Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 22:35:15 Player: CoolCatCid Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1758) 1758 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3888 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit > --- WEAPON (4) ------- Assault Rifle Gauss Rifle Katana > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Wheel Surge Thruster Heat Sink Cooling System Disposable Heat Sink Targeting Computer Improved Weapon Shielding Light Armor Plating Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Surge Thruster > --- UTILITY ---------- Cooling System Large Storage Unit Visual Processing Unit Drone Bay > --- WEAPON ----------- EM Pulse Gun EM Shotgun Particle Gun Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Deuterium Engine Light Treads Heat Sink Disposable Heat Sink Large Storage Unit Drone Bay Medium Laser Beam Rifle Beam Rifle Assault Rifle Guided EMP Blaster Katana [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Guided EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 59 | 6 4 6 22 21 Power 8 | 1 . 1 3 3 Engine 6 | 1 . 1 3 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 . . 8 4 Treads 4 | . . . 2 2 Leg . | . . . . . Wheel 7 | 2 . . 4 1 Hover 2 | . . . 2 . Flight 1 | . . . . 1 Utility 17 | 1 4 3 4 5 Device 12 | . 3 3 3 3 Storage 4 | 1 1 . . 2 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 . 2 7 9 Energy Gun 11 | 1 . 1 6 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . . 3 Ballistic Cannon 2 | . . 1 . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 21 | . . . 6 15 Power 3 | . . . 1 2 Propulsion 5 | . . . 2 3 Utility 4 | . . . 2 2 Weapon 9 | . . . 1 8 Highest Loss Streak 7 | . . . 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 100 94 75 Engine 9 | . 14 11 9 2 Treads 2 | . . . 4 4 Wheel 18 | . 28 22 15 7 Device 15 | . 12 22 14 13 Storage 11 | . 14 11 11 9 Processor 2 | . . . 4 3 Energy Gun 18 | . 14 20 21 15 Ballistic Gun 8 | . 14 11 4 7 Ballistic Cannon 3 | . . 1 6 3 Naked Turns . | . . . . . Heaviest Build 68 | 14 30 36 42 68 Greatest Support 40 | 26 26 26 26 40 Greatest Overweight (x) 10 | 1 1 1 5 10 Average Overweight (x) 1 | . . 1 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 4 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 11 Class Distribution -------------------- 34% | Skirmisher 31% | Mutant 17% | Scavenger-Skirmisher 8% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1366 | 248 91 133 397 497 Remotely 85 | . . 85 . . Salvage Created 1936 | . 174 325 829 608 Parts 122 | . 19 21 50 32 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 47 | . 8 7 18 14 Melee 1 | . . . 1 . Guns 38 | . 8 7 12 11 Cannons 8 | . . . 5 3 Classes Destroyed 11 | . 2 3 . 6 Worker 2 | . . 1 1 . Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 3 | . . 2 1 . Swarmer 7 | . 6 1 . . Cutter 3 | . . . . 3 Grunt 20 | . 2 5 8 5 Brawler 1 | . . . . 1 Sentry 13 | . . 1 10 2 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 5 4 4 6 Combat Bots Only 5 | . 5 3 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 235 | . 22 21 72 120 Missed 70 | . 8 7 31 24 Damage Taken 2997 | . 110 157 577 2153 Core 740 | . 58 27 99 556 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 48 | . . . 48 . Core Remaining (%) 81 | 100 76 . 68 . Volleys Fired 130 | . 13 19 47 51 Largest 4 | . 2 3 3 4 Hottest 210 | . 70 120 166 210 Shots Fired 355 | . 25 55 142 133 Gun 293 | . 25 51 101 116 Cannon 61 | . . 4 41 16 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 179 | . 13 23 75 68 Thermal 148 | . 12 32 61 43 Explosive . | . . . . . Electromagnetic 28 | . . . 6 22 Robot Hit Streak 12 | . 5 6 12 12 Robot Miss Streak 6 | . 4 4 3 6 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 210 | . 12 28 86 84 Core Hits 104 | . 10 18 36 40 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 15 | . 1 4 7 3 Burn 12 | . 1 4 5 2 Destroy 1 | . . . . 1 Blast 1 | . . . 1 . Sever 1 | . . . 1 . Melee Attacks 5 | . . . 5 . Impact . | . . . . . Slashing 5 | . . . 5 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3700 | . 173 461 1400 1666 Guns 2785 | . 173 445 889 1278 Cannons 585 | . . 16 349 220 Explosions 156 | . . . . 156 Melee 162 | . . . 162 . Ramming 12 | . . . . 12 Kinetic 1749 | . 84 185 625 855 Thermal 1401 | . 89 276 545 491 Explosive . | . . . . . Electromagnetic 376 | . . . 68 308 Impact . | . . . . . Slashing 162 | . . . 162 . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 3 4 Message Errors 2 | . . . 1 1 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles . | . . . . . Explosions . | . . . . . Melee 5 | . . . 5 . Knockbacks 5 | . . . 