Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 18:06:07 Player: Andru7428 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (191) 955 Value Destroyed (6817) 6817 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4768) 4768 TOTAL SCORE: 17380 Bonus ------- High Alert Combat Kills 1042 Follower Combat Kills 824 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -98 Cogmind --------- Core Integrity 0/700 Matter 135/300 Energy 93/100 System Corruption 23% Temperature Cool (6) Movement Walking (190) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (15) --- Coolant Injector Large Storage Unit Medium Insulated Plating Hacking Suite Relay Coupler [NC] (22) Relay Coupler [NC] (29) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (21) Heavy Ion Cannon Heavy Shock Bomb Launcher Missile Launcher Missile Launcher Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Hardened Heavy Armor Plating Medium Insulated Plating > --- WEAPON ----------- Heavy Mass Driver Heavy Shock Bomb Launcher > --- INVENTORY -------- Neutrino Core Armored Medium Treads Coolant Injector Medium Insulated Plating Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Ion Cannon Heavy Ion Cannon Missile Launcher Improved Datajack Powered Hammer [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Flight Unit Surge Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Authchip [R/Combat] Protection Medium Armor Plating Weapon Ion Cannon Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 161 | 7 8 1 25 3 . 4 20 14 9 17 10 20 8 11 3 1 Power 8 | 1 . . 4 . . . 1 . . . . 1 . 1 . . Engine 7 | 1 . . 4 . . . 1 . . . . 1 . . . . Core 1 | . . . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 23 | 2 . . 4 . . . 2 5 2 1 2 2 . 1 1 1 Treads 20 | 2 . . 4 . . . 2 3 2 1 2 2 . 1 1 . Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . Utility 54 | 2 2 1 6 1 . 1 11 4 5 3 1 7 8 1 1 . Device 31 | 1 1 1 5 . . 1 6 2 4 2 1 3 3 1 . . Storage 4 | 1 1 . . . . . 1 . . . . . . . 1 . Processor 2 | . . . . . . . . . . . . . 2 . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 16 | . . . 1 1 . . 4 2 1 1 . 3 3 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 76 | 2 6 . 11 2 . 3 6 5 2 13 7 10 . 8 1 . Energy Gun 14 | 1 . . . . . . . . . 1 6 6 . . . . Energy Cannon 23 | . . . 5 . . 1 3 2 1 7 . 1 . 3 . . Ballistic Gun 7 | 1 . . 2 1 . 1 1 1 . . . . . . . . Ballistic Cannon 9 | . 4 . 4 . . . . . . . . . . 1 . . Launcher 13 | . 2 . . 1 . . 1 1 . 4 . 1 . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . 1 1 . 1 1 1 1 . 1 1 . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . 3 . . . 1 . . . 1 . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 1 System Corruption 23 | . . . . . . . . . . . . . . . 14 9 Parts Lost 32 | . . . 1 1 . 1 . 5 1 4 1 4 . 11 . 3 Power 3 | . . . . . . . . . . . . 1 . 2 . . Propulsion 8 | . . . . . . . . 1 1 1 1 . . 2 . 2 Utility 11 | . . . . 1 . 1 . 3 . 1 . 1 . 3 . 1 Weapon 10 | . . . 1 . . . . 1 . 2 . 2 . 4 . . Highest Loss Streak 6 | . . . 1 1 . 1 . 2 1 2 1 1 . 6 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 90 99 100 100 100 100 99 92 89 84 92 87 72 29 32 Engine 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 6 . . Treads 23 | . 28 28 22 22 22 22 27 26 27 26 21 23 15 14 9 8 Device 10 | . 8 5 11 11 11 11 14 9 9 9 9 10 14 15 7 5 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 7 7 Protection 10 | . . . 10 11 11 11 12 17 11 9 9 12 18 11 . . Energy Gun 5 | . . . . . . . . . . 