Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 18:23:21 Player: delto Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (40) 200 Value Destroyed (1422) 1422 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2021) 2021 TOTAL SCORE: 10443 Bonus ------- Follower Combat Kills 21 Entered Garrisons 200 Entered DSFs 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 247/300 Energy 85/100 System Corruption 1% Temperature Cool (18) Movement Walking (90) Location -3/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced VSS Leg > --- UTILITY (10) ----- Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (27) Component Analysis Suite Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Modified TNC Improved Armor Integrity Analyzer Improved Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Graphene Brace Point Defense System Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Variable Charge Gun Mass Driver > --- INVENTORY -------- Particle Reactor Particle Reactor Combat Gravmag System Improved Linear Gravjet Focal Shield [Rating: 126] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Aerolev Unit Treads Light Treads Leg Advanced VSS Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Modified TNC Device Improved Transmission Jammer Storage Small Storage Unit Processor Modified TNC Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Powered Hammer Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Slots Evolved 14 | . . . . . 4 2 2 . 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . 1 . Utility 8 | . . . . . 2 1 2 . 2 1 . . . . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 115 | 8 3 2 1 . 23 6 2 5 14 4 14 15 6 12 Power 17 | 1 1 . . . 3 2 . 1 2 . 2 3 . 2 Engine 5 | 1 1 . . . 2 1 . . . . . . . . Core 6 | . . . . . 1 1 . 1 2 . . . . 1 Reactor 6 | . . . . . . . . . . . 2 3 . 1 Propulsion 34 | 2 2 1 . . 11 . . . 4 . 7 3 1 3 Treads 2 | 2 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 20 | . . . . . 5 . . . 4 . 7 3 1 . Flight 11 | . 2 1 . . 6 . . . . . . . . 2 Utility 42 | 3 . . 1 . 4 4 2 3 8 2 4 5 4 2 Device 27 | 2 . . . . 1 3 1 3 4 1 3 4 3 2 Storage 2 | 1 . . . . 1 . . . . . . . . . Processor 4 | . . . 1 . . . 1 . 1 1 . . . . Hackware 7 | . . . . . 2 . . . 3 . 1 . 1 . Protection 2 | . . . . . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 . 1 . . 5 . . 1 . 2 1 4 1 5 Energy Gun 7 | . . 1 . . . . . . . 1 . 4 1 . Energy Cannon 3 | . . . . . . . . . . . . . . 3 Ballistic Gun 4 | 2 . . . . 2 . . . . . . . . . Ballistic Cannon 4 | . . . . . 1 . . . . 1 . . . 2 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . Parts Lost 70 | . . . . . 4 . . 3 10 . 7 20 . 26 Power 14 | . . . . . 2 . . 1 3 . 1 3 . 4 Propulsion 22 | . . . . . 1 . . . 5 . 5 4 . 7 Utility 23 | . . . . . 1 . . 2 2 . . 9 . 9 Weapon 11 | . . . . . . . . . . . 1 4 . 6 Highest Loss Streak 26 | . . . . . 2 . . 3 5 . 5 10 . 26 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 1 5 5 5 5 4 4 4 4 4 4 4 3 2 4 Power 1 | . 2 1 1 1 1 3 1 . . . . 1 . . Propulsion . | . . 1 2 2 2 . . . . . . . . . Utility 2 | . . 2 2 2 . . 2 3 3 3 1 . 1 3 Weapon . | . 1 . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | . 2 2 1 . 4 3 2 1 4 1 3 2 . 5 Power 4 | . . 1 . . . 2 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . 1 . . Utility 15 | . . 1 1 . 2 . 1 . 2 . 2 1 . 5 Weapon 6 | . 2 . . . . 1 . 1 2 . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 97 100 100 100 98 97 99 99 94 83 89 92 85 70 Engine 3 | . 