Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.09 @ 16:11:38 Player: HeartGrenade Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (264) 1320 Value Destroyed (10250) 10250 Prototype IDs (61) 1220 Alien Tech Used (7) 1400 Bonus (17370) 17370 TOTAL SCORE: 41560 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2675 Follower Combat Kills 593 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 302 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Integrated Exoskeleton 5000 Cogmind --------- Core Integrity 0/1450 Matter 230/300 Energy 350/350 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ High-capacity Storage Unit Small Battery > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (20) --- Subatomic Replicator Spacefold Activator Vortex Driver (18) Enhanced Nova Cannon Cooled Nova Cannon Null Cannon Compact Tesla Bomb Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Small Battery > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Subatomic Replicator Spacefold Activator Vortex Driver Enhanced Nova Cannon Cooled Nova Cannon Null Cannon Compact Tesla Bomb Launcher Heavy Missile Launcher [Rating: 191] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . 2 . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 . . Utility 8 | . . . 1 . . . 1 . 2 . . . . 1 . . . 1 . . . . 1 . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 272 | 7 7 1 22 5 . 1 23 17 14 5 5 3 12 2 5 . 3 5 3 . 16 4 38 11 . 11 12 1 11 28 Power 32 | 2 1 1 1 . . . 4 1 . . . . 1 . 1 . . . . . 2 . 5 5 . 2 3 . . 3 Engine 15 | 2 1 1 1 . . . 3 1 . . . . 1 . . . . . . . 1 . . 3 . . 1 . . . Core 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . 2 Reactor 12 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 2 . 2 2 . . 1 Propulsion 67 | 2 1 . 9 3 . . 7 3 3 . . . 4 . 3 . 3 1 . . 4 . 11 1 . 2 4 . 3 3 Treads 31 | 2 1 . 9 3 . . 7 3 1 . . . 2 . . . . . . . . . 3 . . . . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . Wheel 6 | . . . . . . . . . 2 . . . 2 . . . . . . . . . 2 . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Flight 21 | . . . . . . . . . . . . . . . 2 . 3 . . . . . 3 1 . 2 4 . 3 3 Utility 83 | 1 4 . 7 1 . . 4 2 5 3 2 . 3 1 . . . 3 1 . 7 3 12 2 . 6 2 1 6 7 Device 25 | . . . 1 . . . . 1 2 1 . . 1 . . . . 1 1 . 2 1 6 1 . 3 1 . 1 2 Storage 11 | 1 2 . 1 . . . . . . . . . . . . . . . . . 1 1 2 . . 1 . . . 2 Processor 13 | . . . 2 . . . 2 . 1 . 1 . . 1 . . . . . . 2 . 1 . . . . . 2 1 Hackware 9 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . 1 1 2 . Protection 23 | . 2 . 3 1 . . 2 1 2 2 1 . . . . . . 1 . . 2 1 2 . . 2 . . . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 90 | 2 1 . 5 1 . 1 8 11 6 2 3 3 4 1 1 . . 1 2 . 3 1 10 3 . 1 3 . 2 15 Energy Gun 13 | 1 . . . . . . 1 6 . . . . 1 . . . . . . . . . 1 . . . . . . 3 Energy Cannon 14 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 3 . . . 2 . 2 5 Ballistic Gun 30 | 1 1 . 4 . . 1 6 3 3 . 3 3 1 . 1 . . . . . . 1 2 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Launcher 15 | . . . 1 . . . 1 . . 1 . . 1 . . . . . 1 . 1 . 1 1 . 1 . . . 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . 1 . . . 2 3 . . . . 1 . . . 1 1 . 1 . 2 . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . 1 4 . . . . . . . . . . . . 5 . 4 . . . 3 . 3 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Lost 107 | . 4 . 2 . . . 6 3 3 4 1 . 13 1 2 . 2 1 10 . . 2 30 6 . 3 . . 4 10 Power 15 | . 1 . . . . . . 1 . . . . 2 . . . . 1 1 . . . 3 4 . . . . . 2 Propulsion 32 | . 1 . . . . . 3 . . . . . 4 . 1 . 2 . 3 . . . 11 . . . . . 3 4 Utility 37 | . 1 . 1 . . . 1 1 3 3 1 . 3 1 1 . . . 4 . . 2 7 2 . 2 . . 1 3 Weapon 23 | . 1 . 1 . . . 2 1 . 1 . . 4 . . . . . 2 . . . 9 . . 1 . . . 1 Highest Loss Streak 18 | . 3 . 1 . . . 4 2 2 3 1 . 11 1 2 . 2 1 9 . . 2 18 4 . 3 . . 2 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 83 | . 95 99 99 100 100 100 98 99 83 83 83 62 67 39 29 37 35 48 38 11 40 93 65 76 63 71 87 82 82 71 Engine 6 | . 13 13 11 11 11 11 8 3 7 7 7 7 4 . . . . 1 . . . . . 3 . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 4 1 . 4 7 8 8 3 Treads 15 | . 28 28 32 33 33 33 26 27 7 7 7 7 5 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 5 23 9 . . . . . . 4 Wheel 1 | . . . . . . . . . 7 7 7 7 5 . . . . . . . . . 1 . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 2 3 2 5 2 . . . 4 15 15 18 25 26 26 13 Device 5 | . . . . . . . . 7 10 14 14 7 7 5 . . . 2 1 . 2 10 7 16 10 15 17 13 12 5 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 4 . . . . . . . 2 5 8 5 5 1 4 4 4 11 Processor 9 | . . . 9 11 11 11 17 10 5 . . 7 7 6 13 13 13 11 8 5 12 17 13 12 10 9 9 4 6 5 Hackware 1 | . . . . . . . . . . . . . 4 13 4 . . 1 2 . . . 1 7 10 9 10 16 16 7 Protection 8 | . 10 14 11 11 11 11 9 9 13 14 15 15 8 . . . . . 5 5 7 11 4 2 . 5 4 4 1 1 Energy Gun 3 | . 8 . . . . . . 12 15 13 . . . . . . . 3 1 . . . . . . . . . . 7 Ballistic Gun 11 | . 19 28 21 21 11 19 25 11 2 . 19 1 12 . 1 6 6 5 2 . . 5 4 5 5 1 . . . . Impact Weapon 1 | . . . . . 11 2 . 2 4 5 . . . 5 1 . . 1 3 . 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 30 30 60 60 56 56 63 67 82 89 89 87 91 6 9 9 9 16 22 2 100 109 110 34 15 41 41 38 49 69 Greatest Support 130 | 40 40 40 60 63 63 63 63 60 28 28 28 28 40 3 11 11 11 17 17 3 100 100 130 33 33 41 46 46 52 60 Greatest Overweight (x) 29 | . . . . 1 . . 1 1 2 3 3 3 3 1 . . . . 1 . 1 1 29 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . 