Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 17:26:40 Player: chmiel Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (24) 120 Value Destroyed (628) 628 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1611) 1611 TOTAL SCORE: 9659 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 561 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/1150 Matter 17/300 Energy 69/100 System Corruption 11% Temperature Cool (2) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav System > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardcell Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Coolant Injector Small Storage Unit Enhanced Optical Array Improved Sensor Array Hacking Suite > --- WEAPON ----------- Thermic Laser Field Lobotomy Kit > --- INVENTORY -------- Xenon Bombardment Thruster Cooled VTOL Module Makeshift Transmission Jammer Advanced ECM Suite Flak Gun Remote Datajack Remote Datajack CR-A16's Pointy Stick [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Thermic Laser Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Array Special Weapon Field Lobotomy Kit Slashing Weapon Segregator Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . . 1 1 . . . . . . . . . . Utility 6 | . . . . . . . 1 1 . . 1 . . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Parts Attached 83 | 8 2 2 3 . 1 9 4 10 2 13 4 . 3 . 7 . 1 14 Power 11 | 2 . . . . . . 1 1 1 2 . . 1 . 1 . . 2 Engine 8 | 2 . . . . . . 1 . . 2 . . 1 . 1 . . 1 Core 2 | . . . . . . . . 1 . . . . . . . . . 1 Reactor 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 30 | 2 2 1 2 . . 7 2 3 1 6 . . . . 3 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 . . . . . . . 1 Flight 26 | . 2 1 2 . . 7 2 3 1 5 . . . . 3 . . . Utility 19 | 2 . . 1 . . . . 3 . 2 2 . 2 . 1 . 1 5 Device 15 | 1 . . . . . . . 3 . 2 1 . 1 . 1 . 1 5 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . 1 . . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 . 1 . . 1 2 1 3 . 3 2 . . . 2 . . 6 Energy Gun 7 | 1 . . . . . . 1 2 . . 2 . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | 1 . . . . . 2 . . . 3 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 3 Launcher 1 | . . . . . . . . 1 . . . . . . . . . . Special Weapon 4 | . . 1 . . 1 . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 2 3 . 3 1 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . 4 Parts Lost 37 | . . . . . . 7 . . 5 . 1 . . 4 12 . 3 5 Power 6 | . . . . . . 1 . . 1 . . . . 2 1 . . 1 Propulsion 15 | . . . . . . 3 . . 3 . . . . 2 6 . 1 . Utility 10 | . . . . . . . . . 1 . 1 . . . 4 . 1 3 Weapon 6 | . . . . . . 3 . . . . . . . . 1 . 1 1 Highest Loss Streak 7 | . . . . . . 5 . . 5 . 1 . . 3 7 . 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 5 | 3 5 7 4 4 5 4 5 7 5 7 7 8 8 8 5 3 3 2 Power . | . 1 1 1 1 1 1 . . . 2 2 2 1 . . . . . Propulsion 1 | 2 3 3 2 2 2 1 2 2 . . 1 2 2 2 . . . . Utility 1 | . . 1 1 1 1 1 1 4 4 1 . 1 1 2 1 1 1 . Weapon . | . 1 1 . . 1 . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . 4 3 . . . . . 1 . 2 . . 1 . 1 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . 4 2 . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . 2 . . . . . . . . Weapon 3 | . . 1 . . . . . . . . . . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 95 63 97 100 94 97 83 94 77 94 94 93 99 88 48 17 18 17 Engine 6 | . 14 14 11 11 11 10 8 1 . 6 13 13 13 7 2 . . . Flight 32 | . 13 28 43 44 44 43 44 46 34 44 40 40 40 36 20 5 3 . Device 7 | . 14 1 . . . . 6 14 11 12 14 13 13 13 6 . 3 8 Storage 7 | . 