Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 00:49:19 Player: JP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1034) 1034 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3974 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 323/550 Matter 194/300 Energy 217/250 System Corruption 0% Temperature Warm (181) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (20) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg Cloak of Protection Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Cloak of Protection Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Treads Carbon-fiber Leg Carbon-fiber Leg Signal Interpreter Targeting Computer Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 34 | 5 8 7 . . 14 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 . . 4 Treads 2 | 2 . . . . . Leg 6 | . . 2 . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 4 1 . . 4 Device 2 | . . . . . 2 Storage 3 | . 3 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 13 | 2 3 3 . . 5 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 . . 1 Ballistic Cannon 7 | . 3 1 . . 3 Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 1 6 . . 3 Power 1 | . . 1 . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . 1 . . . 2 Weapon 3 | . . 3 . . . Highest Loss Streak 6 | . 1 6 . . 2 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 89 | . 83 94 100 100 72 Engine 10 | . 3 12 14 14 9 Treads 9 | . 28 2 . . . Leg 18 | . . 24 28 28 23 Storage 13 | . 13 14 14 14 9 Protection 10 | . 9 11 14 14 8 Ballistic Gun 12 | . 10 12 14 14 13 Ballistic Cannon 6 | . 17 2 . . 3 Launcher 7 | . . 11 14 14 . Naked Turns . | . . . . . . Heaviest Build 62 | 6 51 51 50 50 62 Greatest Support 45 | 40 40 40 20 20 45 Greatest Overweight (x) 2 | . 1 2 2 2 2 Average Overweight (x) 1 | . . 1 2 2 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 17 | 5 11 20 20 20 20 Most Carried 12 | 5 10 9 8 8 12 Average Carried 7 | 4 6 6 7 8 8 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 9 | 5 9 7 8 8 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1027 | 250 386 159 . . 232 Remotely . | . . . . . . Salvage Created 1024 | . 468 159 . . 397 Parts 50 | . 23 8 . . 19 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 14 5 . . 9 Guns 9 | . 3 2 . . 4 Cannons 15 | . 11 3 . . 1 AOE 4 | . . . . . 4 Classes Destroyed 9 | . 5 1 . . 3 Builder 2 | . . . . . 2 Hauler 2 | . 1 . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 3 3 . . . Grunt 18 | . 11 . . . 7 Sentry 3 | . . 2 . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 3 4 . . 9 Combat Bots Only 5 | . 3 4 . . 5 Max Kills in Single Turn 4 | . 1 1 . . 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 241 | . 77 75 . . 89 Missed 54 | . 23 16 . . 15 Damage Taken 2280 | . 556 614 . . 1110 Core 401 | . 70 104 . . 227 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . . 30 . Volleys Fired 108 | . 53 28 . . 27 Largest 2 | . 2 2 . . 2 Hottest 88 | . 70 70 . . 88 Shots Fired 197 | . 106 40 . . 51 Gun 100 | . 44 14 . . 42 Cannon 94 | . 62 26 . . 6 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 194 | . 106 40 . . 48 Thermal . | . . . . . . Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 13 8 . . 5 Robot Miss Streak 9 | . 4 9 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 120 | . 65 20 . . 35 Core Hits 69 | . 20 9 . . 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 1 . . . Blast 3 | . 2 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2325 | . 974 358 . . 993 Guns 762 | . 369 93 . . 300 Cannons 992 | . 605 252 . . 135 Explosions 558 | . . . . . 558 Melee . | . . . . . . Ramming 13 | . . 13 . . . Kinetic 1754 | . 974 345 . . 435 Thermal . | . . . . . . Explosive 558 | . . . . . 558 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . 2 . . . . Projectiles 2 | . 2 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 18 | . 14 2 . . 2 Impact . | . . . . . . Kinetic 18 | . 14 2 . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 216 | . 66 72 . . 216 Average Temperature 30 | . 17 26 . . 59 Received Heat Transfer 960 | . 258 108 . . 594 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 242 | . 238 96 . . 242 Initial 46 | . . 46 . . . Average 54 | . 97 26 . . 65 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 98 | 100 97 100 . 100 95 Level 1 1 | . 2 . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 . . . 3 Investigation 5 | . 4 . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 2 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 24 8 . . 21 Peak Tracking Total 9 | . 4 4 . . 9 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 6 . 1 . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 14 . 1 . . Successful 6 | . 5 . 1 . . Failed 9 | . 9 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 16 | . 