14 14 14 14 8 . . . . . . . . . Core 5 | . . . . . . 14 13 13 10 5 2 . . . Reactor 2 | . . . . . . . . . . . 5 9 9 6 Hover 16 | . . . . . 1 30 26 26 19 15 19 23 22 14 Flight 7 | . 15 28 28 28 33 . . . . . . . . . Device 22 | . 21 28 19 14 15 6 20 19 29 29 22 22 18 19 Processor 6 | . . . 8 14 9 7 12 12 6 7 10 7 4 4 Hackware 11 | . . . . . 10 15 13 13 12 15 18 14 12 9 Energy Gun 2 | . . 9 14 14 . . . . . 1 5 6 7 3 Ballistic Gun 3 | . 28 18 14 14 8 . . . . . . . . . Impact Weapon 5 | . . . . . 3 15 13 13 11 6 . . . . Peak Build Rating 126 | 9 9 9 14 14 42 50 57 60 79 89 126 126 116 122 Average Rating 60 | 5 8 8 12 14 25 48 56 57 71 82 107 111 107 89 On Entrance 50 | . 9 9 9 14 14 39 50 57 60 73 89 126 85 116 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 5 . 6 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 79 | 14 14 8 7 6 15 26 26 29 38 30 58 56 62 79 Greatest Support 76 | 40 40 8 8 8 32 32 32 32 47 39 59 66 67 76 Greatest Overweight (x) 8 | 1 1 . . . 4 . . . 1 . 1 . . 8 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 1 5 4 4 5 4 4 4 4 4 4 4 3 2 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 1 5 5 3 3 5 5 1 4 2 Class Distribution -------------------- 33% | Hacker-Mutant 21% | Hacker-Gladiator 11% | Hacker-Ninja 9% | Mutant 8% | Scavenger-Mutant 5% | Hacker-Sprinter 3% | Hacker-Scout 3% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/DSF Hacker-Mutant | -4/Garrison Hacker-Mutant | -3/Research Hacker-Tank | -3/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Matter Collected 1425 | 243 56 108 . . 135 229 . . 300 . 7 260 . 87 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1293 | 33 56 50 . . 113 85 . . 262 . . 493 . 201 Parts 69 | 8 5 3 . . 11 1 . . 6 . . 19 . 16 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Combat Hostiles Destroyed 29 | . 3 3 . . 5 . . . 6 . . 6 . 6 Melee 8 | . . . . . . . . . 4 . . 3 . 1 Guns 13 | . 3 3 . . 4 . . . . . . 3 . . Cannons 6 | . . . . . 1 . . . . . . . . 5 Classes Destroyed 11 | 1 1 . . . 3 2 . . 1 . . 1 . 2 Worker 2 | . . . . . 1 . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 3 | . . . . . . 1 . . 2 . . . . . Swarmer 16 | . 3 3 . . 5 . . . 4 . . . . 1 Cutter 3 | . . . . . . . . . . . . . . 3 Grunt 6 | . . . . . . . . . . . . 6 . . Specialist 2 | . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 4 | 1 3 3 . . 4 2 . . 2 . . 3 . 3 Combat Bots Only 4 | . 3 3 . . 4 . . . 2 . . 3 . 3 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 . . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Hostile Shots Fired 722 | . 14 26 . . 61 . . 14 150 . 28 182 . 247 Missed 232 | . 2 6 . . 34 . . 4 54 . 8 66 . 58 Hits 490 | . 12 20 . . 27 . . 10 96 . 20 116 . 189 Melee 17 | . . . . . . . . . . . 9 . . 8 Projectile 473 | . 12 20 . . 27 . . 10 96 . 11 116 . 181 AOE 3 | . . . . . . . . . . . 1 . . 2 Critical Strikes 15 | . . . . . 1 . . 1 5 . 4 2 . 2 Actively Blocked 8 | . . . . . . . . . . . 4 2 . 2 Part Disruptions 2 | . . . . . . . . 2 . . . . . . Damage Taken 8502 | . 99 168 . . 307 . . 233 1407 . 904 2104 . 3280 Core 2243 | . . 60 . . 20 . . . 301 . 168 393 . 1301 Absorbed by Shields 164 | . . . . . . . . 20 . . . . . 144 Ignored by Resistances 567 | . . . . . . . . 20 216 . 113 . . 218 Core Remaining (%) 84 | 100 . . . 76 96 100 . 100 69 . . 51 . . Volleys Fired 72 | 6 8 11 . . 20 . . . . . 1 17 . 9 Largest 3 | 2 2 2 . . 2 . . . . . 2 2 . 