Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 02:21:15 Player: w0rldd3str0y3r Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (3385) 3385 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1022) 1022 TOTAL SCORE: 8017 Bonus ------- High Alert Combat Kills 615 Follower Combat Kills 243 Entered Garrisons 200 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 157/160 System Corruption 9% Temperature Cool (56) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Targeting Computer Improved Targeting Computer Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Autogun Gauss Rifle > --- INVENTORY (15) --- Reinforced Deuterium Engine Cargo Storage Unit Compact Matter Pod (16) Relay Coupler [NC] (44) Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (27) Relay Coupler [Sentry] (28) Relay Coupler [Hunter] (22) Relay Coupler [Heavy] (13) Heavy Laser Heavy Assault Cannon Mini Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Cargo Storage Unit Compact Matter Pod Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Heavy Laser Heavy Assault Cannon Mini Grenade Launcher Axe [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . 2 . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 122 | 7 4 . 9 13 35 4 42 8 Power 10 | 1 1 . . 1 1 . 5 1 Engine 6 | 1 1 . . 1 1 . 2 . Core 4 | . . . . . . . 3 1 Reactor . | . . . . . . . . . Propulsion 34 | 2 1 . 1 7 10 3 7 3 Treads 29 | 1 . . 1 7 10 3 7 . Leg 3 | . . . . . . . . 3 Wheel 2 | 1 1 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 2 1 . 3 2 5 1 7 3 Device 8 | 1 . . . . 2 . 5 . Storage 4 | 1 1 . . . . 1 1 . Processor 7 | . . . 3 1 . . 1 2 Hackware . | . . . . . . . . . Protection 5 | . . . . 1 3 . . 1 Artifact . | . . . . . . . . . Weapon 54 | 2 1 . 5 3 19 . 23 1 Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon 5 | . . . . . 2 . 3 . Ballistic Gun 33 | 1 1 . 5 3 13 . 9 1 Ballistic Cannon 7 | . . . . . 3 . 4 . Launcher 4 | . . . . . . . 4 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 26 | . 2 . 2 1 1 . 20 . Power 5 | . 1 . . . . . 4 . Propulsion 7 | . 1 . 1 . . . 5 . Utility 7 | . . . 1 1 . . 5 . Weapon 7 | . . . . . 1 . 6 . Highest Loss Streak 6 | . 1 . 1 1 1 . 6 . To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 95 | . 99 100 98 98 99 93 90 85 Engine 7 | . 14 14 11 10 9 7 1 . Core 1 | . . . . . . . 4 6 Treads 17 | . 14 14 10 21 17 21 22 3 Wheel 4 | . 13 14 11 . . . . . Device 8 | . 14 14 11 3 9 7 5 17 Storage 15 | . 14 14 11 11 9 9 22 7 Processor 15 | . . . 21 22 27 23 16 12 Protection 2 | . . . . 6 9 7 1 7 Energy Gun 2 | . 10 . . . . . . . Ballistic Gun 14 | . 17 28 21 22 13 15 7 15 Ballistic Cannon 1 | . . . . . 3 . 2 . Slashing Weapon 1 | . . . . . . . 3 . Peak Build Rating 40 | 7 10 10 16 17 24 35 39 40 Average Rating 22 | 4 7 10 15 16 20 31 33 38 On Entrance 16 | . 7 10 10 15 17 24 35 34 Naked Turns . | . . . . . . . . . Heaviest Build 64 | 12 31 31 32 43 43 61 64 55 Greatest Support 76 | 10 20 10 10 40 40 76 76 38 Greatest Overweight (x) 10 | 1 3 3 3 10 1 2 1 5 Average Overweight (x) . | . 2 3 2 . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 15 15 15 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Matter Collected 2951 | 260 197 170 119 550 464 . 1028 163 Remotely . | . . . . . . . . . Salvage Created 2999 | 17 217 86 214 766 191 . 1345 163 Parts 174 | 4 11 5 20 48 14 . 66 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Combat Hostiles Destroyed 79 | . 4 2 9 19 4 . 38 3 Melee 2 | . . . . . . . 2 . Guns 54 | . 4 2 8 19 2 . 16 3 Cannons 10 | . . . . . 2 . 8 . AOE 13 | . . . 1 . . . 12 . Classes Destroyed 10 | 1 2 . 2 1 1 . 3 . Tunneler 1 | 1 . . . . . . . . Watcher 4 | . 1 . 1 1 . . 1 . Swarmer 14 | . . . 7 4 . . 3 . Grunt 45 | . 4 2 . 9 . . 27 3 Brawler 3 | . . . . 1 . . 2 . Duelist 1 | . . . . . . . 1 . Sentry 10 | . . . 2 5 3 . . . Hunter 1 | . . . . . 1 . . . Programmer 4 | . . . . . . . 4 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 9 | 1 3 2 5 5 1 . 9 3 Combat Bots Only 9 | . 3 2 4 5 1 . 9 3 Max Kills in Single Turn 3 | 1 1 1 2 1 1 . 