Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 21:36:29 Player: Wabbajack Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1194) 1194 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3318 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Improved Aluminum Leg Compact Matter Pod (150) Weapon Shielding Heavy Particle Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Aluminum Leg Heat Sink Compact Matter Pod Weapon Shielding Light Armor Plating Heavy Particle Gun Advanced Beam Cannon Minigun Grenade Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 51 | 7 4 22 2 16 Power 6 | 1 . 3 . 2 Engine 4 | 1 . 3 . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 1 8 . 3 Treads . | . . . . . Leg 14 | 2 1 8 . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 4 1 3 Device 2 | 1 . . . 1 Storage 2 | 1 . 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 5 | . . 2 1 2 Artifact . | . . . . . Weapon 20 | 2 2 7 1 8 Energy Gun 6 | . 2 . . 4 Energy Cannon 4 | . . 2 . 2 Ballistic Gun 8 | 2 . 4 . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 26 | . 1 12 . 13 Power 3 | . . 2 . 1 Propulsion 9 | . . 5 . 4 Utility 7 | . 1 2 . 4 Weapon 7 | . . 3 . 4 Highest Loss Streak 10 | . 1 6 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 83 100 91 Engine 10 | . 14 9 11 4 Leg 26 | . 28 24 33 23 Device 2 | . 5 . . 4 Storage 11 | . 14 11 11 9 Processor 9 | . 8 9 11 9 Protection 7 | . . 9 11 11 Energy Gun 6 | . 12 2 . 9 Energy Cannon 5 | . . 5 11 10 Ballistic Gun 9 | . 14 10 3 6 Launcher 1 | . . 1 7 . Naked Turns . | . . . . . Heaviest Build 42 | 12 13 33 33 42 Greatest Support 41 | 20 20 39 39 41 Greatest Overweight (x) 11 | . . 7 . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 14 15 15 Most Carried 13 | 1 7 9 10 13 Average Carried 6 | . 4 5 9 11 Final Capacity 15 | 8 8 15 15 5 Final Carried 10 | 1 7 9 10 5 Class Distribution -------------------- 74% | Mutant 14% | Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1304 | 260 167 566 107 204 Remotely . | . . . . . Salvage Created 1579 | 139 255 543 84 558 Parts 88 | 11 12 33 4 28 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 7 9 2 14 Guns 27 | . 7 8 . 12 Cannons 3 | . . . 1 2 AOE 2 | . . 1 1 . Classes Destroyed 10 | 2 2 4 1 1 Worker 1 | . . 1 . . Builder 1 | . . 1 . . Tunneler 3 | 3 . . . . Recycler 2 | 1 . 1 . . Watcher 1 | . . 1 . . Swarmer 7 | . 2 . . 5 Grunt 15 | . 5 5 1 4 Brawler 1 | . . . 1 . Sentry 8 | . . 4 . 4 Hunter 1 | . . . . 1 Best Kill Streak 10 | 4 2 3 2 10 Combat Bots Only 10 | . 2 2 2 10 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 354 | . 60 119 . 175 Missed 81 | . 12 33 . 36 Damage Taken 3588 | . 504 1280 54 1750 Core 989 | . 112 317 . 560 Absorbed by Shields . | . . . . . Redirected to Shielding 97 | . . 43 . 54 Regen/Repaired (Parts) 64 | . 64 . . . Core Remaining (%) 58 | 100 55 . 20 . Volleys Fired 133 | 9 29 54 3 38 Largest 3 | 2 2 2 2 3 Hottest 178 | 40 70 91 98 178 Shots Fired 268 | 18 58 79 6 107 Gun 213 | 18 58 70 . 67 Cannon 48 | . . 5 3 40 Launcher 7 | . . 4 3 . Special . | . . . . . Kinetic 129 | 18 31 51 . 29 Thermal 132 | . 27 24 3 78 Explosive 7 | . . 4 3 . Electromagnetic . | . . . . . Robot Hit Streak 16 | 4 6 12 3 16 Robot Miss Streak 4 | 2 2 2 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 171 | 11 39 61 3 57 Core Hits 71 | 5 14 27 3 22 Critical Kills 1 | 1 . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | 1 1 5 . 1 Burn 5 | . 1 3 . 1 Destroy 3 | 1 . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2800 | 119 511 931 96 1143 Guns 2021 | 119 498 638 . 766 Cannons 519 | . . 104 40 375 Explosions 245 | . . 189 56 . Melee . | . . . . . Ramming 15 | . 13 . . 2 Kinetic 1081 | 119 244 440 . 278 Thermal 1459 | . 254 302 40 863 Explosive 245 | . . 189 56 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 8 8 5 Average Corruption 7 | . . 7 8 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . . 18 16 5 Message Errors 12 | . . 6 4 2 Matter Fused 9 | . . 3 5 1 Heat Flow Errors 4 | . . . 3 1 Energy Discharges 8 | . . 5 3 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 2 | . . 1 . 1 Data Loss (major) 3 | . . 2 1 . Overload Shots . | . . . . . Overflow Damage 25 | . . 24 . 1 Projectiles 1 | . . . . 1 Explosions 24 | . . 24 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 117 | . . 62 55 . Shots 4 | . . 2 2 . Rammed 2 | . . . . 2 Targets Rammed 8 | . 5 . . 3 Kicked 6 | . 5 . . 1 Crushed . | . . . . . Highest Temperature 755 | . 123 217 232 755 Average Temperature 126 | . 51 60 89 216 Received Heat Transfer 1182 | . 225 462 . 495 Effects 34 | . . . . 