Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 20:51:06 Player: NeoBioHazard Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (126) 630 Value Destroyed (3654) 3654 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 10736 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/1450 Matter 172/300 Energy 100/100 System Corruption 4% Temperature Cool (1) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Array > --- UTILITY (10) ----- Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (3) ------- Dual-blade Saw > --- INVENTORY (5) ---- Light Fission Core Light Quantum Reactor Micro-nuke Launcher Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer > --- WEAPON ----------- Gravity Flail Falx Enhanced Force Lance > --- INVENTORY -------- Light Fission Core Xenon Bombardment Thruster Impulse Thruster Micro-nuke Launcher Shock Maul [Rating: 125] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Maul Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Slots Evolved 16 | . . 2 2 . 2 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 . 1 1 1 1 . . . Utility 8 | . . 1 . . 1 1 . 1 2 . 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 176 | 8 1 13 31 32 20 2 3 10 24 6 26 Power 26 | 1 . 3 3 5 1 . 1 2 2 2 6 Engine 13 | 1 . 3 3 4 1 . 1 . . . . Core 9 | . . . . 1 . . . 2 1 2 3 Reactor 4 | . . . . . . . . . 1 . 3 Propulsion 61 | 2 . 3 9 12 10 1 1 3 6 2 12 Treads 7 | . . 3 3 1 . . . . . . . Leg 10 | . . . 5 2 . . . . . . 3 Wheel 4 | 2 . . 1 1 . . . . . . . Hover 7 | . . . . 3 . . . . . . 4 Flight 33 | . . . . 5 10 1 1 3 6 2 5 Utility 38 | 2 1 3 4 7 5 1 1 3 9 2 . Device 21 | 1 . 2 2 2 2 1 1 2 7 1 . Storage 3 | 1 1 . 1 . . . . . . . . Processor 7 | . . . . 2 2 . . 1 1 1 . Hackware 2 | . . . . . 1 . . . 1 . . Protection 5 | . . 1 1 3 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 51 | 3 . 4 15 8 4 . . 2 7 . 8 Energy Gun 17 | 2 . 3 8 4 . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . Ballistic Gun 6 | 1 . 1 4 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 12 | . . . . 4 4 . . . 3 . 1 Slashing Weapon 5 | . . . . . . . . 1 1 . 3 Piercing Weapon 7 | . . . . . . . . 1 2 . 4 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 5 1 . . . 2 1 . Parts Lost 75 | . 1 . 18 15 1 . . . 5 2 33 Power 11 | . . . 1 3 . . . . 1 . 6 Propulsion 36 | . 1 . 7 7 . . . . 2 1 18 Utility 14 | . . . 2 3 1 . . . 2 1 5 Weapon 14 | . . . 8 2 . . . . . . 4 Highest Loss Streak 18 | . 1 . 7 4 1 . . . 4 2 18 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 99 84 82 96 99 100 97 96 93 42 Engine 5 | . 14 11 8 4 7 6 11 1 . . . Core 2 | . . . . 3 . . . 8 6 4 1 Treads 6 | . . 33 8 4 . . . . . . . Leg 3 | . . . 15 6 . . . . . . . Wheel 1 | . 23 . 1 2 . . . . . . . Hover 1 | . . . . 5 . . . . . . 3 Flight 16 | . . . . 1 37 40 41 39 36 33 9 Device 11 | . 14 11 9 . 13 19 17 15 18 22 4 Storage 5 | . 14 11 12 10 . . . . . . . Processor 7 | . . . . 7 11 13 11 15 14 13 11 Protection 3 | . . 10 2 7 . . . . . . . Energy Gun 6 | . 28 19 16 1 . . . . . . . Ballistic Gun 1 | . . 2 5 . . . . . . . . Impact Weapon 9 | . . . . 23 22 20 17 13 4 4 . Peak Build Rating 125 | 7 8 17 28 35 52 59 67 97 125 125 123 Average Rating 46 | 5 7 13 18 22 45 58 66 86 111 115 62 On Entrance 49 | . 7 7 17 25 33 52 59 67 97 116 113 Naked Turns . | . . . . . . . . . . . . Heaviest Build 49 | 13 28 40 44 47 21 24 31 29 44 40 49 Greatest Support 60 | 20 20 60 60 39 28 33 39 49 51 44 54 Greatest Overweight (x) 14 | . 2 . 14 7 . . . . . . 3 Average Overweight (x) . | . 1 . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 9 | 7 14 15 15 14 5 5 5 5 5 5 5 Most Carried 15 | 5 13 15 15 15 5 4 3 5 5 5 5 Average Carried 8 | 3 10 14 10 11 4 3 1 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 5 13 15 14 4 5 3 3 5 4 5 5 Class Distribution -------------------- 36% | Mutant 24% | Ninja 4% | Scavenger-Gunner 4% | Scout 4% | Sprinter 4% | Gunner 4% | Scavenger-Ninja 3% | Tank 3% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -8/Storage Scout | -7/Factory Ninja | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Assassin | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Matter Collected 1765 | 270 20 218 368 220 164 . . 92 279 . 134 Remotely . | . . . . . . . . . . . . Salvage Created 4533 | 151 204 682 1117 1317 411 22 . 36 353 . 240 Parts 214 | 14 15 44 76 23 8 . . 3 14 . 17 Haulers Intercepted 6 | . 1 1 . 2 2 . . . . . . Recyclers Shooed 5 | . . 1 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 71 | . 4 17 22 15 3 . . . 6 . 4 Melee 17 | . . . . 7 2 . . . 5 . 3 Guns 32 | . 4 17 10 1 . . . . . . . Cannons 6 | . . . 3 3 . . . . . . . AOE 9 | . . . 9 . . . . . . . . Classes Destroyed 12 | 2 2 4 2 . . . . . . . 2 Worker 12 | . . 2 5 3 2 . . . . . . Builder 6 | . . . 3 3 . . . . . . . Tunneler 6 | 5 . . . . 1 . . . . . . Hauler 6 | . 1 1 . 2 2 . . . . . . Recycler 8 | 1 . . 1 5 1 . . . . . . Watcher 17 | . . 1 2 2 6 1 . 1 3 . 1 Swarmer 16 | . . 5 3 . 3 . . . 5 . . Cutter 2 | . . . . . . . . . . . 2 Grunt 39 | . 4 9 16 10 . . . . . . . Sentry 10 | . . 3 2 4 . . . . 1 . . Hunter 2 | . . . 1 1 . . . . . . . Programmer 2 | . . . . . . . . . . . 2 Best Kill Streak 14 | 6 2 10 14 7 8 1 . 1 5 . 2 Combat Bots Only 9 | . 2 8 9 4 3 . . . 5 . 2 Max Kills in Single Turn 4 | 1 1 1 4 2 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . Melee 1 | . . . . 1 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Hostile Shots Fired 784 | . 18 100 191 124 28 32 . . 44 28 219 Missed 258 | . 5 33 52 30 18 18 . . 15 19 68 Damage Taken 9539 | . 177 787 2268 1545 134 144 . . 767 211 3506 Core 2448 | . 27 78 395 152 66 40 . . 166 49 1475 Absorbed by Shields 26 | . . . . . . . . . . . 26 Core Remaining (%) 81 | 100 89 80 . . 90 95 100 100 . 83 . Volleys Fired 152 | 13 14 61 55 9 . . . . . . . Largest 3 | 2 2 2 3 3 . . . . . . . Hottest 185 | 80 80 121 185 185 . . . . . . . Shots Fired 358 | 26 28 119 158 27 . . . . . . . Gun 314 | 26 28 119 131 10 . . . . . . . Cannon 37 | . . . 20 17 . . . . . . . Launcher 7 | . . . 7 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 51 | . . 23 28 . . . . . . . . Thermal 241 | 26 28 96 74 17 . . . . . . . Explosive 7 | . . . 7 . . . . . . . . Electromagnetic 59 | . . . 49 10 . . . . . . . Robot Hit Streak 16 | 7 11 14 15 16 . . . . . . . Robot Miss Streak 4 | 3 1 4 4 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 3 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 335 | 16 21 88 94 63 20 1 . 1 20 . 11 Core Hits 156 | 7 12 37 66 16 5 . . 1 8 . 4 Critical Kills 5 | . . . . 4 1 . . . . . . Critical Parts Destroyed 15 | . . . . 10 4 . . . 1 . . Critical Strikes 32 | . . 6 2 15 5 . . . 3 . 1 Burn 8 | . . 6 2 . . . . . . . . Smash 22 | . . . . 15 5 . . . 2 . . Sever 1 | . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 223 | . . . . 75 53 12 2 11 37 . 33 Impact 158 | . . . . 75 53 12 2 5 9 . 2 Slashing 45 | . . . . . . . . 5 21 . 19 Piercing 20 | . . . . . . . . 1 7 . 12 Sneak Attacks 28 | . . . . 16 7 1 . . 4 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Follow-up Attacks 24 | . . . . 13 2 . . . 4 . 5 Damage Inflicted 10390 | 168 236 1132 3060 2846 1284 108 . 47 998 . 511 Guns 2833 | 168 236 1132 1174 123 . . . . . . . Cannons 670 | . . . 