10 14 11 11 11 11 9 7 7 7 6 6 6 6 2 . . . Processor 6 | . . . 9 11 11 11 9 7 7 7 6 6 6 6 6 5 5 3 Energy Gun 2 | . 13 3 11 11 5 . 7 7 . . 3 6 6 6 . . . . Ballistic Gun 6 | . 14 . . . . 18 . . . 12 9 6 6 3 1 . . . Special Weapon 1 | . . 1 11 11 11 . . . 6 . . . . . . . . . Peak Build Rating 69 | 9 9 9 10 10 18 19 22 41 42 54 66 61 66 69 51 16 19 45 Average Rating 27 | 5 8 5 9 10 14 10 17 33 37 46 61 61 63 57 32 16 16 20 On Entrance 26 | . 9 9 7 10 10 18 8 22 41 42 54 66 61 64 43 16 16 6 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . . . 12 10 . . . Naked Turns 114 | . . . . . . . . . . . . . . . . . . 114 Heaviest Build 42 | 15 15 11 11 11 16 16 12 23 34 34 34 30 30 34 22 3 4 42 Greatest Support 31 | 20 20 8 16 16 16 16 21 29 29 31 31 31 31 31 26 5 5 11 Greatest Overweight (x) 13 | . 3 1 . . . . . . 1 1 1 . . 3 3 . 1 13 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 6 8 8 6 4 6 7 8 8 8 8 8 8 8 8 8 3 4 5 Average Carried 5 | 3 5 7 4 4 5 4 5 7 5 7 7 8 7 8 5 3 3 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 7 4 4 6 7 8 8 5 8 8 8 8 8 3 3 4 2 Class Distribution -------------------- 25% | Scavenger-Sprinter 22% | Mutant 18% | Scout 10% | Scavenger-Scout 10% | Scavenger-Mutant 10% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Waste Scout | -7/Factory Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Matter Collected 1436 | 179 151 80 32 . . 45 . 160 196 240 145 25 33 . 82 . . 68 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 542 | 18 169 11 . . . 73 . . . 87 81 . . . . . . 103 Parts 46 | 4 18 1 . . . 14 . . . 3 4 . . . . . . 2 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . . . Prevented 4 | . . . . . . . . . . . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 19 | . 6 1 . . . 7 . . . 1 1 . . . . . . 3 Guns 15 | . 6 1 . . . 6 . . . 1 1 . . . . . . . Cannons 4 | . . . . . . 1 . . . . . . . . . . . 3 Classes Destroyed 9 | 1 3 . . . . . . . . 2 1 . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . 1 . . . . . . . Swarmer 14 | . 6 1 . . . 7 . . . . . . . . . . . . Grunt 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | 1 4 1 . . . 4 . . . 1 2 . . . . . . 2 Combat Bots Only 4 | . 3 1 . . . 4 . . . 1 1 . . . . . . 2 Max Kills in Single Turn 1 | 1 1 1 . . . 1 . . . 1 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Hostile Shots Fired 523 | . 21 22 . 1 . 66 8 . 3 . 35 9 3 64 101 . 22 168 Missed 212 | . 4 10 . 1 . 24 3 . . . 14 5 1 34 50 . 4 62 Hits 311 | . 17 12 . . . 42 5 . 3 . 21 4 2 30 51 . 18 106 Melee 6 | . . . . . . . . . 3 . . . . 2 1 . . . Projectile 305 | . 17 12 . . . 42 5 . . . 21 4 2 28 50 . 18 106 Critical Strikes 10 | . 1 . . . . 1 1 . 1 . . . . 2 1 . . 3 Part Disruptions 4 | . . . . . . . . . . . . . . . . . 1 3 Damage Taken 4841 | . 128 91 . . . 514 70 . 145 20 217 51 30 433 937 . 233 1972 Core 2101 | . . 32 . . . 127 . . 73 . 78 18 . 102 349 . 167 1155 Absorbed by Shields 49 | . . . . . . . . . . . . . . . . . 49 . Regen/Repaired (Parts) 31 | . . . . . . . 12 . 13 . . . 6 . . . . . Core Remaining (%) 80 | 100 . 87 . . . 68 100 . . 89 . . . . 35 . 83 . Volleys Fired 89 | 1 13 5 . . . 20 1 . 4 8 15 . 1 1 1 . . 19 Largest 3 | 2 2 1 . . . 2 1 . 1 2 2 . 2 2 1 . . 3 Hottest 165 | 70 70 50 . . . 150 55 . . 56 113 . 113 85 85 . . 165 Shots Fired 158 | 2 26 5 . . . 35 1 . 4 16 30 . 2 2 1 . . 34 Gun 117 | 2 26 5 . . . 33 1 . . 16 30 . 2 1 1 . . . Cannon 33 | . . . . . . . . . . . . . . . . . . 33 Launcher . | . . . . . . . . . . . . . . . . . . . Special 8 | . . . . . . 