2 2 2 2 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 20 20 20 5 5 10 10 10 10 20 Average Capacity 15 | 6 10 15 17 20 20 20 20 20 20 20 20 20 15 5 5 5 5 5 5 5 11 20 16 5 5 5 10 10 10 13 Most Carried 20 | 2 14 15 20 20 20 20 20 20 20 20 19 20 20 5 5 5 5 5 5 5 20 19 20 5 4 9 10 10 10 10 Average Carried 14 | 1 7 14 16 19 20 20 19 19 19 18 17 19 14 4 4 5 5 4 4 5 6 18 12 4 4 5 9 10 9 8 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 20 20 5 5 5 10 10 10 10 20 Final Carried 20 | 2 14 15 20 20 20 20 20 19 20 14 19 19 4 5 5 5 5 4 5 5 20 18 4 4 4 9 10 10 10 8 Class Distribution -------------------- 42% | Mutant 20% | Scavenger-Mutant 12% | Scavenger-Gunner 6% | Hacker-Sprinter 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -4/Cetus Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Matter Collected 6560 | 203 585 48 975 206 . 86 913 367 297 154 104 . 23 22 313 10 2 61 77 10 183 382 570 139 . 69 275 10 75 401 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10430 | . 575 99 1663 213 . 66 1389 1218 457 495 60 . 203 22 . . . . 130 . 71 389 904 228 . 117 138 77 109 1807 Parts 540 | . 31 3 114 19 . 7 93 51 13 18 4 . 10 . . . . . 4 . 6 15 32 15 . 18 6 8 2 71 Haulers Intercepted 14 | . 2 . 6 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . 17 4 . 9 . . . . . 3 . . 19 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Combat Hostiles Destroyed 216 | . 12 2 33 11 . 4 19 17 11 18 1 . 6 . . . . . 7 . 5 10 16 5 . 4 . . 2 33 Melee 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . Guns 139 | . 12 2 28 11 . 4 19 16 10 10 1 . 3 . . . . . . . . 3 5 . . . . . . 15 Cannons 18 | . . . . . . . . . . 2 . . . . . . . . . . . 3 7 . . . . . 1 5 AOE 50 | . . . 5 . . . . . . 5 . . 3 . . . . . 6 . 5 4 . 5 . 4 . . . 13 Classes Destroyed 17 | . 5 . 2 1 . . 3 1 1 1 . . . . . . . . . . . . 1 . . . . . . 2 Worker 5 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . Builder 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 2 . 1 . 1 Tunneler 4 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . Hauler 14 | . 2 . 6 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 . . 1 . . . Operator 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Watcher 12 | . . . 3 . . . 4 2 1 . . . . . . . . . . . . . . . . 1 . . 1 . Swarmer 69 | . 3 . 6 10 . 4 . . . 11 . . 3 . . . . . 5 . 5 4 3 5 . 4 . . 2 4 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 85 | . 9 2 22 1 . . 9 8 3 2 . . 2 . . . . . 2 . . 5 3 . . . . . . 17 Brawler 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 Sentry 26 | . . . 5 . . . 8 8 2 1 1 . . . . . . . . . . 1 . . . . . . . . Hunter 9 | . . . . . . . 1 1 1 1 . . . . . . . . . . . . 4 . . . . . . 1 Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 24 | . 4 2 7 4 . 4 8 5 5 7 1 . 3 1 . . . . 5 . 5 7 5 5 . 7 1 2 1 24 Combat Bots Only 24 | . 3 2 7 4 . 4 7 4 5 7 1 . 3 . . . . . 5 . 5 7 4 5 . 4 . . 1 24 Max Kills in Single Turn 4 | . 1 1 3 1 . 2 2 2 1 2 1 . 1 1 . . . . 2 . 4 3 1 2 . 3 1 1 1 3 Gunslinging 1 | . . . 1 . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . 3 . . . . . . 2 . . 1 . . . . . 2 . 4 3 . 2 . 3 . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Damage Taken 24065 | . 681 149 865 267 . 202 1333 1214 864 1082 180 . 2995 72 94 . 124 259 737 . 225 835 4974 1008 . 698 . . 524 4683 Core 4683 | . 109 49 93 56 . 30 95 123 59 76 . . 547 38 94 . 14 98 255 . 39 60 974 146 . 71 . . 192 1465 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . Redirected to Shielding 216 | . 53 . 3 . . . . . . . . . . . . . . . 80 . 15 9 . . . 56 . . . . Regen/Repaired (Parts) 480 | . . . 212 . . . . 108 119 . . . . . . . . 41 . . . . . . . . . . . . Core Remaining (%) 53 | 100 . 36 . . . 55 . 60 . . . . 2 . . . 82 . . . . 54 . . 2 . 94 . . . Volleys Fired 599 | . 58 8 97 22 . 9 72 58 25 36 5 . 21 . . . 1 . 5 . 3 36 53 3 . 4 . . 9 74 Largest 3 | . 2 2 2 2 . 2 3 3 3 2 3 . 3 . . . 1 . 1 . 2 2 3 1 . 1 . . 1 2 Hottest 200 | . 60 40 46 46 . 46 102 153 139 116 75 . 110 . . . 33 . 43 . 87 73 129 39 . 39 . . 50 200 Shots Fired 1246 | . 116 16 192 44 . 18 192 162 73 63 16 . 46 . . . 1 . 5 . 4 61 85 4 . 4 . . 9 135 Gun 1105 | . 116 16 190 44 . 18 192 162 73 51 16 . 39 . . . 1 . . . . 25 61 1 . . . . . 100 Cannon 89 | . . . . . . . . . . 3 . . 3 . . . . . . . 2 30 24 . . . . . 9 18 Launcher 52 | . . . 2 . . . . . . 9 . . 4 . . . . . 5 . 2 6 . 3 . 4 . . . 17 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 793 | . 75 16 190 44 . 18 186 73 21 . 16 . 38 . . . 1 . . . 2 55 57 1 . . . . . . Thermal 276 | . 41 . . . . . 6 89 52 54 . . 4 . . . . . . . . . 9 . . . . . 9 12 Explosive 45 | . . . 2 . . . . . . 9 . . 4 . . . . . 5 . 2 6 . 3 . 4 . . . 10 Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Slashing 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . 6 Robot Hit Streak 32 | . 14 4 22 8 . 4 27 32 24 5 6 . 9 . . . . . 5 . 2 8 9 2 . 1 . . 2 13 Robot Miss Streak 5 | . 5 3 2 3 . 5 3 3 2 5 1 . 2 . . . 1 . . . 2 4 4 1 . 3 . . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Secondary Targets 22 | . 2 1 2 . . 2 4 1 3 2 . . 1 . . . . . . . . . 2 . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 1 1 . . 1 . . . . . . . . . 1 . . . . . . 1 Shots Hit Robots 885 | . 77 9 136 25 . 8 140 127 59 32 11 . 37 1 . . . . 6 . 2 33 55 9 . 7 4 6 13 88 Core Hits 481 | . 27 5 64 12 . 4 57 48 22 32 3 . 11 . . . . . 9 . 3 21 26 12 . 11 2 2 3 107 Critical Kills 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . Critical Parts Destroyed 9 | . . . 1 . . . . . 2 . . . . 1 . . . . . . . 2 3 . . . . . . . Critical Strikes 38 | . . . 