3 Hottest 315 | 40 40 60 . . 58 . . . . . 122 163 . 315 Shots Fired 144 | 12 16 22 . . 40 . . . . . 2 27 . 25 Gun 105 | 12 16 22 . . 27 . . . . . 1 27 . . Cannon 39 | . . . . . 13 . . . . . 1 . . 25 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 84 | 12 16 11 . . 40 . . . . . 1 . . 4 Thermal 60 | . . 11 . . . . . . . . 1 27 . 21 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | 4 2 3 . . 7 . . . . . . 13 . 7 Robot Miss Streak 6 | 3 6 4 . . 5 . . . . . 2 2 . 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 125 | 5 6 10 . . 26 6 . 2 22 . . 36 . 12 Core Hits 40 | 2 3 3 . . 8 . . . 3 . . 13 . 8 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 1 1 . . 5 . . . . . Critical Strikes 14 | . . . . . 2 1 . . 5 . . 5 . 1 Burn 2 | . . . . . . . . . . . . 2 . . Blast 2 | . . . . . 1 . . . . . . . . 1 Smash 7 | . . . . . 1 1 . . 5 . . . . . Impale 3 | . . . . . . . . . . . . 3 . . Melee Attacks 80 | . . . . . 3 10 . 2 43 . . 21 . 1 Impact 56 | . . . . . 3 10 . . 43 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . 21 . 1 Sneak Attacks 7 | . . . . . 1 3 . 2 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . 1 1 . . 3 . . . . . Damage Inflicted 3793 | 51 64 98 . . 586 448 . . 1008 . 19 936 . 583 Guns 1010 | 51 64 98 . . 286 . . . . . 19 492 . . Cannons 722 | . . . . . 176 . . . . . . . . 546 Explosions . | . . . . . . . . . . . . . . . Melee 2061 | . . . . . 124 448 . . 1008 . . 444 . 37 Ramming . | . . . . . . . . . . . . . . . Kinetic 728 | 51 64 43 . . 462 . . . . . . . . 108 Thermal 1004 | . . 55 . . . . . . . . 19 492 . 438 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1580 | . . . . . 124 448 . . 1008 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 481 | . . . . . . . . . . . . 444 . 37 Highest Corruption 5 | . . . . . 2 . . . 5 . . . . 1 Average Corruption 2 | . . . . . 2 . . . 3 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 769 | . . . . . 124 242 . . 365 . . 38 . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 769 | . . . . . 124 242 . . 365 . . 38 . . Knockbacks 11 | . . . . . 2 1 . . 7 . . . . 1 Impact 8 | . . . . . . 1 . . 7 . . . . . Kinetic 3 | . . . . . 2 . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 342 | . 4 120 . . 26 2 . . . . 11 247 . 342 Average Temperature 49 | . 3 63 . . 9 1 . . . . 8 62 . 148 Received Heat Transfer 1275 | . . . . . 90 . . . 18 . . 483 . 684 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 2 . . 4 . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Parts Fried 10 | . . . . . 1 6 . . 3 . . . . . Impact Corruptions 26 | . . . . . 4 6 . . 16 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . 2 . 1 Heat Transferred 1787 | . . 125 . . . . . . . . 37 1181 . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 135 | 5 70 80 . . 119 44 2 15 57 . 15 135 45 69 Initial 45 | . . 15 . . . 44 2 . 7 . . 11 45 . Average 21 | . 37 41 . . 49 9 . . 8 . 3 79 13 17 Influence Increases 1182 | 10 81 105 . . 289 34 . 15 204 . 30 240 . 174 Destroy 0b10 Robot/C 640 | . 60 60 . . 160 . . . 120 . . 120 . 120 Destroy 0b10 Robot/NC 55 | 10 . . . . 15 15 . . 15 . . . . . Destroy Leader 90 | . 10 10 . . 22 4 . . 24 . . 10 . 10 Allied During Kill 10 | . . . . . 10 . . . . . . . . . Successful Hack 20 | . 11 5 . . 4 . . . . . . . . . Disable Machine 30 | . . . . . . 15 . . 15 . . . . . Anti-Garrison Action 50 | . . . . . . . . . . . . 50 . . Destroy Structure 17 | . . . . . 