Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 10:10:14 Player: Vagkalis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (1075) 1075 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4770 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 306/700 Matter 14/300 Energy 150/150 System Corruption 14% Temperature Cool (0) Movement Walking (82) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (4) ---- Flak Gun AWS/Autocannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Humpback Advanced Visual Processing Unit Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Flak Gun > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Micro Nuclear Core Improved Titanium Leg Humpback Advanced Visual Processing Unit Improved Sensor Array Improved Salvage Targeting Computer Transmission Jammer Hardened Medium Armor Plating Bomb Drone Bay Assault Rifle Autogun Flak Gun Flak Gun Flak Gun AWS/Autocannon Advanced EMP Blaster Field Lobotomy Kit [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Humpback Device Bomb Drone Bay Storage Humpback Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 48 | 4 5 1 4 . 10 24 Power 6 | . 1 1 . . 1 3 Engine 3 | . 1 1 . . . 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 9 | 2 2 . 2 . . 3 Treads 4 | 2 2 . . . . . Leg 5 | . . . 2 . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . 2 . 2 . 3 7 Device 3 | . . . . . 1 2 Storage 4 | . 1 . 2 . . 1 Processor 3 | . . . . . 1 2 Hackware . | . . . . . . . Protection 4 | . 1 . . . 1 2 Artifact . | . . . . . . . Weapon 19 | 2 . . . . 6 11 Energy Gun 2 | . . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 . . . . 5 7 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 22 | . . 2 . . 1 19 Power 3 | . . . . . . 3 Propulsion 2 | . . . . . . 2 Utility 9 | . . 1 . . . 8 Weapon 8 | . . 1 . . 1 6 Highest Loss Streak 8 | . . 2 . . 1 8 Average Slot Usage (%) 69 | . 82 72 72 71 61 65 Engine 4 | . 1 14 14 14 . . Core 3 | . . . . . 8 5 Treads 10 | . 27 28 16 . . . Leg 12 | . . . 10 28 18 19 Device 1 | . . . . . 6 1 Storage 10 | . 13 14 16 14 9 6 Processor 4 | . . . . . . 10 Protection 3 | . 11 1 . . 1 3 Ballistic Gun 15 | . 28 14 14 14 16 10 Naked Turns . | . . . . . . . Heaviest Build 105 | 3 10 13 85 85 100 105 Greatest Support 78 | 40 40 40 60 60 60 78 Greatest Overweight (x) 2 | . 2 . 2 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 24 | 4 6 6 24 24 24 24 Average Capacity 16 | 4 5 6 10 24 24 23 Most Carried 24 | 4 4 4 8 8 20 24 Average Carried 10 | 1 1 2 5 8 14 17 Final Capacity 24 | 4 6 6 24 24 24 4 Final Carried 20 | 2 2 4 8 8 20 4 Class Distribution -------------------- 59% | Hauler-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1001 | 240 75 4 . . 345 337 Remotely . | . . . . . . . Salvage Created 1201 | . 211 . . . 279 711 Parts 73 | . 22 . . . 19 32 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 33 | . 9 1 . . 5 18 Guns 31 | . 9 1 . . 5 16 AOE 2 | . . . . . . 2 Classes Destroyed 8 | . 2 1 . . 2 3 Builder 2 | . . . . . . 2 Swarmer 11 | . 6 . . . . 5 Grunt 6 | . 3 . . . . 3 Sentry 5 | . . . . . 4 1 Demolisher 1 | . . 1 . . . . Hunter 4 | . . . . . 1 3 Programmer 2 | . . . . . . 2 Assembled 4 | . . . . . . 4 Best Kill Streak 5 | . 5 1 . . 2 5 Combat Bots Only 5 | . 5 1 . . 2 5 Max Kills in Single Turn 3 | . 2 1 . . 1 3 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4795 | . 273 207 . 9 588 3718 Core 479 | . . 35 . . 50 394 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . . . 86 90 . Volleys Fired 124 | . 19 4 . . 27 74 Largest 2 | . 2 1 . . 2 2 Hottest 93 | . 40 20 . . 46 93 Shots Fired 223 | . 38 4 . . 53 128 Gun 218 | . 38 4 . . 53 123 Cannon . | . . . . . . . Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 202 | . 38 4 . . 53 107 Thermal 16 | . . . . . . 16 Explosive . | . . . . . . . Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 22 | . 7 6 . . 11 22 Robot Miss Streak 7 | . 2 1 . . 2 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . 4 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 167 | . 27 3 . . 40 97 Core Hits 99 | . 13 2 . 1 12 71 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2754 | . 281 36 . 22 476 1939 Guns 2323 | . 281 36 . . 476 1530 Cannons . | . . . . . . . Explosions 260 | . . . . . . 260 Melee . | . . . . . . . Ramming 171 | . . . . 22 . 149 Kinetic 2152 | . 281 36 . . 476 1359 Thermal 171 | . . . . . . 171 Explosive . | . . . . . . . Electromagnetic 260 | . . . . . . 260 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . 1 . 14 Average Corruption 6 | . . . . 1 . 6 Corruption Purged . | . . . . . . . Effects 27 | . . . . . . 27 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Targeting Errors 7 | . . . . . . 7 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . . 16 Projectiles . | . . . . . . . Explosions 16 | . . . . . . 16 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 75 | . . . . 9 . 66 Shots 2 | . . . . . . 2 Rammed 7 | . . . . 2 . 5 Targets Rammed 14 | . . . . 3 . 11 Kicked 7 | . . . . 1 . 6 Crushed . | . . . . . . . Highest Temperature 369 | . 4 . . . 369 242 Average Temperature 60 | . 3 . . . 114 45 Received Heat Transfer 954 | . 48 . . . 108 798 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 333 | . . . . . . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 220 | . 220 41 . . 125 167 Initial 41 | . . 31 . . . 41 Average 63 | . 75 38 . . 