1 . . . 2 4 4 2 . . . 1 . . . . . . . 6 15 1 . . . . . 2 Burn 9 | . . . . . . . 1 3 2 2 . . . . . . . . . . . . 1 . . . . . . . Destroy 9 | . . . 1 . . . 1 1 . . . . . . . . . . . . . 2 4 . . . . . . . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . Smash 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . 2 . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 1 Melee Attacks 169 | . . . . 2 . . . 6 10 1 . . . 3 . . . 2 2 . 14 . 8 24 . 22 11 13 34 17 Impact 48 | . . . . 2 . . . 6 10 1 . . . 3 . . . 2 2 . 14 . 8 . . . . . . . Slashing 121 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . 22 11 13 34 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . 3 3 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30899 | . 956 130 2248 395 . 117 2226 2514 1326 1363 185 . 964 67 . . . 1 776 . 413 1433 2565 827 . 987 261 394 533 10218 Guns 17077 | . 956 124 2005 395 . 117 2226 2514 1035 490 185 . 547 . . . . . . . . 300 830 23 . . . . . 5330 Cannons 2850 | . . . . . . . . . . 68 . . 48 . . . . . . . . 401 1472 . . . . . 165 696 Explosions 8405 | . . . 238 . . . . . . 750 . . 369 . . . . . 732 . 413 732 . 420 . 628 . . . 4123 Melee 2525 | . . . . . . . . . 288 55 . . . 67 . . . . 44 . . . 236 384 . 359 261 394 368 69 Ramming 42 | . . 6 5 . . . . . 3 . . . . . . . . 1 . . . . 27 . . . . . . . Kinetic 9013 | . 671 124 2005 395 . 117 2151 1017 217 . 185 . 525 . . . . . . . . 701 882 23 . . . . . . Thermal 3732 | . 285 . . . . . 75 1497 818 558 . . 70 . . . . . . . . . 73 . . . . . 165 191 Explosive 7529 | . . . 238 . . . . . . 750 . . 369 . . . . . 732 . 413 732 . 420 . 628 . . . 3247 Electromagnetic 807 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 807 Impact 690 | . . . . . . . . . 288 55 . . . 67 . . . . 44 . . . 236 . . . . . . . Slashing 7165 | . . . . . . . . . . . . . . . . . . . . . . . . 384 . 359 261 394 368 5399 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1921 | . . . . . . . . . . . . . . . . . . . . . . . 1347 . . . . . . 574 Highest Corruption 14 | . . . . . . . . . 4 4 4 4 4 . . 5 5 1 14 14 14 4 8 8 8 2 2 . 2 2 Average Corruption 4 | . . . . . . . . . 4 4 4 4 4 . . 5 5 1 7 14 14 4 6 8 8 1 2 . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . . . . . . 21 11 6 1 7 . . 1 2 1 7 4 1 . 15 11 . . 3 . 1 4 Message Errors 23 | . . . . . . . . . 1 3 2 . 4 . . . 1 . . . 1 . 4 4 . . 1 . 1 1 Matter Fused 28 | . . . . . . . . . 10 4 1 1 1 . . . 1 . 2 2 . . 3 2 . . 1 . . . Heat Flow Errors 11 | . . . . . . . . . 3 1 1 . . . . . . . . 1 . . 4 1 . . . . . . Energy Discharges 12 | . . . . . . . . . 1 1 1 . . . . . . 1 2 1 . . 3 1 . . 1 . . . Data Loss (minor) 8 | . . . . . . . . . 1 1 . . 1 . . . . . 1 . . . 1 1 . . . . . 2 Data Loss (major) 5 | . . . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . 1 Misfires 5 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1598 | . . . . . . . . . 190 30 . . 15 67 . . . . 127 . 51 . 316 156 . 230 70 125 68 153 Projectiles 322 | . . . . . . . . . . . . . . . . . . . . . . . 212 . . . . . . 110 Explosions 392 | . . . . . . . . . . . . . 15 . . . . . 108 . 51 . . 63 . 112 . . . 43 Melee 884 | . . . . . . . . . 190 30 . . . 67 . . . . 19 . . . 104 93 . 118 70 125 68 . Knockbacks 9 | . . . . . . . . . 1 . . . . 1 . . . . . . . 3 4 . . . . . . . Impact 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 3 . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 462 | . . . . . . . . . 1 19 . . 10 . . . . . 199 . . 57 . 114 . . . . . 62 Shots 13 | . . . . . . . . . . 2 . . 1 . . . . . 3 . . 2 . 1 . . . . . 4 Rammed 13 | . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . 9 . . . . . . . Targets Rammed 15 | . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . 11 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Highest Temperature 300 | . 66 10 71 28 . 16 196 293 191 191 162 . 45 . . . . . . 80 15 227 254 194 . . 24 . 152 300 Average Temperature 52 | . 29 4 13 8 . 8 60 59 46 61 48 . 24 . . . . . . 60 8 146 81 107 . . 13 . 83 86 Received Heat Transfer 4780 | . 312 87 345 30 . . 567 576 311 72 48 . 450 . . . . . . . 39 311 516 147 . 42 . . . 927 Effects 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 3 1 . . . 2 . . . . 2 . . . 1 . . . . . . . Impact Corruptions 15 | . . . . . . . . . 6 2 . . . 3 . . . . 1 . . . 3 . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . . . . . . . 4 6 . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 7373 | . 650 . . . . . 259 2923 1665 1184 . . 111 . . . . . . . . . 222 . . . . . 148 211 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Peak Influence 2369 | . 175 137 794 536 . 105 286 354 176 . . . . 126 45 5 112 152 . . . . 302 685 377 604 473 233 395 2369 Initial 377 | . . 57 . 276 . . 40 105 107 . . . . 63 40 . 3 42 . . . . . 61 377 225 263 185 130 19 Average 232 | . 55 37 509 350 . 73 135 200 73 . . . . 74 19 1 44 84 . . . . 132 321 377 390 356 214 225 959 Maximum Alert Level 5 | . . . 3 2 . . 1 1 . . . . . . . . . . . . . . 1 2 1 2 2 1 1 5 Low Security (%) 57 | 100 100 100 4 . . 100 83 44 100 . . . . 100 100 100 100 100 . . . . 66 23 . . . 27 42 19 Level 1 26 | . . . 21 69 . . 16 55 . . . . . . . . . . . . . . 33 42 100 48 72 72 57 23 Level 2 12 | . . . 54 30 . . . . . . . . . . . . . . . . . . . 33 . 51 27 . . 18 Level 3 2 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Squads Dispatched 51 | . 3 . 8 1 . . 1 . 2 . . . . 2 . 1 2 3 . . . . 6 . . 1 . 1 2 18 Investigation 15 | . 2 . 5 1 . . . . 1 . . . . 1 . 1 . 