Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.06 @ 23:21:23 Player: IlyaSM Result: Destroyed by ZT-G59(g) with Heavy Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (283) 1415 Value Destroyed (11148) 11148 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (4624) 4624 TOTAL SCORE: 24567 Bonus ------- High Alert Combat Kills 1949 Follower Combat Kills 663 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 MAIN.C Attacked Warlord 500 Friendly Fire -88 Cogmind --------- Core Integrity 0/1000 Matter 163/300 Energy 52/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Core Analyzer Improved Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- High-capacity Matter Pod (0) Seismic Detector Makeshift ECM Suite Recalibrator Magnetic Acceleration Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher Improved Remote Datajack Makeshift Hammer Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Armored Huge Wheel Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Enhanced Optical Array Advanced Targeting Computer Core Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Hypervelocity Gauss Cannon Advanced Micro-nuke Launcher > --- INVENTORY -------- Light Ion Engine Micro Fission Core Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Structural Scanner Seismic Detector Makeshift ECM Suite Improved Medium Armor Plating Improved Focal Shield Recalibrator Disruptor Cannon Latent Energy Streamer KE Penetrator Heavy Proton Missile Launcher Heavy Proton Missile Launcher Rocket Launcher Rocket Launcher Improved Remote Datajack Makeshift Hammer [Rating: 88] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . Utility 5 | . . . . . 2 1 . . . . 2 . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 239 | 8 3 7 3 9 9 11 10 4 6 10 3 34 26 1 3 25 31 9 7 20 Power 11 | 1 1 . . . . 1 . . . . . 1 . . . 1 5 . . 1 Engine 4 | 1 1 . . . . 1 . . . . . . . . . . 1 . . . Core 6 | . . . . . . . . . . . . . . . . 1 4 . . 1 Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 39 | 2 1 1 . 1 2 1 2 . . . . 4 7 . . 2 8 5 . 3 Treads 24 | 2 1 1 . 1 2 1 2 . . . . 4 7 . . 1 . . . 2 Leg 8 | . . . . . . . . . . . . . . . . 1 2 5 . . Wheel 6 | . . . . . . . . . . . . . . . . . 5 . . 1 Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 72 | 2 . 5 3 6 5 3 3 4 3 4 2 9 4 . . 6 5 1 2 5 Device 37 | 1 . 3 . 3 2 1 1 2 1 2 2 4 4 . . 4 2 . 1 4 Storage 7 | 1 . . 3 . 2 1 . . . . . . . . . . . . . . Processor 9 | . . 2 . 1 . 1 1 . . . . 1 . . . 1 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 19 | . . . . 2 1 . 1 2 2 2 . 4 . . . 1 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 3 1 1 . 2 2 6 5 . 3 6 1 20 15 1 3 16 13 3 5 11 Energy Gun 7 | 2 1 . . . . . . . . . . . . . . . 4 . . . Energy Cannon 9 | . . . . . . 1 . . . . . 1 . . . 1 2 1 . 3 Ballistic Gun 17 | 1 . . . . 1 . . . . 3 . 3 2 1 1 2 1 . 1 1 Ballistic Cannon 29 | . . . . 1 . 2 2 . 1 . . 8 3 . 2 4 2 . 2 2 Launcher 40 | . . 1 . 1 1 1 2 . 1 2 . 5 7 . . 8 2 2 2 5 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 14 | . . . . . . 2 1 . 1 1 1 3 3 . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . 1 . . 1 5 . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Lost 60 | . 1 . . . . . . . . . . 6 1 . . 19 11 . . 22 Power 7 | . 1 . . . . . . . . . . . . . . 2 1 . . 3 Propulsion 20 | . . . . . . . . . . . . 3 1 . . 5 4 . . 7 Utility 18 | . . . . . . . . . . . . 1 . . . 8 2 . . 7 Weapon 15 | . . . . . . . . . . . . 2 . . . 4 4 . . 5 Highest Loss Streak 10 | . 1 . . . . . . . . . . 2 1 . . 8 6 . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 99 99 100 100 99 98 99 100 96 92 93 76 62 73 88 94 79 Engine 4 | . 13 14 14 14 9 7 7 7 7 7 6 1 . . . . 1 . . . Core 1 | . . . . . . . . . . . . . . . . . 7 11 11 8 Reactor 1 | . . . . . . . . . . . . 4 6 6 6 2 . . . . Treads 21 | . 28 28 28 28 27 30 30 30 30 30 26 24 25 26 26 7 . . . 2 Leg 3 | . . . . . . . . . . . . . . . . 2 6 13 29 9 Device 8 | . 14 9 14 9 17 15 14 7 7 7 20 9 6 6 6 6 5 5 . 7 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 Processor 13 | . . 4 . 3 . 7 7 15 15 15 13 16 20 20 20 16 18 17 23 21 Protection 5 | . . . . 1 8 7 7 6 6 6 6 10 6 6 6 1 2 5 5 . Energy Gun 1 | . 14 14 14 3 . . . . . . . . . . . . 2 . . . Ballistic Gun 2 | . 14 . . . 8 4 . . . 7 7 5 . 5 . 4 . . 4 1 Ballistic Cannon 9 | . . . . 11 9 9 11 15 13 8 6 10 17 13 2 5 5 8 4 2 Launcher 3 | . . 