432 238 . . . . . . . Explosions 1554 | . . . 1448 106 . . . . . . . Melee 5327 | . . . . 2379 1284 108 . 47 998 . 511 Ramming 6 | . . . 6 . . . . . . . . Kinetic 403 | . . 158 245 . . . . . . . . Thermal 2755 | 168 236 974 1108 269 . . . . . . . Explosive 1271 | . . . 1196 75 . . . . . . . Electromagnetic 628 | . . . 505 123 . . . . . . . Impact 4327 | . . . . 2379 1284 108 . . 459 . 97 Slashing 670 | . . . . . . . . 47 403 . 220 Piercing 330 | . . . . . . . . . 136 . 194 Highest Corruption 4 | . . . . 1 1 . . . . 2 4 Average Corruption 1 | . . . . 1 1 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1899 | . . . 25 1038 580 86 . . 110 . 60 Projectiles 31 | . . . . 31 . . . . . . . Explosions 68 | . . . 25 43 . . . . . . . Melee 1800 | . . . . 964 580 86 . . 110 . 60 Knockbacks 18 | . . . . 11 4 1 . . 1 . 1 Impact 16 | . . . . 9 4 1 . . 1 . 1 Kinetic . | . . . . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . Self-Inflicted Damage 25 | . . . . 25 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 552 | 70 90 497 443 552 294 225 268 355 440 . 238 Average Temperature 96 | 29 40 105 111 287 42 70 78 108 121 . 61 Received Heat Transfer 2268 | . 99 267 954 747 24 51 . . 36 . 90 Effects 22 | . . 2 2 12 . . . 1 5 . . Shutdowns 7 | . . 1 1 2 . . . . 3 . . Energy Bleed 4 | . . . . 1 . . . 1 2 . . Matter Decay 1 | . . 1 . . . . . . . . . Short Circuit 4 | . . . 1 3 . . . . . . . Damage (major) 6 | . . . . 6 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 22 | . . . . 11 6 1 . . 2 . 2 Combat Hostiles 7 | . . . . 4 1 . . . 1 . 1 Parts Fried 38 | . . . 2 20 11 . . . 2 . 3 Impact Corruptions 66 | . . . . 36 22 3 . . 2 . 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | 1 . 4 2 1 . . . . . . . Heat Transferred 6205 | 400 525 2795 2102 383 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Peak Influence 480 | 30 141 393 413 396 480 256 127 104 240 117 89 Initial 168 | . 19 59 165 98 97 168 125 61 50 87 63 Average 173 | 9 72 166 226 273 354 191 125 61 95 113 51 Maximum Alert Level 2 | . . 1 2 1 2 1 . . 1 . . Low Security (%) 59 | 100 100 73 19 7 11 86 100 100 91 100 100 Level 1 35 | . . 26 76 92 38 13 . . 8 . . Level 2 4 | . . . 4 . 50 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 2 3 2 3 2 2 . 2 5 . 5 Investigation 6 | . . 1 . 3 . . . . 2 . . Extermination 3 | . . . . . . . . . 1 . 2 Reinforcement 17 | . 2 2 2 . 2 2 . 2 2 . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Distress Signals 7 | . . 2 2 2 . . . 1 . . . Communications Jammed 2 | . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . 2 . . Times Spotted 167 | . 8 23 38 22 23 11 . 4 15 4 19 Peak Tracking Total 9 | . 3 9 9 5 4 8 . 3 7 3 5 Tactical Retreats 21 | . . 1 3 2 4 1 . 2 2 . 6 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Traps Triggered 10 | . . 1 3 . 1 . . . 2 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Machines Disabled 6 | . . . 1 5 . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Machines Accessed 11 | . . . 1 4 2 . . 1 3 . . Terminals 11 | . . . 1 4 2 . . 1 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 34 | . . . 3 14 5 . . 3 9 . . Successful 7 | . . . 1 3 2 . . . 1 . . Failed 27 | . . . 2 11 3 . . 3 8 . . Catastrophic 8 | . . . 1 2 . . . 1 4 . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . . . 3 . 5 . . 3 5 . . Terminals 34 | . . . 3 14 5 . . 3 9 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . . . 1 3 . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . Terminals 2 | . . . . . 2 . . . . . . Assimilate 2 | . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . 1 3 2 . . 1 3 . . Full Trace Events 5 | . . . . 3 . . . . 2 . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . Total Orders 1 | . . . . . 1 . . . . . . STAY 1 | . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Turns Passed 5705 | 109 270 745 910 913 481 316 246 457 683 74 501 Spaces Moved 5138 | 67 210 295 417 295 1182 455 171 488 887 169 502 Core 39 | 1 . . 12 . . . . . . . 26 Treads 465 | . . 295 30 140 . . . . . . . Legs 360 | . . . 275 64 . . . . . . 21 Wheels 380 | 66 210 . 100 4 . . . . . . . Hover 191 | . . . . 52 . . . . . . 139 Flight 3703 | . . . . 35 1182 455 171 488 887 169 316 Fastest Speed 15 | 50 80 160 115 26 23 20 17 15 15 19 17 Average Speed 57 | 79 97 160 156 211 23 20 17 15 17 20 59 Slowest Speed 750 | 80 110 160 750 545 27 20 17 17 20 23 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 31 | . . . . 2 9 9 . . . 4 7 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 6 44 46 30 53 41 17 6 16 34 32 22 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 42 | . . . . . 14 6 1 6 7 . 8 Terrain Destroyed 109 | . . . 41 26 14 6 1 6 7 . 8 Melee 42 | . . . . . 14 6 1 6 7 . 8 Projectile 8 | . . . 3 5 . . . . . . . AOE 59 | . . . 38 21 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Qua Res Total 7180 | 92 247 462 545 441 1309 653 384 859 1355 201 632 Wait 1428 | . 16 71 27 22 57 199 208 339 395 29 65 Move 5073 | 66 209 294 416 292 1164 437 170 487 886 161 491 Hop 23 | . . . . . 8 8 . . . 3 4 Pick Up 66 | 5 7 10 12 11 7 . 2 6 5 . 1 Fast Attach 70 | 7 . 2 11 12 7 . . 2 8 4 17 Attach 45 | . . 2 13 14 3 2 2 . 3 . 6 Detach 6 | . . . . . 2 . . . . . 4 Swap 62 | 1 1 9 7 7 10 . 1 8 13 2 3 Drop 74 | . . 13 3 18 14 . . 10 14 2 . Fire 152 | 13 14 61 55 9 . . . . . . . Melee 165 | . . . . 56 37 7 1 7 31 . 26 Ram . | . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Discovered new exit (range 9) 1052 | -9/Materials | Destroyed 8 combat bots 1090 | -9/Materials | Discovered new exit (range 10) 1125 | -9/Materials | Entered another Materials area 1125 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1349 | -8/Materials | Destroyed 9 combat bots 1412 | -8/Materials | Lost 7 parts (4n1u2w) 1485 | -8/Materials | Core integrity fell below 50% 1511 | -8/Materials | Lost 5 parts (1p2n2w) 1773 | -8/Materials | Discovered new exit (range 14) 2035 | -8/Materials | Entered Storage 2057 | -8/Storage | Lost 3 parts (1n2w) 2126 | -8/Storage | Lost 4 parts (2n1u1w) 2196 | -8/Storage | Core integrity fell below 20% 2841 | -8/Storage | Lost 3 parts (1p1n1u) 2841 | -8/Storage | Discovered new exit (range 16) 2948 | -8/Storage | Entered Factory 2948 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3209 | -7/Factory | Discovered new exit (range 9) 3211 | -7/Factory | Identified exit to Lower Caves 3420 | -7/Factory | Discovered new exit (range 15) 3424 | -7/Factory | Identified exit to Factory 3429 | -7/Factory | Entered another Factory area 3429 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3717 | -6/Factory | Build established: Ninja 3744 | -6/Factory | Discovered new exit (range 4) 3744 | -6/Factory | Identified exit to Factory 3745 | -6/Factory | Entered another Factory area 3745 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3960 | -5/Factory | Discovered new exit (range 12) 3980 | -5/Factory | Identified exit to Factory 3991 | -5/Factory | Entered another Factory area 3991 | -4/Factory | Spotted B-86 Titan 3991 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4444 | -4/Factory | Discovered new exit (range 12) 4445 | -4/Factory | Identified exit to Research 4448 | -4/Factory | Entered