Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.31 @ 05:24:13 Player: SuDmit Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1863) 1863 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (573) 573 TOTAL SCORE: 4461 Bonus ------- Follower Combat Kills 335 Met Imprinter 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Signal Interpreter Improved Terrain Scan Processor Light Armor Plating > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Sensor Array Improved Terrain Scanner Phasing AFG Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Improved Terrain Scan Processor Phasing AFG > --- WEAPON ----------- Minigun Battle Cannon > --- INVENTORY -------- Cooling System Sensor Array Improved Terrain Scanner Light Armor Plating Mining Claw [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 54 | 5 11 25 4 2 7 Power 10 | 1 1 6 1 . 1 Engine 8 | 1 1 5 1 . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . 5 2 . 6 Treads 2 | . . . . . 2 Leg 13 | 2 . 5 2 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 3 9 . 1 . Device 10 | . 2 7 . 1 . Storage . | . . . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 16 | 2 7 5 1 1 . Energy Gun 1 | . . 1 . . . Energy Cannon 7 | . 5 2 . . . Ballistic Gun 5 | 2 1 2 . . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 10 | . . 4 1 . 5 Power 3 | . . 1 . . 2 Propulsion 4 | . . 1 1 . 2 Utility . | . . . . . . Weapon 3 | . . 2 . . 1 Highest Loss Streak 5 | . . 2 1 . 5 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | . 4 4 5 4 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 3 3 3 3 Weapon 1 | . 3 1 2 1 . Tool/Special . | . . . . . . Unused Backups 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 94 97 94 100 94 Engine 17 | . 14 17 16 22 13 Core 1 | . . 3 . . 6 Leg 22 | . 28 21 21 22 17 Device 11 | . 8 14 8 11 8 Processor 18 | . 13 15 22 22 22 Protection 1 | . . 2 2 . 1 Energy Gun 1 | . . 3 . . . Energy Cannon 8 | . 22 16 . . . Ballistic Gun 7 | . 4 . 17 10 9 Ballistic Cannon 4 | . . . 4 11 9 Peak Build Rating 26 | 5 7 16 17 26 24 Average Rating 14 | 3 6 12 15 17 20 On Entrance 10 | . 5 7 15 16 19 Avg Prop Armor Cover (%) 7 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 23 | 8 12 23 19 17 19 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 1 | . . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 4 | . 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 3 Class Distribution -------------------- 76% | Mutant 7% | Scavenger-Mutant 6% | Scientist-Skirmisher 5% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1585 | 204 193 545 255 52 336 Remotely . | . . . . . . Salvage Created 2489 | . 465 1556 278 . 190 Parts 129 | . 21 84 20 . 4 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . . 18 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 56 | . 15 27 10 . 4 Melee 1 | . . . . . 1 Guns 16 | . 2 4 9 . 1 Cannons 36 | . 12 22 1 . 1 AOE 1 | . . 1 . . . Classes Destroyed 9 | . 4 5 . . . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Hauler 4 | . 1 3 . . . Recycler 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 16 | . 9 . 6 . 1 Grunt 29 | . 6 18 4 . 1 Duelist 2 | . . 1 . . 1 Sentry 9 | . . 8 . . 1 Best Kill Streak 7 | . 6 7 4 . 1 Combat Bots Only 7 | . 6 7 4 . 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 264 | . 60 117 34 . 53 Missed 67 | . 9 35 6 . 17 Hits 197 | . 51 82 28 . 36 Melee 8 | . . 3 . . 5 Projectile 189 | . 51 79 28 . 31 Critical Strikes 9 | . 1 3 1 . 4 Damage Taken 2260 | . 370 1000 223 . 667 Core 538 | . 138 211 62 . 127 Absorbed by Shields . | . . . . . . Ignored by Resistances 661 | . 117 287 72 . 185 Core Remaining (%) 72 | 100 44 . . . . Volleys Fired 162 | . 45 80 19 . 18 Largest 2 | . 2 2 2 . 2 Hottest 120 | . 120 120 58 . 58 Shots Fired 296 | . 77 149 38 . 32 Gun 75 | . 4 22 35 . 14 Cannon 221 | . 73 127 3 . 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 74 | . 4 . 38 . 32 Thermal 200 | . 73 127 . . . Explosive . | . . . . . . Electromagnetic 22 | . . 