Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 08:48:31

Player: opdo

Result: Destroyed by CA-0O8(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (450)      450
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 960

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     208/300
Energy                     200/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
       Light Treads
             Aluminum Leg
>            --- UTILITY (2) ------
       Small Storage Unit
             Targeting Computer
>            --- WEAPON (2) -------
  Subdweller Machine Gun
             Barrage Gun
>            --- INVENTORY (8) ----
       Light Ion Engine
       Light Treads
             Seismic Detector
   Makeshift Kinetic Plating
             Battle Rifle
             Mining Laser

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
             Aluminum Leg
             Aluminum Leg
>            --- UTILITY ----------
       Small Storage Unit
             Targeting Computer
>            --- WEAPON -----------
             Battle Rifle
             Barrage Gun
>            --- INVENTORY --------
       Light Ion Engine
       Light Treads
       Light Treads
             Seismic Detector
             Targeting Computer
             Battle Rifle
  Subdweller Machine Gun
             Mining Laser
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Targeting Computer
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Battle Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             24   | 6   9   9   
  Power                    4    | 1   2   1   
    Engine                 3    | 1   1   1   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   4   2   
    Treads                 1    | .   .   1   
    Leg                    7    | 2   4   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 1    | .   1   .   
    Storage                1    | 1   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   1   6   
    Energy Gun             3    | 2   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | .   .   4   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         2    | .   1   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   1   3   
  Power                    1    | .   .   1   
  Propulsion               2    | .   1   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  98  
  Engine                   10   | .   10  11  
  Core                     3    | .   3   2   
  Leg                      27   | .   27  27  
  Storage                  14   | .   14  14  
  Processor                13   | .   12  14  
  Energy Gun               20   | .   27  6   
  Ballistic Gun            5    | .   .   16  
  Special Weapon           1    | .   .   3   
Peak Build Rating          12   | 6   9   12  
  Average Rating           8    | 5   7   10  
  On Entrance              5    | .   6   9   
Naked Turns                .    | .   .   .   
Heaviest Build             15   | 11  13  15  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  1    | 1   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 6   8   8   
  Average Carried          7    | 3   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 6   8   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           367  | 172 150 45  
  Remotely                 .    | .   .   .   
Salvage Created            597  | 52  444 101 
  Parts                    45   | 5   34  6   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      9    | .   .   9   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  17   | .   15  2   
  Guns                     16   | .   14  2   
Classes Destroyed          6    | 1   4   1   
  Tunneler                 3    | 3   .   .   
  Hauler                   1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  8    | .   8   .   
  Grunt                    7    | .   7   .   
  Subdweller               2    | .   .   2   
Best Kill Streak           4    | 3   4   1   
  Combat Bots Only         4    | .   4   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        91   | .    67   24   
  Missed                   20   | .    18   2    
Damage Taken               1041 | .    510  531  
  Core                     259  | .    55   204  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              71   | 6    51   14   
  Largest                  2    | 2    2    2    
  Hottest                  100  | 90   100  100  
Shots Fired                138  | 12   99   27   
  Gun                      135  | 12   97   26   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  3    | .    2    1    
  Kinetic                  16   | .    .    16   
  Thermal                  122  | 12   99   11   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         22   | 8    15   22   
  Robot Miss Streak        4    | 1    4    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           91   | 8    60   23   
  Core Hits                36   | 3    28   5    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         10   | .    8    2    
    Burn                   10   | .    8    2    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1217 | 94   751  372  
  Guns                     1210 | 94   744  372  
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  7    | .    7    .    
  Kinetic                  289  | .    .    289  
  Thermal                  921  | 94   744  83   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             4    | .    4    .    
  Kicked                   4    | .    4    .    
  Crushed                  .    | .    .    .    
Highest Temperature        282  | 120  282  1    
  Average Temperature      80   | 51   85   1    
  Received Heat Transfer   276  | .    177  99   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    1    .    
  Combat Hostiles          1    | .    1    .    
  Parts Melted             6    | 2    3    1    
  Heat Transferred         3218 | 260  2587 371  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             329  | 15  329 .   
  Initial                  9    | .   9   .   
  Average                  107  | 5   123 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         76   | 100 72  .   
  Level 1                  23   | .   27  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | .   27  3   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        5    | .   5   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   5   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                10   | .   10  .   
  Successful               4    | .   4   .   
  Failed                   6    | .   6   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   9    | .   9   .   
  Terminals                10   | .   10  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Record                   1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Botnet                 3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Sub 
Turns Passed               1234 | 113 727 394 
Spaces Moved               769  | 69  424 276 
  Core                     9    | 9   .   .   
  Treads                   .    | .   .   .   
  Legs                     760  | 60  424 276 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            119  | 114 120 120 
  Slowest Speed            190  | 190 190 120 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       37   | 4   86  21  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             8    | .   .   8   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      934  | 88  535 311 
  Wait                     47   | 2   41  4   
  Move                     767  | 68  423 276 
  Hop                      .    | .   .   .   
  Pick Up                  11   | 6   2   3   
  Fast Attach              11   | 6   2   3   
  Attach                   3    | .   1   2   
  Detach                   1    | .   1   .   
  Swap                     10   | .   6   4   
  Drop                     9    | .   4   5   
  Fire                     71   | 6   51  14  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     4    | .   4   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 16)
  114 | -11/Scrapyard | Entered Materials
  302 | -10/Materials | Discovered new exit (range 3)
  309 | -10/Materials | Build established: Mutant
  417 | -10/Materials | Discovered new exit (range 14)
  567 | -10/Materials | Discovered new exit (range 12)
  719 | -10/Materials | Discovered new exit (range 10)
  744 | -10/Materials | Discovered new exit (range 16)
  835 | -10/Materials | Discovered new exit (range 3)
  841 | -10/Materials | Entered Subcaves
  845 | -10/Subcaves  | Discovered new exit (range 14)
  873 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
  892 | -10/Subcaves  | Disturbed a concealed Subdweller
 1085 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 1212 | -10/Subcaves  | Core integrity fell below 50%
 1229 | -10/Subcaves  | Core integrity fell below 20%
 1235 | -10/Subcaves  | Destroyed by CA-0O8(R) with Subdweller Machine Gun