Research 4448 | -3/Research | Evolved 2 slots: Utility x2 4636 | -3/Research | Discovered new exit (range 20) 4734 | -3/Research | Spotted B-86 Titan 4830 | -3/Research | Lost 4 parts (1p1n2u) 5097 | -3/Research | Discovered new exit (range 22) 5130 | -3/Research | Discovered new exit (range 7) 5131 | -3/Research | Entered Quarantine 5180 | -3/Quarantine | Found Prototype Processor 5180 | -3/Quarantine | Identified Exp. Signal Interpreter 5186 | -3/Quarantine | Discovered new exit (range 21) 5204 | -3/Quarantine | Identified exit to Research 5205 | -3/Quarantine | Entered Research 5205 | -2/Research | Evolved 2 slots: Utility x2 5256 | -2/Research | Spotted B-90 Cyclops 5410 | -2/Research | Lost 18 parts (3p10n3u2w) 5560 | -2/Research | Core integrity fell below 50% 5621 | -2/Research | Lost 7 parts (1p3n2u1w) 5694 | -2/Research | Core integrity fell below 20% 5706 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05615_ Acquired Lgt. Quantum Reactor. 05628_ Acquired Nuclear Pulse Array. 05631_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05640_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R019. 05670_ Imp. Antigrav System destroyed. 05670_ Knocked back. 05671_ Enh. Force Lance destroyed. 05674_ Triggered Gamma Bomb Trap. 05674_ A bubble of electromagnetic force engulfs the area. 05674_ Imp. Antigrav System destroyed. 05674_ Gamma Bomb Trap short circuited. 05674_ A bubble of electromagnetic force engulfs the area. 05689_ Knocked back. 05693_ Penetrated by Slug. 05693_ Knocked back. 05700_ Imp. Antigrav System destroyed. 05700_ Penetrated by Slug. 05705_ ALERT: Rogue bot located, Programmers report to Research Zone 3A. 05706_ Mic. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ??????????# ####### #+####### +?????? | | ########??# #### ###?????# # #???????????? | | # ! ??# #??#+#???????# # #???????????? | | #/ [ ?# #? ??????# # #???????????? | | # ?# # ????# # ############# | | # # # #??# # + | | # ! # # ! #??# # ####### | | # + + #??# # #?????# | | # # # #??# # #?????# !! | | # ! # # ! #??# ########???### !! | | ########### # #?? ? ! | | ???# ###########?? ? | | ???# #???????????? ? | | ???# #???????????? ?? | | ???# #???????????? ??################# | | ???# ### #???????????? ??????????????????? | | ???# #?# #???????????? ##???????????????? | | #### #?# #####+##????? #???????????????? | | #?# ##### #???????????????? | | #?# / #???????????????? | | #?# / +???????????????? | | #?# ##### #???????????????? | | ########?######## #???????? #???????????????? | | #???????????????# ^#??????????????????????????? | | #???????????????# #######????????????????????? | | #???????????????# H @ %#????????????????????? | | #???????????????# ##### #########????????????? | | #???????????????# #???# ## ! #????????????? | | #???????????????# #??## ## #????????????? | | #????????????#####+"+#### # #????????????? | | #????????????# % " ] + ! #????????????? | | #????????????# | ## # #????????????? | | ##????????????# !!] ###### #????????????? | | ??????????????# !! #????########????????????? | | ??????????????# !]% #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# ! #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????###########????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 67 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationZhirovBattery Manual? 0 Play Time 01:40:57 Cumulative 95.0 hours Start 2025.02.07 @ 17:50:23 End 2025.02.07 @ 20:51:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 119 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c548689-7ed2-461b-b010-cdaef8e7fced