3 2 Impact . | . . . . . Kinetic 5 | . . . 3 2 Secondary . | . . . . . Self-Inflicted Damage 5 | . . . . 5 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 407 | . 45 407 262 242 Average Temperature 65 | . 18 123 48 58 Received Heat Transfer 807 | . . 60 186 561 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . 5 1 3 Heat Transferred 4551 | . 333 1110 1776 1332 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 393 | . 211 331 393 343 Initial 126 | . . 89 70 126 Average 169 | . 38 171 255 213 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 60 | 100 98 75 28 48 Level 1 39 | . 1 24 71 51 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 2 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 2 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 11 14 23 30 Peak Tracking Total 5 | . 4 4 5 5 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 15 | . 4 2 8 1 Terminals 11 | . 3 2 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . 1 . Total Hacks 44 | . 14 7 21 2 Successful 23 | . 5 2 14 2 Failed 21 | . 9 5 7 . Catastrophic 4 | . 1 1 2 . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 30 | . 10 7 13 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 4 | . 4 . . . Scanalyzers 2 | . . . . 2 Garrison Access 3 | . . . 3 . Terminal Hacks 13 | . 3 2 8 . Record 5 | . 2 1 2 . Part Schematic 3 | . . . 3 . Prototype ID Bank 1 | . 1 . . . Open Door 3 | . . . 3 . Emergency Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Refit 1 | . . . 1 . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 2 7 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 3 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled 1 | . 1 . . . Recycled Matter 77 | . 77 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 8 | . . . 5 3 EXPLORE 2 | . . . . 2 RETURN 6 | . . . 5 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 6 | . . . 4 2 Drone Recoveries 5 | . . . 4 1 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2776 | 117 684 458 1001 516 Spaces Moved 1617 | 107 385 278 629 218 Core 15 | 12 . . . 3 Treads 9 | . . . . 9 Legs . | . . . . . Wheels 1591 | 95 385 278 628 205 Hover 1 | . . . 1 . Flight 1 | . . . . 1 Fastest Speed 50 | 50 90 105 105 110 Average Speed 112 | 87 104 105 115 137 Slowest Speed 550 | 100 105 105 365 550 Overloaded Moves 1 | . . . . 1 Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 33 | 5 36 20 74 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2298 | 129 643 403 790 333 Wait 376 | 5 220 91 48 12 Move 1613 | 106 384 277 628 218 Hop . | . . . . . Pick Up 77 | 12 16 6 23 20 Fast Attach . | . . . . . Attach 32 | 6 2 3 6 15 Detach 1 | . 1 . . . Swap 27 | . 2 3 16 6 Drop 36 | . 5 4 17 10 Fire 130 | . 13 19 47 51 Melee 5 | . . . 5 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 867 | -9/Materials | Discovered new exit (range 11) 1087 | -9/Materials | Build established: Skirmisher 1260 | -9/Materials | Entered Storage 1979 | -9/Storage | Identified exit to Garrison 2120 | -9/Storage | Repaired Wheel 2152 | -9/Storage | Repaired Imp. Ion Engine? 2179 | -9/Storage | Discovered new exit (range 17) 2256 | -9/Storage | Build established: Scavenger-Skirmisher 2261 | -9/Storage | Entered Materials 2261 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2434 | -8/Materials | Crushed by falling debris 2522 | -8/Materials | Core integrity fell below 50% 2545 | -8/Materials | Lost 5 parts (1n1u3w) 2591 | -8/Materials | Core integrity fell below 20% 2630 | -8/Materials | Lost 7 parts (1p2n4w) 2777 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02656_ Acquired 2 matter. 02670_ Acquired 8 matter. 02676_ Acquired 10 matter. 02677_ Slug penetrates Wall. 02678_ Acquired 11 matter. 02679_ Lgt. Deuterium Engine destroyed. 02681_ Acquired 11 matter. 02681_ K-01 Serf collects debris. 02683_ G-47 Trooper destroyed. 02684_ Acquired 11 matter. 02684_ K-01 Serf collects debris. 02699_ Slug penetrates G-47 Trooper. 02706_ G-47 Trooper destroyed. 02711_ Acquired 45 matter. 02718_ Shotgun destroyed. 02730_ System corrupted: Energy discharge (-20). 02755_ Triggered Alarm Trap. 02755_ An alarm sounds. 02755_ ALERT: Alarm triggered, dispatching investigation squad. 02764_ U-05 Engineer lays Concrete. 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Sensor Array | -9/Storage | Hacked Imp. Light Cannon | -9/Storage | Hacked Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Unlikely Earthworm Challenges ------------ None Game ------ Seed BiometalPointMount Manual? 0 Play Time 01:10:25 Cumulative 4.1 hours Start 2024.05.26 @ 21:23:24 End 2024.05.26 @ 22:35:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f06102e-20d6-46c6-abee-cf288d066aaf