1 . . . . 2 . . 1 . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Reinforcement 19 | . 1 . 3 . . . 1 . 1 . . . . 1 . . 2 2 . . . . 2 . . . . 1 2 3 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Distress Signals 25 | . 1 . 5 . . . 2 1 1 . . . . . . . . 2 . . . . 2 5 1 2 . . 1 2 Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . 34 . . 3 1 Distress Signals 44 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . 34 . . 3 1 Times Spotted 521 | . 26 3 60 13 . 5 37 25 17 20 1 . 11 3 9 . 8 6 10 . 41 11 35 29 5 31 7 1 10 97 Peak Tracking Total 28 | . 4 2 5 4 . 4 7 4 5 7 1 . 7 2 6 . 5 4 5 . 18 4 8 10 5 13 4 . 5 28 Tactical Retreats 49 | . . 1 10 1 . . . 1 3 1 . . 1 . 1 . . 1 2 . . . 9 4 . 6 . . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Traps Triggered 11 | . . . . . . . 1 3 1 . . . . 1 . 1 . 1 . . . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 1 . . . . . . . . . . 12 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Machines Disabled 30 | . . . 3 . . 1 . 2 . . . . . . . . 1 . . . . . 2 2 . 1 6 . 3 9 Max in Single Turn 1 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 1 . 1 1 . 1 1 Garrison Access 5 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Machines Accessed 128 | . 7 . 14 1 1 . 9 13 10 . 3 3 . 3 . 3 . 4 . . 2 . 9 4 . 7 12 1 10 12 Terminals 76 | . 6 . 9 . . . 5 10 3 . . . . 1 . 1 . 2 . . . . 6 4 . 4 6 1 8 10 Fabricators 8 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 2 . . 1 2 . . . Repair Stations 11 | . . . 2 . . . 2 1 2 . . . . . . 2 . 1 . . . . . . . . 1 . . . Recycling Units 9 | . 1 . 2 . . . 1 1 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . Scanalyzers 8 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . 1 2 Garrison Access 6 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 1 . 1 . Total Hacks 351 | . 22 . 48 1 1 . 29 30 24 . 11 17 . 6 . 9 . 9 . . 6 . 18 8 . 19 22 4 37 30 Successful 193 | . 10 . 23 1 1 . 13 16 14 . 11 17 . 3 . 3 . 4 . . 6 . 10 4 . 8 8 2 24 15 Failed 156 | . 11 . 24 . . . 16 14 10 . . . . 3 . 6 . 5 . . . . 8 4 . 11 14 2 13 15 Catastrophic 14 | . . . . . . . 2 1 1 . . . . . . . . 1 . . . . 3 1 . . 3 . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 13 . 19 . . . 17 13 3 . . . . 1 . . . 3 . . 1 . 9 4 . 8 10 1 14 14 Terminals 223 | . 20 . 36 . . . 20 23 6 . . . . 2 . 3 . 4 . . . . 13 8 . 12 12 4 33 27 Fabricators 18 | . . . . . . . . . 3 . . . . 2 . . . 2 . . . . 4 . . 3 4 . . . Repair Stations 29 | . . . 5 . . . 6 2 5 . . . . . . 6 . 3 . . . . . . . . 2 . . . Recycling Units 14 | . 2 . 3 . . . 1 3 1 . . . . 2 . . . . . . . . 1 . . 1 . . . . Scanalyzers 19 | . . . 4 . . . 2 . 6 . . . . . . . . . . . . . . . . . 3 . 1 3 Garrison Access 12 | . . . . . . . . 2 3 . . . . . . . . . . . . . . . . 3 1 . 3 . Terminal Hacks 117 | . 8 . 10 1 1 . 5 9 4 . 11 17 . . . 1 . 1 . . 6 . 5 1 . 4 4 2 18 9 Record 12 | . . . . . 1 . . . . . 9 1 . . . . . . . . . . 1 . . . . . . . Part Schematic 14 | . . . . . . . 1 1 . . . 10 . . . . . . . . . . . . . . . 1 1 . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 17 | . 1 . 2 . . . 2 . . . . 3 . . . . . . . . 5 . . . . . . . 2 2 Open Door 10 | . . . . 1 . . . 2 . . 2 . . . . . . . . . 1 . 1 . . . . . 2 1 Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Alert Level 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Locate Traps 11 | . 2 . 1 . . . 1 2 2 . . . . . . . . . . . . . . . . 1 1 . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 17 | . 2 . 3 . . . . 2 1 . . . . . . . . 1 . . . . 1 1 . 1 1 . 2 2 Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Repair Station Hacks 17 | . . . 4 . . . 3 2 2 . . . . . . 2 . 3 . . . . . . . . 1 . . . Scan Component 9 | . . . 2 . . . 2 1 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . Repair 7 | . . . 2 . . . 1 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 4 . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 5 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 41 | . 2 . 5 . . . 3 4 2 . . . . 1 . . . . . . . . 5 3 . 3 2 . 5 6 Terminals 25 | . 1 . 4 . . . 2 2 . . . . . . . . . . . . . . 1 3 . 2 1 . 4 5 Track 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Assimilate 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 2 1 . . 1 Botnet 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Disrupt 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operators 6 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 . . . 1 2 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . Recyclers 6 | . . . . . . . 1 1 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 4 . 12 . . . 7 11 6 . . . . 2 . 3 . 3 . . . . 7 3 . 7 10 1 7 11 Full Trace Events 14 | . 2 . 5 . . . 1 . . . . . . 1 . 1 . 1 . . . . 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . 2 1 3 . . 10 . . . . . . . . . . . . . . . 1 1 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Parts Repaired 5 | . . . 2 . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Time 277 | . . . 52 . . . 53 32 22 . . . . . . 62 . 56 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 2 2 2 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Total Allies 46 | . . . . . . . 1 1 . . 3 . 1 3 19 . . . . . . . 6 4 . 3 3 . 1 1 Largest Group 19 | . . . . . . . 1 1 1 . 3 . 1 3 19 7 2 . . . . . 3 4 . 1 3 . 1 1 Highest-Rated Group 702 | . . . . . . . 10 100 100 . 60 . 96 60 702 288 77 . . . . . 141 177 . 47 120 . 82 26 Highest-Rated Ally 100 | . . . . . . . 10 100 100 . 20 . 96 20 50 50 50 . . . . . 54 51 . 47 47 . 