1 21 25 15 3 . . Energy Cannon 11 | . . . 10 22 22 21 13 13 18 25 5 1 7 3 . . Ballistic Gun 5 | . . . 5 10 11 11 11 12 8 . . . . . . . Ballistic Cannon 4 | . 25 28 17 . . . . . . . . . . 4 . . Peak Build Rating 56 | 7 8 8 23 23 23 25 30 31 33 34 35 36 47 56 17 17 Average Rating 25 | 4 7 7 17 22 23 24 28 29 31 32 29 29 42 48 14 15 On Entrance 22 | . 7 7 8 23 23 23 25 30 30 31 34 28 36 45 12 17 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 85 | 11 30 30 51 51 51 52 58 55 58 61 59 55 68 85 24 24 Greatest Support 97 | 40 40 40 46 46 46 46 69 69 69 66 63 93 93 97 47 47 Greatest Overweight (x) 7 | . . . 1 1 1 1 . . . . 1 . . 1 . 7 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 5 10 14 14 14 15 14 14 14 14 14 14 13 14 14 13 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 15 15 15 15 15 15 15 15 12 15 15 15 12 15 15 Class Distribution -------------------- 71% | Tank 14% | Mutant 9% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 4055 | 282 268 290 634 105 . 85 241 427 187 308 81 451 . 548 50 98 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7404 | 75 257 256 1203 236 . 221 565 892 541 687 766 964 . 593 50 98 Parts 385 | 4 29 17 63 25 . 9 35 46 38 33 27 40 . 14 2 3 Haulers Intercepted 12 | . 1 . 6 . . . 1 . 1 . 2 . . . 1 . Recyclers Shooed 3 | . . 1 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 184 | . 13 4 16 10 . 3 12 19 10 24 9 17 . 45 . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . Guns 31 | . . . 4 1 . 2 2 6 3 1 4 8 . . . . Cannons 96 | . 9 4 12 5 . 1 5 12 7 11 4 1 . 25 . . AOE 48 | . 4 . . 4 . . 4 1 . 12 . 4 . 19 . . Classes Destroyed 18 | 2 4 1 3 . . . 1 3 . 1 1 . . 1 . 1 Worker 4 | . . . 2 . . . . . . . 2 . . . . . Builder 4 | . . . . . . . 1 . 2 . 1 . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . Hauler 12 | . 1 . 6 . . . 1 . 1 . 2 . . . 1 . Recycler 7 | 1 . 3 2 . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 8 | . 1 . 2 . . . 1 . . . 4 . . . . . Swarmer 37 | . 9 3 . 6 . . 4 . 3 7 . . . 5 . . Cutter 3 | . . . . . . . . 3 . . . . . . . . Grunt 70 | . 4 . 9 3 . 2 4 11 6 14 6 8 . 3 . . Brawler 7 | . . . 1 1 . 1 . 1 . . . 3 . . . . Duelist 6 | . . . . . . . . 1 . 1 1 2 . 1 . . Sentry 22 | . . 1 6 . . . 4 2 1 . 2 2 . 4 . . Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 3 | . . . . . . . . 1 . 1 . 1 . . . . Programmer 2 | . . . . . . . . . . 1 . 1 . . . . Assembled 32 | . . . . . . . . . . . . . . 32 . . Best Kill Streak 29 | 1 3 3 4 4 . 2 6 4 5 6 3 3 . 29 1 2 Combat Bots Only 29 | . 3 3 4 4 . 2 6 4 3 6 2 3 . 29 . 2 Max Kills in Single Turn 4 | 1 2 1 2 3 . 1 4 1 2 4 3 2 . 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 2 . . 4 1 . 4 . 2 . 4 . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Hostile Shots Fired 909 | . 30 13 61 20 . 19 28 47 40 75 35 66 . 322 . 153 Missed 257 | . 10 2 19 5 . 2 10 11 11 18 16 17 . 86 . 50 Damage Taken 8265 | . 175 99 550 150 . 283 286 620 346 849 392 844 . 2884 . 787 Core 1280 | . 60 6 88 . . 49 50 58 71 58 13 127 . 379 . 321 Absorbed by Shields 1057 | . . . . . . . . . . 47 . 22 . 432 . 556 Reduced by Siege Mode 31 | . . . . . . . . . . . . . . 31 . . Core Remaining (%) 67 | 100 . 73 . . . 65 . . . . . 31 . . . . Volleys Fired 405 | 12 23 10 50 12 . 13 27 41 27 31 31 45 . 83 . . Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 3 . 3 . . Hottest 195 | 60 70 70 159 143 . 148 148 145 145 195 195 150 . 170 . . Shots Fired 941 | 23 40 20 150 30 . 39 72 116 81 74 93 112 . 91 . . Gun 359 | 23 . . 