14 14 12 9 1 10 7 2 2 . . . . . 1 . 1 . 7 Impact Weapon 1 | . . . . . . 1 . . 4 2 4 2 1 . . 3 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 12 12 14 49 40 46 78 79 78 89 78 87 109 109 108 103 103 96 103 102 99 Greatest Support 98 | 40 40 40 40 40 60 80 90 90 90 90 90 93 98 98 98 98 43 88 88 88 Greatest Overweight (x) 27 | . . . 1 . . . . . . . . 1 1 1 1 25 27 10 1 23 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . 1 3 8 1 4 Largest Inventory Capacity 20 | 8 8 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 11 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 8 8 9 13 15 19 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 5 7 8 11 11 16 19 19 19 19 18 19 19 20 20 14 14 19 19 15 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 8 9 12 15 19 20 20 19 20 18 20 20 20 20 10 20 20 20 10 Class Distribution -------------------- 31% | Mutant 21% | Gunner 18% | Scavenger-Gunner 6% | Tank 6% | Scavenger-Skirmisher 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Tank | -6/Garrison Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Matter Collected 9302 | 270 286 70 . 298 222 396 301 340 10 192 . 1611 1989 . . 954 1043 512 299 509 Remotely 4240 | . . . . . 171 396 217 108 . . . 1292 1811 . . 245 . . . . Salvage Created 8803 | 173 324 79 . 101 293 361 94 225 . 204 . 1306 2398 . . 555 1361 208 186 935 Parts 460 | 19 29 4 . 20 18 3 1 13 . 9 . 67 125 . . 18 93 10 8 23 Haulers Intercepted 3 | . 1 . . . . . . . . . . . 2 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 1 12 . 9 . . . . . 18 . 9 7 . Prevented 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 227 | . 9 2 . 9 10 6 7 13 . 4 . 43 46 . . 24 23 6 8 17 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Guns 34 | . 9 . . 1 3 . . . . 2 . 13 . . . 4 1 . . 1 Cannons 88 | . . . . . 3 4 3 4 . 2 . 13 30 . . 7 13 4 1 4 AOE 98 | . . 2 . 8 4 2 4 9 . . . 17 15 . . 12 7 2 7 9 Classes Destroyed 20 | 2 6 . . . 2 1 . 1 . 1 . 2 2 . . 1 1 . . 1 Worker 15 | . 1 . . . 1 . . . . . . . 7 . . . 6 . . . Builder 12 | . 1 . . . . 2 . . . . . . 3 . . . 6 . . . Tunneler 10 | 5 . . . 3 . . . . . . . . . . . . 2 . . . Hauler 3 | . 1 . . . . . . . . . . . 2 . . . . . . . Recycler 5 | 1 . . . . . 2 . . . . . . 2 . . . . . . . Mechanic 2 | . . . . . . . . . . . . . 2 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . Watcher 8 | . 2 . . . . . . . . . . . 3 . . . 3 . . . Swarmer 72 | . 6 . . 9 4 . . 6 . . . 13 10 . . 10 5 4 5 . Grunt 62 | . 3 2 . . 2 2 5 3 . 2 . 11 19 . . 3 6 2 2 . Brawler 7 | . . . . . . . . 1 . . . 2 4 . . . . . . . Duelist 16 | . . . . . 1 1 1 2 . . . 4 3 . . 4 . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . Sentry 19 | . . . . . 3 1 1 1 . . . 4 2 . . 2 4 . 1 . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . Hunter 7 | . . . . . . . . . . . . 1 . . . 4 2 . . . Programmer 21 | . . . . . . 2 . . . . . 6 7 . . . 6 . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Thug 9 | . . . . . . . . . . . . . . . . . . . . 9 Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 Butcher 3 | . . . . . . . . . . . . . . . . . . . . 3 Bouncer 1 | . . . . . . . . . . . . . . . . . . . . 1 Marauder 2 | . . . . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 3 4 2 . 3 4 4 3 5 . 2 . 8 8 . . 5 9 4 5 5 Combat Bots Only 8 | . 3 2 . 3 4 4 3 5 . 2 . 8 6 . . 5 5 4 5 5 Max Kills in Single Turn 9 | 1 1 2 . 3 3 1 1 4 . 1 . 3 8 . . 3 9 3 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 . 3 3 1 1 3 . . . 2 6 . . 3 5 2 4 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Hostile Shots Fired 1289 | . 65 . . 19 21 33 62 21 . 2 . 280 124 . . 202 146 10 10 294 Missed 398 | . 13 . . 5 8 8 30 10 . 1 . 91 31 . . 63 40 1 2 95 Damage Taken 11920 | . 368 15 . 108 168 213 208 143 . 13 . 1798 1421 . . 2390 2058 113 117 2787 Core 1626 | . 67 . . 16 16 18 40 . . . . 74 24 . . 361 251 36 . 723 Absorbed by Shields 85 | . . . . . . . . . . . . 85 . . . . . . . . Ignored by Resistances 3304 | . 120 4 . 35 49 65 70 42 . 4 . 573 406 . . 672 571 32 32 629 Regen/Repaired (Parts) 105 | . . . . . . . . . 105 . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 66 97 . . . . 91 . . . . . 46 . . . . Volleys Fired 523 | 13 38 1 . 26 25 24 23 13 . 5 . 82 62 . . 46 75 8 7 75 Largest 3 | 2 2 2 . 2 2 3 3 3 . 2 . 3 3 . . 3 3 3 3 3 Hottest 204 | 70 70 80 . 98 81 119 129 129 . 96 . 183 183 . . 183 147 204 184 181 Shots Fired 1021 | 26 76 2 . 