82 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 202 | . . . . . . . . 3 . . . . 7 4 97 . 5 . . . . . 37 39 . 1 7 . 2 . Total Damage 8310 | . . . . . . . . 122 . . . . 340 66 5474 . 384 . . . . . 626 1006 . 38 242 . 12 . Kills 30 | . . . . . . . . 1 . . . . . 1 13 . 3 . . . . . 3 8 . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Robot Analysis Total 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 12 | . . 3 . 2 . . . . . 2 . . . . . . . . 2 2 . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Turns Passed 17190 | 64 1193 762 1672 940 380 209 1807 1708 1044 616 406 119 371 289 264 103 60 332 262 136 1002 644 866 343 21 259 276 126 367 549 Spaces Moved 13953 | 36 600 452 805 534 238 116 674 583 663 382 264 87 326 284 393 171 90 414 374 272 799 303 951 595 68 610 622 332 913 1002 Core 1646 | 4 . . . . . . . . . . . . 186 284 128 . . . 225 272 544 . 3 . . . . . . . Treads 4042 | 32 600 452 805 534 238 116 674 583 . . . . 1 . . . . . . . . . 7 . . . . . . . Legs 792 | . . . . . . . . . . . . . . . . . . . . . 255 303 169 . . . . . . 65 Wheels 1614 | . . . . . . . . . 663 382 264 87 139 . . . . . . . . . 79 . . . . . . . Hover 934 | . . . . . . . . . . . . . . . 107 171 79 414 149 . . . 14 . . . . . . . Flight 4925 | . . . . . . . . . . . . . . . 158 . 11 . . . . . 679 595 68 610 622 332 913 937 Fastest Speed 19 | 50 160 160 160 160 160 160 160 160 130 130 130 130 50 50 40 60 29 60 50 50 50 110 30 30 30 26 24 24 19 19 Average Speed 99 | 147 160 160 160 160 160 160 216 239 130 132 144 131 90 97 48 60 56 62 64 50 114 179 65 30 30 27 25 24 21 21 Slowest Speed 1500 | 160 160 160 160 240 160 160 245 240 130 145 145 145 250 100 60 60 60 66 136 50 176 180 1500 106 30 30 106 24 24 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . . . . . 2 . . . . . . . 5 3 . 10 3 4 5 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 92 89 77 95 60 31 58 88 22 70 39 69 58 8 95 6 55 17 55 44 90 53 20 77 23 27 72 13 87 74 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 6 | . 1 1 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Known Exits Taken 18 | . . . . . . . 1 . 1 . 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . . 4 2 . . . . . . . 1 2 . . . . . . . . . . Spaces Dug 97 | . . . . 2 . . . 4 5 . . . . 1 . . . 2 1 . 5 4 1 13 . 14 1 5 20 19 Terrain Destroyed 407 | . . . 11 2 . . . 8 5 39 . . 26 1 . . . 2 40 . 29 78 26 72 . 18 1 5 22 22 Melee 88 | . . . . 2 . . . 4 5 . . . . 1 . . . 2 1 . 5 . 1 13 . 14 1 5 20 14 Projectile 55 | . . . . . . . . 4 . . . . . . . . . . . . 1 15 25 . . . . . 2 8 AOE 264 | . . . 11 . . . . . . 39 . . 26 . . . . . 39 . 23 63 . 59 . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Sec Total 15999 | 43 718 475 1040 584 237 125 900 766 782 426 279 94 373 292 461 170 96 482 385 271 861 346 1089 713 67 652 722 354 1018 1178 Wait 712 | . 32 10 72 11 . . 105 80 47 3 . . 2 . 65 . . 59 . . 5 3 18 23 . 7 68 12 46 44 Move 13845 | 35 599 451 804 533 237 115 673 582 662 381 263 86 325 284 389 170 89 413 373 271 798 302 940 588 67 591 615 323 902 984 Hop 38 | . . . . . . . . . . . . . . . 1 . . . . . . . 5 3 . 8 3 4 5 9 Pick Up 116 | 1 17 2 19 2 . . 10 3 13 . 3 1 2 2 . . . 1 . . 19 . 3 2 . 4 3 . 2 7 Fast Attach 128 | 6 3 1 4 3 . . 11 6 1 . 3 2 . 2 4 . 3 4 1 . 12 1 17 8 . 8 7 1 7 13 Attach 97 | . 3 . 5 1 . . 7 6 6 4 1 1 11 . 1 . . 1 1 . 4 3 21 3 . 3 5 . 2 8 Detach 52 | . 1 . 1 2 . . 1 5 1 . 3 1 3 . 1 . . . 2 . 3 1 6 3 . 3 5 1 3 6 Swap 51 | 1 1 . 13 1 . 1 5 5 7 1 1 . 1 . . . . . 1 . . . 1 . . . . . 2 10 Drop 114 | . 4 2 24 7 . . 16 9 9 . . 3 8 1 . . . 1 . . 3 . 6 5 . 2 5 . 6 3 Fire 599 | . 58 8 97 22 . 9 72 58 25 36 5 . 21 . . . 1 . 5 . 3 36 53 3 . 4 . . 9 74 Melee 169 | . . . . 2 . . . 6 10 1 . . . 3 . . . 2 2 . 14 . 8 24 . 22 11 13 34 17 Ram 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 1 1 . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Escape Stasis 35 | . . . . . . . . 6 . . . . . . . . 3 . . . . . . 23 . . . . . 3 Rewire 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 7) 250 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 3) 828 | -10/Materials | Lost 3 parts (1n1u1w) 870 | -10/Materials | Central database locked down 900 | -10/Materials | Discovered new exit (range 16) 1105 | -10/Materials | Discovered new exit (range 16) 1258 | -10/Materials | Entered Mines 1298 | -10/Mines | Discovered new exit (range 8) 1307 | -10/Mines | Learned Materials garrison access intel 1349 | -10/Mines | Learned location of Zion (-6) 1489 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1585 | -10/Mines | Core integrity fell below 50% 1812 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1919 | -10/Mines | Discovered new exit (range 10) 1923 | -10/Mines | Learned Materials interactive machine intel 2020 | -10/Mines | Entered Materials 2020 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2021 | -9/Materials | Loaded intel: 18 interactive machine locations 2079 | -9/Materials | Repaired Lgt. Treads 2110 | -9/Materials | Destroyed 7 combat bots 2285 | -9/Materials | Discovered new exit (range 15) 2312 | -9/Materials | Central database locked down 2904 | -9/Materials | Build established: Scavenger-Mutant 2975 | -9/Materials | Discovered new exit (range 10) 3188 | -9/Materials | Discovered new exit (range 10) 3233 | -9/Materials | Repaired Lgt. Treads? 