22 . . . Robot Hit Streak 36 | . 14 36 16 . 9 Robot Miss Streak 3 | . 3 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 237 | . 52 122 30 . 33 Core Hits 101 | . 18 57 14 . 12 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . 1 . . . 1 Meltdown 1 | . 1 . . . . Smash 1 | . . . . . 1 Melee Attacks 18 | . 2 5 . 1 10 Impact 11 | . . . . 1 10 Slashing 7 | . 2 5 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4653 | . 910 2351 559 . 833 Guns 1140 | . 50 366 497 . 227 Cannons 3002 | . 860 1826 54 . 262 Explosions 159 | . . 159 . . . Melee 344 | . . . . . 344 Ramming 8 | . . . 8 . . Kinetic 1090 | . 50 . 551 . 489 Thermal 2712 | . 860 1852 . . . Explosive 133 | . . 133 . . . Electromagnetic 366 | . . 366 . . . Impact 344 | . . . . . 344 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 6 . . . . Message Errors 1 | . 1 . . . . Matter Fused 3 | . 3 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . 3 7 . 21 Projectiles 10 | . . . 7 . 3 Explosions 3 | . . 3 . . . Melee 18 | . . . . . 18 Knockbacks 5 | . . . 1 . 4 Impact . | . . . . . . Kinetic 5 | . . . 1 . 4 Secondary . | . . . . . . Self-Inflicted Damage 118 | . . 118 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed 4 | . . . 4 . . Kicked 4 | . . . 4 . . Crushed . | . . . . . . Highest Temperature 400 | . 400 353 72 . 126 Average Temperature 105 | . 137 111 27 . 46 Received Heat Transfer 919 | . 129 477 123 . 190 Effects 5 | . 2 3 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . 2 . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 11 | . 2 9 . . . Heat Transferred 5637 | . 1813 3824 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 174 | . 174 173 90 . . Initial 34 | . . 1 34 . . Average 46 | . 54 64 15 . . Influence Increases 2004 | . 459 951 255 . 339 Destroy 0b10 Robot/C 1320 | . 300 540 200 . 280 Destroy 0b10 Robot/NC 45 | . 10 35 . . . Destroy Leader 282 | . 64 158 40 . 20 Allied During Kill 24 | . . . . . 24 Successful Hack 69 | . 20 49 . . . Select Force Hacks 90 | . 30 60 . . . Disable Machine 18 | . . 18 . . . Destroy Structure 51 | . 5 46 . . . Lose Combat Pursuer 105 | . 30 45 15 . 15 Influence Decreases 1984 | . 455 849 361 . 319 Entered New Map 75 | . . 3 72 . . Time Decay 1675 | . 455 733 279 . 208 Lost Part 86 | . . 40 10 . 36 Lost Ally 75 | . . . . . 75 Purge Threat 73 | . . 73 . . . Squads Dispatched 8 | . 2 5 . . 1 Investigation 6 | . 2 4 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 21 44 11 . 18 Peak Tracking Total 7 | . 5 5 4 . 7 Tactical Retreats 6 | . 2 2 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 5 | . 2 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 26 | . 10 15 . 1 . Terminals 19 | . 8 11 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 2 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 86 | . 29 52 . 5 . Successful 64 | . 19 40 . 5 . Failed 21 | . 10 11 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts 1 | . . 1 . . . Manual 54 | . 22 32 . . . Terminals 69 | . 27 42 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 2 5 . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 32 | . 10 17 . 5 . Part Schematic 5 | . . . . 5 . Robot Analysis 7 | . 4 3 . . . Prototype ID Bank 6 | . 2 4 . . . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 3 | . 2 1 . . . Terminal Index 2 | . 1 1 . . . Recycling Unit Index 1 | . . 1 . . . Scanalyzer Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 2 | . . 2 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 4 | . . 4 . . . Retrieve Study 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 27 | . 9 18 . . . Terminals 22 | . 7 15 . . . Botnet 18 | . 7 11 . . . Disrupt 3 | . . 3 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 3 . . . Recyclers 2 | . 1 1 . . . Tunnel 3 | . 1 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 9 14 . . . Full Trace Events 7 | . 4 3 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 20 | . . . . 