Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 14:39:26 Player: Darcyisverycute Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (175) 875 Value Destroyed (4865) 4865 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 9311 Bonus ------- High Alert Combat Kills 511 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 75/100 System Corruption 4% Temperature Cool (0) Movement Flying (32) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Coolant Injector Advanced Targeting Computer Melee Analysis Suite Advanced ECM Suite Layered Light Armor Plating Corruption Screen > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Compact Battery (200) Advanced Terrain Scan Processor Improved Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer System Restoration Module > --- WEAPON ----------- Cooled Pulse Rifle Spear > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Armored Huge Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster High-capacity Storage Unit Medium Matter Pod Melee Analysis Suite Melee Analysis Suite Advanced ECM Suite Light Armor Plating Hacking Suite System Shield EM Pulse Cannon Improved Assault Rifle High-powered Shotgun Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Plasma Cutter [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 . 1 2 . Weapon . | . . . . . . . . Parts Attached 105 | 7 2 6 32 1 20 28 9 Power 11 | 1 . 1 5 . 1 3 . Engine 11 | 1 . 1 5 . 1 3 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 35 | 2 . 2 13 . 8 5 5 Treads 19 | 2 . 1 12 . 2 2 . Leg 2 | . . 1 . . 1 . . Wheel 8 | . . . . . 5 3 . Hover . | . . . . . . . . Flight 6 | . . . 1 . . . 5 Utility 29 | 2 2 1 3 1 7 10 3 Device 9 | 1 . . 1 . 1 5 1 Storage 6 | 1 2 1 2 . . . . Processor 9 | . . . . . 5 3 1 Hackware 2 | . . . . . . 2 . Protection 3 | . . . . 1 1 . 1 Artifact . | . . . . . . . . Weapon 30 | 2 . 2 11 . 4 10 1 Energy Gun 5 | . . . 1 . . 4 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 14 | 2 . 2 7 . 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . 3 . 1 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 4 . 1 3 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 2 | . . . . . . 2 . Parts Lost 36 | . . 6 3 2 6 19 . Power 6 | . . 1 2 . . 3 . Propulsion 11 | . . 2 . 1 3 5 . Utility 11 | . . 1 . 1 2 7 . Weapon 8 | . . 2 1 . 1 4 . Highest Loss Streak 8 | . . 3 1 1 2 8 . To Critical Strikes . | . . . . . . . . Average Backups 19 | 1 7 12 20 24 24 23 6 Power . | . . 1 1 1 1 . . Propulsion 3 | . 1 1 1 4 5 6 1 Utility 8 | . 2 5 10 12 11 7 2 Weapon 5 | . 2 4 5 6 5 7 1 Tool/Special . | . . . . . . . . Unused Backups 34 | . . . 10 1 4 10 9 Power 3 | . . . 2 . 1 . . Propulsion 2 | . . . 1 . 1 . . Utility 14 | . . . 3 1 2 2 6 Weapon 14 | . . . 4 . . 8 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 84 | . 100 83 84 83 81 80 74 Engine 9 | . 14 12 9 11 9 6 . Treads 21 | . 28 27 31 28 6 2 . Wheel 4 | . . . . . 15 14 . Device 8 | . 14 . 10 5 6 9 13 Storage 10 | . 14 14 11 11 9 7 1 Processor 6 | . . . . . 13 24 16 Protection 1 | . . . . 5 1 1 6 Ballistic Gun 18 | . 28 28 19 22 15 3 . Peak Build Rating 53 | 7 8 9 28 27 40 53 44 Average Rating 24 | 5 7 7 22 23 29 47 39 On Entrance 16 | . 7 8 8 27 19 40 21 Naked Turns . | . . . . . . . . Heaviest Build 108 | 11 26 45 104 98 103 108 90 Greatest Support 66 | 40 40 40 66 63 56 56 21 Greatest Overweight (x) 8 | 2 . 