3613 | -9/Materials | Discovered new exit (range 7) 3692 | -9/Materials | Entered Mines 3731 | -9/Mines | Found a hidden stash of uninstalled traps 3836 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3957 | -9/Mines | Discovered new exit (range 5) 3973 | -9/Mines | Met a Derelict shopkeep closing up shop 4509 | -9/Mines | Discovered new exit (range 7) 4581 | -9/Mines | Build established: Mutant 4625 | -9/Mines | Discovered new exit (range 5) 4632 | -9/Mines | Entered Exiles 4658 | -9/Exiles | Discovered new exit (range 15) 4672 | -9/Exiles | Met 8R-AWN 4698 | -9/Exiles | Met EX-HEX 4743 | -9/Exiles | Met EX-BIN 4760 | -9/Exiles | Met EX-DEC 4996 | -9/Exiles | Discovered new exit (range 11) 5012 | -9/Exiles | Entered Mines 5049 | -8/Mines | Discovered new exit (range 10) 5221 | -8/Mines | Entered Materials 5221 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5222 | -8/Materials | Identified exit to Storage 5223 | -8/Materials | Loaded intel: 1 garrison access location 6134 | -8/Materials | Lost 4 parts (3n1w) 6138 | -8/Materials | Destroyed 7 combat bots 6889 | -8/Materials | Build established: Scavenger-Gunner 7028 | -8/Materials | Entered Storage 7964 | -8/Storage | Discovered new exit (range 8) 8159 | -8/Storage | Repaired Hvy. Assault Rifle? 8264 | -8/Storage | Met 01-MTF 8388 | -8/Storage | Discovered new exit (range 7) 8495 | -8/Storage | Build established: Mutant 8736 | -8/Storage | Entered Factory 8736 | -7/Factory | Accompanied by 1 ally (01-MTF) 8736 | -7/Factory | Evolved 2 slots: Utility x2 8741 | -7/Factory | 01-MTF left 8765 | -7/Factory | Identified exit to Lower Caves 8821 | -7/Factory | Assembled infested ambush trap array 9354 | -7/Factory | Discovered new exit (range 14) 9595 | -7/Factory | Repaired Arm. Huge Wheel 9780 | -7/Factory | Entered Lower Caves 9846 | -7/Lower Caves | Encountered a Warlord checkpoint 10136 | -7/Lower Caves | Learned location of 1 exit from Factory 10247 | -7/Lower Caves | Destroyed 7 combat bots 10256 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10302 | -7/Lower Caves | Lost 3 parts (2u1w) 10309 | -7/Lower Caves | Destroyed 7 combat bots 10374 | -7/Lower Caves | Discovered new exit (range 5) 10396 | -7/Lower Caves | Entered another Lower Caves area 10575 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10602 | -7/Lower Caves | A Commander dispatched an escort 10605 | -7/Lower Caves | Learned location of 1 exit from Research 10605 | -7/Lower Caves | Learned Factory trap positions 10605 | -7/Lower Caves | Learned Armory trap positions 10605 | -7/Lower Caves | Learned Factory stockpile data 10605 | -7/Lower Caves | Learned Research security intel 10605 | -7/Lower Caves | Learned Extension terminal intel 10605 | -7/Lower Caves | Learned Armory terminal intel 10748 | -7/Lower Caves | Build established: Tank 10788 | -7/Lower Caves | Discovered new exit (range 7) 10800 | -7/Lower Caves | Identified exit to Data Miner 10802 | -7/Lower Caves | Entered Data Miner 10802 | -7/Data Miner | Accompanied by 3 allies 10802 | -7/Data Miner | Discovered new exit (range 6) 10803 | -7/Data Miner | Commander's escort returned to base 10803 | -7/Data Miner | Commander's escort returned to base 10829 | -7/Data Miner | Met Data Miner 10857 | -7/Data Miner | Learned location of Section 7 (-2) 10873 | -7/Data Miner | Received God Mode back door access code from Data Miner 10920 | -7/Data Miner | Identified exit to Proximity Caves 10921 | -7/Data Miner | Entered Proximity Caves 11006 | -6/Proximity Caves | Spotted B-75 Beast 11008 | -6/Proximity Caves | Escorted by Enhanced Grunt 11186 | -6/Proximity Caves | Core integrity fell below 50% 11211 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11219 | -6/Proximity Caves | Lost 11 parts (2p3n2u4w) 11224 | -6/Proximity Caves | Core integrity fell below 20% 11290 | -6/Proximity Caves | Discovered new exit (range 5) 11292 | -6/Proximity Caves | Identified exit to Factory 11292 | -6/Proximity Caves | Entered Factory 11292 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11293 | -6/Factory | Identified exit to Factory 11294 | -6/Factory | Loaded intel: 107 trap records 11478 | -6/Factory | Build established: Hacker-Mutant 11568 | -6/Factory | Fabricated B-48 Gladiator? 11581 | -6/Factory | Sucked down chute 11581 | -6/Factory | Entered Waste 11611 | -6/Waste | Spotted C-40 Crusher 11615 | -6/Waste | Spotted C-40 Crusher 11615 | -6/Waste | Spotted C-40 Crusher 11624 | -6/Waste | Spotted C-40 Crusher 11625 | -6/Waste | Spotted C-40 Crusher 11625 | -6/Waste | Spotted C-40 Crusher 11666 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11667 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11691 | -6/Waste | Warlord forces began an assault 11739 | -6/Waste | Allies destroyed C-40 Crusher 11744 | -6/Waste | Allies destroyed C-40 Crusher 11757 | -6/Waste | Allies destroyed C-40 Crusher 11809 | -6/Waste | Discovered new exit (range 12) 11816 | -6/Waste | Identified exit to Factory 11845 | -6/Waste | Entered Factory 11845 | -6/Factory | Accompanied by 7 allies 11948 | -6/Factory | Identified exit to DSF 11948 | -6/Factory | Entered DSF 11948 | -6/DSF | Accompanied by 2 allies 11960 | -6/DSF | Build established: Mutant 11985 | -6/DSF | Additional patrols routed to DSF 11997 | -6/DSF | Discovered exit to Factory (range 15) 12008 | -6/DSF | Entered Factory 12008 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12009 | -5/Factory | Identified exit to Upper Caves 12068 | -5/Factory | Incoming investigation squad redirected 12192 | -5/Factory | Repaired Antigrav System 12277 | -5/Factory | Discovered exit to Upper Caves (range 13) 12340 | -5/Factory | Entered Upper Caves 12451 | -5/Upper Caves | Learned Factory interactive machine intel 12455 | -5/Upper Caves | Learned 8 Factory zone layouts 12468 | -5/Upper Caves | System corruption reached 10% 12535 | -5/Upper Caves | Lost 9 parts (1p3n3u2w) 12600 | -5/Upper Caves | Discovered new exit (range 3) 12601 | -5/Upper Caves | Identified exit to Upper Caves 12602 | -5/Upper Caves | Entered another Upper Caves area 12633 | -5/Upper Caves | Learned location of Warlord (-5) 12671 | -5/Upper Caves | Learned Factory garrison access intel 12734 | -5/Upper Caves | Discovered new exit (range 9) 12738 | -5/Upper Caves | Identified exit to Warlord 12738 | -5/Upper Caves | Entered Warlord 12758 | -5/Warlord | System corruption cleaned by Quarantine Array 13162 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13257 | -5/Warlord | Met Warlord 13277 | -5/Warlord | Warlord's base attacked by MAIN.C 13306 | -5/Warlord | Found Prototype Reactor 13306 | -5/Warlord | Identified Vortex Chain Reactor 13317 | -5/Warlord | Found Prototype Device 13317 | -5/Warlord | Identified Thermal Barrier 13321 | -5/Warlord | Found Prototype Processor 13321 | -5/Warlord | Identified Exp. Target Analyzer 13420 | -5/Warlord | Found Prototype Energy Cannon 13423 | -5/Warlord | Found Prototype Energy Cannon 13625 | -5/Warlord | Spotted Executioner 13627 | -5/Warlord | Warlord forces counterattacked 13638 | -5/Warlord | Spotted Striker 13650 | -5/Warlord | Spotted Striker 13716 | -5/Warlord | Spotted Executioner 13717 | -5/Warlord | Discovered new exit (range 14) 13739 | -5/Warlord | Identified exit to Proximity Caves 13740 | -5/Warlord | Entered Proximity Caves 13742 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13776 | -4/Proximity Caves | Destroyed 7 combat bots 14028 | -4/Proximity Caves | Learned Research emergency access door positions 14062 | -4/Proximity Caves | Build established: Scavenger-Mutant 14357 | -4/Proximity Caves | Discovered new exit (range 15) 14382 | -4/Proximity Caves | Identified exit to Factory 14384 | -4/Proximity Caves | Entered Factory 14384 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14385 | -4/Factory | Identified exit to Upper Caves 14386 | -4/Factory | Loaded intel: 54 interactive machine locations 14387 | -4/Factory | Loaded intel: 4 garrison access locations 14600 | -4/Factory | Spotted B-86 Titan 14748 | -4/Factory | Identified Vortex Driver (x2) 14788 | -4/Factory | Lost 18 parts (2p6n6u4w) 14827 | -4/Factory | Incoming investigation squad redirected 14896 | -4/Factory | Core integrity fell below 50% 14956 | -4/Factory | Core integrity fell below 20% 14989 | -4/Factory | Lost 8 parts (1p5n2w) 15090 | -4/Factory | Identified exit to Extension 15090 | -4/Factory | Identified exit to Armory 15209 | -4/Factory | Discovered new exit (range 4) 15210 | -4/Factory | Identified exit to Research 15225 | -4/Factory | Spotted B-86 Titan 15250 | -4/Factory | Entered Extension 15251 | -4/Extension | Loaded intel: 10 terminal locations 15284 | -4/Extension | Spotted B-86 Titan 15313 | -4/Extension | Build established: Sprinter 15330 | -4/Extension | Rescued a captive Derelict 15332 | -4/Extension | Rescued a captive Derelict 15415 | -4/Extension | Rescued a captive Derelict 15530 | -4/Extension | Energy Cycler disabled 15561 | -4/Extension | Lost 4 parts (2p2u) 15584 | -4/Extension | Discovered exit to Research (range 10) 15584 | -4/Extension | Discovered new exit (range 6) 15591 | -4/Extension | Identified exit to Cetus 15593 | -4/Extension | Entered Cetus 15598 | -4/Cetus | Spotted Cetus Guard 15598 | -4/Cetus | Spotted Cetus Guard 15598 | -4/Cetus | Spotted Cetus Guard 15598 | -4/Cetus | Spotted Cetus Guard 15605 | -4/Cetus | Discovered exit to Research (range 16) 15614 | -4/Cetus | Entered Research 15614 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15615 | -3/Research | Identified exit to Testing 15667 | -3/Research | Discovered new exit (range 13) 15689 | -3/Research | Identified exit to Research 15749 | -3/Research | Build established: Hacker-Sprinter 15754 | -3/Research | Fabricated Mic. Antimatter Reactor? 15809 | -3/Research | Lost 3 parts (2u1w) 15810 | -3/Research | Spotted B-86 Titan 15864 | -3/Research | Search patrols dispatched 15873 | -3/Research | Entered Testing 15909 | -3/Testing | Found Prototype Energy Cannon 15909 | -3/Testing | Identified Null Cannon 16061 | -3/Testing | Found Prototype Energy Cannon 16061 | -3/Testing | Identified Cld. Nova Cannon 16118 | -3/Testing | Local machine network offline 16123 | -3/Testing | Search patrols dispatched 16149 | -3/Testing | Entered Research 16149 | -2/Research | Warlord forces began assault on 0b10 16149 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16188 | -2/Research | Identified exit to Quarantine 16259 | -2/Research | Research machine network offline 16275 | -2/Research | Entered Quarantine 16423 | -2/Quarantine | Discovered new exit (range 15) 16426 | -2/Quarantine | Identified exit to Access 16518 | -2/Quarantine | Spotted Alpha 7 16552 | -2/Quarantine | Met incapacitated Sigix Warrior 16552 | -2/Quarantine | Lockdown squad dispatched 16567 | -2/Quarantine | Found Alien Artifact 16585 | -2/Quarantine | Found Alien Artifact 16585 | -2/Quarantine | Identified Phase Redirector 16626 | -2/Quarantine | Spotted Fortress 16641 | -2/Quarantine | Discovered new exit (range 6) 16642 | -2/Quarantine | Identified exit to Section 7 16642 | -2/Quarantine | Entered Section 