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 . . . 3 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Hostile Shots Fired 525 | . 37 11 38 82 34 . 279 44 Missed 140 | . 10 2 11 30 6 . 75 6 Damage Taken 6387 | . 379 116 362 647 431 . 4063 389 Core 947 | . 99 22 41 75 . . 675 35 Absorbed by Shields 72 | . . . . . . . 72 . Regen/Repaired (Parts) 430 | . . . 430 . . . . . Core Remaining (%) 80 | 100 . 51 . 71 100 . . . Volleys Fired 261 | 1 23 9 21 47 21 . 125 14 Largest 2 | 2 2 2 2 2 2 . 2 2 Hottest 112 | 60 43 43 46 46 112 . 79 51 Shots Fired 476 | 2 46 18 42 94 42 . 204 28 Gun 409 | 2 46 18 42 94 35 . 144 28 Cannon 53 | . . . . . 7 . 46 . Launcher 14 | . . . . . . . 14 . Special . | . . . . . . . . . Kinetic 441 | 1 46 18 42 94 40 . 172 28 Thermal 1 | 1 . . . . . . . . Explosive 14 | . . . . . . . 14 . Electromagnetic 20 | . . . . . 2 . 18 . Robot Hit Streak 23 | 1 19 4 10 18 19 . 23 11 Robot Miss Streak 6 | . 6 2 5 3 3 . 4 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 6 | . . . 1 5 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 365 | 1 30 11 26 72 37 . 164 24 Core Hits 200 | 1 10 5 11 35 11 . 119 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 2 . Critical Strikes 4 | . . . . 1 . . 3 . Destroy 3 | . . . . 1 . . 2 . Sever 1 | . . . . . . . 1 . Melee Attacks 14 | . . . . . . . 14 . Impact . | . . . . . . . . . Slashing 14 | . . . . . . . 14 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7811 | 10 417 165 610 1215 578 . 4404 412 Guns 4907 | 10 417 165 411 1215 427 . 1855 407 Cannons 1104 | . . . . . 133 . 971 . Explosions 1607 | . . . 199 . . . 1408 . Melee 164 | . . . . . . . 164 . Ramming 29 | . . . . . 18 . 6 5 Kinetic 5688 | . 417 165 411 1215 515 . 2558 407 Thermal 10 | 10 . . . . . . . . Explosive 1607 | . . . 199 . . . 1408 . Electromagnetic 313 | . . . . . 45 . 268 . Impact . | . . . . . . . . . Slashing 164 | . . . . . . . 164 . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 9 Average Corruption 8 | . . . . . . . 7 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . . . . 29 13 Message Errors 8 | . . . . . . . 4 4 Matter Fused 13 | . . . . . . . 9 4 Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 4 | . . . . . . . 4 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 . Data Loss (major) 7 | . . . . . . . 3 4 Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 58 | . . . 19 . . . 39 . Projectiles . | . . . . . . . . . Explosions 58 | . . . 19 . . . 39 . Melee . | . . . . . . . . . Knockbacks 8 | . . . . . 2 . 6 . Impact . | . . . . . . . . . Kinetic 8 | . . . . . 2 . 6 . Secondary . | . . . . . . . . . Self-Inflicted Damage 180 | . . . 97 . . . 83 . Shots 4 | . . . 1 . . . 3 . Rammed 8 | . . . . 1 4 . 2 1 Targets Rammed 9 | . . . . 1 4 . 2 2 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 193 | . 72 31 9 65 17 . 183 193 Average Temperature 32 | . 29 9 9 20 10 . 20 82 Received Heat Transfer 2009 | . 219 87 27 243 126 . 1136 171 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 25 | 25 . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Peak Influence 1197 | 5 170 116 386 730 343 51 1197 694 Initial 609 | . 3 66 44 162 308 51 35 609 Average 385 | 2 23 107 226 504 254 51 648 656 Maximum Alert Level 4 | . . . 1 3 1 . 4 2 Low Security (%) 39 | 100 100 100 42 17 34 100 9 . Level 1 16 | . . . 57 5 65 . 9 . Level 2 28 | . . . . 67 . . 40 100 Level 3 11 | . . . . 10 . . 29 . Level 4 3 | . . . . . . . 11 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 4 . . 3 1 . . 1 Investigation 4 | . 3 . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . 1 1 . . . Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Distress Signals 6 | . . . 2 1 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 10 2 17 34 8 . 41 6 Peak Tracking Total 7 | . 4 2 5 5 2 . 7 2 Tactical Retreats 7 | . . . 3 1 . . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Traps Triggered 5 | . 1 . . . 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Machines Disabled 3 | . . . 1 . . . 