Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.24 @ 13:22:31 Player: KURIIRI Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1553) 1553 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2740 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Flail > --- INVENTORY (8) ---- Cooling System Improved Signal Interpreter Heavy Assault Rifle Battle Cannon Battle Cannon Flak Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Heavy Assault Rifle Battle Cannon > --- INVENTORY -------- Cooling System Small Storage Unit Heavy Assault Rifle Scrap Shield Fragment [Rating: 14] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 35 | 8 8 3 10 6 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 4 1 1 3 2 Treads . | . . . . . Leg . | . . . . . Wheel 11 | 4 1 1 3 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . 2 2 Device 1 | . 1 . . . Storage 2 | 1 . . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 14 | 2 4 2 4 2 Energy Gun 4 | 1 2 . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 2 2 1 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 4 2 2 Power 2 | . 1 1 . . Propulsion 5 | . . 2 1 2 Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Highest Loss Streak 4 | . 1 4 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 74 | . 95 86 63 62 Engine 6 | . 12 8 5 . Wheel 19 | . 28 20 15 21 Storage 7 | . 14 14 . 12 Processor 4 | . 7 14 . . Protection 6 | . . . 12 . Energy Gun 1 | . 1 . . 11 Ballistic Gun 17 | . 25 27 12 5 Ballistic Cannon 5 | . . . 10 2 Launcher 2 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 29 | 12 16 16 29 11 Greatest Support 40 | 32 32 32 40 32 Greatest Overweight (x) 7 | . . 3 7 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 6 8 8 5 7 Most Carried 8 | 4 8 8 7 8 Average Carried 5 | . 6 6 4 6 Final Capacity 8 | 8 8 8 5 8 Final Carried 7 | 1 7 5 4 7 Class Distribution -------------------- 76% | Mutant 15% | Subdweller-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1465 | 272 284 250 344 315 Remotely . | . . . . . Salvage Created 1911 | 98 627 415 588 183 Parts 103 | 1 31 20 42 9 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 1 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 21 | . . . 21 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 42 | . 10 9 21 2 Melee 1 | . . . . 1 Guns 23 | . 10 9 4 . Cannons 3 | . . . 2 1 AOE 15 | . . . 15 . Classes Destroyed 8 | 1 4 . 3 . Hauler 1 | . 1 . . . Recycler 6 | 1 2 1 . 2 Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 7 | . 3 . 4 . Grunt 19 | . 7 9 3 . Sentry 3 | . . . 1 2 Subdweller 13 | . . . 13 . Best Kill Streak 12 | 1 7 3 12 3 Combat Bots Only 12 | . 5 3 12 1 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 236 | . 29 62 117 28 Missed 77 | . 11 12 50 4 Damage Taken 1549 | . 144 425 703 277 Core 252 | . 26 87 36 103 Absorbed by Shields . | . . . . . Ignored by Resistances 464 | . 46 133 210 75 Core Remaining (%) 100 | 100 . . . . Volleys Fired 120 | 3 35 40 36 6 Largest 2 | 2 2 2 2 2 Hottest 90 | 60 90 46 62 62 Shots Fired 239 | 6 70 80 71 12 Gun 182 | 6 70 80 20 6 Cannon 27 | . . . 21 6 Launcher 30 | . . . 30 . Special . | . . . . . Kinetic 202 | 3 66 80 41 12 Thermal . | . . . . . Explosive 30 | . . . 30 . Electromagnetic 7 | 3 4 . . . Robot Hit Streak 24 | 6 23 24 21 15 Robot Miss Streak 2 | . 2 1 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 202 | 6 54 67 49 26 Core Hits 88 | 2 21 19 41 5 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . 2 . . 2 Critical Strikes 6 | . 2 . . 4 Destroy 2 | . 2 . . . Blast 2 | . . . . 2 Smash 2 | . . . . 2 Melee Attacks 18 | . . . . 18 Impact 18 | . . . . 18 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4761 | 75 854 1028 2135 669 Guns 2320 | 75 854 1028 266 97 Cannons 437 | . . . 293 144 Explosions 1576 | . . . 1576 . Melee 428 | . . . . 428 Ramming . | . . . . . Kinetic 2635 | 35 772 1028 559 241 Thermal . | . . . . . Explosive 1576 | . . . 1576 . Electromagnetic 122 | 40 82 . . . Impact 428 | . . . . 428 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 54 | . . . 2 52 Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee 52 | . . . . 52 Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage 53 | . . . 53 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | 20 60 60 . 4 Average Temperature 21 | 20 19 21 . 4 Received Heat Transfer 870 | . 81 309 345 135 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 532 | 5 248 214 . 532 Initial 471 | . 2 29 . 471 Average 164 | 1 98 74 . 502 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 66 | 100 72 89 . . Level 1 14 | . 27 10 . . Level 2 19 | . . . . 100 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 14 12 59 3 Peak Tracking Total 6 | . 6 4 6 2 Tactical Retreats 6 | . . 1 5 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 8 | . 6 . . 