Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.17 @ 12:57:28 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (68) 340 Value Destroyed (2095) 2095 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (4206) 4206 TOTAL SCORE: 17601 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -131 Cogmind --------- Core Integrity 624/1150 Matter 300/300 Energy 23/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit 0b10 Decoder Chip [Generic] Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Layered Medium Armor Plating Advanced Force Field > --- WEAPON (4) ------- Makeshift Spear > --- INVENTORY (10) --- 0b10 Decoder Chip [Generic] Makeshift Armor Plating Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Airjet Cooled Airjet Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Generic] Experimental Core Analyzer Improved Armor Integrity Analyzer Thermal Barrier Improved Energy Mantle > --- WEAPON ----------- Makeshift Spear Makeshift Spear Makeshift Spear Makeshift Spear > --- INVENTORY -------- Improved Heat Sink 0b10 Decoder Chip [Generic] Improved Light Armor Plating Makeshift Armor Plating Layered Medium Armor Plating Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap [Rating: 114] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Thermal Barrier Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Protection Light Armor Plating Weapon Makeshift Spear Energy Gun Storm Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Tiamat Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . 2 . . . 6 . . . . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . 1 . . . . . . . Utility 6 | . . . . . . 3 . . . . 1 . . . . 2 . . Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . Parts Attached 117 | 6 5 9 4 6 11 40 . . . 4 7 8 . 6 1 3 4 3 Power 12 | 1 1 1 1 1 . 3 . . . . . 1 . 1 . . 1 1 Engine 8 | 1 1 1 1 . . 3 . . . . . 1 . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . 1 1 Propulsion 27 | 2 2 2 1 1 6 9 . . . . 1 . . 2 1 . . . Treads 1 | . . . . . . 1 . . . . . . . . . . . . Leg 15 | 2 2 2 1 1 6 1 . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . . . . Hover 9 | . . . . . . 5 . . . . 1 . . 2 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 45 | 1 2 2 1 . 3 20 . . . 3 2 2 . 3 . 2 2 2 Device 9 | . . . . . 1 4 . . . . . . . 2 . . 1 1 Storage 8 | 1 1 1 . . . 4 . . . 1 . . . . . . . . Processor 11 | . . . . . 1 5 . . . 1 1 1 . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 17 | . 1 1 1 . 1 7 . . . 1 1 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 4 1 4 2 8 . . . 1 4 5 . . . 1 1 . Energy Gun 7 | . . . . . . 6 . . . . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . . . . 1 1 . . . . . . Ballistic Gun 11 | 2 . 4 1 2 1 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 2 1 1 . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . . 4 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . . . . . . . . . . . Parts Lost 40 | . . 1 2 . 11 4 . . 1 2 . 3 . . 4 . 1 11 Power 5 | . . . . . 1 . . . . . . 2 . . . . . 2 Propulsion 14 | . . 1 1 . 4 1 . . . . . 1 . . 2 . 1 3 Utility 10 | . . . 1 . 2 2 . . . 1 . . . . 1 . . 3 Weapon 11 | . . . . . 4 1 . . 1 1 . . . . 1 . . 3 Highest Loss Streak 10 | . . 1 2 . 10 2 . . 1 1 . 3 . . 3 . 1 10 Average Slot Usage (%) 78 | . 96 87 87 88 92 40 73 73 72 70 69 70 76 79 91 75 83 76 Engine 7 | . 14 11 11 10 . 4 13 13 13 13 11 5 5 4 . . . . Leg 12 | . 28 23 21 22 30 . . . . . . . . . . . . . Hover 6 | . . . . . . 5 20 20 20 20 19 18 17 19 28 21 19 9 Device 2 | . . . . . 4 3 6 6 6 5 . . . 1 9 5 8 10 Storage 7 | . 14 11 11 11 10 2 6 6 6 6 5 5 5 5 5 5 5 5 Processor 7 | . . . . . . 8 13 13 13 13 17 17 17 17 17 18 21 21 Protection 7 | . 10 11 10 11 5 5 6 6 6 6 5 5 5 4 . 4 5 4 Ballistic Gun 12 | . 28 31 33 19 10 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 13 19 1 . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 7 23 23 22 15 15 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 13 18 34 37 48 48 54 51 51 51 43 57 65 37 79 75 61 70 79 Greatest Support 82 | 20 20 30 20 40 55 54 54 54 54 54 65 65 37 77 82 69 69 53 Greatest Overweight (x) 26 | 2 . 