3 . . . . . . . . 14 Partial Spotted 15 | . . . . . 15 . . . . . . . . . Lose Combat Pursuer 255 | . . 30 . . 60 . . 15 30 . 30 60 . 30 Influence Decreases 1182 | 10 40 106 40 . 190 128 5 . 217 2 15 175 80 174 Entered New Map 173 | . . 26 40 . . 55 3 . 8 2 . 4 35 . Time Decay 492 | 10 40 80 . . 110 73 2 . 132 . . . 45 . Lost Part 477 | . . . . . 40 . . . 77 . 15 171 . 174 Lost Ally 40 | . . . . . 40 . . . . . . . . . Squads Dispatched 10 | . 1 . . . . 2 . . 3 1 1 . . 2 Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 3 | . . . . . . 1 . . 1 1 . . . . Reinforcement 6 | . 1 . . . . . . . 2 . 1 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Distress Signals 3 | . . . . . 3 . . . . . . . . . Communications Jammed 10 | . . . . . . . . . 10 . . . . . Distress Signals 9 | . . . . . . . . . 9 . . . . . Times Spotted 83 | . 7 5 . . 19 1 . 2 16 . 6 13 . 14 Peak Tracking Total 11 | . 4 3 . . 11 . . 2 8 . 5 9 . 6 Tactical Retreats 13 | . . 1 . . 3 . . 1 1 . 2 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Traps Triggered 4 | . . . . . . . 1 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Machines Disabled 3 | . . . . . . 1 . . 1 . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . 1 . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Machines Accessed 16 | . 1 1 1 . 3 1 2 . 3 2 . 1 1 . Terminals 13 | . 1 1 . . 3 1 1 . 2 2 . 1 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 28 | . 2 1 1 . 6 2 3 . 8 2 . 2 1 . Successful 17 | . 2 1 1 . 5 . 1 . 3 2 . 1 1 . Failed 11 | . . . . . 1 2 2 . 5 . . 1 . . Catastrophic 1 | . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . 2 1 1 . 3 2 . . 1 1 . . . . Terminals 22 | . 2 1 . . 6 2 2 . 4 2 . 2 1 . Fabricators 4 | . . . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 . 3 . 1 . 2 1 . 1 1 . Record 1 | . . . . . . . . . 1 . . . . . Open DSF 4 | . . . . . . . 1 . 1 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 1 . . 2 . . . . 1 . . . . Terminals 6 | . 2 1 . . 2 . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 5 | . 1 1 . . 2 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 2 1 2 . 2 1 . 1 . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . 53 . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . 26 . . . . . . . . . Total Damage 217 | . . . . . 217 . . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Active Infowar (turns) 2889 | 29 131 163 147 52 315 327 88 61 880 285 99 312 . . Sensors 119 | . . . . . . . 88 31 . . . . . . Terrain 638 | 19 131 163 147 52 126 . . . . . . . . . Traps 673 | . . . . . . 22 88 61 502 . . . . . Seismic 409 | 10 72 163 51 . 113 . . . . . . . . . T.N.C. 2396 | . . . 96 52 315 327 88 61 880 285 99 193 . . Cloaking 336 | . . . . . . . . . . . 24 312 . . Jamming 862 | . . . . . . . . 28 613 . 31 190 . . ECM 28 | . . . . . . . . . 28 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Turns Passed 3393 | 173 131 163 147 52 315 327 88 61 880 285 99 350 177 145 Spaces Moved 4077 | 94 166 294 287 125 504 243 178 92 1032 305 83 320 257 97 Core 16 | 10 . . . . 1 . . . . . . . . 5 Treads 102 | 84 18 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2606 | . . . . . 11 243 178 92 1032 305 83 320 257 85 Flight 1353 | . 148 294 287 125 492 . . . . . . . . 7 Fastest Speed 27 | 50 37 37 37 37 27 38 38 38 38 66 41 41 63 40 Average Speed 48 | 150 50 37 37 37 30 38 38 38 44 66 63 60 63 87 Slowest Speed 450 | 160 160 37 37 37 250 38 38 38 111 66 132 71 71 450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 25 63 62 34 54 6 4 88 19 6 63 45 4 77 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 11 | . . . . . 