 Last Messages 
---------------
00939_ Dropped Med. Laser.
00940_ Subatomizers dissect the Sub. Machine
  Gun.
00940_ Acquired Barrage Gun.
00941_ Acquired 10 matter.
00946_ Dropped Lgt. Assault Rifle.
00946_ Acquired Battle Rifle.
00949_ Dropped Aluminum Leg.
00950_ Subatomizers dissect the Sub. Machine
  Gun.
00950_ Acquired Sub. Machine Gun.
Sub. Power Source falls loose from the Twisted
  Machinery.
01196_ Dropped Targeting Computer.
01197_ Acquired Mak. Kinetic Plating.
01219_ Battle Rifle destroyed.
01223_ P6-DV4(R) destroyed.
01224_ Aluminum Leg destroyed.
01234_ CA-0O8(R) affixes Scrap Shield Fragment
  to Scrap Shield.

 Map 
-----
+----------------------------------------------------+
| #  ##???##   ##    #?????????????????????????????? |
| ## #????#         ##?????????????????????????????? |
| ####????##       ##??????????????????????????????? |
| ##???????#      ##???????????????????????????????? |
|  ##??????#     ##????????????????????????????????? |
|   #??????#     #?????????????????????????????????? |
|  ##??????# #####?????????????????????????????????? |
| ##???????##??????????????????????????????????????? |
| ##???????????????????????????????????????????????? |
|  ##??????????????????????????????????????????????? |
|   ##?????????????????????????????????????????????? |
|    ##????????????????????????????????????????????? |
|     #????????????????????????????????????????????? |
|    ##????????????????????????????????????????????? |
|   ##?????????????????????????????????????????????? |
|   #??????????????????????????????????????????????? |
| =##??????????????????????????????????????????????? |
|  ##??????????????????????????????????????????????? |
| " #??????????????????????????????????????????????? |
| " #??????????????????????????????????????????????? |
| " #??????????????????????????????????????????????? |
| "" #?????????#########???????????????????????????? |
| "" "#????#####       ####?####???????????????????? |
| " ###????#              ###  ##??????????????????? |
| "" ?????##                 R* ##?????????????????? |
| "" #??###     #??#       @=%!  #?????????????????? |
| "" #?##      #???#       ###]   #????????????????? |
|  "?###      #???##    !  #??    #????????????????? |
|   ?##       #??##   ##    #??  ##????????????????? |
|   ?#        #?##   ###    #??  #?????????????????? |
|   ##        ###    #?###  #??? #?????????????????? |
|                    #???####???  ?????????????????? |
|                  ###??????????? "????????????????? |
|               ####?????????????###???????????????? |
|               #??????????????????????????????????? |
|    ####       #??????????????????????????????????? |
|    #??#      ##??????????????????????????????????? |
| #  #??#      #???????????????????????????????????? |
| #  ##?#       #??????????????????????????????????? |
| #   #?#        #?????????????????????????????????? |
|    ##?           ????????????????????????????????? |
|    #?#            ???????????????????????????????? |
|    #?#             ??????????????????????????????? |
|    #?#   ###  ###  ??????????????????????????????? |
|  ###?    #?####?? ???????????????????????????????? |
|  #???     ???????????????????????????????????????? |
|  ##??     ???????????????????????????????????????? |
|   #???   ????????????????????????????????????????? |
|   #??????????????????????????????????????????????? |
|    #?????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            200
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Targeting Accuracy         5
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              EnhancedReflectiveJammer
  Manual?         0
Play Time         00:10:36
  Cumulative      73.6 hours
  Start           2025.02.05 @ 08:38:36
  End             2025.02.05 @ 08:48:31
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          204
  Rogue           202
  Adventurer      2
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             67
Gallery%          60
Achievement%      46
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8be071c6-9784-4fad-8684-dc84bbcd8547