2 . Max in Single Turn 1 | . . . 1 . . . 1 . Garrison Relay 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Machines Accessed 11 | . 3 . 3 1 1 1 1 1 Terminals 9 | . 3 . 2 1 1 . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 22 | . 8 . 5 2 1 1 2 3 Successful 8 | . 3 . 2 1 . 1 . 1 Failed 14 | . 5 . 3 1 1 . 2 2 Catastrophic 4 | . 1 . 1 . 1 . 1 . Database Lockouts . | . . . . . . . . . Manual 7 | . 2 . 3 1 1 . . . Terminals 19 | . 8 . 3 2 1 . 2 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 5 | . 3 . . 1 . . . 1 Prototype ID Bank 2 | . 1 . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . 2 . 1 1 1 1 Full Trace Events 4 | . 2 . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 12 . Machine Destruction 9 | . . . . . . . 9 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 62 | . . . . 62 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 45 | . . . . 45 . . . . Total Damage 736 | . . . . 736 . . . . Kills 11 | . . . . 11 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Turns Passed 5852 | 80 1167 270 331 777 843 52 2026 306 Spaces Moved 2514 | 70 334 188 159 279 403 25 937 119 Core 3 | 1 . . . 2 . . . . Treads 1679 | . 1 . . 269 403 25 937 44 Legs 75 | . . . . . . . . 75 Wheels 757 | 69 333 188 159 8 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 125 110 125 160 163 163 190 Average Speed 157 | 88 112 125 124 204 164 176 166 210 Slowest Speed 550 | 95 240 125 125 550 240 330 240 470 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 50 38 13 50 41 1 74 3 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . 1 1 . . . 1 . . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 89 | . . . 31 . . . 58 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 89 | . . . 31 . . . 58 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Total 3943 | 83 1087 209 256 404 542 34 1174 154 Wait 878 | . 707 6 56 41 38 . 28 2 Move 2506 | 69 333 187 158 278 402 24 936 119 Hop . | . . . . . . . . . Pick Up 70 | 6 15 3 6 7 14 2 15 2 Fast Attach 51 | 6 . . 3 4 17 3 12 6 Attach 32 | 1 3 . 5 1 5 1 15 1 Detach 7 | . 1 . 2 . . 1 2 1 Swap 39 | . 1 . 1 8 13 . 15 1 Drop 76 | . 4 4 4 17 28 3 10 6 Fire 261 | 1 23 9 21 47 21 . 125 14 Melee 14 | . . . . . . . 14 . Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush 8 | . . . . 1 4 . 2 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 1101 | -10/Materials | Discovered new exit (range 5) 1167 | -10/Materials | Identified exit to Mines 1248 | -10/Materials | Entered Mines 1249 | -10/Mines | Met a Derelict bent on vengeance 1346 | -10/Mines | Identified exit to Materials 1357 | -10/Mines | Learned Materials stockpile data 1417 | -10/Mines | Learned Materials stockpile data 1433 | -10/Mines | Learned location of Storage (-9) 1518 | -10/Mines | Entered Materials 1518 | -9/Materials | Evolved 2 slots: Utility x2 1809 | -9/Materials | Repaired Cargo Storage Unit 1841 | -9/Materials | Discovered new exit (range 4) 1849 | -9/Materials | Entered Storage 1910 | -9/Storage | Met a pair of Derelict thieves 2368 | -9/Storage | Build established: Scavenger-Mutant 2576 | -9/Storage | Discovered new exit (range 15) 2626 | -9/Storage | Entered Materials 2626 | -8/Materials | Evolved 2 slots: Utility x2 3031 | -8/Materials | Discovered new exit (range 17) 3382 | -8/Materials | Discovered new exit (range 17) 3469 | -8/Materials | Entered Factory 3469 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3520 | -7/Factory | Identified exit to Garrison 3521 | -7/Factory | Entered Garrison 3639 | -7/Garrison | Triggered checkpoint 3713 | -7/Garrison | Garrison Relay disabled 3835 | -7/Garrison | Triggered checkpoint 3861 | -7/Garrison | Triggered checkpoint 3925 | -7/Garrison | Destroyed 9 combat bots 4089 | -7/Garrison | Discovered new exit (range 11) 4130 | -7/Garrison | Build established: Mutant 4255 | -7/Garrison | Discovered new exit (range 12) 4337 | -7/Garrison | Triggered checkpoint 4368 | -7/Garrison | Discovered new exit (range 8) 4440 | -7/Garrison | Lost 3 parts (1p1u1w) 4455 | -7/Garrison | Heavy support dispatched to Factory 4477 | -7/Garrison | Triggered checkpoint 4497 | -7/Garrison | Triggered checkpoint 4605 | -7/Garrison | Core integrity fell below 50% 4637 | -7/Garrison | Heavy support dispatched to Factory 4732 | -7/Garrison | Garrison Relay disabled 4973 | -7/Garrison | Triggered checkpoint 5022 | -7/Garrison | Lost 4 parts (3n1w) 5211 | -7/Garrison | Triggered checkpoint 5350 | -7/Garrison | Heavy support dispatched to Factory 5355 | -7/Garrison | Heavy support dispatched to Factory 5466 | -7/Garrison | Core integrity fell below 20% 5519 | -7/Garrison | Lost 6 parts (1p2n1u2w) 5547 | -7/Garrison | Entered Factory 5804 | -7/Factory | Build established: Scavenger-Mutant 5853 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05694_ Dropped Med. Treads. 05695_ Acquired Imp. Carbon-fiber Leg. 05705_ Dropped Weapon Cycler. 05708_ Acquired Imp. Targeting Computer. 05715_ Connecting with Repair Station... 05718_ K-01 Serf collects debris. 05720_ LJXW6GN7SXR0VXVL# N/J7U9Z2QXERPGCE>XSX>> 05721_ K-01 Serf collects debris. 05723_ R-06 Scavenger collects Lgt. Nuclear Core. 05726_ K-01 Serf collects debris. 05727_ R-06 Scavenger collects Aluminum Leg. 05735_ Kicked M-28 Smith. 05736_ System corrupted: Matter fused (-5). 05762_ ARND I9//H:Q4W8NJ,HWBAFJDDSWVYXGZ6E&Q 05783_ Dropped Autogun. 05797_ System corrupted: Imp. Sensor Array fused. 05809_ Discarded Imp. Sensor Array. 05809_ Acquired Machine Analyzer. 05814_ System corrupted: Substantial component data lost. 05845_ Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ???????# #?# #???????????????????????????????????? | | ???????# #?# #???????????????????????????????????? | | ???????# ### #???????????????????????????????????? | | ???????# ##+#???##########???????????????????? | | ??????## [ #???# #???????????????????? | | ????### ##### #???????????????????? | | * + """" +???????????????????? | | ### ##+######## """" #???????????????????? | | ????## ## = #??# """" #???????????????????? | | ???????# ## ! #??# """" #???????????????????? | | ???????# ## " "" #??# #???????????????????? | | ???????# ?# "R"" #??# #???????????????????? | | ???????# ?# """ #??# #???????????????????? | | ???????# ?# ########+####???????????????????? | | ???????# ?######### # #??????????????????????? | | ???????# ?????????# [# #??????????????????????? | | ???????? ?????????# # #??????????????????????? | | ????????+?????????# # #??????????????????????? | | ??????????????????# # #??????????????????????? | | ????????????????######+## #??????????????????????? | | ????????????????+ #??????????????????????? | | ????????????????###### ####??????????????????????? | | ???????????????????### ###???????????????????????? | | ???????????????????# #########???????????????? | | ?????????# ###### # =[! #???????????????? | | ?????????# k @ [! #???????????????? | | ?????????# # # [! #???????????????? | | ??????? # ##Y######???????????????? | | ???????? ?###+#######???????????????????? | | ????????? ??# #???????????????????? | | ????????? ???# #???????????????????? | | ?????????? ????# #???????????????????? | | ??????????T###?????# """"""" #???????????????????? | | ???????????????????# """"""" #???????????????????? | | ???????????????????# """"""" #???????????????????? | | ???????????????????# """"""" #???????????????????? | | ???????????????????#######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????"""?????????????????????????? | | ???????????????????"""""?????????????????????????? | | ???????????????????"""""?????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????"""???????????????????????????? | | ???????????????????"""???????????????????????????? | | ???????????????????"""???????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 395 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperTowerFemtoactuators Manual? 0 Play Time 00:47:26 Cumulative 41.7 hours Start 2025.03.02 @ 01:35:45 End 2025.03.02 @ 02:21:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f6caec8-cd6e-4f9f-b619-d32a47e2a287