15 . 1 . . Terminals 14 | . 14 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . 1 . . Part Schematic 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 51 | . . 51 51 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3425 | 60 995 1245 555 195 375 Spaces Moved 1348 | 40 450 448 214 76 120 Core 14 | 14 . . . . . Treads 507 | 26 450 31 . . . Legs 827 | . . 417 214 76 120 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 260 260 190 Average Speed 220 | 121 170 258 260 260 208 Slowest Speed 260 | 160 240 260 260 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 76 95 60 23 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1607 | 50 574 495 214 75 199 Wait 81 | . 51 6 . . 24 Move 1343 | 39 449 447 213 75 120 Hop . | . . . . . . Pick Up 28 | 6 8 5 1 . 8 Fast Attach 7 | 4 3 . . . . Attach 22 | 1 4 7 . . 10 Detach 2 | . . . . . 2 Swap 5 | . 1 . . . 4 Drop 9 | . 5 . . . 4 Fire 108 | . 53 28 . . 27 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 504 | -10/Materials | Identified exit to Mines 950 | -10/Materials | Discovered new exit (range 9) 1056 | -10/Materials | Entered Mines 1150 | -10/Mines | Core integrity fell below 50% 1205 | -10/Mines | Lost 6 parts (1p2n3w) 1285 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1468 | -10/Mines | Discovered new exit (range 9) 1651 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1921 | -10/Mines | Discovered new exit (range 4) 2290 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2290 | -10/Mines | Discovered new exit (range 5) 2301 | -10/Mines | Entered Exiles 2301 | -10/Exiles | Accompanied by 2 allies 2331 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2364 | -10/Exiles | Met 8R-AWN 2408 | -10/Exiles | Met EX-HEX 2504 | -10/Exiles | Met EX-BIN 2535 | -10/Exiles | Aligned with FarCom system 2538 | -10/Exiles | Given EX-Vault access code 2598 | -10/Exiles | Opened EX-Vault 2616 | -10/Exiles | Found Cloak of Protection 2669 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2739 | -10/Exiles | Met EX-DEC 2835 | -10/Exiles | Discovered new exit (range 10) 2856 | -10/Exiles | Left Exiles lab with Cloak of Protection 2856 | -10/Exiles | Entered Mines 2882 | -9/Mines | Learned Materials emergency access door positions 3023 | -9/Mines | Discovered new exit (range 10) 3051 | -9/Mines | Entered Materials 3051 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3410 | -8/Materials | Garrison activated, responded to threat 3426 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper unfolds itself. G-47 Trooper destroyed. A-02 Transporter destroyed. G-47 Trooper destroyed. G-50 Soldier calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Critical hit (Burn: +37). K-01 Serf collects debris. G-47 Trooper knocked back. [Achievement: More Dakka Please] G-47 Trooper knocked back. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. G-50 Soldier destroyed. ECM Suite destroyed. K-01 Serf collects debris. Acquired 88 matter. K-01 Serf collects debris. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#########+######????????????????????????????? | | ####?# ?????????????????????????????? | | # #????????????????????????????????? | | # ??????????????????????????????????? | | " + #???????????????????????????????????????? | | T # ###########?????????????????????????????? | | " ??# # #?????????????????????????????? | | ????# # #########?????????????????????? | | ?????# # ## #?????????????????????? | | ?????# # ## #????????+?+??????????? | | ?????# # !! ##*[ #?????????????????????? | | ?????# + !! ## [ #????????#????????????? | | ?????# # ! ## [[ !#??????? ?????????????? | | ?????# # ## [* #?????? ???#??????????? | | ?##### #################/######+### ?????????? | | ?# % = ????????? | | ?# = ]]= *= ????????? | | ?# *%! ]%[%%%= ^ ????????? | | ?##### ####+######## ###########+*!=! ????????? | | ?????# #? ?????# #???# [%%! ???????? | | ?????# # ????# #???# g ???????? | | ?????# # ???# ##### g g "??????? | | ?????# # #??# @g%g "???????? | | ?????# # #??# ##### gg #????????????? | | ?????# # #??# #???# k #????????????? | | ?????# ## ##??# #???# #????????????? | | ?????# #? #???# #???# #????????????? | | ?????# ### #???# #???###########????????????? | | ?????# #?#######???# #??????????????????????????? | | ?????? #???????????# #??????????????????????????? | | ?????? ????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????H??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Dynamic Key More Dakka Please Challenges ------------ None Game ------ Seed LegMachineReconfigurator Manual? 0 Play Time 00:21:49 Cumulative 20.1 hours Start 2024.05.18 @ 00:29:32 End 2024.05.18 @ 00:49:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 41ba5321-7ffa-4058-9046-05c0f512d0ad