Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:19:02 Player: lilya Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (775) 775 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2780 Bonus ------- None Cogmind --------- Core Integrity 390/550 Matter 220/300 Energy 125/160 System Corruption 0% Temperature Warning (384) Movement Flying (109) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Seismic Detector Improved Weapon Shielding Medium Armor Plating > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (5) ---- Ion Engine Ion Engine Improved Weapon Shielding Datajack Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Seismic Detector Improved Weapon Shielding Medium Armor Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Ion Engine Ion Engine Improved Weapon Shielding Datajack Flail [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 80 | 6 14 2 28 30 Power 13 | 1 4 . 3 5 Engine 12 | 1 4 . 3 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 2 . 11 7 Treads 1 | . . . 1 . Leg 12 | 2 2 . 8 . Wheel 2 | . . . 2 . Hover . | . . . . . Flight 7 | . . . . 7 Utility 16 | 1 5 2 3 5 Device 7 | . 1 2 2 2 Storage 5 | 1 4 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 29 | 2 3 . 11 13 Energy Gun 18 | 2 1 . 6 9 Energy Cannon . | . . . . . Ballistic Gun 6 | . 2 . 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 2 1 Unidentified Prototypes 2 | . . 1 1 . Parts Lost 11 | . . . 6 5 Power . | . . . . . Propulsion 8 | . . . 5 3 Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 92 100 95 70 Engine 12 | . 14 14 11 8 Leg 25 | . 28 28 31 8 Wheel 2 | . . . 8 . Flight 2 | . . . . 15 Device 8 | . 6 14 8 6 Storage 11 | . 14 14 11 5 Protection 1 | . . . 1 8 Energy Gun 15 | . 20 14 11 10 Ballistic Gun 8 | . 7 14 7 4 Special Melee Weapon 1 | . . . 2 2 Naked Turns . | . . . . . Heaviest Build 29 | 11 17 17 28 29 Greatest Support 40 | 20 20 20 40 20 Greatest Overweight (x) 2 | 1 . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 Average Capacity 8 | 7 8 10 10 7 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 2 7 9 9 7 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 4 10 10 9 5 Class Distribution -------------------- 80% | Mutant 15% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 983 | 235 164 37 303 244 Remotely . | . . . . . Salvage Created 988 | . 260 . 347 381 Parts 58 | . 19 . 21 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 8 . 10 10 Guns 27 | . 8 . 9 10 Cannons 1 | . . . 1 . Classes Destroyed 7 | . 3 . 2 2 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 2 | . 2 . . . Swarmer 12 | . 5 . . 7 Grunt 15 | . 3 . 9 3 Brawler 1 | . . . 1 . Best Kill Streak 5 | . 3 . 3 5 Combat Bots Only 5 | . 3 . 2 5 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 210 | . 41 . 100 69 Missed 64 | . 10 . 36 18 Damage Taken 1846 | . 396 . 873 577 Core 353 | . 91 . 102 160 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 63 74 . Volleys Fired 107 | . 30 . 39 38 Largest 2 | . 2 . 2 2 Hottest 165 | . 90 . 165 126 Shots Fired 194 | . 60 . 68 66 Gun 192 | . 60 . 66 66 Cannon . | . . . . . Launcher . | . . . . . Special 2 | . . . 2 . Kinetic 53 | . 15 . 22 16 Thermal 141 | . 45 . 46 50 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 7 . 11 19 Robot Miss Streak 7 | . 3 . 7 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 135 | . 34 . 58 43 Core Hits 66 | . 16 . 33 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 1 3 Burn 4 | . . . 1 3 Melee Attacks 3 | . . . 2 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1708 | . 361 . 715 632 Guns 1679 | . 361 . 686 632 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 420 | . 72 . 216 132 Thermal 1283 | . 289 . 494 500 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . 1 . 3 . Kicked 4 | . 1 . 3 . Crushed . | . . . . . Highest Temperature 474 | . 282 . 350 474 Average Temperature 126 | . 85 . 127 171 Received Heat Transfer 783 | . 165 . 420 198 Effects 5 | . . . 5 . Interference 4 | . . . 4 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . . 5 Heat Transferred 3166 | . 733 . 953 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 242 | . 200 . 151 242 Initial 39 | . . . . 39 Average 52 | . 43 . 61 127 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 98 | 100 99 100 100 88 Level 1 1 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 15 . 15 15 Peak Tracking Total 9 | . 3 . 5 9 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 3 . 1 . Successful 2 | . 1 . 1 . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Sabotage 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2307 | 60 815 429 653 350 Spaces Moved 1379 | 43 524 343 322 147 Core 20 | 20 . . . . Treads 1 | . . . 1 . Legs 1227 | 23 524 343 283 54 Wheels 38 | . . . 38 . Hover . | . . . . . Flight 93 | . . . . 93 Fastest Speed 29 | 50 120 120 100 29 Average Speed 116 | 99 120 120 120 95 Slowest Speed 260 | 120 120 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 61 57 29 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1877 | 60 657 361 512 287 Wait 210 | 2 54 13 98 43 Move 1375 | 42 523 342 321 147 Hop . | . . . . . Pick Up 47 | 10 18 2 8 9 Fast Attach 17 | . 2 . 6 9 Attach 20 | 6 2 1 4 7 Detach 5 | . 1 . . 4 Swap 43 | . 10 1 18 14 Drop 46 | . 16 2 13 15 Fire 107 | . 30 . 39 38 Melee 3 | . . . 2 1 Ram . | . . . . . Kick 4 | . 1 . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 9) 633 | -10/Materials | Discovered new exit (range 14) 876 | -10/Materials | Entered Mines 937 | -10/Mines | Discovered new exit (range 7) 999 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1002 | -10/Mines | Found Prototype Device 1003 | -10/Mines | Identified Exp. Sensor Array 1016 | -10/Mines | Discovered new exit (range 7) 1305 | -10/Mines | Entered Materials 1305 | -9/Materials | Evolved 2 slots: Propulsion x2 1935 | -9/Materials | Discovered new exit (range 16) 1958 | -9/Materials | Entered another Materials area 1958 | -8/Materials | Evolved 2 slots: Utility x2 2180 | -8/Materials | Lost 5 parts (3n1u1w) 2308 | -8/Materials | Self-destructed Last Messages --------------- Acquired Imp. Weapon Shielding. K-01 Serf collects debris. Dropped Med. Laser. Acquired Field Laser. Acquired Med. Armor Plating. Dropped Spread Laser. K-01 Serf collects debris. Acquired 12 matter. Acquired 17 matter. Dropped Flight Unit. Acquired Flight Unit. Dropped Assault Rifle. Acquired Ion Engine. Acquired Seismic Detector. G-47 Trooper destroyed. Acquired 58 matter. W-25 Informer sends out distress signal. Dropped Lgt. Ion Engine. Acquired Lgt. Nuclear Core. R-06 Scavenger destroyed. 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