36 9 . 13 28 58 27 5 58 98 . 4 . . Cannon 545 | . 34 20 114 18 . 26 43 57 54 62 35 10 . 72 . . Launcher 37 | . 6 . . 3 . . 1 1 . 7 . 4 . 15 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 356 | 12 34 20 109 9 . 13 28 58 27 . . . . 46 . . Thermal 405 | 11 . . 41 18 . 26 43 57 54 67 52 10 . 26 . . Explosive 33 | . 6 . . 3 . . 1 1 . 7 . 4 . 11 . . Electromagnetic 147 | . . . . . . . . . . . 41 98 . 8 . . Robot Hit Streak 24 | 10 10 6 13 7 . 12 13 8 7 9 12 24 . 11 . . Robot Miss Streak 6 | 2 2 3 4 2 . 3 4 4 4 4 2 6 . 3 . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 584 | 16 21 11 84 16 . 27 40 64 44 39 66 92 . 55 1 8 Core Hits 339 | 3 17 7 35 17 . 8 20 32 21 43 30 49 . 57 . . Critical Kills 3 | . . . . . . . 2 . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 1 . . . 3 Critical Strikes 22 | . 1 . 4 . . . 2 1 . 1 3 1 . 6 . 3 Burn 4 | . . . . . . . . . . 1 3 . . . . . Meltdown 3 | . . . . . . . 2 . . . . . . 1 . . Destroy 1 | . . . . . . . . 1 . . . . . . . . Blast 10 | . 1 . 4 . . . . . . . . . . 5 . . Smash 4 | . . . . . . . . . . . . 1 . . . 3 Melee Attacks 36 | . . . . . . 5 3 1 1 1 3 3 . 4 1 14 Impact 33 | . . . . . . 5 3 . 1 1 3 1 . 4 1 14 Slashing 1 | . . . . . . . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 1 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17845 | 144 563 228 1657 743 . 724 1196 1389 1043 2260 1657 1652 . 4169 88 332 Guns 4071 | 144 . . 409 81 . 162 332 561 299 68 812 1180 . 23 . . Cannons 8712 | . 338 228 1248 242 . 420 612 792 744 763 490 165 . 2670 . . Explosions 4248 | . 219 . . 415 . . 243 36 . 1429 214 244 . 1448 . . Melee 731 | . . . . . . 142 . . . . 106 63 . . 88 332 Ramming 83 | . 6 . . 5 . . 9 . . . 35 . . 28 . . Kinetic 5316 | 67 338 228 966 81 . 162 332 561 299 . . . . 2282 . . Thermal 6204 | 77 . . 691 385 . 420 612 792 744 831 1034 230 . 388 . . Explosive 3559 | . 219 . . 272 . . 243 36 . 1429 . 179 . 1181 . . Electromagnetic 1952 | . . . . . . . . . . . 482 1180 . 290 . . Impact 731 | . . . . . . 142 . . . . 106 63 . . 88 332 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . 2 2 2 4 9 9 . . 14 23 Average Corruption 4 | . . . . . . . 2 2 2 3 4 9 . . 14 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 143 | . . . . . . . 3 22 3 22 30 56 . . 3 4 Message Errors 25 | . . . . . . . . 5 . 6 5 6 . . 2 1 Matter Fused 42 | . . . . . . . . 5 . 6 8 20 . . 1 2 Heat Flow Errors 16 | . . . . . . . 1 3 . 1 3 7 . . . 1 Energy Discharges 16 | . . . . . . . . 3 1 1 7 4 . . . . Parts Rejected 3 | . . . . . . . . . 2 . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 15 | . . . . . . . . 2 . 4 1 8 . . . . Data Loss (major) 15 | . . . . . . . 1 3 . 3 4 4 . . . . Misfires 6 | . . . . . . . 1 . . 1 1 3 . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 819 | . 11 . 17 45 . 41 11 . 23 15 86 31 . 400 28 111 Projectiles 422 | . 11 . 17 . . 22 . . 23 . . . . 349 . . Explosions 122 | . . . . 45 . . 11 . . 15 . . . 51 . . Melee 275 | . . . . . . 19 . . . . 86 31 . . 28 111 Knockbacks 26 | . 5 1 9 . . 1 . . . . . . . 10 . . Impact 2 | . 1 . . . . 1 . . . . . . . . . . Kinetic 22 | . 4 1 8 . . . . . . . . . . 9 . . Secondary 2 | . . . 1 . . . . . . . . . . 1 . . Self-Inflicted Damage 225 | . . . . 12 . . . . . 84 . 70 . 59 . . Shots 9 | . . . . 1 . . . . . 4 . 2 . 2 . . Rammed 17 | . 2 . . 1 . . 3 . . . 5 . . 6 . . Targets Rammed 19 | . 2 . . 1 . . 3 . . . 7 . . 6 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 . . . . . Highest Temperature 468 | 40 60 27 279 54 . 