4 2 2 5 8 8 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 Average Capacity 20 | 7 9 18 21 25 25 25 6 Most Carried 25 | 2 10 16 24 25 25 25 23 Average Carried 19 | 1 7 13 20 24 24 23 6 Final Capacity 25 | 8 15 20 25 25 25 25 5 Final Carried 25 | 2 10 14 24 25 25 21 4 Class Distribution -------------------- 74% | Mutant 15% | Scavenger-Mutant 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 3786 | 251 155 95 1435 345 515 855 135 Remotely . | . . . . . . . . Salvage Created 6004 | 147 254 224 2055 619 766 1759 180 Parts 388 | 10 20 21 146 55 34 95 7 Haulers Intercepted 7 | . 1 . 3 . 2 1 . Recyclers Shooed 3 | 1 . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 126 | . 6 12 43 21 10 34 . Melee 12 | . . . . . . 12 . Guns 91 | . 6 12 37 21 7 8 . AOE 22 | . . . 6 . 3 13 . Classes Destroyed 17 | 2 3 1 7 . . 2 2 Worker 11 | . . 1 5 1 . 4 . Builder 4 | . . . 1 1 1 1 . Tunneler 5 | 3 . . . 1 . 1 . Hauler 7 | . 1 . 3 . 2 1 . Recycler 9 | 1 1 . 1 1 3 2 . Minesweeper 1 | . . . . . . . 1 Mechanic 1 | . . . 1 . . . . Operator 5 | . . . 5 . . . . Watcher 6 | . . . 4 . 1 1 . Swarmer 41 | . 3 12 8 16 . 2 . Grunt 60 | . 3 . 23 4 6 24 . Brawler 1 | . . . 1 . . . . Duelist 3 | . . . 1 1 . 1 . Protector 1 | . . . . . . 1 . Sentry 17 | . . . 10 . 4 3 . Programmer 3 | . . . . . . 3 . Samaritan 3 | . . . . . . . 3 Best Kill Streak 11 | 3 2 5 7 5 5 11 1 Combat Bots Only 10 | . 2 5 4 5 3 10 . Max Kills in Single Turn 4 | 1 1 1 3 2 1 4 1 Gunslinging 1 | . . . 1 1 . . . Exploded 4 | . . . 3 . 1 4 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 822 | . 50 75 207 69 57 362 2 Missed 259 | . 11 24 58 25 14 126 1 Hits 563 | . 39 51 149 44 43 236 1 Melee 9 | . . . 4 3 . 2 . Projectile 554 | . 39 51 145 41 43 234 1 Critical Strikes 17 | . 1 2 4 1 3 6 . Damage Taken 7309 | . 426 412 2050 518 694 3195 14 Core 1241 | . 84 128 219 27 78 691 14 Absorbed by Shields 96 | . . . . . . 96 . Regen/Repaired (Parts) 13 | . . . 13 . . . . Core Remaining (%) 59 | 100 . 15 . 38 85 . . Volleys Fired 429 | 14 51 40 174 46 52 52 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 122 | 40 40 40 79 46 72 122 . Shots Fired 849 | 28 102 79 347 92 101 100 . Gun 806 | 28 102 79 338 92 90 77 . Cannon 3 | . . . . . 3 . . Launcher 40 | . . . 9 . 8 23 . Special . | . . . . . . . . Kinetic 740 | 28 102 79 325 92 90 24 . Thermal 66 | . . . 13 . . 53 . Explosive 28 | . . . 9 . 8 11 . Electromagnetic 15 | . . . . . 3 12 . Robot Hit Streak 17 | 7 8 4 15 10 12 17 . Robot Miss Streak 7 | 1 7 3 5 3 4 7 . Penetration Max . | . . . . . . . . Secondary Targets 13 | . . 2 7 3 1 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 584 | 20 57 39 246 64 55 99 4 Core Hits 289 | 8 22 18 99 29 36 74 3 Critical Kills 3 | . 1 1 1 . . . . Critical Parts Destroyed 4 | . 1 . 2 . 1 . . Critical Strikes 15 | . 2 1 4 . 1 7 . Burn 5 | . . . 1 . . 4 . Destroy 7 | . 2 1 3 . 1 . . Sever 3 | . . . . . . 3 . Melee Attacks 40 | . . . . . . 34 6 Impact . | . . . . . . . . Slashing 37 | . . . . . . 31 6 Piercing 3 | . . . . . . 3 . Sneak Attacks 7 | . . . . . . 3 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12565 | 163 452 340 3971 995 1333 4857 454 Guns 6996 | 163 452 340 3111 970 817 1143 . Cannons 26 | . . . . . 26 . . Explosions 3737 | . . . 860 . 490 2387 . Melee 1781 | . . . . . . 1327 454 Ramming 25 | . . . . 25 . . . Kinetic 5965 | 163 452 340 2974 970 817 249 . Thermal 1031 | . . . 137 . . 894 . Explosive 2812 | . . . 860 . 360 1592 . Electromagnetic 951 | . . . . . 156 795 . Impact . | . . . . . . . . Slashing 1781 | . . . . . . 1327 454 Piercing . | . . . . . . . . Highest Corruption 4 | . . . 2 2 . 