2 Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 18 . . 9 Successful 11 | . 6 . . 5 Failed 15 | . 11 . . 4 Catastrophic 3 | . 2 . . 1 Database Lockouts 1 | . 1 . . . Manual 20 | . 12 . . 8 Terminals 26 | . 17 . . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . . 5 Record 1 | . 1 . . . Robot Analysis 3 | . 2 . . 1 Prototype ID Bank 3 | . 2 . . 1 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 3 | . 2 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2999 | 60 594 584 1461 300 Spaces Moved 2066 | 43 462 249 1112 200 Core 126 | 10 . 1 101 14 Treads . | . . . . . Legs . | . . . . . Wheels 1940 | 33 462 248 1011 186 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 100 Average Speed 109 | 82 100 100 118 100 Slowest Speed 400 | 100 100 200 400 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 82 44 42 34 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 111 | . . . 107 4 Melee 4 | . . . . 4 Projectile . | . . . . . AOE 107 | . . . 107 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 2543 | 61 525 503 1192 262 Wait 230 | . 1 210 4 15 Move 2062 | 42 461 248 1111 200 Hop . | . . . . . Pick Up 40 | 7 13 1 7 12 Fast Attach 8 | . 2 . 6 . Attach 19 | 7 3 3 2 4 Detach 1 | 1 . . . . Swap 8 | 1 3 . 2 2 Drop 28 | . 7 1 15 5 Fire 120 | 3 35 40 36 6 Melee 18 | . . . . 18 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 9 | . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 358 | -10/Materials | Identified exit to Materials 418 | -10/Materials | Discovered new exit (range 13) 510 | -10/Materials | Identified exit to Mines 538 | -10/Materials | Central database locked down 655 | -10/Materials | Entered Mines 698 | -10/Mines | Excavation squad dispatched 698 | -10/Mines | A large section of the Mines collapsed 948 | -10/Mines | Excavation squad dispatched 1014 | -10/Mines | Discovered exit to Materials (range 7) 1014 | -10/Mines | Discovered exit to Materials (range 9) 1021 | -10/Mines | Lost 4 parts (1p2n1w) 1237 | -10/Mines | Discovered new exit (range 3) 1238 | -10/Mines | Identified exit to Subcaves 1239 | -10/Mines | Entered Subcaves 1248 | -10/Subcaves | Learned location of Zion (-6) 1248 | -10/Subcaves | Met a Zionite searching for "candidates" 1250 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1445 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1456 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1458 | -10/Subcaves | Ambushed by swarm of Subdwellers 1459 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1459 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1543 | -10/Subcaves | Destroyed 12 combat bots 1584 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1737 | -10/Subcaves | Build established: Subdweller-Mutant 1976 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2182 | -10/Subcaves | Build established: Mutant 2457 | -10/Subcaves | Core integrity fell below 50% 2615 | -10/Subcaves | Discovered new exit (range 16) 2700 | -10/Subcaves | Entered Recycling 2701 | -8/Recycling | Found Scrap Engine 2987 | -8/Recycling | Core integrity fell below 20% 3000 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02940_ Y-45 Defender springs to life. 02943_ U-05 Engineer builds a Wall. 02964_ Y-45 Defender suffers critical hit (Smash). 02964_ Destroyed Lgt. Treads. 02964_ Y-45 Defender system corrupted by crushing effect. 02969_ Y-45 Defender destroyed. 02971_ Com. Wheel destroyed. 02972_ R-06 Scavenger collects Lgt. Armor Plating. 02977_ Com. Wheel destroyed. 02984_ Y-45 Defender suffers critical hit (Smash). 02984_ Destroyed Hvy. Assault Rifle. 02984_ Y-45 Defender system corrupted by crushing effect. 02992_ Destroyed Lgt. Armor Plating. 02992_ Y-45 Defender system corrupted by crushing effect. 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[@ % #??# ### #??????? | | ?# [ #??# ] ! #??# ##???#??????? | | ?# [ ] #??# / =[#### #???????????? | | ?# #??# ## #???????????? | | ?# #??# ## #???????????? | | ?# #??# ## #???????????? | | ?# #??# ! = !#" #???????????? | | ?#% #??############## #???????????? | | ?# = #???????????????# #??????????? | | ?# ] #???????????????# #??????????? | | ?# %#???????????????# #??????????? | | ?# ! #???????????????# #??????????? | | ?# #???????????????# #??????????? | | ?##############???????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????+ #??????????? | | ??????????????????????????????? #??????????? | | ??????????????????????????????? +??????????? | | ??????????????????????????????? #??????????? | | ??????????????????????????????? #??????????? | | ??????????????????????????????? #??????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarragePlasmaBattery Manual? 0 Play Time 00:37:32 Cumulative 23.5 hours Start 2024.06.24 @ 03:33:51 End 2024.06.24 @ 13:22:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88b0b2d6-afa6-4360-977a-0cf0a8301da3