7 16733 | -2/Section 7 | Spotted S7 Guard 16737 | -2/Section 7 | Found Alien Artifact 16737 | -2/Section 7 | Identified Core Regenerator 16737 | -2/Section 7 | Used Core Regenerator, restored core integrity (+192) 16749 | -2/Section 7 | Spotted B-90 Cyclops 16759 | -2/Section 7 | Build established: Hacker-Ninja 16768 | -2/Section 7 | Found Prototype Launcher 16768 | -2/Section 7 | Identified Com. Tesla Bomb Launcher 16808 | -2/Section 7 | Found Alien Artifact 16808 | -2/Section 7 | Identified Spacefold Activator 16829 | -2/Section 7 | Lost 5 parts (1p1n2u1w) 16843 | -2/Section 7 | Found Alien Artifact 16843 | -2/Section 7 | Identified Integrated Reactor 16843 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16855 | -2/Section 7 | Found Alien Artifact 16855 | -2/Section 7 | Identified Core Reset Matrix 16855 | -2/Section 7 | Identified Subatomic Replicator 16855 | -2/Section 7 | Used Core Reset Matrix 16859 | -2/Section 7 | Sensed 15 artifacts in vicinity 16892 | -2/Section 7 | Search patrols dispatched 16904 | -2/Section 7 | Spotted Alpha 7 16905 | -2/Section 7 | Spotted Alpha 7 16917 | -2/Section 7 | Spotted Executioner 16918 | -2/Section 7 | Spotted Executioner 16936 | -2/Section 7 | Spotted Striker 16936 | -2/Section 7 | Spotted Striker 16950 | -2/Section 7 | Lost 3 parts (2n1u) 16974 | -2/Section 7 | Integrated with Sigix Exoskeleton 17000 | -2/Section 7 | Destroyed Alpha 7 17049 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 17066 | -2/Section 7 | Destroyed Alpha 7 17090 | -2/Section 7 | Core integrity fell below 50% 17116 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 17167 | -2/Section 7 | Spotted Investigator 17167 | -2/Section 7 | Spotted Executioner 17168 | -2/Section 7 | Scanned by Researcher 17169 | -2/Section 7 | Intercept squad dispatched 17173 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 17174 | -2/Section 7 | Core integrity fell below 20% 17186 | -2/Section 7 | Spotted Tracker 17187 | -2/Section 7 | Spotted Tracker 17191 | -2/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 17187_ I-47 Archangel stasis bubble strength at 20. 17187_ G-73 Enforcer stasis bubble strength at 16. 17188_ M-36 Artificer stasis bubble bursts. 17188_ Quantum Shear penetrates B-74 Champion. 17188_ I-47 Archangel stasis bubble strength at 10. 17188_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 17188_ G-73 Enforcer stasis bubble bursts. 17188_ I-47 Archangel stasis bubble strength at 110. 17189_ Held in stasis. 17189_ I-47 Archangel stasis bubble bursts. 17189_ Slug penetrates G-73 Enforcer. 17189_ Slug penetrates Reinforced Barrier. 17189_ Penetrated by Slug. 17189_ G-73 Enforcer stasis bubble strength at 108. 17190_ Quantum Shear penetrates B-74 Champion. 17190_ I-47 Archangel stasis bubble strength at 100. 17191_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 17191_ G-73 Enforcer stasis bubble strength at 154. 17191_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 17191_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "?????"?"?" #??????? | | " " " " " " #?????? | | #?????? | | ##?????? | | "" ""#??????? | | " ""#??????? | | """" "" ""???????? | | """"""""" ""??" ""???????? | | ?????????????" """""" "????????? | | ?????????????""" """"" "????????? | | ????????????" """" "????????? | | ???????????""" ""???????? | | ??????????? " ""???????? | | """"""""""""" ""???????? | | ""#??????? | | ""##?????? | | ##?????? | | ??"""""""""" " """ ###????? | | "????"""""""" """ E###???? | | """"""""""""" " """ E###???? | | " """ i ####???? | | " " """ "#####??? | | " """#####??? | | s """"#####??? | | = is """"#####??? | | *Kp!%p gg X=% """#####??? | | = *! i =g/ b!% """######?? | | g!! b i """#####??? | | i %%[gg*= b """"#####??? | | """ c %mgg = """"" """"#####??? | | """""""""""" ###%%[%[ " """"" """#####??? | | """"""""""""""""###* % """ """#####??? | | ######################% ##################???? | | ??#################""" "" ###############???? | | ??#################"" ###############???? | | ??#################""=% ##############????? | | ??#################"" ###############???? | | ???################"" ###############???? | | ???###############"""" ###############???? | | ???################ " ###############???? | | ????###############" ##############???? | | ?????##############" =! =[!###############???? | | ?????##############" =%[ %=# ##############??? | | ????###############" [!=[[=################??? | | ?????##############" %= ###############???? | | ?????##############" ################??? | | ?????##############" # ###############???? | | ?????##############"""### ###############???? | | ?????######################################???? | | ??????#####################################???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 65 Energy Generation 67 Energy Capacity 1050 Matter Stores 302 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 10 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Mic. Antimatter Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Phase Redirector Core Regenerator Spacefold Activator Integrated Reactor Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Achievements -------------- Cya! Signature Confirmed Challenges ------------ None Game ------ Seed AssemblyThrowingDetector Manual? 0 Play Time 03:34:49 Cumulative 142.1 hours Start 2022.08.08 @ 16:37:02 End 2022.08.09 @ 16:11:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1487aae7-6c02-4d9e-a047-bae423bacf77