4 4 Average Corruption 1 | . . . 2 2 . 1 4 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 52 | . . . 11 20 . 15 6 Message Errors 7 | . . . 1 3 . 3 . Matter Fused 14 | . . . 3 6 . 3 2 Heat Flow Errors 6 | . . . . 2 . 4 . Energy Discharges 9 | . . . 2 3 . 1 3 Parts Rejected 2 | . . . 1 . . 1 . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 10 | . . . 1 6 . 2 1 Data Loss (major) 2 | . . . 2 . . . . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 276 | . . . 60 . . 109 107 Projectiles . | . . . . . . . . Explosions 74 | . . . 60 . . 14 . Melee 202 | . . . . . . 95 107 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 459 | . . . 113 . 32 314 . Shots 20 | . . . 7 . 1 12 . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 207 | . 34 . 33 196 35 207 . Average Temperature 33 | . 22 . 11 57 17 56 . Received Heat Transfer 2391 | . 201 . 705 129 333 1023 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 3 | . . . . . . 3 . Heat Transferred 2312 | . . . 370 . . 1942 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Maximum Alert Level 3 | . . . 3 2 . 3 . Low Security (%) 63 | 100 100 100 50 50 100 40 . Level 1 14 | . . . 16 47 . . . Level 2 7 | . . . 13 2 . 15 . Level 3 14 | . . . 19 . . 43 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1074 | 10 92 137 751 408 185 1074 . Initial 289 | . . 22 2 289 126 18 . Average 235 | 1 16 39 292 226 51 489 . Influence Increases 4387 | 20 182 321 1387 585 368 1519 5 Destroy 0b10 Robot/C 2500 | . 120 240 860 420 200 660 . Destroy 0b10 Robot/NC 250 | 20 10 5 100 20 35 55 5 Destroy Leader 556 | . 22 40 234 60 56 144 . Successful Hack 33 | . . 6 . 10 12 5 . Select Force Hacks 60 | . . . . . . 60 . Disable Machine 435 | . . . 45 60 45 285 . Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 148 | . . . 58 . 20 70 . Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 240 | . 30 30 75 15 . 90 . Influence Decreases 3871 | 20 125 370 652 1004 651 574 475 Entered New Map 1081 | . . 35 6 454 198 23 365 Time Decay 2321 | 20 125 275 626 530 264 371 110 Lost Part 330 | . . 60 20 20 50 180 . Purge Threat 139 | . . . . . 139 . . Squads Dispatched 27 | . 2 . 6 . 1 18 . Investigation 6 | . 1 . . . . 5 . Extermination 3 | . . . . . . 3 . Reinforcement 11 | . 1 . 5 . 1 4 . Assault 4 | . . . 1 . . 3 . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 5 | . . 1 1 . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 191 | . 17 15 67 22 17 51 2 Peak Tracking Total 9 | . 4 4 7 4 4 9 2 Tactical Retreats 12 | . 1 2 3 1 . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 5 | . 1 . . . . 4 . Indirectly 3 | . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 30 | . . . 3 4 3 20 . Max in Single Turn 7 | . . . 2 1 1 7 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 19 | . 1 1 4 2 2 9 . Terminals 15 | . 1 1 4 2 2 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Total Hacks 35 | . 2 1 7 4 6 15 . Successful 11 | . . 1 . 3 4 3 . Failed 24 | . 2 . 7 1 2 12 . Catastrophic 10 | . . . 5 . 1 4 . Database Lockouts . | . . . . . . . . Manual 12 | . 2 1 1 . 2 6 . Terminals 29 | . 2 1 7 4 6 9 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 8 | . . 1 . 3 4 . . Robot Analysis 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Assault Status 1 | . . . . 1 . . . Zone Layout 3 | . . . . 2 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 . Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Tunnel 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 . 