48 77 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 99 | 100 95 100 . 100 100 100 Level 1 . | . 4 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . . . 1 10 Investigation 2 | . . . . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 7 | . . . . . 1 6 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 16 11 . 2 8 44 Peak Tracking Total 12 | . 6 12 . 2 2 8 Tactical Retreats 10 | . 2 . . . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 10 | . 3 1 1 . 1 4 Terminals 5 | . 3 . . . . 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 1 1 Garrison Access . | . . . . . . . Total Hacks 23 | . 9 1 1 . 2 10 Successful 12 | . 2 1 1 . 2 6 Failed 11 | . 7 . . . . 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 12 | . 9 . . . . 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . . . 2 6 Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 1 1 . . 1 Robot Analysis 2 | . 1 . . . . 1 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . . . 2 5 Insert Component 4 | . . . . . 1 3 Analyze 3 | . . . . . 1 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . . . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 Part Schematics Acquired 3 | . . . . . 1 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . . 3 Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 . . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . . 4 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3634 | 85 654 312 527 10 739 1307 Spaces Moved 2179 | 53 367 184 380 5 434 756 Core 14 | 8 4 . 2 . . . Treads 789 | 45 363 184 197 . . . Legs 1376 | . . . 181 5 434 756 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 150 160 90 130 130 85 Average Speed 137 | 143 159 160 134 130 130 125 Slowest Speed 160 | 160 160 160 160 130 130 136 Overloaded Moves 214 | . . . . . . 214 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 32 | 4 51 29 71 6 37 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2613 | 62 400 198 398 7 561 987 Wait 169 | . 5 8 . . 66 90 Move 2173 | 52 366 183 379 4 433 756 Hop . | . . . . . . . Pick Up 69 | 6 5 2 9 . 20 27 Fast Attach . | . . . . . . . Attach 41 | 4 5 1 4 . 8 19 Detach 1 | . . . . . 1 . Swap 7 | . . . . . 2 5 Drop 13 | . . . 6 . 4 3 Fire 124 | . 19 4 . . 27 74 Melee . | . . . . . . . Ram . | . . . . . . . Kick 14 | . . . . 3 . 11 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 6) 499 | -10/Materials | Discovered new exit (range 13) 740 | -10/Materials | Entered Mines 744 | -10/Mines | Assembled infested the area 867 | -10/Mines | Discovered new exit (range 12) 955 | -10/Mines | Found the Drone Emporium 962 | -10/Mines | Found Prototype Device 1043 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1044 | -10/Mines | Discovered new exit (range 5) 1052 | -10/Mines | Entered Exiles 1089 | -10/Exiles | Met 8R-AWN 1118 | -10/Exiles | Met EX-HEX 1161 | -10/Exiles | Met EX-BIN 1217 | -10/Exiles | Met EX-DEC 1305 | -10/Exiles | Aligned with FarCom system 1307 | -10/Exiles | Given EX-Vault access code 1355 | -10/Exiles | Opened EX-Vault 1370 | -10/Exiles | Found Potential Leg 1373 | -10/Exiles | Found Potential Leg 1378 | -10/Exiles | Found Field Lobotomy Kit 1385 | -10/Exiles | Found AWS/Autocannon 1405 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1560 | -10/Exiles | Discovered new exit (range 14) 1579 | -10/Exiles | Stole three prototypes: Potential Leg, Field Lobotomy Kit, AWS/Autocannon 1579 | -10/Exiles | Entered Mines 1579 | -9/Mines | Discovered new exit (range 6) 1589 | -9/Mines | Entered Materials 1589 | -8/Materials | Evolved 4 slots: Utility x4 1630 | -8/Materials | Identified Bomb Drone Bay 1765 | -8/Materials | Build established: Hauler-Mutant 2292 | -8/Materials | Discovered new exit (range 19) 2328 | -8/Materials | Entered Factory 2328 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2330 | -7/Factory | FarCom data flow suspended 3066 | -7/Factory | Lost 3 parts (1p1n1u) 3219 | -7/Factory | Crushed by falling debris 3219 | -7/Factory | System corruption reached 10% 3250 | -7/Factory | Lost 3 parts (1p1u1w) 3339 | -7/Factory | Assembled infested ambush trap array 3406 | -7/Factory | Lost 8 parts (1p4u3w) 3516 | -7/Factory | Core integrity fell below 50% 3635 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf cleans the Terminal. Acquired Flak Gun. K-01 Serf cleans the Terminal. R H5TJYT#UF&EOXZFCXBSR REXZ4Y6=MSV B:IZ System corrupted: Flak Gun targeting data glitched. W-25 Informer sends out distress signal. System corrupted: Flak Gun jammed. Kicked G-47 Trooper out of the way. Acquired Mic. Nuclear Core. Slammed into G-47 Trooper. Kicked U-05 Engineer out of the way. System corrupted: Energy discharge (-40). System corrupted: Energy discharge (-48). Acquired Imp. Targeting Computer. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. System corrupted: IFF burst signal emitted. Acquired Proton Missile Launcher. Humpback destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# """" ########??????????????? | | ??????????????????? 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Visual Processing Unit | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneBackupFalx Manual? 0 Play Time 00:27:56 Cumulative 45.5 hours Start 2020.12.07 @ 09:39:27 End 2020.12.07 @ 10:10:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/X11 Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8eaff7a9-5f57-4db4-aa07-5591bb4dce1f