1 3 2 1 2 . . . . . 1 . 1 1 . 1 26 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 7 8 10 10 9 5 8 8 8 8 10 10 10 10 10 10 10 10 Most Carried 10 | 1 8 10 10 10 10 6 6 6 6 8 8 10 10 10 10 10 10 10 Average Carried 7 | . 5 7 10 9 9 3 6 6 6 7 6 7 8 10 10 9 9 6 Final Capacity 10 | 6 8 10 10 10 4 8 8 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 8 10 10 10 4 6 6 6 6 8 7 8 10 10 10 10 10 2 Class Distribution -------------------- 24% | Scavenger-Tank 22% | Mutant 21% | Derelict-Mutant 17% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -7/Zion Derelict-Gunner | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Mutant | -5/Proximity Caves Gunner | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Matter Collected 2658 | 195 289 438 130 70 469 509 20 . . 20 . 164 191 60 10 . 60 33 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2659 | . 359 233 175 . 543 660 100 . . . 6 82 99 . 139 . 135 128 Parts 135 | . 33 16 12 . 15 25 4 . . . 1 3 3 . 10 . 5 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . 1 14 . 3 . . . . . 2 45 9 . 7 10 Prevented 12 | . . . . . 3 . 1 . . . . . 2 3 . . 1 2 Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 57 | . 12 7 6 . 9 7 4 . . . . 1 1 . 3 . 1 6 Melee 11 | . . . . . . . . . . . . . 1 . 3 . 1 6 Guns 34 | . 12 7 6 . 2 3 4 . . . . . . . . . . . Cannons 12 | . . . . . 7 4 . . . . . 1 . . . . . . Classes Destroyed 14 | . 4 1 1 . 2 3 . . . . . 2 1 . . . . . Worker 3 | . 1 1 . . . 1 . . . . . . . . . . . . Builder 2 | . . . . . . 1 . . . . 1 . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . . Swarmer 27 | . 8 4 3 . 1 . 4 . . . . . . . 1 . . 6 Grunt 14 | . 4 . 2 . 3 3 . . . . . . 1 . . . 1 . Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . . Duelist 3 | . . . . . 2 1 . . . . . . . . . . . . Sentry 6 | . . 3 . . 2 1 . . . . . . . . . . . . Programmer 4 | . . . . . . 2 . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . . . . . . 1 . . . . 2 . Fireman 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | . 5 5 3 . 3 6 4 . . . 1 1 2 . 2 . 1 4 Combat Bots Only 5 | . 3 5 3 . 3 5 4 . . . . 1 1 . 2 . 1 4 Max Kills in Single Turn 2 | . 2 2 2 . 2 2 1 . . . 1 1 1 . 1 . 1 1 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Damage Taken 7862 | . 395 332 174 . 1498 1380 459 . 287 328 102 335 49 . 643 22 152 1706 Core 1475 | . 25 9 21 . 284 415 51 . . 57 3 22 . . 62 . 21 505 Absorbed by Shields 352 | . . . . . . . . . . . . . . . 278 . . 74 Core Remaining (%) 68 | 100 90 . . . 21 . . . . 38 . . . . 91 . . . Volleys Fired 137 | . 29 18 10 . 29 29 8 . 1 5 2 6 . . . . . . Largest 3 | . 2 3 3 . 3 2 1 . 1 1 2 3 . . . . . . Hottest 250 | . 40 66 66 . 133 250 250 . 250 80 92 182 . . . . . . Shots Fired 292 | . 58 52 30 . 79 45 8 . 1 5 4 10 . . . . . . Gun 207 | . 58 52 30 . 34 24 8 . 1 . . . . . . . . . Cannon 72 | . . . . . 45 21 . . . . . 6 . . . . . . Launcher 8 | . . . . . . . . . . . 4 4 . . . . . . Special 5 | . . . . . . . . . . 5 . . . . . . . . Kinetic 256 | . 58 52 30 . 79 37 . . . . . . . . . . . . Thermal 28 | . . . . . . 8 8 . 1 5 . 6 . . . . . . Explosive 8 | . . . . . . . . . . . 4 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 10 7 . 6 8 5 . 1 3 7 13 . . . . . . Robot Miss Streak 13 | . 3 3 3 . 8 11 13 . 7 . . 2 . . . . . . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . Secondary Targets 10 | . 5 2 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 2 . . . . . . . . . . . . . . . Shots Hit Robots 206 | . 35 35 22 . 36 29 7 . 1 3 4 9 4 . 8 . 3 10 Core Hits 136 | . 19 12 8 . 22 39 5 . 1 2 5 5 3 . 6 . 3 6 Critical Hits 13 | . . 1 . . 10 1 . . . . . . . . . . . 1 Critical Kills 3 | . . . . . 3 . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . 1 . . 7 1 . . . . . . . . . . . . Melee Attacks 49 | . . . . . . . . . . . . 2 6 . 16 3 4 18 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . . . . . 11 Piercing 38 | . . . . . . . . . . . . 