4 1 2 7 . Full Trace Events 3 | . . . . . . 3 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Active Infowar (turns) 1817 | 74 705 24 . . 548 458 8 Sensors 458 | . . . . . . 458 . Terrain 548 | . . . . . 548 . . Seismic 803 | 74 705 24 . . . . . ECM 8 | . . . . . . . 8 Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 8314 | 122 705 951 2620 1495 732 1452 237 Spaces Moved 3966 | 52 190 395 1094 495 388 860 492 Core 13 | 13 . . . . . . . Treads 2216 | 39 190 385 1094 495 13 . . Legs 10 | . . 10 . . . . . Wheels 1238 | . . . . . 375 860 3 Hover . | . . . . . . . . Flight 489 | . . . . . . . 489 Fastest Speed 29 | 50 160 160 160 240 115 115 29 Average Speed 157 | 140 160 211 181 266 131 120 34 Slowest Speed 480 | 160 160 400 320 320 480 200 329 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 5 39 82 92 81 48 30 59 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 2 . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . . . . 2 Spaces Dug 23 | . . . 12 . . 9 2 Terrain Destroyed 195 | . . . 60 . 39 94 2 Melee 11 | . . . . . . 9 2 Projectile . | . . . . . . . . AOE 184 | . . . 60 . 39 85 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 5193 | 75 510 449 1411 581 508 1108 551 Wait 430 | 1 260 1 25 32 17 65 29 Move 3959 | 51 189 394 1093 494 387 859 492 Hop . | . . . . . . . . Pick Up 98 | 2 7 7 38 4 7 28 5 Fast Attach 52 | 7 . 1 15 . 17 10 2 Attach 33 | . . 5 3 1 3 15 6 Detach 12 | . . 1 2 . 4 3 2 Swap 46 | . 2 . 19 1 6 17 1 Drop 90 | . 1 . 42 2 15 23 7 Fire 429 | 14 51 40 174 46 52 52 . Melee 40 | . . . . . . 34 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 793 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Entered Mines 881 | -10/Mines | Learned Materials trap positions 883 | -10/Mines | Lost 3 parts (1p1u1w) 889 | -10/Mines | Discovered new exit (range 9) 903 | -10/Mines | Core integrity fell below 50% 984 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 985 | -10/Mines | Discovered new exit (range 5) 1097 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1100 | -10/Mines | Found Scrap Suit 1672 | -10/Mines | Discovered new exit (range 7) 1677 | -10/Mines | Learned location of 1 exit from Materials 1727 | -10/Mines | Core integrity fell below 20% 1779 | -10/Mines | Entered Materials 1779 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1780 | -9/Materials | Identified exit to Materials 1781 | -9/Materials | Loaded intel: 13 trap records 1897 | -9/Materials | Build established: Scavenger-Mutant 2274 | -9/Materials | Discovered exit to Materials (range 3) 2574 | -9/Materials | Discovered new exit (range 14) 2875 | -9/Materials | Build established: Mutant 3174 | -9/Materials | Discovered exit to Materials (range 13) 3779 | -9/Materials | First assault squad dispatched 3876 | -9/Materials | Core integrity fell below 50% 4399 | -9/Materials | Entered Mines 4484 | -9/Mines | Met a Derelict bent on vengeance 4906 | -9/Mines | Discovered exit to Materials (range 12) 4906 | -9/Mines | Discovered exit to Materials (range 14) 5427 | -9/Mines | Learned Materials emergency access door positions 5807 | -9/Mines | Learned Materials emergency access door positions 5894 | -9/Mines | Entered Materials 5894 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6247 | -8/Materials | Discovered new exit (range 14) 6279 | -8/Materials | Build established: Scavenger-Mutant 6592 | -8/Materials | Discovered new exit (range 16) 6626 | -8/Materials | Entered Factory 6626 | -7/Factory | Evolved 2 slots: Utility