20 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 4 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 5 Highest-Rated Group 123 | . . . . 123 123 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 40 | . . . . . 40 Total Damage 826 | . . . . . 826 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 4561 | . 284 1187 989 1467 634 Sensors 1636 | . 284 860 101 . 391 Terrain 3233 | . . 635 888 1467 243 Structural 387 | . . 387 . . . Robot Analysis Total 6 | . 4 2 . . . Derelict Logs Recovered 7 | . . . 2 3 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6485 | 42 1075 1873 1228 1468 799 Spaces Moved 4256 | 34 688 1148 698 1228 460 Core 10 | 8 . . . . 2 Treads 89 | . . . . . 89 Legs 4157 | 26 688 1148 698 1228 369 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 105 105 50 Average Speed 110 | 103 120 111 105 105 121 Slowest Speed 175 | 120 120 175 175 105 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 4 89 85 96 86 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 1 2 . 2 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . . 1 3 1 Spaces Dug 5 | . 2 3 . . . Terrain Destroyed 41 | . 2 39 . . . Melee 5 | . 2 3 . . . Projectile . | . . . . . . AOE 36 | . . 36 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 5675 | 38 853 1576 1155 1404 649 Wait 1082 | . 96 259 422 167 138 Move 4251 | 33 687 1147 697 1227 460 Hop . | . . . . . . Pick Up 21 | . 7 10 . 3 1 Fast Attach 19 | 5 2 6 2 . 4 Attach 4 | . . 3 . . 1 Detach . | . . . . . . Swap 85 | . 10 49 10 3 13 Drop 29 | . 4 17 1 3 4 Fire 162 | . 45 80 19 . 18 Melee 18 | . 2 5 . 1 10 Ram . | . . . . . . Kick 4 | . . . 4 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 430 | -10/Materials | Identified exit to Mines 665 | -10/Materials | Discovered new exit (range 10) 888 | -10/Materials | Identified exit to Materials 984 | -10/Materials | Core integrity fell below 50% 1056 | -10/Materials | Discovered new exit (range 12) 1064 | -10/Materials | Discovered exit to Materials (range 16) 1118 | -10/Materials | Entered another Materials area 1118 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1293 | -9/Materials | Discovered new exit (range 14) 1298 | -9/Materials | Identified exit to Mines 1666 | -9/Materials | Discovered new exit (range 16) 2155 | -9/Materials | Discovered new exit (range 13) 2200 | -9/Materials | Central database locked down 2435 | -9/Materials | Destroyed 7 combat bots 2617 | -9/Materials | Discovered new exit (range 16) 2899 | -9/Materials | Core integrity fell below 50% 2991 | -9/Materials | Entered Mines 3008 | -9/Mines | Met a Derelict bent on vengeance 3588 | -9/Mines | Learned location of 1 exit from Materials 3731 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3784 | -9/Mines | Found a hidden stash of uninstalled traps 3796 | -9/Mines | Learned location of 1 exit from Materials 3867 | -9/Mines | Discovered new exit (range 15) 3882 | -9/Mines | Identified exit to Materials 3928 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3930 | -9/Mines | Identified exit to Zion 3942 | -9/Mines | Discovered exit to Materials (range 7) 3956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3956 | -9/Mines | Discovered new exit (range 5) 3960 | -9/Mines | Identified exit to Exiles 4219 | -9/Mines | Entered Zion 4330 | -7/Zion | Discovered new exit (range 16) 4338 | -7/Zion | Gained Derelict followers 4516 | -7/Zion | Learned Factory garrison access intel 4568 | -7/Zion | Found Prototype Device 4569 | -7/Zion | Identified Phasing AFG 4645 | -7/Zion | Learned Factory emergency access door positions 4667 | -7/Zion | Met Imprinter 4867 | -7/Zion | Gained Derelict followers 4916 | -7/Zion | Learned location of Data Miner (-6) 4935 | -7/Zion | Learned location of 1 exit from Factory 4960 | -7/Zion | Learned 8 Factory zone layouts 5071 | -7/Zion | Found GAL Module 5599 | -7/Zion | Identified exit to Proximity Caves 5687 | -7/Zion | Entered Proximity Caves 5687 | -6/Proximity Caves | Accompanied by 5 allies 5902 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 6107 | -6/Proximity Caves | Learned location of 1 exit from Factory 6117 | -6/Proximity Caves | Learned 4 Factory zone layouts 6357 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6394 | -6/Proximity Caves | Core integrity fell below 20% 6411 | -6/Proximity Caves | Lost 3 allies 6429 | -6/Proximity Caves | Lost 5 parts (2p2n1w) 6486 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06403_ Y-64 Sentinel suffers critical hit (Smash). 