27 41 35 38 28 . 10 . 212 173 . . 82 132 20 18 101 Gun 285 | 26 76 1 . 2 15 2 . . . 4 . 86 . . . 14 47 . 4 8 Cannon 607 | . . . . 21 23 29 24 21 . 6 . 110 163 . . 47 78 17 9 59 Launcher 127 | . . 1 . 4 3 4 14 7 . . . 16 10 . . 21 5 3 5 34 Special 2 | . . . . . . . . . . . . . . . . . 2 . . . Kinetic 723 | 13 38 . . 21 38 27 24 21 . 10 . 196 163 . . 59 80 6 7 20 Thermal 120 | 13 38 1 . 2 . 4 . . . . . . . . . . . 11 6 45 Explosive 111 | . . 1 . 4 3 4 14 7 . . . 16 10 . . 21 5 3 5 18 Electromagnetic 65 | . . . . . . . . . . . . . . . . 2 45 . . 18 Robot Hit Streak 32 | 10 21 14 . 4 12 9 32 6 . 7 . 32 19 . . 30 28 4 6 19 Robot Miss Streak 4 | 1 2 . . 2 1 1 1 2 . 1 . 3 1 . . 4 2 1 2 3 Penetration Max 1 | . . . . . . . 1 1 . . . 1 1 . . 1 . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 700 | 21 61 2 . 13 25 24 28 15 . 7 . 144 112 . . 66 118 7 8 49 Core Hits 489 | 10 21 3 . 12 16 14 13 26 . 6 . 94 87 . . 68 65 6 11 37 Critical Kills 62 | . . . . . 1 . . . . 1 . 8 36 . . 6 8 . . 2 Critical Parts Destroyed 83 | . . . . . . 1 . . . . . 19 37 . . 11 12 1 1 1 Critical Strikes 171 | 1 3 . . . 3 5 1 2 . 1 . 31 73 . . 22 23 1 1 4 Burn 4 | 1 3 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 Destroy 146 | . . . . . 1 . . . . 1 . 30 70 . . 22 17 1 1 3 Blast 13 | . . . . . 2 4 1 2 . . . 1 . . . . 3 . . . Smash 7 | . . . . . . 1 . . . . . . 3 . . . 3 . . . Melee Attacks 65 | . . . . . . 6 1 . 3 . . 16 9 . . 3 27 . . . Impact 65 | . . . . . . 6 1 . 3 . . 16 9 . . 3 27 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 4 . . . . . . . . . 1 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30418 | 211 656 71 . 650 794 1175 1033 1080 . 204 . 6183 5247 . . 4407 4319 218 893 3277 Guns 3835 | 211 656 12 . 25 234 26 . . . 89 . 1725 . . . 213 463 . 26 155 Cannons 8549 | . . . . 295 334 473 473 369 . 115 . 1650 1850 . . 551 1503 158 117 661 Explosions 16734 | . . 59 . 330 226 344 560 711 . . . 2808 3166 . . 3485 1774 60 750 2461 Melee 1258 | . . . . . . 332 . . . . . . 189 . . 158 579 . . . Ramming 42 | . . . . . . . . . . . . . 42 . . . . . . . Kinetic 10687 | 99 244 . . 295 568 499 473 369 . 204 . 3375 1850 . . 746 1569 62 46 288 Thermal 1313 | 112 412 12 . 25 . . . . . . . . . . . . 68 96 97 491 Explosive 15045 | . . 59 . 330 226 344 560 711 . . . 2808 3166 . . 3472 454 60 750 2105 Electromagnetic 2073 | . . . . . . . . . . . . . . . . 31 1649 . . 393 Impact 1258 | . . . . . . 332 . . . . . . 189 . . 158 579 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 1 . . . . . . . 1 6 6 6 10 23 23 23 24 Average Corruption 8 | . . . . 1 . . . . . . . 1 3 6 6 8 11 23 23 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 319 | . . . . 13 . . . . . . . 9 63 8 5 49 55 43 63 11 Message Errors 74 | . . . . 3 . . . . . . . 2 13 1 1 8 14 14 13 5 Matter Fused 70 | . . . . 1 . . . . . . . 2 16 3 1 15 11 10 10 1 Heat Flow Errors 40 | . . . . . . . . . . . . 1 9 1 . 3 6 5 14 1 Energy Discharges 44 | . . . . 5 . . . . . . . . 9 1 1 7 5 2 13 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 5 | . . . . . . . . . . . . . 2 1 1 1 . . . . Data Loss (minor) 38 | . . . . 3 . . . . . . . . 3 1 . 9 9 6 7 . Data Loss (major) 13 | . . . . . . . . . . . . 3 1 . 1 . 5 1 1 1 Misfires 16 | . . . . . . . . . . . . . 7 . . 2 1 3 3 . Alerts 11 | . . . . . . . . . . . . 1 3 . . 1 3 1 2 . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 5 | . . . . 1 . . . . . . . . . . . 1 1 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1562 | . . . . 6 . 277 . 47 . . . 161 290 . . 203 470 . 57 51 Projectiles 92 | . . . . 6 . 30 . 5 . . . 5 14 . . . 29 . . 3 Explosions 721 | . . . . . . . . 42 . . . 156 139 . . 169 110 . 57 48 Melee 749 | . . . . . . 247 . . . . . . 137 . . 34 331 . . . Knockbacks 83 | . . . . 4 1 6 3 4 . . . 16 28 . . 4 17 . . . Impact 6 | . . . . . . 2 . . . . . . 1 . . 1 2 . . . Kinetic 71 | . . . . 4 1 4 3 4 . . . 13 24 . . 3 15 . . . Secondary 6 | . . . . . . . . . . . . 3 3 . . . . . . . Self-Inflicted Damage 1183 | . . 15 . 3 12 14 . 25 . . . 9 273 . . 150 368 . . 314 Shots 29 | . . 1 . 1 1 1 . 1 . . . 1 7 . . 4 6 . . 6 Rammed 5 | . . . . . . . . . . . . . 5 . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . 5 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 663 | 80 296 18 . 36 62 120 224 190 . 30 . 470 507 175 . 540 465 359 663 522 Average Temperature 121 | 31 85 12 . 