304 177 373 408 468 351 300 . 334 . 215 Average Temperature 96 | 16 18 10 80 20 . 103 63 85 147 152 116 109 . 89 . 115 Received Heat Transfer 2192 | . 24 9 243 12 . 78 90 198 135 381 126 341 . 446 . 109 Effects 19 | . . . 3 . . . . 1 4 3 4 3 . 1 . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Energy Bleed 4 | . . . . . . . . . 2 . 1 . . 1 . . Interference 14 | . . . 3 . . . . 1 2 2 3 3 . . . . Siege Activations 6 | . . . . . . . . . . . . . . 6 . . Total Turns 90 | . . . . . . . . . . . . . . 90 . . Longest Duration 30 | . . . . . . . . . . . . . . 30 . . Robots Corrupted 5 | . . . . . . . . . . . . 3 . . . 2 Combat Hostiles 5 | . . . . . . . . . . . . 3 . . . 2 Parts Fried 19 | . . . . . . . . . . . 2 10 . . 2 5 Impact Corruptions 9 | . . . . . . 1 . . . . 3 1 . . 1 3 Robots Melted 4 | . . . . . . . 2 . . . 1 . . 1 . . Combat Hostiles 3 | . . . . . . . 1 . . . 1 . . 1 . . Parts Melted 20 | . . . . 1 . . 3 . . 7 7 . . 2 . . Heat Transferred 10028 | 175 . . 1184 520 . 666 962 1239 1184 1283 1927 259 . 629 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 1185 | 10 309 171 213 213 . 73 425 1128 896 1185 577 789 413 956 466 242 Initial 582 | . 6 86 7 40 . . . 191 549 582 577 182 413 289 459 222 Average 322 | 2 154 87 90 66 . 19 142 594 731 934 312 458 413 651 442 227 Maximum Alert Level 4 | . 1 . 1 1 . . 2 4 3 4 2 3 2 3 2 1 Low Security (%) 45 | 100 71 100 97 90 . 100 66 7 . . . 9 . . . . Level 1 20 | . 28 . 2 9 . . 24 27 . . 82 23 . 22 13 100 Level 2 17 | . . . . . . . 8 33 43 11 17 51 100 23 86 . Level 3 13 | . . . . . . . . 23 56 63 . 14 . 53 . . Level 4 2 | . . . . . . . . 7 . 24 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 4 | . 2 . . . . . . . 1 . 1 . . . . . Investigation . | . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 4 | . 2 . . . . . . . 1 . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 20 | . 2 . 2 . . . 2 . 5 . 6 2 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 268 | . 22 4 26 10 . 6 23 27 17 23 26 23 . 55 . 6 Peak Tracking Total 12 | . 3 3 7 4 . 3 4 3 5 6 5 5 . 12 . 4 Tactical Retreats 16 | . 1 . . . . . 1 . . . 4 1 . 9 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 9 | . . . . . . . 1 6 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 15 | . 1 . 2 1 . . 1 2 1 2 . 1 . 4 . . Max in Single Turn 1 | . 1 . 1 1 . . 1 1 . 1 . 1 . 1 . . Garrison Relay 4 | . . . . . . . . 2 . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 35 | . 4 . 6 . . . 5 3 2 3 5 3 2 . 2 . Terminals 29 | . 4 . 6 . . . 3 3 1 3 4 3 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 75 | . 11 . 16 . . . 11 6 5 3 12 6 2 . 3 . Successful 32 | . 5 . 5 . . . 6 1 3 2 4 2 1 . 3 . Failed 43 | . 6 . 11 . . . 5 5 2 1 8 4 1 . . . Catastrophic 10 | . 2 . 3 . . . 1 . . 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 22 | . 6 . 8 . . . 2 . . . 6 . . . . . Terminals 67 | . 11 . 16 . . . 7 6 4 3 11 6 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 25 | . 5 . 4 . . . 4 1 2 2 3 2 . . 2 . Record 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 4 | . 2 . 1 . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 1 1 . . . . . . Alert Level 2 | . . . . . . . 1 . . . 1 . . . . . Unreport Threat 5 | . . . 2 . . . . . . . 2 . . . 1 . Locate Traps 3 | . 1 . . . . . 2 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . Security Stations 2 | . . . . . . . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 6 . . . 