2 . . 4 . . . . 1 . . . 1 Kinetic 106 | 1 13 . . . . 26 . . . 16 17 . 1 . . . . 32 Thermal 45 | 1 13 5 . . . 9 1 . . . 13 . 1 1 1 . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 9 | 1 7 2 . . . 7 . . 4 3 9 . 9 2 . . . 6 Robot Miss Streak 11 | 1 6 1 . . . 2 1 . . 11 9 . 4 . 1 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 104 | 1 13 3 . . . 23 . . 4 14 24 . 2 2 . . . 18 Core Hits 65 | 1 9 1 . . . 10 . . . 17 16 . . . . . . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . . . . 2 . . . . . . . Burn 3 | . 1 . . . . . . . . . 2 . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . 1 . . . Thermal 1 | . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1891 | 12 161 38 . . . 219 . . 2 252 412 . 28 16 . . . 751 Guns 1114 | 12 161 38 . . . 195 . . . 252 412 . 28 16 . . . . Cannons 679 | . . . . . . . . . . . . . . . . . . 679 Explosions 38 | . . . . . . . . . . . . . . . . . . 38 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 36 | . . . . . . . . . 2 . . . . . . . . 34 Kinetic 1384 | 12 48 . . . . 157 . . . 252 238 . 6 . . . . 671 Thermal 425 | . 113 38 . . . 62 . . . . 174 . 22 16 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 46 | . . . . . . . . . . . . . . . . . . 46 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . 2 2 . 3 11 Average Corruption 3 | . . . . . . . . . . . . . . 2 2 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . . . . 1 4 . 1 5 Matter Fused 2 | . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 4 . 1 1 Energy Discharges 2 | . . . . . . . . . . . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 31 | . . . . . . . . . . . . . . . . . . 31 Projectiles 31 | . . . . . . . . . . . . . . . . . . 31 Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . . . . 1 . . . . . . . . 101 Shots 2 | . . . . . . . . . . . . . . . . . . 2 Rammed 12 | . . . . . . . . . 1 . . . . . . . . 11 Targets Rammed 12 | . . . . . . . . . 1 . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 278 | 9 54 70 . . . 170 46 278 . 85 198 199 199 199 229 . 99 228 Average Temperature 80 | 6 27 36 . . . 52 22 36 . 34 98 113 108 128 71 . 69 61 Received Heat Transfer 681 | . . . . . . 198 63 . . . 18 . . 123 243 . . 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . 1 . . . . . . . Heat Transferred 1429 | . 407 111 . . . 161 . . . . 650 . 50 50 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Maximum Alert Level 2 | . . . . . . . . . . 1 2 . . . . . . . Low Security (%) 89 | 100 100 100 100 100 . 100 100 100 100 63 11 . . . . 100 100 100 Level 1 6 | . . . . . . . . . . 36 37 . . . . . . . Level 2 4 | . . . . . . . . . . . 50 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 511 | 5 118 53 32 1 . 87 13 . . 393 511 . . . . 116 89 61 Initial 182 | . . 42 12 1 . . 12 . . . 182 . . . . 116 74 30 Average 57 | . 48 14 13 . . 11 2 . . 162 383 . . . . 105 77 18 Influence Increases 2492 | 5 172 53 63 . . 205 18 . . 683 534 45 15 . 435 20 15 229 Destroy 0b10 Robot/C 820 | . 120 40 20 . . 140 . . . 280 140 . . . . . . 80 Destroy 0b10 Robot/NC 85 | 5 10 . . . . . . . . 20 50 . . . . . . . Destroy Leader 182 | . 22 10 10 . . 20 . . . 56 44 . . . . . . 20 Allied During Kill 375 | . . 3 2 . . . . . . 278 90 . . . . . . 2 Successful Hack 84 | . 4 . 16 . . . 18 . . 5 14 . . . . 5 . 22 Disable Machine 165 | . . . . . . . . . . 30 120 . . . . . . 15 Destroy Structure 106 | . 1 . . . . . . . . 14 61 . . . . . . 30 Partial Spotted 45 | . . . 15 . . 15 . . . . . . . . . 15 . . Lose Combat Pursuer 630 | . 15 . . . . 