14 24 50 70 87 . 6 . 139 139 93 . 165 124 105 144 118 Received Heat Transfer 2046 | . 150 . . 30 72 105 99 42 . 9 . 393 231 . . 321 144 18 81 351 Effects 63 | . 1 . . . . . . . . . . 10 11 . . 6 14 . 13 8 Shutdowns 18 | . . . . . . . . . . . . 2 4 . . 2 4 . 4 2 Energy Bleed 10 | . 1 . . . . . . . . . . 4 2 . . . 2 . 1 . Interference 16 | . . . . . . . . . . . . 3 3 . . 1 1 . 4 4 Matter Decay 5 | . . . . . . . . . . . . 1 2 . . . 1 . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . 1 1 . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . 1 1 . 1 1 Damage (major) 8 | . . . . . . . . . . . . . . . . 1 4 . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Parts Fried 25 | . . . . . . 7 . . . . . . 2 . . . 15 . . 1 Impact Corruptions 29 | . . . . . . 11 . . . . . . 6 . . 2 10 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 4 | 1 1 . . . . . . . . . . . . . . . . . . 2 Heat Transferred 3111 | 407 1443 37 . 74 . . . . . . . . . . . . 50 150 150 800 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Latent Energy Used 864 | . . . . . . . . . . . . . . . . 19 845 . . . LE Corruption 15 | . . . . . . . . . . . . . . . . 2 13 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Peak Influence 2195 | 30 208 59 . 213 235 221 . . . . 12 2195 1259 . . . 953 . . . Initial 998 | . 16 3 . . . 91 . . . . . 6 998 . . . 927 . . . Average 557 | 13 73 18 . 49 110 71 . . . . . 1080 956 . . . 513 . . . Maximum Alert Level 5 | . 1 . . 1 1 1 . . . . . 5 4 . . . 3 . . . Low Security (%) 39 | 100 99 100 . 90 84 93 . . . . 100 10 . . . . 2 . . . Level 1 9 | . . . . 9 15 6 . . . . . 4 . . . . 38 . . . Level 2 10 | . . . . . . . . . . . . 18 1 . . . 40 . . . Level 3 24 | . . . . . . . . . . . . 20 73 . . . 18 . . . Level 4 10 | . . . . . . . . . . . . 19 25 . . . . . . . Level 5 5 | . . . . . . . . . . . . 27 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 1 . . 4 3 . . . . . . 13 . . 1 5 . . . Investigation 7 | . 2 1 . . 1 1 . . . . . . 2 . . . . . . . Extermination 11 | . . . . . . 2 . . . . . . 6 . . . 3 . . . Reinforcement 3 | . . . . . 1 . . . . . . . . . . . 2 . . . Assault 5 | . . . . . . . . . . . . . 4 . . 1 . . . . Garrison 3 | . . . . . 2 . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . 3 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Distress Signals 3 | . . . . . 1 . . . . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 297 | . 15 3 . 14 15 6 6 10 . 5 . 49 64 . . 41 33 6 3 27 Peak Tracking Total 8 | . 4 2 . 4 4 4 3 4 . 3 . 8 8 . . 7 7 4 3 8 Tactical Retreats 16 | . 1 . . 1 . . . . . . . 4 4 . . 4 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Traps Triggered 20 | . 1 . . . . 1 . . . . . 10 3 . . . 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . . 6 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Machines Disabled 24 | . . . . 1 2 1 . . . . . 6 8 . . 1 4 . . 1 Max in Single Turn 4 | . . . . 1 1 1 . . . . . 2 4 . . 1 3 . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 2 | . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Machines Accessed 49 | . 4 1 5 1 5 9 . . 1 . 1 3 9 . 4 . 3 1 1 1 Terminals 27 | . 4 . . . 4 5 . . . . . 3 7 . . . 3 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . Total Hacks 171 | . 10 1 50 1 17 19 . . 2 . 1 5 20 . 31 . 9 3 1 1 Successful 123 | . 3 1 50 1 8 8 . . 2 . 1 2 7 . 31 . 4 3 1 1 Failed 48 | . 7 . . . 9 11 . . . . . 3 13 . . . 5 . . . Catastrophic 12 | . 3 . . . . 2 . . . . . . 5 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 7 . 1 . 10 5 . . 3 . . . 9 . . . 4 . . 1 Terminals 67 | . 10 . . . 14 10 . . . . . 5 16 . . . 9 3 . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 3 3 . . . . . . 3 . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . 1 . 1 . . . . . . . Terminal Hacks 110 | . 3 1 50 1 3 5 . . 2 . . 2 4 . 31 . 3 3 1 1 Record 66 | . . . 49 . . . . . . . . . . . 11 . 2 3 1 . Part Schematic 12 | . . . . . . . . . 2 . . . . . 10 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . 3 . . . . . Open Door 4 | . . 1 . 1 . . . . . . . 1 . . . . . . . 1 Branch Access Points 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . 2 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 2 1 . . . . . . 2 . . . . . . . Report Inventory 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . . . . . 3 . . . . . . . . . . . 1 . . . Terminals 4 | . . . . . 