245 | -4/Factory | Identified exit to Research 8276 | -4/Factory | Entered Research 8276 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8296 | -3/Research | Zion Kinetic Resupply teleported in 8602 | -3/Research | System corruption reached 10% 8632 | -3/Research | Lost 3 parts (3n) 8662 | -3/Research | Discovered new exit (range 19) 8720 | -3/Research | Identified exit to Testing 8726 | -3/Research | Entered Testing 8822 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 8835 | -3/Testing | Spotted Striker 8859 | -3/Testing | Spotted Striker 8862 | -3/Testing | Spotted Alpha 7 8990 | -3/Testing | Discovered new exit (range 18) 9000 | -3/Testing | Identified exit to Research 9000 | -3/Testing | Entered Research 9000 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9027 | -2/Research | Lost 16 parts (3p5n4u4w) 9227 | -2/Research | Found Prototype Slashing Weapon 9227 | -2/Research | Identified Nanosword 9234 | -2/Research | Core integrity fell below 50% 9248 | -2/Research | Build established: Mutant 9249 | -2/Research | Spotted B-90 Cyclops 9258 | -2/Research | Lost 9 parts (1n2u6w) 9308 | -2/Research | Core integrity fell below 20% 9396 | -2/Research | Spotted B-90 Cyclops 9401 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 09231_ Adv. Targeting Computer severed. 09232_ M-28 Smith repairs G-73 Enforcer. 09234_ G-73 Enforcer heat damages Hvy. Laser. 09234_ M-28 Smith repairs Hvy. Laser. 09248_ K-01 Serf cleans the Catalytron. 09258_ Dropped Adv. ECM Suite. 09258_ Acquired Impulse Thruster. 09265_ K-01 Serf cleans the Garrison Access. 09270_ M-28 Smith repairs L-61 Swordsman. 09305_ Imp. Gyrokinetic Inverter destroyed. 09319_ R-10 Processor collects Adv. Heat Sink. 09356_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09358_ Detecting system override signal. 09362_ ALERT: Suspicious activity at Terminal R010. Dispatching Investigation squad. 09369_ ALERT: Security rotation in progress. 09396_ K-01 Serf cleans the Recycling Unit. 09398_ Penetrated by Slug. 09398_ K-01 Serf destroyed. 09399_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????+ ?????????????????##????????????????? | | ???????????# ???????????????? #????????????????? | | ?????????### ##????????????? #????????????????? | | ?????????# ????????????? #????????????????? | | ?????????# ##+######??? #????????????????? | | ?????????# #??? #????????????????? | | ?????????+ k +?? #????????????????? | | ?????????# ^ #?? +????????????????? | | ?????????# """ #? #????????????????? | | ?????????# """ #? #????????????????? | | ?????????# """ # #????????????????? | | ????????## # #????????????????? | | ????? ? 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""" ??# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 16 Melee Accuracy 6 Item Schematics ----------------- Beamcaster | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Power Maul | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BackupDeepNanosword Manual? 0 Play Time 02:10:40 Cumulative 92.4 hours Start 2023.10.09 @ 22:41:40 End 2023.10.10 @ 01:00:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccb8d259-d4ff-4bcc-a487-aa248946e62a