30 . . . . 15 45 15 . 435 . 15 60 Influence Decreases 2453 | 5 64 128 90 6 . 172 51 . . 310 501 211 116 139 250 99 62 249 Entered New Map 770 | . . 66 21 5 . . 21 . . . 191 151 46 139 . 69 32 29 Time Decay 1041 | 5 64 62 47 1 . 102 30 . . 130 160 60 60 . 130 30 . 160 Lost Part 270 | . . . . . . 70 . . . . 10 . . . 120 . 30 40 Lost Ally 350 | . . . . . . . . . . 180 140 . 10 . . . . 20 Purge Threat 22 | . . . 22 . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 1 . . . 2 1 . 2 3 . . . 1 . . 6 Investigation 3 | . . . . . . . . . . . 1 . . . . . . 2 Extermination 4 | . . . . . . . . 1 . 1 1 . . . . . . 1 Reinforcement 8 | . . . 1 . . . 2 . . 1 1 . . . . . . 3 Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Distress Signals 3 | . 1 . . . . . . . . 1 . . . . . . . 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . . . . . . 7 Times Spotted 166 | . 8 3 2 11 . 16 10 . 6 12 10 4 4 28 34 . 2 16 Peak Tracking Total 27 | . 4 3 2 20 . 9 7 . 6 3 3 3 2 27 16 . 1 6 Tactical Retreats 24 | . 1 . . 1 . 1 . . 1 . 1 1 1 4 9 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 6 | . . . . . . . . 3 . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 11 | . . . . . . . . . . 2 8 . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 25 | . 2 . 4 . 1 . 4 . . 6 2 . 1 . . 2 . 3 Terminals 18 | . 2 . 3 . . . 3 . . 6 2 . . . . 1 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 52 | . 6 . 7 . 1 . 8 . . 10 6 . 1 . . 3 . 10 Successful 27 | . 3 . 5 . 1 . 6 . . 2 4 . 1 . . 1 . 4 Failed 24 | . 3 . 2 . . . 2 . . 8 1 . . . . 2 . 6 Catastrophic 4 | . . . 1 . . . . . . 2 . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . Manual 2 | . 1 . . . 1 . . . . . . . . . . . . . Terminals 35 | . 6 . 3 . . . 6 . . 10 6 . . . . 1 . 3 Fabricators 7 | . . . . . . . . . . . . . . . . . . 7 Repair Stations 4 | . . . . . . . 2 . . . . . . . . 2 . . Recycling Units 4 | . . . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 3 . 2 . 1 . 4 . . 2 4 . 1 . . 1 . 1 Record 3 | . . . . . . . . . . . 3 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . Open DSF 3 | . . . . . . . . . . 2 . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . Hacking Detections 17 | . 2 . 3 . . . 1 . . 5 2 . . . . 1 . 3 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . . Time 339 | . . . . . . . . . . . . . . . . . . 339 Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . 15 Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Total Allies 28 | . . 1 . . . . . . 23 . . . . 1 . . . 3 Largest Group 21 | . . 1 1 . . . . . 21 20 9 1 1 1 . . . 3 Highest-Rated Group 706 | . . 31 31 . . . . . 706 579 345 26 26 77 . . . 87 Highest-Rated Ally 141 | . . 31 31 . . . . . 141 115 115 26 26 77 . . . 29 Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 221 | . . 3 2 . . . . . 24 129 36 . . 7 . . . 20 Total Damage 5033 | . . 42 42 . . . . . 1048 1773 1475 . . 465 . . . 188 Kills 37 | . . 1 1 . . . . . 1 18 15 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . Field Lobotomies 5 | . . . . . . . . . 4 . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Active Infowar (turns) 4337 | 8 176 4 106 47 92 959 183 352 465 338 320 138 122 138 322 73 72 422 Optics 4149 | . . . 106 47 92 959 183 352 465 338 320 138 122 138 322 73 72 422 Sensors 1150 | . . . . . . . . . . 305 320 138 122 138 67 . . 60 Terrain 682 | 8 176 4 . . . . 142 352 . . . . . . . . . . Cloaking 28 | . . . . . . . . . . . . . . . 28 . . . Jamming 80 | . . . . . . . . . . . . . 2 . 3 . . 75 ECM 62 | . . . . . . . . 