34 Shutdowns 6 | . . . . 6 Energy Bleed 3 | . . . . 3 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 13 | . . . . 13 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . 1 6 . 7 Heat Transferred 3589 | . 814 999 74 1702 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 444 | 20 188 233 61 444 Initial 24 | . 13 24 . 23 Average 78 | 6 44 82 10 210 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 87 | 100 100 87 100 48 Level 1 11 | . . 12 . 43 Level 2 1 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 16 13 4 29 Peak Tracking Total 11 | . 5 4 2 11 Tactical Retreats 6 | . 4 . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 3 3 . . Terminals 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 7 6 . . Successful 5 | . 4 1 . . Failed 8 | . 3 5 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 8 | . 3 5 . . Terminals 9 | . 3 6 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Prototype ID Bank 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2344 | 91 642 792 418 401 Spaces Moved 1326 | 53 392 371 338 172 Core 27 | 12 . 10 . 5 Treads . | . . . . . Legs 1299 | 41 392 361 338 167 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 134 | 104 120 164 120 138 Slowest Speed 600 | 120 120 400 120 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 56 35 92 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . 19 27 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 46 | . . 19 27 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1639 | 69 503 477 344 246 Wait 88 | . 68 19 . 1 Move 1322 | 52 391 370 337 172 Hop . | . . . . . Pick Up 23 | 1 6 8 1 7 Fast Attach 18 | 7 1 9 . 1 Attach 13 | . 1 6 . 6 Detach 2 | . . . . 2 Swap 20 | . 2 7 2 9 Drop 12 | . . 4 1 7 Fire 133 | 9 29 54 3 38 Melee . | . . . . . Ram 2 | . . . . 2 Kick 6 | . 5 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 3) 430 | -10/Materials | Repaired Med. Laser 592 | -10/Materials | Derelicts attacked the area 733 | -10/Materials | Identified exit to Materials 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -9/Materials | Lost 3 parts (2n1w) 1009 | -9/Materials | Core integrity fell below 50% 1040 | -9/Materials | Lost 6 parts (2p1n2u1w) 1364 | -9/Materials | Discovered new exit (range 13) 1526 | -9/Materials | Entered Mines 1526 | -9/Mines | Discovered new exit (range 7) 1662 | -9/Mines | Assembled infested the area 1793 | -9/Mines | Learned location of Zion (-7) 1933 | -9/Mines | Discovered new exit (range 7) 1944 | -9/Mines | Entered Materials 1944 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2186 | -8/Materials | Destroyed 10 combat bots 2186 | -8/Materials | Lost 3 parts (1n1u1w) 2228 | -8/Materials | Build established: Tank 2277 | -8/Materials | Garrison activated, responded to threat 2309 | -8/Materials | Core integrity fell below 50% 2337 | -8/Materials | Core integrity fell below 20% 2345 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02307_ Power failure, Lgt. Nuclear Core shutdown. 02308_ Carbon-fiber Leg destroyed. 02310_ Aluminum Leg destroyed. 02312_ Minigun destroyed. 02318_ System corrupted: Matter fused (-6). 02318_ Hvy. Particle Gun destroyed. 02319_ U-05 Engineer builds a Wall. 02327_ Lgt. Nuclear Core destroyed. 02330_ Slammed into S-10 Pest. 02330_ Destabilizing: Core damaged (-22). 02333_ S-10 Pest destroyed. 02334_ Acquired 12 matter. 02336_ S-10 Pest destroyed. 02339_ Slammed into G-47 Trooper. 02339_ Hvy. Particle Cannon destroyed. 02340_ Acquired 11 matter. 02343_ Critical hit (Burn: +37). 02343_ K-01 Serf cleans the Terminal. 02345_ Lrg. Storage Unit destroyed. 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""" ######?? | | ????????????????????????????????+ """ ## ##? | | ????????????????????????????????# # #? | | ????????????????????????????????# # #? | | ????????????????????????????????# ?? # ## | | ????????????????????????######??##??????### # | | ????????????????????????# #????????????# # | | ???????????????????######]] [################# ### | | ???????????????????# # # # | | ???????????????????# # # # | | ???????????????????# + ! # # | | ???????????????????#! # " / ####### | | ???????????????????## ## / # #?????# | | ????????????????????# ?# # # #?????? | | ????????????????????# ?# # # #?????? | | ????????????????????# ?###### #####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeClaymoresDrive Manual? 0 Play Time 00:30:55 Cumulative 22.0 hours Start 2024.07.15 @ 21:06:41 End 2024.07.15 @ 21:36:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 34 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b20376ab-7347-4692-9f3a-83730a443718