x2 6629 | -7/Factory | Build established: Mutant 7208 | -7/Factory | Garrison activated, responded to threat 7245 | -7/Factory | Destroyed 10 combat bots 7312 | -7/Factory | Lost 3 parts (1n1u1w) 7415 | -7/Factory | Garrison activated, responded to threat 7445 | -7/Factory | Core integrity fell below 50% 7481 | -7/Factory | Lost 5 parts (1p1n2u1w) 7586 | -7/Factory | Discovered new exit (range 8) 7595 | -7/Factory | Identified exit to Factory 7672 | -7/Factory | Cargo convoy interrupted 7752 | -7/Factory | Build established: Gladiator 7826 | -7/Factory | First assault squad dispatched 8017 | -7/Factory | Discovered new exit (range 16) 8064 | -7/Factory | Core integrity fell below 20% 8078 | -7/Factory | Entered Lower Caves 8102 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 8159 | -7/Lower Caves | Learned Factory emergency access door positions 8315 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08246_ System corrupted: Matter fused (-10). 08249_ Searching scrap... 08249_ Found Humpback. 08249_ Found Corruption Screen. 08249_ Found Gatling Laser. 08249_ Found 63 Matter. 08250_ Acquired 10 matter. 08250_ Acquired Corruption Screen. 08251_ Acquired 10 matter. 08260_ VS-ESD(k) breaks down the debris. 08282_ System corrupted: Component data lost. 08282_ Sneak attack on M-14 Sweeper. 08282_ Destroyed Datajack. 08282_ Destroyed Wheel. 08282_ M-14 Sweeper destroyed. 08286_ Dropped Imp. Flight Unit. 08287_ Acquired Dirty Bomb Trap. 08306_ System corrupted: Energy discharge (-39). 08311_ Dropped Dirty Bomb Trap. 08311_ Installed Dirty Bomb Trap. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????##???###???????# | | ????????????????????????????????? ##?## ####????# | | ???????????????????????????????## #?# ?????# | | ?????????????????????????####### ?# #?????# | | ????????????????????????## ??# ####### | | ????????????????????????# ????# ## | | ????????????????????????# #???## | | ????????????????????????# #??## | | ????????????????????????# #### | | ????????????????????????# ## | | ????????????????????????# ## #####+## | | ?????????????????????????# #??????? | | ????????????????????????## #??????? | | ??????????????????????### #??????? | | ?????????????????????## ## #??????? | | ?????????????????????# ### ### #??????? | | ?????????????????????# ##?# ##?# #??????? | | ?????????????????????# ##?## ##?? #??????? | | ?????????????????????# ##?# #??# #??????? | | ?????????????????????# #?###??## #??????? | | ?????????????????????# #???????# #??????? | | ?????????????????????## @##??????? ??????? | | ???????????????????#####s##????????? ?????? | | ??????????????????? #?# #???????# ####??????? | | ???????????????????# #?# #????# ##?????????? | | ???????????????????# #?# #?? #??????????? | | ???????????????????# ### # #?????????? | | ???????????????????# ^ ?????????? | | ???????????????????# ?????????? | | ???????????????????##### ### ##????????????? | | ???????????????????????# ##?????###?????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Corruption Block 5 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 10 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionBlastSteel Manual? 1 Play Time 01:31:40 Cumulative 205.6 hours Start 2025.05.16 @ 12:21:44 End 2025.05.16 @ 14:39:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 105 Adventurer 8 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/0/0/1 Lore% 79 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5f87afe-44b5-4016-9282-55f22870ebdc