3 . . . . . . . . . . . 1 . . . Botnet 4 | . . . . . 3 . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 31 | . 4 . . . 5 9 . . . . 1 3 6 . . . 3 . . . Full Trace Events 5 | . 1 . . . 1 . . . . . . 1 2 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 4 . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . 17 . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . Non-combat 2 | . . . . . . . . . . . . . . . . . 2 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . . . parse_system 2 | . . . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 8 | . . . . . . . . . . . . 8 . . . . . . . . Machine Destruction 8 | . . . . . . . . . . . . 8 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Total Allies 14 | . . . . 5 . . . . 3 . . 3 2 . . 1 . . . . Largest Group 5 | . . . . 5 3 . . . 3 3 . 2 4 . . 1 . . . . Highest-Rated Group 356 | . . . . 82 43 . . . 54 54 . 175 356 . . 96 . . . . Highest-Rated Ally 96 | . . . . 31 16 . . . 20 20 . 95 96 . . 96 . . . . Total Orders 5 | . . . . 4 1 . . . . . . . . . . . . . . . STAY 2 | . . . . 1 1 . . . . . . . . . . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . . . . . . . . . . AID 1 | . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 119 | . . . . 35 14 . . . . 13 . 5 31 . . 21 . . . . Total Damage 2778 | . . . . 391 182 . . . . 147 . 145 1449 . . 464 . . . . Kills 24 | . . . . 8 1 . . . . 1 . 1 7 . . 6 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 12 | . . . . 1 . . 2 2 1 1 . . . . . 2 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Turns Passed 25698 | 196 961 529 1047 2105 722 1214 1854 663 2314 621 44 2998 3486 266 157 1379 2143 852 1415 732 Spaces Moved 12355 | 94 517 305 629 1163 369 681 1093 391 1406 361 25 1304 1315 113 93 439 736 370 728 223 Core 25 | 3 . . . . . . . . . . . . . . . 7 14 . . 1 Treads 10058 | 91 517 305 629 1163 369 681 1093 391 1406 361 25 1304 1315 113 93 196 . . . 6 Legs 1314 | . . . . . . . . . . . . . . . . 236 204 61 728 85 Wheels 957 | . . . . . . . . . . . . . . . . . 517 309 . 131 Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 165 165 163 162 158 158 158 158 158 156 236 236 156 236 110 190 190 185 Average Speed 184 | 156 160 164 165 165 163 162 160 158 158 158 158 199 236 236 164 273 202 219 190 196 Slowest Speed 1400 | 160 160 165 245 165 163 163 162 158 158 158 158 238 240 236 236 1300 1400 230 190 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 6 63 63 93 100 39 21 96 58 87 53 2 93 43 24 75 65 31 71 91 38 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 4 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . . Known Exits Taken 14 | . . . . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . 2 . . 5 2 4 4 . . . . . 3 . 3 2 . Spaces Dug 82 | . . . . . 16 7 4 2 . . . 3 5 . . . 21 2 1 21 Terrain Destroyed 1257 | . . 6 . 35 33 57 49 60 . 9 . 157 199 . . 225 116 39 71 201 Melee 32 | . . . . . . 2 1 . . . . 3 5 . . . 21 . . . Projectile 105 | . . . . 10 15 9 7 7 . 9 . 6 1 . . . 5 6 3 27 AOE 1120 | . . 6 . 25 18 46 41 53 . . . 148 193 . . 225 90 33 68 174 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Upp Upp War Total 14262 | 116 582 330 635 1319 446 744 1155 411 1497 400 29 1517 1540 113 98 538 1236 397 746 413 Wait 909 | . 17 11 . 113 39 10 21 3 72 11 1 47 116 . . 14 342 1 1 90 Move 12335 | 93 516 304 628 1162 368 680 1092 390 1405 360 25 1302 1314 112 92 438 735 369 727 223 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 78 | 2 6 3 1 4 5 8 3 1 4 5 . 11 1 . . 1 16 3 1 3 Fast Attach 50 | 7 1 2 . 2 . 1 1 . 1 1 . 6 2 . 3 3 14 4 1 1 Attach 55 | . . . . . 4 2 . 1 2 1 2 5 1 . . 14 8 1 1 13 Detach 15 | . . . . 2 . . . . 1 1 . 2 . . . 4 3 . 1 1 Swap 134 | 1 2 5 3 7 5 8 9 3 3 8 1 23 23 1 . 8 9 4 5 6 Drop 69 | . 2 4 2 3 . 5 5 . 6 5 . 13 5 . 3 1 5 7 2 1 Fire 523 | 13 38 1 . 26 25 24 23 13 . 5 . 82 62 . . 46 75 8 7 75 Melee 65 | . . . . . . 6 1 . 3 . . 16 9 . . 3 27 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . 5 . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . 10 2 . . . . . . . Rewire 12 | . . . 1 . . . . . . 3 . . . . . 