06403_ Destroyed Neutrino Core. 06403_ Y-64 Sentinel system corrupted by crushing effect. 06404_ Y-64 Sentinel system terminally corrupted. 06407_ Acquired Imp. Treads. 06408_ Acquired 10 matter. 06416_ Acquired Carbon-fiber Leg. 06421_ Acquired 20 matter. 06431_ Acquired Lgt. Armor Plating. 06434_ Acquired 5 matter. 06444_ Acquired 4 matter. 06461_ C-45 Heavy ARC bursts open, deploying its payload. 06461_ G-67 Veteran unfolds itself. 06461_ G-50 Soldier unfolds itself. 06461_ M-28 Smith unfolds itself. 06465_ Critical hit (Burn: +50). 06470_ Dropped GAL Module. 06479_ G-50 Soldier destroyed. 06483_ Acquired 21 matter. 06485_ Hvy. Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????#?????????#?????????????????? | | ???????????????????#????#????????####????????????? | | ???????????????????#????????????## #????????????? | | ???????????????????############## ##????????????? | | ?????????????????## %## ##?????????????? | | ??????????????????# ## ##*# #????#?????????? | | ??????????????? ??#?# ???#%# ##?????#????????? | | ????????????????????# ????#%[ ##??#??#?????????? | | ????????????????????###++### % ##???????????????? | | ???????????????#??#?# %+ = #?#??##?????????? | | ????????????????????# %#% % #????#???#??????? | | ??????????????????#?#""""""# ###???#?????????? | | ???? ????????#??# ######## ###???#???#???????? | | ???? ???####### "%" ###?##??#?#??#??????? | | ??? ??#?#??#### ###" ##????????#??????????? | | ?? #?#??###### ###?## #?????????#?#????????? | | ? ##??####### ####?# ##?????#?#????##?????? | | # # ######?### ####?# ####??##?#??#????????? | | ###?#?## ##?### ####???#?#?#??#??????? | | ####### ?####### #?#?#?##???#?????????? | | ### #### ######## ###?##??#???#????????? | | #???? ### ######?# ###?##???????????????? | | ???#? ? ?#?# ##### ## ######?#???##????????? | | ???? ? #### #& ##??##??#####????????? | | ???# ? ## #### @ ###?#######?###??????? | | #??# ######## ? #### g #######?#?##???????? | | ########## ###### #### #???###?#?##??????? | | ##### ###### ####### ####?#?????#?#????? | | ###### ####### ##?####??#????????? | | ####### ##### #### ##?#?#??????? | | ###? ?### ##### #?#??#???#?? | | #?# ##### ####### #?##?#?????? | | ### ?### ######## #??#???????? | | # #?# #?## ## ### ##??????#???? | | # #?## #### # ## ###?????###?#? | | # #### ## ###??????##?#??? | | # ### = ## ###??###???#?#??? | | ## =%= ## | ### #####??#?##?????? | | ?##### % ## % #### ##??##?????????? | | ???#?## ####### ### ##?????????# ?? | | ?????### ### #??#?????????? | | #???#??##% ### ## ##?????#??????? | | #???###### %### ######### ##??????#??#???? | | ##??###### ### ####??#?# ##???#?#???##???? | | #??## ## #?? ??### ####???#???????????? | | #???# ## ### ####??#???#?????????? | | ##?### ### ###?????#??? ????????? | | #??## ### ###?????#?????????????? | | #### #### ##?####?#? ? ???#? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Remote Datajack | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive EM Shield | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Drone Bay | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Arc Thrower | -7/Zion | Free HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledMatterGuard Manual? 0 Play Time 01:15:34 Cumulative 216.3 hours Start 2025.12.31 @ 04:06:15 End 2025.12.31 @ 05:24:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 2 Adventurer 53 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77b194f8-6ac4-4ae5-a24f-3a490e8f5087