5 3 1 2 4 1 1 . 2 . Full Trace Events 3 | . 1 . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . . . 2 . 1 . 1 . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . . 8 . 8 . 8 . 4 . . Machine Destruction 18 | . . . . . . . . 8 . 5 . 5 . . . . Programmers 10 | . . . . . . . . . . 3 . 3 . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 4 . . 6 . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 15 | . . 1 . . 4 . . 8 . . . 2 . . . . Largest Group 5 | . . 1 1 . 4 4 . 5 3 . . 2 . . . . Highest-Rated Group 119 | . . 31 31 . 45 45 . 119 73 . . 70 . . . . Highest-Rated Ally 39 | . . 31 31 . 21 21 . 31 31 . . 39 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 160 | . . . 8 . . 29 . 77 21 . . 25 . . . . Total Damage 2541 | . . . 107 . . 376 . 1255 367 . . 436 . . . . Kills 25 | . . . 3 . . 4 . 11 3 . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total 4 | . 2 . 1 . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 14696 | 174 727 794 1611 1233 587 1421 962 1387 309 989 1444 1460 364 965 149 120 Spaces Moved 6836 | 81 379 469 660 487 214 551 509 745 120 511 612 755 216 411 82 34 Core 7 | 4 . . . . . . . . . . . . . . . 3 Treads 6820 | 77 379 469 660 487 214 551 509 745 120 511 612 755 216 411 82 22 Legs 9 | . . . . . . . . . . . . . . . . 9 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 160 160 160 163 166 160 160 160 165 165 Average Speed 183 | 154 160 160 198 239 240 240 160 160 160 165 205 163 160 164 168 192 Slowest Speed 400 | 160 160 160 240 240 240 240 160 160 163 166 250 166 160 250 170 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 71 96 58 86 61 99 49 68 22 70 59 88 6 47 2 7 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . 1 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . Spaces Dug 9 | . . . . . . . 4 . 1 . 2 . . 2 . . Terrain Destroyed 274 | . 20 . . 31 . 5 23 7 5 45 18 30 . 90 . . Melee 6 | . . . . . . . 3 . 1 . 2 . . . . . Projectile 40 | . . . . 3 . 5 7 . 4 . 4 . . 17 . . AOE 228 | . 20 . . 28 . . 13 7 . 45 12 30 . 73 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Total 8147 | 107 459 495 858 528 288 611 595 864 183 591 719 886 235 572 90 66 Wait 413 | . 31 3 85 23 2 37 20 21 18 28 34 38 . 56 . 17 Move 6823 | 80 378 468 659 486 213 550 509 743 120 510 612 754 216 409 82 34 Hop . | . . . . . . . . . . . . . . . . . Pick Up 90 | 8 10 8 17 2 . 1 5 9 3 2 11 8 3 . 3 . Fast Attach 27 | 5 . . 1 . . . . 3 3 . 2 3 5 2 2 1 Attach 30 | 2 . 1 2 1 . 1 2 4 1 4 . 6 1 4 1 . Detach 9 | . 1 . . . . . . 1 . . . 3 2 1 1 . Swap 105 | . 8 . 23 2 . 3 18 7 5 13 8 11 2 5 . . Drop 80 | . 6 5 21 1 . 1 8 6 5 2 11 6 6 2 . . Fire 405 | 12 23 10 50 12 . 13 27 41 27 31 31 45 . 83 . . Melee 36 | . . . . . . 5 3 1 1 1 3 3 . 4 1 14 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 19 | . 2 . . 1 . . 3 . . . 7 . . 6 . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 110 | . . . . . 73 . . 28 . . . 9 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 589 | -10/Materials | Discovered new exit (range 13) 773 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Identified exit to Mines 902 | -10/Materials | Entered Mines 971 | -10/Mines | Discovered new exit (range 8) 991 | -10/Mines | Discovered new exit (range 13) 1082 | -10/Mines | Learned 4 Materials zone layouts 1174 | -10/Mines | Found a hidden stash of uninstalled traps 1539 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1596 | -10/Mines | Learned 8 Materials zone layouts 1611 | -10/Mines | Received a Mining Laser from a helpful Derelict 1696 | -10/Mines | Entered Materials 1696 | -9/Materials | Accompanied by 1 ally 1696 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1697 | -9/Materials | Identified exit to Materials 1697 | -9/Materials | Identified exit to Mines 2115 | -9/Materials | Build established: Tank 3307 | -9/Materials | Entered Mines 3308 | -9/Mines | Met a Derelict bent on vengeance 3312 | -9/Mines | Discovered exit to Materials (range 14) 3444 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4080 | -9/Mines | Learned location of Zion (-7) 4089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4210 | -9/Mines | Discovered exit to Materials (range 4) 4523 | -9/Mines | Discovered new exit (range 5) 4540 | -9/Mines | Entered Exiles 4540 | -9/Exiles | Found Exiles lab destroyed 5101 | -9/Exiles | Discovered new exit (range 11) 5127 | -9/Exiles | Entered Mines 5127 | -8/Mines | Accompanied by 4 allies 5255 | -8/Mines | Discovered exit to Materials (range 7) 5723 | -8/Mines | Discovered exit to Materials (range 10) 6548 | -8/Mines | Entered Materials 6548 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6939 | -8/Materials | Discovered new exit (range 4) 7510 | -8/Materials | Identified exit to Garrison 7510 | -8/Materials | Entered Garrison 7539 | -8/Garrison | Installed Relay Interface Framework 7666 | -8/Garrison | Triggered checkpoint 7713 | -8/Garrison | Discovered new exit (range 6) 7790 | -8/Garrison | Triggered checkpoint 7832 | -8/Garrison | Lost 3 allies 7903 | -8/Garrison | Garrison Relay disabled 7950 | -8/Garrison | Triggered checkpoint 7964 | -8/Garrison | Triggered checkpoint 8024 | -8/Garrison | Triggered checkpoint 8090 | -8/Garrison | Rescued a captive Derelict 8094 | -8/Garrison | Rescued a captive Derelict 8214 | -8/Garrison | Triggered checkpoint 8238 | -8/Garrison | Discovered new exit (range 15) 8448 | -8/Garrison | Triggered checkpoint 8480 | -8/Garrison | Triggered checkpoint 8578 | -8/Garrison | Discovered new exit (range 12) 8602 | -8/Garrison | Triggered checkpoint 8642 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 8657 | -8/Garrison | Garrison Relay disabled 8897 | -8/Garrison | Entered Materials 8897 | -8/Materials | Accompanied by 3 allies 9013 | -8/Materials | Lost 3 allies 9206 | -8/Materials | Identified exit to Garrison 9206 | -8/Materials | Entered Garrison 9416 | -8/Garrison | Triggered checkpoint 9468 | -8/Garrison | Triggered checkpoint 9503 | -8/Garrison | Garrison Relay disabled 9612 | -8/Garrison | Discovered new exit (range 15) 9664 | -8/Garrison | Triggered checkpoint 9752 | -8/Garrison | Triggered checkpoint 9825 | -8/Garrison | Discovered new exit (range 12) 9846 | -8/Garrison | Learned Factory security intel 9944 | -8/Garrison | Triggered checkpoint 10016 | -8/Garrison | Discovered new exit (range 12) 10037 | -8/Garrison | Expanded RIF knowledge: Structural Interface 10058 | -8/Garrison | Triggered checkpoint 10146 | -8/Garrison | Triggered checkpoint 10187 | -8/Garrison | Discovered new exit (range 6) 10195 | -8/Garrison | Entered Materials 11451 | -8/Materials | Discovered new exit (range 11) 11639 | -8/Materials | Identified exit to Garrison 11639 | -8/Materials | Entered Garrison 11897 | -8/Garrison | Triggered checkpoint 12114 | -8/Garrison | Core integrity fell below 50% 12149 | -8/Garrison | Triggered checkpoint 12173 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 12368 | -8/Garrison | Discovered new exit (range 10) 12509 | -8/Garrison | Triggered checkpoint 12656 | -8/Garrison | Discovered new exit (range 9) 12803 | -8/Garrison | Triggered checkpoint 12853 | -8/Garrison | Triggered checkpoint 12924 | -8/Garrison | Learned Factory security intel 12933 | -8/Garrison | Garrison Relay disabled 13013 | -8/Garrison | Discovered new exit (range 12) 13099 | -8/Garrison | Entered Factory 13099 | -7/Factory | Evolved 2 slots: Utility x2 13241 | -7/Factory | Build established: Bothacker-Tank 13431 | -7/Factory | Discovered new exit (range 6) 13463 | -7/Factory | Identified exit to Garrison 13463 | -7/Factory | Entered Garrison 13806 | -7/Garrison | Assembled breached garrison interior 14136 | -7/Garrison | Discovered new exit (range 9) 14330 | -7/Garrison | Destroyed 29 combat bots 14352 | -7/Garrison | Lost 6 parts (1n3u2w) 14425 | -7/Garrison | Core integrity fell below 50% 14428 | -7/Garrison | Entered Factory 14448 | -7/Factory | Lost 4 parts (2p1n1w) 14530 | -7/Factory | System corruption reached 10% 14577 | -7/Factory | Identified exit to Garrison 14577 | -7/Factory | Entered Garrison 14588 | -7/Garrison | Build established: Bothacker-Mutant 14609 | -7/Garrison | Triggered checkpoint 14649 | -7/Garrison | Core integrity fell below 20% 14697 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 14644_ Unknown Device fried. 14644_ Lrg. Matter Pod fried. 14644_ Adv. Heat Sink fried. 14650_ ALERT: Dispatching investigation squad to Factory. 14650_ X-67 Chaingunner suffers critical hit (Smash). 14650_ Destroyed Unknown Device. 14650_ X-67 Chaingunner system corrupted by crushing effect. 14651_ X-67 Chaingunner system terminally corrupted. 14651_ Adv. Heat Sink fried. 14651_ Lrg. Matter Pod fried. 14652_ Acquired 54 matter. 14659_ RIF reveals location of phase wall. 14663_ Acquired Corrupted Unknown Leg. 14663_ Identified Flexi-carbon Leg. 14663_ Integrated Corrupted Flexi-carbon Leg (+9). 14664_ System corrupted: Heat flow error (+249). 14667_ Acquired 44 matter. 14675_ Seismic Detector destroyed. 14678_ RIF reveals location of phase wall. 14685_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????##### #??????????????????????? | | ???????????????????# + #??????????????????????? | | ???????????????????# ### #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????###+### #######????????????????? | | ????????????# + #????????????????? | | ????????????# #### #????????????????? | | ????????????# #####+##### #??# #????????????????? | | ?????????????????????????# #?##+##???????????????? | | ?????????????????????????# #?# [ #???????????????? | | ?????????????????????????# ### * #####???????????? | | ?????????????????????????# +??????? | | ????????????????????????##Y#### ####### #??????? | | ????????????????????????#@ #??# #????????????????? | | ????????????????????????##c#??# #????????????????? | | ?????????????????????????# #??# #????????????????? | | ?????????????????????????# #??# #????????????????? | | ?????????????????????????# #??# #????????????????? | | ????????????????????????? ??+ #????????????????? | | ?????????????????????????###??? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1650 Resistance: EM 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorChainFlakker Manual? 0 Play Time 01:42:06 Cumulative 309.3 hours Start 2025.01.07 @ 14:38:46 End 2025.01.07 @ 18:06:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da2b0cfc-84c7-4a77-b166-f691ce58078f