6 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 11) 611 | -10/Materials | Discovered new exit (range 13) 1158 | -10/Materials | Entered Mines 1219 | -10/Mines | Discovered new exit (range 9) 1236 | -10/Mines | Met a Derelict shopkeep closing up shop 1301 | -10/Mines | Identified exit to Materials 1454 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1459 | -10/Mines | Found Prototype Device 1459 | -10/Mines | Identified Exp. Sensor Array 1679 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1681 | -10/Mines | Discovered new exit (range 5) 1687 | -10/Mines | Entered Exiles 1712 | -10/Exiles | Discovered new exit (range 15) 1755 | -10/Exiles | Met 8R-AWN 1803 | -10/Exiles | Met EX-HEX 1868 | -10/Exiles | Met EX-BIN 1913 | -10/Exiles | Aligned with FarCom system 1915 | -10/Exiles | Given EX-Vault access code 1995 | -10/Exiles | Opened EX-Vault 2009 | -10/Exiles | Found Latent Energy Streamer 2046 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2093 | -10/Exiles | Met EX-DEC 2162 | -10/Exiles | Learned location of Zion (-7) 2267 | -10/Exiles | Discovered new exit (range 12) 2418 | -10/Exiles | Visited The Gauntlet 2734 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2734 | -10/Exiles | Entered Mines 2750 | -9/Mines | Met a Derelict bent on vengeance 3010 | -9/Mines | Excavation squad dispatched 3010 | -9/Mines | A large section of the Mines collapsed 3130 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3216 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3260 | -9/Mines | Excavation squad dispatched 3510 | -9/Mines | Excavation squad dispatched 3651 | -9/Mines | Discovered new exit (range 6) 3744 | -9/Mines | Discovered new exit (range 15) 3831 | -9/Mines | Identified exit to Materials 3960 | -9/Mines | Found a hidden stash of uninstalled traps 4117 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4839 | -9/Mines | Entered Materials 4839 | -8/Materials | Accompanied by 3 allies 4839 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5011 | -8/Materials | Discovered new exit (range 15) 5132 | -8/Materials | Build established: Scavenger-Skirmisher 5181 | -8/Materials | Discovered new exit (range 16) 5440 | -8/Materials | Garrison activated, responded to threat 5561 | -8/Materials | Entered Factory 5561 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6424 | -7/Factory | Discovered new exit (range 10) 6677 | -7/Factory | Identified exit to Lower Caves 6775 | -7/Factory | Entered Lower Caves 7067 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7090 | -7/Lower Caves | Build established: Gunner 7405 | -7/Lower Caves | Discovered new exit (range 13) 7684 | -7/Lower Caves | Build established: Scavenger-Gunner 7886 | -7/Lower Caves | Learned Factory emergency access door positions 7924 | -7/Lower Caves | Encountered a Warlord checkpoint 8627 | -7/Lower Caves | Identified exit to Lower Caves 8629 | -7/Lower Caves | Entered another Lower Caves area 8667 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8885 | -7/Lower Caves | Build established: Gunner 9198 | -7/Lower Caves | Learned Factory emergency access door positions 9243 | -7/Lower Caves | Discovered new exit (range 15) 9267 | -7/Lower Caves | Identified exit to Zion 9270 | -7/Lower Caves | Learned Factory emergency access door positions 9283 | -7/Lower Caves | Spotted B-75 Beast 9292 | -7/Lower Caves | Entered Zion 9330 | -7/Zion | Received a hallucinogenic algorithm 9525 | -7/Zion | Given the Hacking Drone Bay 9526 | -7/Zion | Found Prototype Device 9557 | -7/Zion | Discovered new exit (range 11) 9614 | -7/Zion | Identified exit to Proximity Caves 9763 | -7/Zion | Learned Factory emergency access door positions 10340 | -7/Zion | Build established: Derelict-Mutant 10850 | -7/Zion | Given A8's code to call for help 11041 | -7/Zion | Found Prototype Device 11041 | -7/Zion | Identified Phasing AFG 11080 | -7/Zion | Gained Derelict followers 11365 | -7/Zion | Rebuked by Imprinter 11606 | -7/Zion | Entered Proximity Caves 11606 | -6/Proximity Caves | Accompanied by 3 allies 11611 | -6/Proximity Caves | Learned location of 1 exit from Factory 11757 | -6/Proximity Caves | Identified Hacking Drone Bay 11762 | -6/Proximity Caves | Found Prototype Launcher 11762 | -6/Proximity Caves | Identified Adv. Micro-nuke Launcher 11765 | -6/Proximity Caves | Found Adv. Micro-nuke Launcher 11944 | -6/Proximity Caves | Lost 3 allies 12157 | -6/Proximity Caves | Discovered new exit (range 15) 12178 | -6/Proximity Caves | Identified exit to Factory 12227 | -6/Proximity Caves | Entered Factory 12227 | -6/Factory | Evolved 2 slots: Utility x2 12228 | -6/Factory | Identified exit to Factory 12270 | -6/Factory | Identified exit to Garrison 12271 | -6/Factory | Entered Garrison 12449 | -6/Garrison | Destroyed 8 combat bots 12453 | -6/Garrison | Rescued a captive Derelict 12669 | -6/Garrison | Build established: Tank 12682 | -6/Garrison | Triggered checkpoint 12709 | -6/Garrison | Triggered checkpoint 12709 | -6/Garrison | Triggered checkpoint 12813 | -6/Garrison | Discovered new exit (range 10) 12929 | -6/Garrison | Triggered checkpoint 13045 | -6/Garrison | Triggered checkpoint 13267 | -6/Garrison | Triggered checkpoint 13268 | -6/Garrison | Garrison Relay disabled 13276 | -6/Garrison | Discovered new exit (range 14) 13295 | -6/Garrison | Identified exit to Factory 13433 | -6/Garrison | Discovered exit to Factory (range 13) 13498 | -6/Garrison | Triggered checkpoint 13883 | -6/Garrison | Garrison Relay disabled 14257 | -6/Garrison | Triggered checkpoint 14915 | -6/Garrison | Build established: Mutant 14986 | -6/Garrison | Found embedded Infiltrators 15192 | -6/Garrison | Installed Relay Interface Framework 15269 | -6/Garrison | Entered Factory 15269 | -6/Factory | Accompanied by 2 allies 15619 | -6/Factory | First assault squad dispatched 15727 | -6/Factory | Enhanced Grunt warped into view, answering call for help 15732 | -6/Factory | Enhanced Grunt warped into view, answering call for help 15781 | -6/Factory | Lost 4 allies 16230 | -6/Factory | Discovered exit to Factory (range 5) 16654 | -6/Factory | Build established: Gunner 17161 | -6/Factory | Garrison activated, responded to threat 18138 | -6/Factory | Identified exit to Lower Caves 18755 | -6/Factory | Entered Lower Caves 18996 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 19019 | -6/Lower Caves | Identified exit to Data Miner 19021 | -6/Lower Caves | Entered Data Miner 19021 | -6/Data Miner | Discovered new exit (range 7) 19031 | -6/Data Miner | Identified exit to Proximity Caves 19059 | -6/Data Miner | Met Data Miner 19104 | -6/Data Miner | Learned location of Section 7 (-2) 19104 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19135 | -6/Data Miner | Received God Mode back door access code from Data Miner 19178 | -6/Data Miner | Entered Proximity Caves 19384 | -5/Proximity Caves | Spotted B-75 Beast 19461 | -5/Proximity Caves | Destroyed B-75 Beast 19468 | -5/Proximity Caves | Spotter reported a threat 19490 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 19521 | -5/Proximity Caves | Spotter reported a threat 19627 | -5/Proximity Caves | Learned 4 Factory zone layouts 19664 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19675 | -5/Proximity Caves | Escorted by Enhanced Grunt 19714 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 19723 | -5/Proximity Caves | Spotter reported a threat 19737 | -5/Proximity Caves | Spotter reported a threat 19776 | -5/Proximity Caves | System corruption reached 10% 19831 | -5/Proximity Caves | Spotter reported a threat 19855 | -5/Proximity Caves | Lost 8 parts (1p1n4u2w) 19934 | -5/Proximity Caves | Spotter reported a threat 19969 | -5/Proximity Caves | Build established: Mutant 20009 | -5/Proximity Caves | Spotter reported a threat 20100 | -5/Proximity Caves | Spotter reported a threat 20119 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20127 | -5/Proximity Caves | Core integrity fell below 50% 20369 | -5/Proximity Caves | Spotter reported a threat 20538 | -5/Proximity Caves | Discovered exit to Factory (range 8) 20557 | -5/Proximity Caves | Entered Factory 20557 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20558 | -5/Factory | Identified exit to Upper Caves 20857 | -5/Factory | Search patrols dispatched 21157 | -5/Factory | Search patrols dispatched 21310 | -5/Factory | Build established: Scavenger-Mutant 21457 | -5/Factory | Search patrols dispatched 21613 | -5/Factory | Build established: Scavenger-Assassin 21656 | -5/Factory | System corruption reached 10% 21703 | -5/Factory | Lost 6 parts (3n1u2w) 21952 | -5/Factory | Build established: Assassin 22383 | -5/Factory | Discovered new exit (range 7) 22700 | -5/Factory | Entered Upper Caves 22882 | -5/Upper Caves | Learned 4 Factory zone layouts 23046 | -5/Upper Caves | Build established: Scavenger-Gunner 23266 | -5/Upper Caves | Learned Factory emergency access door positions 23491 | -5/Upper Caves | Discovered new exit (range 13) 23551 | -5/Upper Caves | Identified exit to