2 . . . . . 1 . . 8 Melee . | . . . . . . . . . . . . . . . Projectile 11 | . . . . . 2 . . . . . 1 . . 8 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Gar Res DSF Total 5207 | 111 198 329 327 130 631 461 198 117 1387 390 125 401 267 135 Wait 673 | . 10 16 38 6 52 190 . . 283 67 11 . . . Move 4064 | 93 165 293 286 124 503 242 177 91 1031 304 82 319 257 97 Hop . | . . . . . . . . . . . . . . . Pick Up 81 | 4 5 3 1 . 6 9 4 3 10 8 9 8 4 7 Fast Attach 62 | 7 3 1 . . 14 2 . 2 5 2 9 6 5 6 Attach 43 | . . . . . 6 2 2 3 7 2 3 11 1 6 Detach 10 | . 2 . . . 2 . . 1 2 . 1 1 . 1 Swap 27 | 1 1 1 1 . 5 2 . 2 7 . 2 3 . 2 Drop 70 | . 4 4 1 . 21 5 2 3 7 7 7 3 . 6 Fire 72 | 6 8 11 . . 20 . . . . . 1 17 . 9 Melee 70 | . . . . . 2 9 . 2 35 . . 21 . 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . 13 10 . . . 12 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -4/Garrison -3/Research -3/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Entered Mines 309 | -10/Mines | Learned location of Zion (-7) 315 | -10/Mines | Assembled infested the area 340 | -10/Mines | Found DCF Scrap (14 items) 432 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 450 | -10/Mines | Discovered new exit (range 5) 468 | -10/Mines | Entered Exiles 468 | -10/Exiles | Accompanied by 3 allies 478 | -10/Exiles | Met 8R-AWN 484 | -10/Exiles | Met EX-HEX 497 | -10/Exiles | Met EX-BIN 502 | -10/Exiles | Aligned with FarCom system 502 | -10/Exiles | Given EX-Vault access code 515 | -10/Exiles | Opened EX-Vault 518 | -10/Exiles | Found Modified TNC 528 | -10/Exiles | Warned to stay clear of 0b10 Research branches 538 | -10/Exiles | Met EX-DEC 575 | -10/Exiles | Discovered new exit (range 12) 615 | -10/Exiles | Left Exiles lab with Modified TNC 615 | -10/Exiles | Entered Mines 615 | -9/Mines | Accompanied by 3 allies 659 | -9/Mines | Discovered new exit (range 8) 667 | -9/Mines | Entered Materials 667 | -8/Materials | Accompanied by 3 allies 667 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 981 | -8/Materials | Discovered new exit (range 4) 982 | -8/Materials | Entered Factory 982 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1259 | -7/Factory | Build established: Hacker-Mutant 1297 | -7/Factory | Discovered new exit (range 13) 1309 | -7/Factory | Entered another Factory area 1309 | -6/Factory | Evolved 2 slots: Utility x2 1396 | -6/Factory | Identified exit to DSF 1397 | -6/Factory | Entered DSF 1438 | -6/DSF | Discovered new exit (range 12) 1439 | -6/DSF | Additional patrols routed to DSF 1458 | -6/DSF | Entered Factory 1458 | -5/Factory | Evolved 2 slots: Utility x2 1481 | -5/Factory | Lost 3 parts (1p2u) 2038 | -5/Factory | Lost 5 parts (1p3n1u) 2222 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 2247 | -5/Factory | Build established: Hacker-Gladiator 2323 | -5/Factory | Lost 4 parts (2p1n1u) 2335 | -5/Factory | Discovered new exit (range 3) 2338 | -5/Factory | Entered another Factory area 2338 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2623 | -4/Factory | Identified exit to DSF 2623 | -4/Factory | Entered DSF 2668 | -4/DSF | Additional patrols routed to DSF 2707 | -4/DSF | Lost 5 parts (1p4n) 2717 | -4/DSF | Discovered new exit (range 13) 2722 | -4/DSF | Entered Garrison 2730 | -4/Garrison | Triggered checkpoint 2773 | -4/Garrison | Lost 6 parts (3n1u2w) 2779 | -4/Garrison | Heavy support dispatched to Research 2781 | -4/Garrison | Garrison Relay disabled 2817 | -4/Garrison | Build established: Hacker-Mutant 2988 | -4/Garrison | Lost 10 parts (2p2n4u2w) 3020 | -4/Garrison | Triggered checkpoint 3022 | -4/Garrison | Triggered checkpoint 3064 | -4/Garrison | Discovered new exit (range 13) 3072 | -4/Garrison | Entered Research 3072 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 3090 | -3/Research | Lost 6 parts (1p4u1w) 3249 | -3/Research | Identified exit to DSF 3249 | -3/Research | Entered DSF 3272 | -3/DSF | Additional patrols routed to DSF 3352 | -3/DSF | Discovered new exit (range 15) 3370 | -3/DSF | Core integrity fell below 50% 3389 | -3/DSF | Core integrity fell below 20% 3394 | -3/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 03361_ Matter Neutralizer destroyed. 03361_ Adv. Cryofiber Web destroyed. 03363_ Acquired 9 matter. 03363_ Imp. Focal Shield destroyed. 03365_ S-43 Plague destroyed. 03365_ Mic. Nuclear Core destroyed. 03368_ Hvy. Pick destroyed. 03368_ Acquired Xenon Bombardment Thruster. 03371_ Xenon Bombardment Thruster destroyed. 03374_ Acquired Hvy. Gauss Cannon. 03375_ Xenon Bombardment Thruster destroyed. 03375_ Acquired Hvy. Gauss Cannon. 03375_ System Shield destroyed. 03378_ X-77 Beamer Adv. VSS Leg blasted off. 03381_ X-77 Beamer knocked back. 03381_ X-77 Beamer destroyed. 03389_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03389_ Hvy. Gauss Cannon destroyed. 03393_ Acquired Adv. VSS Leg. Map ----- +----------------------------------------------------+ | ??????#"""""#########!! [[####### | | ??????#"""""##]]#]]]#! [[#!!!#!! | | ????"##"" ^ | | ????""""" ! ^ ![ ! | | ?????##"" ! "#][#]]]### ###!!!# | | ??????### ### #]]]#?# #?#!!!# | | ???????## ########## ####### | | ???????#] ]]#??????# #?????? | | ???????#] ]]###????# #?????? | | ???????#" ]### #????### ###?????? | | ???????# ]]"#???????= !???????? | | ?????### ]]#????????= !???????? | | ?????# # ]#???????== !!??????? | | ?????#; *! ######??#### ##????### | | ?????# !%%/#? #?!!#?# #?#*??#[[ | | ?????# /!*!## #!!!## ##***#[[ | | ?????# = | | ????### H | | ????# ;%% ! | | ????### ;" !!#===## ? ##!!!#// | | ??????# [ ##!!!#??=#???????#!??#// | | ??????#! %###"##???????????????### | | ??????## %ss ##;#####?????????????? | | ??????#] s ^ #?????????????? | | ??????##] ]%[###!! ##?????????????? | | ???????## @###???! #??????????????? | | ???????# #???? #??????????????? | | ???????# %#?????#??????????????? | | ???????## ###????????????????????? | | ????????# #????????????????????#?? | | ????????" #?????????????### #[[ | | ????????" x ????????? | | ???????""x ???????? | | ???????"""""##]]????????!! # #[[ | | ???????"""""#?###???????????#???### | | ????????##"##?????????????????????? | | ??????????"???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 25 Resistance: EX 25 Point Defense Rating 80 Evasion (%) 72 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler I Laugh At Your Crits Insider Info Just What I Needed Window Shopping Challenges ------------ None Game ------ Seed SniperProtonCleaver Manual? 0 Play Time 01:29:10 Cumulative 72.0 hours Start 2025.10.29 @ 23:32:14 End 2025.10.31 @ 18:23:21 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 38 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b86937cc-df59-46a6-be73-dfadb7cb89b3