1 52 . 1 . . . 8 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . . 3 2 2 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Turns Passed 4755 | 71 176 220 108 47 92 959 183 352 465 338 320 138 122 138 322 73 72 559 Spaces Moved 6408 | 46 99 391 239 152 287 501 241 508 354 494 454 475 439 404 761 116 73 374 Core 436 | 5 . . . . . . . . . . . . . 17 39 . 8 367 Treads . | . . . . . . . . . . . . . . . . . . . Legs 90 | 41 49 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . 7 Flight 5875 | . 50 391 239 152 287 501 241 508 354 494 454 475 439 387 722 116 65 . Fastest Speed 14 | 50 37 37 31 31 31 31 26 21 21 20 20 20 20 14 17 35 35 50 Average Speed 36 | 112 107 40 31 31 31 31 27 21 86 24 20 20 20 29 34 35 37 88 Slowest Speed 700 | 120 280 117 31 31 31 34 31 25 109 105 88 20 20 200 200 35 100 700 Overloaded Moves 221 | . . . . . . . . . . . . . . 12 209 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . 2 2 1 . 11 5 1 3 3 12 1 1 2 5 . . . Potential Cave-ins 7 | . . . . . . . . . . . 7 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 23 58 31 35 77 88 26 10 96 16 15 70 64 57 92 3 62 12 Regions Visited 18 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . . . . . 1 . 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . 1 1 1 . 1 . . . . Scrap Searched 15 | . . 1 . . . 1 . . . . . 4 7 . 2 . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . 3 Terrain Destroyed 15 | . . . . . . . . . . . . . . . . . . 15 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . . . . . . . . . 10 AOE 5 | . . . . . . . . . . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac DSF Fac Total 8583 | 59 146 449 270 150 290 1257 350 745 499 692 636 515 469 417 810 147 116 566 Wait 1879 | . 14 40 31 . . 727 98 210 136 164 166 41 25 12 36 32 5 142 Move 6301 | 45 98 386 234 149 286 480 231 506 348 487 433 472 436 399 750 115 72 374 Hop 41 | . . 2 2 1 . 9 4 1 2 3 8 1 1 2 5 . . . Pick Up 38 | 5 7 3 . . 1 4 5 3 1 4 1 . . 1 1 . 1 1 Fast Attach 70 | 7 2 . . . . 7 4 12 3 10 5 . 2 . 5 . 1 12 Attach 38 | . 2 3 3 . 1 4 4 2 4 2 2 . . . 7 . . 4 Detach 16 | . 2 3 . . 2 1 . . . 2 1 . 1 . 3 . . 1 Swap 12 | 1 1 1 . . . . . 3 . 2 1 1 1 1 . . . . Drop 49 | . 7 6 . . . 5 3 8 . 10 4 . 2 1 1 . . 2 Fire 89 | 1 13 5 . . . 20 1 . 4 8 15 . 1 1 1 . . 19 Melee 1 | . . . . . . . . . . . . . . . 1 . . . Ram 12 | . . . . . . . . . 1 . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . 37 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Upp / Ext / DSF) -5/DSF -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Entered Mines 309 | -10/Mines | Received a Mining Laser from a helpful Derelict 335 | -10/Mines | Build established: Mutant 430 | -10/Mines | Discovered new exit (range 6) 468 | -10/Mines | Entered Materials 468 | -9/Materials | Accompanied by 1 ally 468 | -9/Materials | Evolved 2 slots: Propulsion x2 561 | -9/Materials | Identified exit to Mines 576 | -9/Materials | Entered Mines 592 | -9/Mines | Assembled infested the area 622 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 622 | -9/Mines | Discovered new exit (range 5) 623 | -9/Mines | Entered Exiles 628 | -9/Exiles | Discovered new exit (range 17) 631 | -9/Exiles | Met 8R-AWN 636 | -9/Exiles | Met EX-HEX 646 | -9/Exiles | Met EX-BIN 650 | -9/Exiles | Aligned with FarCom system 650 | -9/Exiles | Given EX-Vault access code 657 | -9/Exiles | Opened EX-Vault 659 | -9/Exiles | Found Field Lobotomy Kit 669 | -9/Exiles | Warned to stay clear of 0b10 Research branches 677 | -9/Exiles | Met EX-DEC 689 | -9/Exiles | Visited The Gauntlet 712 | -9/Exiles | Discovered new exit (range 12) 715 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 715 | -9/Exiles | Entered Mines 749 | -8/Mines | Build established: Scavenger-Sprinter 1648 | -8/Mines | Lost 5 parts (3n2w) 1671 | -8/Mines | Discovered new exit (range 12) 1674 | -8/Mines | Entered Materials 1674 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1744 | -8/Materials | Repaired Imp. Terrain Scanner 1752 | -8/Materials | Identified exit to Factory 1857 | -8/Materials | Entered Factory 1857 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -7/Factory | Found Prototype Launcher 2040 | -7/Factory | Identified Rocket Array 2067 | -7/Factory | Build established: Scavenger-Scout 2171 | -7/Factory | Discovered new exit (range 10) 2209 | -7/Factory | Sucked down chute 2209 | -7/Factory | Entered Waste 2220 | -7/Waste | Spotted C-40 Crusher 2220 | -7/Waste | Spotted C-40 Crusher 2221 | -7/Waste | Spotted C-40 Crusher 2227 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2233 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2236 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2241 | -7/Waste | Spotted C-40 Crusher 2244 | -7/Waste | Spotted C-40 Crusher 2245 | -7/Waste | Spotted C-40 Crusher 2249 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2252 | -7/Waste | Allies destroyed C-40 Crusher 2252 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2267 | -7/Waste | Lost 5 parts (1p3n1u) 2294 | -7/Waste | Discovered new exit (range 11) 2307 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2310 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2449 | -7/Waste | Warlord forces began an assault 2551 | -7/Waste | Build established: Scavenger-Mutant 2674 | -7/Waste | Entered Factory 2674 | -7/Factory | Accompanied by 20 allies 2898 | -7/Factory | Discovered new exit (range 18) 2934 | -7/Factory | Lost 4 allies 3012 | -7/Factory | Entered another Factory area 3012 | -6/Factory | Accompanied by 9 allies 3012 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3065 | -6/Factory | Central database locked down 3104 | -6/Factory | Build established: Scout 3212 | -6/Factory | P-60 Hacker assimilated allied XP-OP9(m) 3252 | -6/Factory | Lost 4 allies 3284 | -6/Factory | Discovered new exit (range 8) 3332 | -6/Factory | Entered Lower Caves 3332 | -6/Lower Caves | Accompanied by 1 ally 3386 | -6/Lower Caves | Learned 4 Factory zone layouts 3386 | -6/Lower Caves | Learned Factory terminal intel 3444 | -6/Lower Caves | Discovered new exit (range 17) 3470 | -6/Lower Caves | Entered another Lower Caves area 3470 | -6/Lower Caves | Accompanied by 1 ally 3481 | -6/Lower Caves | Identified exit to Zion 3587 | -6/Lower Caves | Identified exit to Factory 3592 | -6/Lower Caves | Entered Zion 3595 | -6/Zion | Found CR-A16's Pointy Stick 3620 | -6/Zion | Learned Factory stockpile data 3632 | -6/Zion | Rebuked by Imprinter 3635 | -6/Zion | Build established: Sprinter 3636 | -6/Zion | Attempted to imprint without authorization 3636 | -6/Zion | Attacked by Zionites 3674 | -6/Zion | Spotted 37-COP(B) 3676 | -6/Zion | Spotted 7M-GKO(B) 3678 | -6/Zion | Assimilated 7M-GKO(B) with FLK Orb 3698 | -6/Zion | Discovered new exit (range 19) 3708 | -6/Zion | Lost 3 parts (2p1n) 3730 | -6/Zion | Entered Proximity Caves 3754 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3841 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3848 | -5/Proximity Caves | Core integrity fell below 50% 3853 | -5/Proximity Caves | Learned Factory emergency access door positions 3857 | -5/Proximity Caves | Spotted B-75 Beast 3876 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 4003 | -5/Proximity Caves | Lost 7 parts (1p4n2u) 4049 | -5/Proximity Caves | Discovered exit to Factory (range 10) 4052 | -5/Proximity Caves | Entered Factory 4052 | -5/Factory | Evolved 2 slots: Utility x2 4053 | -5/Factory | Identified exit to Upper Caves 4053 | -5/Factory | Identified exit to Extension 4057 | -5/Factory | Loaded intel: 28 terminal locations 4125 | -5/Factory | Identified exit to DSF 4125 | -5/Factory | Entered DSF 4144 | -5/DSF | Discovered new exit (range 22) 4148 | -5/DSF | Additional patrols routed to DSF 4197 | -5/DSF | Entered Factory 4197 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4224 | -4/Factory | Lost 3 parts (1n1u1w) 4367 | -4/Factory | Fabricated G-50 Soldier? 4448 | -4/Factory | Lost 4 allies 4545 | -4/Factory | Lost 3 parts (1p2u) 4619 | -4/Factory | Released all parts (6) 4632 | -4/Factory | Core integrity fell below 50% 4670 | -4/Factory | System corruption reached 10% 4680 | -4/Factory | Core integrity fell below 20% 4731 | -4/Factory | Released all parts (2) 4756 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Building G-67 Veteran... ETC: 187 ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. System corrupted: Heat flow error (+256). Slammed into T-07 Excavator. T-07 Excavator sends out distress signal. System corrupted: Matter fused (-6). Acquired HERF Cannon. Acquired Imp. Shock Absorption System. Released HERF Cannon. Released Imp. Shock Absorption System. Slammed into P-70 Sage. Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates Wall. Door malfunctions. Penetrated by Slug. System corrupted: Matter fused (-8). Acquired Antigrav System. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ####?????????#?###??##???????????? | | ###########= ? ?????####### | | " # """"" # """ #???# # | | "" # """"" # ![ """ #???# """ # | | S" # """ # ![ """ #???# """ # | | # # ##### """ # | | # #! "" "" # + # | | [ # # ""S"" # @# """ # | | # # """" + + """ # | | #### # # pp# """ # | | ###+###/########+#### # # | | !### # # | | # # | | ### Y # # | | #?# ############+########## | | ###?#+## #?????????????????????? | | ??? # #????????????????????? | | ?"" ?# #????????????????????? | | ?R ??+ +????????????????????? | | """ ??# #????????????????????? | | """???# #????????????????????? | | ? ????### ###????????????????????? | | ????????# ???????????????????????? | | ????????# ???????????????????????? | | ????????# ???????????????????????? | | ????????# ????##############?????? | | ????????# ????# #?????? | | ????????# ????# #?????? | | ????????# ????# #?????? | | ????????# ##### #?????? | | ????????# # #?????? | | ????????# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Phase Shifting 5 Evasion (%) 71 Offensive Hacking 10 Item Schematics ----------------- Enh. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive Fabricated ------------ G-50 Soldier | x3 | -4/Factory Repaired ---------- Imp. Terrain Scanner | 45% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! Everything Is Under Control More Dakka Please My Command Is Your Wish We Are Legion Whoosh! Challenges ------------ None Game ------ Seed ImprovedHardcellSabre Manual? 0 Play Time 01:31:04 Cumulative 17.3 hours Start 2026.09.27 @ 15:57:00 End 2026.09.27 @ 17:26:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dba51921-65e6-4880-985e-9e2532d5011f