Upper Caves 23552 | -5/Upper Caves | Entered another Upper Caves area 23636 | -5/Upper Caves | Discovered new exit (range 7) 23647 | -5/Upper Caves | Identified exit to Factory 23812 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23926 | -5/Upper Caves | Encountered a Warlord checkpoint 24832 | -5/Upper Caves | Learned Factory stockpile data 24944 | -5/Upper Caves | Discovered new exit (range 12) 24965 | -5/Upper Caves | Identified exit to Warlord 24967 | -5/Upper Caves | Entered Warlord 25049 | -5/Warlord | System corruption cleaned by Quarantine Array 25056 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 25056 | -5/Warlord | Attacked by Warlord forces 25104 | -5/Warlord | Spotted 4W-XAP(B) 25104 | -5/Warlord | Spotted S2-M1C(B) 25175 | -5/Warlord | Lost 4 parts (1p3n) 25208 | -5/Warlord | Destroyed 4W-XAP(B) 25210 | -5/Warlord | Warlord's base attacked by MAIN.C 25537 | -5/Warlord | Core integrity fell below 50% 25541 | -5/Warlord | Destroyed S2-M1C(B) 25560 | -5/Warlord | Warlord forces counterattacked 25621 | -5/Warlord | Crushed by falling debris 25652 | -5/Warlord | Lost 10 parts (2p2n3u3w) 25684 | -5/Warlord | Core integrity fell below 20% 25699 | -5/Warlord | Destroyed by ZT-G59(g) with Heavy Beamcaster Last Messages --------------- 25680_ Destroyed Unknown Energy Gun. 25684_ Adv. Micro-nuke Launcher destroyed. 25684_ Identified Imp. Focal Shield. 25685_ System corrupted: KE Penetrator rejected. 25685_ The unstable cave ceiling collapses. 25685_ Critical hit (Burn: +37). 25686_ The unstable cave ceiling collapses. 25686_ Disruptor Cannon blasted off. 25687_ HU-082(l) destroyed. 25687_ WD-E3P(g) destroyed. 25689_ Med. Treads destroyed. 25690_ Imp. Signal Interpreter destroyed. 25690_ Critical hit (Blast). 25690_ Knocked back. 25692_ 4Y-2R2(g) destroyed. 25692_ Lrn. Missile Launcher destroyed. 25694_ Imp. Medium Armor Plating destroyed. 25696_ Knocked back. 25699_ Structural Scanner destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? #?????????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????? ??????? | | ????????????????????????????????????? """ ??????? | | ?????????????????????????????????????? """ ?????? | | ???????????????????????????????????????""" ????? | | ???????????????????????????????????????? ??### | | ????????????????????????????????????????? ## | | ???????????????????????? ? ####?????#### # ## | | ???????????????????????#####?#####?????# # | | ???????????????????????## # ???# | | ???????????????????????## """ """ # # | | ???????????????????????## """ """ # | | ???????????????????????## """ """ ; | | ?????????????? ########## ^ # | | ???????? ########## ??# %% | | ????????# ## # ## ???????? # % | | ????????# ; ?????? # | | ???????? % @######### ?? # | | ?????? # ! *% #;## ##### ## #" | | ?????? + %* ! [% = ## % ### | | ?????? # [[[ % ###;######+#+ ] # | | ???????? #=# # | | ????????? % #### # ## | | ????????? Yg ##### ! ## | | ?????????? ######## %* # | | ?????????? #####??## # # | | ?????????? ##?????## # | | ??????????? #######??????##########"" # | | ??????????? ######???????############"## "# | | ???????????????????????????????????###" | | ????????????????????????????????????### | | ???????????????????????????????????#### | | ???????????????????????????????????#### | | ???????????????????????????????????## " | | ???????????????????????????????????#######%###+### | | ???????????????????????????????????########### ### | | ????????????????????????????????????????###### ##? | | ???????????????????????????????????????????### ##? | | ?????????????????????????????????????######### ##? | | ?????????????????????????????????????#""""X + ##? | | ?????????????????????????????????????#"" " # ##? | | ?????????????????????????????????????#"" # ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Weapon Cycler | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Recalibrator | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive K-01 Serf | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Explorer Help From High Places The Oracle This Is Interesting... Use The Force Challenges ------------ None Game ------ Seed HypercooledGravityMembrane Manual? 0 Play Time 04:14:46 Cumulative 39.7 hours Start 2024.06.04 @ 21:44:09 End 2024.06.06 @ 23:21:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d96ff7f9-a608-47e0-8a29-d6284aaa1b5f