2 6 . 16 3 4 7 Sneak Attacks 9 | . . . . . . . . . . . . 1 3 . . . 3 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 2 Follow-up Attacks 9 | . . . . . . . . . . . . . 1 . 4 . . 4 Damage Inflicted 6020 | . 480 404 261 . 944 1437 301 . 18 37 170 530 349 . 236 . 301 552 Guns 2602 | . 480 404 261 . 340 896 203 . 18 . . . . . . . . . Cannons 1128 | . . . . . 599 373 . . . . . 156 . . . . . . Explosions 598 | . . . . . . 136 . . . . 170 292 . . . . . . Melee 1520 | . . . . . . . . . . . . 82 349 . 236 . 301 552 Ramming 135 | . . . . . 5 32 98 . . . . . . . . . . . Kinetic 2732 | . 480 404 261 . 939 648 . . . . . . . . . . . . Thermal 1035 | . . . . . . 621 203 . 18 37 . 156 . . . . . . Explosive 462 | . . . . . . . . . . . 170 292 . . . . . . Electromagnetic 136 | . . . . . . 136 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 361 | . . . . . . . . . . . . . . . . . . 361 Piercing 1159 | . . . . . . . . . . . . 82 349 . 236 . 301 191 Highest Corruption 2 | . . . . . . 1 1 1 1 1 . . . . 2 . . . Average Corruption 1 | . . . . . . 1 1 1 1 1 . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . 1 1 . 1 2 . . . . 1 . . . Message Errors 4 | . . . . . . 1 1 . 1 . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . Targeting Errors 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 199 | . . . . . 8 18 16 . . . . . 74 . . . . 83 Projectiles 26 | . . . . . 8 18 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 173 | . . . . . . . 16 . . . . . 74 . . . . 83 Knockbacks 8 | . . . . . 5 3 . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . Kinetic 7 | . . . . . 5 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . 1 . 48 . . . 11 . . . . . . . Shots 1 | . . . . . . . . . . . 1 . . . . . . . Rammed 30 | . . . . . 1 22 7 . . . . . . . . . . . Targets Rammed 31 | . . . . . 2 22 7 . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 5 51 42 . 324 272 445 . 97 50 72 237 . . . . . . Average Temperature 94 | . 5 20 20 . 97 95 253 . 54 17 39 89 . . . . . . Received Heat Transfer 1646 | . 114 63 36 . 492 495 . . 36 150 18 48 9 . 13 . 81 91 Effects 2 | . . . . . 1 . 1 . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1640 | . . . . . . 875 300 . 25 240 . 200 . . . . . . Parts Sabotaged 2 | . . . . . 2 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Peak Influence 364 | . 364 301 178 . . 196 . . . . 233 . . . . 94 . . Initial 75 | . . 68 58 . . . . . . . 44 . . . . 75 . . Average 101 | . 145 178 89 . . 55 . . . . 91 . . . . 85 . . Maximum Alert Level 1 | . 1 1 . . . . . . . . 1 . . . . . . . Low Security (%) 90 | 100 74 70 100 . . 100 . . . . 91 . . . . 100 . . Level 1 9 | . 25 29 . . . . . . . . 8 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 5 | . 3 . . . 1 1 . . . . . . . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . . . . . . . . . . . Assault 1 | . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Distress Signals 3 | . 2 1 . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 167 | . 21 12 6 . 21 12 4 . 4 10 7 1 3 10 23 3 8 22 Peak Tracking Total 18 | . 5 5 3 . 7 5 4 . 4 5 6 1 5 9 18 3 4 6 Tactical Retreats 18 | . . 2 . . 2 2 . . . 2 . . 1 . 3 . 2 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 2 | . . . . . . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . 1 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . 3 4 Triggered 21 | . . . . . 1 . 1 1 . . . . 2 11 . . 3 2 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 2 | . . . . . . 2 . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 18 | . 4 2 . 1 . 1 . . 4 . 3 1 . 2 . . . . Terminals 9 | . 4 2 . . . 1 . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Total Hacks 58 | . 9 6 . 5 . 1 . . 27 . 4 1 . 5 . . . . Successful 49 | . 4 3 . 5 . . . . 27 . 4 1 . 5 . . . . Failed 9 | . 5 3 . . . 1 . . . . . . . . . . . . Catastrophic 2 | . 1 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 15 | . 5 6 . . . . . . . . 3 . . 1 . . . . Terminals 18 | . 9 6 . . . 1 . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . Terminal Hacks 44 | . 4 1 . 5 . . . . 27 . 1 1 . 5 . . . . Record 11 | . . . . . . . . . 11 . . . . . . . . . Part Schematic 12 | . . . . 5 . . . . 7 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . 1 . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 2 . . . . . . . . 3 . . . . . . . Terminals 3 | . . 2 . . . . . . . . 1 . . . . . . . Track 2 | . . 2 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . Intercept 1 | . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 4 2 . . . . . . . . 1 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 5 . . . . 7 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Total Allies 5 | . . . 1 2 1 . . . . . 1 . . . . . . . Largest Group 2 | . . . 1 2 2 . . . . . 1 1 1 . . . . . Highest-Rated Group 70 | . . . 31 70 70 . . . . . 10 8 8 . . . . . Highest-Rated Ally 42 | . . . 31 42 42 . . . . . 10 8 8 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . . . . . . . . . . . Total Damage 437 | . . . . . 437 . . . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Robot Analysis Total 118 | . 2 1 . . . . . . 115 . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 2 . . 2 . 2 . . 1 . 2 . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . 3 . . Items 2 | . . . . . . . . . . . . . . . . 2 . . Patrols 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Turns Passed 6774 | 61 425 558 607 1376 516 998 200 73 66 214 107 210 96 376 179 116 238 358 Spaces Moved 6796 | 45 268 283 378 821 335 758 315 162 107 423 199 288 185 812 411 252 390 364 Core 131 | 6 . . . . 28 93 . . . . . . . . . . . 4 Treads 49 | . . . . . . 49 . . . . . . . . . . . . Legs 2100 | 39 268 283 378 821 307 4 . . . . . . . . . . . . Wheels 193 | . . . . . . 193 . . . . . . . . . . . . Hover 4323 | . . . . . . 419 315 162 107 423 199 288 185 812 411 252 390 360 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 120 120 150 150 50 45 45 45 45 45 43 43 45 36 36 40 40 42 Average Speed 81 | 115 120 143 150 165 119 72 45 45 45 45 44 46 45 43 36 40 54 87 Slowest Speed 1350 | 150 120 150 210 180 156 160 45 45 45 45 45 105 45 92 93 40 95 1350 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . 17 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 51 24 65 80 49 18 68 34 82 60 9 60 39 82 59 5 53 50 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 30 | . . . . 1 . . . 1 25 1 . . . . 1 . 1 . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 16 | . . . . 2 1 . 2 1 . 3 . 2 1 . 2 . 2 . Spaces Dug 3 | . . . . . . . . . . . . . . . . 2 . 1 Terrain Destroyed 94 | . . . . . 20 5 . . . . 47 19 . . . 2 . 1 Melee 3 | . . . . . . . . . . . . . . . . 2 . 1 Projectile 26 | . . . . . 20 5 . . . . . 1 . . . . . . AOE 65 | . . . . . . . . . . . 47 18 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Total 7666 | 51 313 395 395 838 393 1129 348 161 121 436 211 353 195 829 426 264 415 393 Wait 432 | . 1 76 . . 9 240 19 . 14 3 1 39 . 9 3 6 6 6 Move 6778 | 44 267 282 377 820 334 757 314 161 106 422 198 287 184 811 410 251 389 364 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 37 | 1 7 4 1 2 . 8 . . . 1 . 3 5 . . 1 4 . Fast Attach 70 | 6 2 1 2 4 3 30 . . . 2 5 5 . 6 1 2 1 . Attach 23 | . . 2 . . 4 7 . . . . 2 2 . . . 1 2 3 Detach 10 | . . . . . . 5 . . . . 1 3 . . . . 1 . Swap 24 | . 3 6 2 2 4 3 . . . 2 . 1 . . . . 1 . Drop 75 | . 4 6 3 10 7 20 . . . 1 2 6 3 3 . 1 5 4 Fire 137 | . 29 18 10 . 29 29 8 . 1 5 2 6 . . . . . . Melee 33 | . . . . . . . . . . . . 1 3 . 12 2 3 12 Ram 7 | . . . . . . . 7 . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . . . . . Crush 22 | . . . . . . 22 . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . . 3 4 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 754 | -9/Materials | Discovered new exit (range 15) 776 | -9/Materials | Discovered new exit (range 7) 1045 | -9/Materials | Entered Mines 1064 | -9/Mines | Met a Derelict bent on vengeance 1066 | -9/Mines | Build established: Scavenger-Tank 1378 | -9/Mines | Discovered new exit (range 7) 1474 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1520 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1592 | -9/Mines | Discovered new exit (range 7) 1594 | -9/Mines | Received a Mining Laser from a helpful Derelict 1652 | -9/Mines | Entered Zion 1652 | -7/Zion | Accompanied by 1 ally 1878 | -7/Zion | Found Prototype Energy Gun 1895 | -7/Zion | Discovered new exit (range 13) 2068 | -7/Zion | Learned Factory recycling unit intel 2102 | -7/Zion | Found Prototype Device 2458 | -7/Zion | Build established: Tank 2549 | -7/Zion | Gained Derelict followers 2686 | -7/Zion | Learned location of Data Miner (-6) 3028 | -7/Zion | Entered Proximity Caves 3028 | -6/Proximity Caves | Accompanied by 2 allies 3030 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3142 | -6/Proximity Caves | Learned Factory emergency access door positions 3191 | -6/Proximity Caves | Learned Factory interactive machine intel 3218 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3499 | -6/Proximity Caves | Core integrity fell below 50% 3542 | -6/Proximity Caves | Discovered new exit (range 6) 3544 | -6/Proximity Caves | Entered Factory 3544 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3544 | -6/Factory | Identified Storm Laser 3546 | -6/Factory | Loaded intel: 48 interactive machine locations 3547 | -6/Factory | Loaded intel: 6 recycling unit locations 3559 | -6/Factory | Lost 10 parts (1p4n1u4w) 3779 | -6/Factory | Build established: Mutant 4256 | -6/Factory | Found Prototype Processor 4256 | -6/Factory | Identified Exp. Terrain Scan Processor 4502 | -6/Factory | Discovered new exit (range 21) 4542 | -6/Factory | Entered Lower Caves 4590 | -6/Lower Caves | Core integrity fell below 50% 4664 | -6/Lower Caves | Encountered a Warlord checkpoint 4725 | -6/Lower Caves | Discovered new exit (range 16) 4742 | -6/Lower Caves | Entered another Lower Caves area 4742 | -6/Lower Caves | Discovered new exit (range 12) 4783 | -6/Lower Caves | Identified exit to Data Miner 4815 | -6/Lower Caves | Build established: Gunner 4815 | -6/Lower Caves | Entered Data Miner 4815 | -6/Data Miner | Discovered new exit (range 6) 4821 | -6/Data Miner | Met Data Miner 4834 | -6/Data Miner | Learned location of Section 7 (-2) 4834 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4841 | -6/Data Miner | Received God Mode back door access code from Data Miner 4854 | -6/Data Miner | Interfaced with the Data Conduit 4881 | -6/Data Miner | Entered Proximity Caves 4898 | -5/Proximity Caves | Learned Factory garrison access intel 5092 | -5/Proximity Caves | Discovered new exit (range 8) 5095 | -5/Proximity Caves | Entered Factory 5095 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5096 | -5/Factory | Loaded intel: 266 machine locations 5097 | -5/Factory | Loaded intel: 4 garrison access locations 5183 | -5/Factory | Discovered new exit (range 6) 5202 | -5/Factory | Entered Upper Caves 5202 | -5/Upper Caves | Accompanied by 1 ally 5230 | -5/Upper Caves | Spotted B-75 Beast 5258 | -5/Upper Caves | Destroyed B-75 Beast 5284 | -5/Upper Caves | Lost 3 parts (2p1n) 5400 | -5/Upper Caves | Discovered new exit (range 9) 5412 | -5/Upper Caves | Entered another Upper Caves area 5412 | -5/Upper Caves | Accompanied by 1 ally 5471 | -5/Upper Caves | Encountered a Warlord checkpoint 5473 | -5/Upper Caves | Identified exit to Warlord 5507 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5508 | -5/Upper Caves | Entered Warlord 5589 | -5/Warlord | Visited the Vortex Lab 5609 | -5/Warlord | Warlord's base attacked by MAIN.C 5634 | -5/Warlord | Build established: Derelict-Mutant 5801 | -5/Warlord | Met Warlord 5810 | -5/Warlord | Opened Warlord's prototype stash 5819 | -5/Warlord | Found Vortex Chain Reactor 5833 | -5/Warlord | Found Thermal Barrier 5836 | -5/Warlord | Found Exp. Core Analyzer 5870 | -5/Warlord | Warlord forces counterattacked 5879 | -5/Warlord | Discovered new exit (range 15) 5884 | -5/Warlord | Entered Proximity Caves 5887 | -4/Proximity Caves | Spotted B-86 Titan 5958 | -4/Proximity Caves | Learned 4 Research zone layouts 6057 | -4/Proximity Caves | Discovered new exit (range 4) 6063 | -4/Proximity Caves | Entered Factory 6063 | -4/Factory | Evolved 2 slots: Utility x2 6064 | -4/Factory | Loaded intel: 307 machine locations 6082 | -4/Factory | Lost 3 parts (1n1u1w) 6090 | -4/Factory | Discovered new exit (range 7) 6179 | -4/Factory | Entered Upper Caves 6273 | -4/Upper Caves | Learned Research emergency access door positions 6355 | -4/Upper Caves | Ambushed by wild Derelicts 6372 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6404 | -4/Upper Caves | Discovered new exit (range 9) 6417 | -4/Upper Caves | Entered another Upper Caves area 6550 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6686 | -4/Upper Caves | Learned 12 Research zone layouts 6709 | -4/Upper Caves | Spotted B-86 Titan 6775 | -4/Upper Caves | Self-destructed Last Messages --------------- 06736_ Cld. Antigrav System destroyed. 06738_ Critical hit. 06740_ S-27 Virus destroyed. 06740_ Lyr. Medium Armor Plating destroyed. 06747_ Mak. Spear destroyed. 06751_ Lgt. Nuclear Core fries itself beyond repair. 06751_ Mak. Axe destroyed. 06753_ Thermal Barrier destroyed. 06755_ Mak. Spear follow-up attack on S-27 Virus. 06755_ S-27 Virus destroyed. 06756_ Slug penetrates Wall. 06758_ Acquired 10 matter. 06761_ Acquired 8 matter. 06761_ B-86 Titan activates siege mode. 06762_ Critical hit. 06767_ Vortex Chain Reactor destroyed. 06769_ Mak. Spear destroyed. 06772_ Knocked back. 06772_ Exp. Core Analyzer destroyed. 06773_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????#######???????????????????????# | | ???????????????????# ##?#####????????????????# | | ????????????????#???# #?# #????????????????# | | ????????????????# ### ### ##???????????????# | | ????????????????# ## ################# | | ????????????????# | | ????????????????# ## #### ############ | | ????????????????# ### ### #??# #????????## | | ???????????????# ??# #?# #??# #???????## | | ??????????????# ???# ## #?# ?? #????#### | | ????????????? ????# #####?###??###??### | | ??????????? ?????# #???????????????# | | ?????????? ?????# #???????????????#### | | ????????? ?????## #??????????????????# | | ????????? ?????## ##?##????##????????# | | ?????????? ??????# ## #### ##??????## | | ?????????? ??????# #???#### | | ???????????? ???????# ##??# | | ????????????????????# #??# | | ????????????????????## #?## | | ?????????????????????## ## ???## | | ??????????????????#####; @####??## ????## ## | | ????????????# #;;;;; #???????? ?????# ##? | | ???????? BB % ;######??????????## #?? | | ???????? BB s s #???????????## #?? | | ??????????#;## s #????????????###?? | | ?????????????# #####????????????????? | | ???????????# ##????????????????????? | | ??????????# #?????????????????????? | | ?????????? #?????????????????????? | | ?????????? #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# ## ##?????????????????????? | | ??????????????# #??????????????????????? | | ??????????????## #??????????????????####? | | ???????????????# #?????????????????## # | | ????????????????# ###?????????????????# | | ???????????????????#####?????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ???????????????????????????????????????????### | | ??????????????????????????????????????????## ## | | ??????????????????????????????????????????# ### | | ??????????????????????????????????????????# ### | | ?????????????????????????????????????????## ## | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 525 Resistance: TH 50 Core Shielding 20 Power Shielding 33 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 1 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionBackupMapper Manual? 0 Play Time 00:58:45 Cumulative 151.6 hours Start 2021.04.16 @ 22:11:35 End 2021.04.17 @ 12:57:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 174 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aa2fe39-e8cf-41fc-9574-7352aae35aaf