Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 13:32:09 Player: Kuroshyup Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (4459) 4459 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 10546 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 41 Met Imprinter 300 Friendly Fire -325 Cogmind --------- Core Integrity 0/1000 Matter 236/300 Energy 350/350 System Corruption 15% Temperature Cool (89) Movement Core (1200) Ox23 Location -5/Factory Parts ------- > --- POWER (2) -------- Cooled Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating EM Shield Hacking Suite > --- WEAPON (3) ------- Variable Charge Gun KE Penetrator > --- INVENTORY (20) --- Micro Fission Core Micro Fission Core Jamming Amplifier Reaction Control System Hacking Suite Advanced System Shield Relay Coupler [Programmer] (71) Improved Component Analysis Suite Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Gravmag Array Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Cloaking Device Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Arc Projector Improved Remote Datajack Improved Plasma Cutter > --- INVENTORY -------- Neutrino Core Cooled Fission Core Micro Fission Core Micro Fission Core Heavy Treads Heavy Treads Advanced Heat Sink Jamming Amplifier Reaction Control System Focal Shield EM Shield Hacking Suite Advanced System Shield Relay Coupler [Programmer] Improved Component Analysis Suite Hacking Drone Bay Plasma Rifle Remote Datajack [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Arc Thrower Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . Utility 5 | . . . 1 . . . 2 . . . . 2 Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 157 | 7 10 36 26 4 8 8 15 1 8 2 . 32 Power 18 | 1 . 4 2 . 2 2 1 . 2 . . 4 Engine 12 | 1 . 4 2 . 1 1 1 . 2 . . . Core 4 | . . . . . . . . . . . . 4 Reactor 2 | . . . . . 1 1 . . . . . . Propulsion 49 | 4 4 14 10 1 2 2 3 1 1 . . 7 Treads 11 | 2 . . 2 . 2 1 . 1 1 . . 2 Leg 26 | 1 4 14 3 . . 1 3 . . . . . Wheel 1 | 1 . . . . . . . . . . . . Hover 10 | . . . 4 1 . . . . . . . 5 Flight 1 | . . . 1 . . . . . . . . . Utility 42 | . 4 5 6 2 2 1 9 . . 2 . 11 Device 22 | . . 2 3 1 1 1 5 . . 2 . 7 Storage 2 | . 2 . . . . . . . . . . . Processor 5 | . . 1 . . . . 3 . . . . 1 Hackware 3 | . . . . 1 . . . . . . . 2 Protection 10 | . 2 2 3 . 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 2 13 8 1 2 3 2 . 5 . . 10 Energy Gun 23 | 2 1 6 1 1 1 1 . . 3 . . 7 Energy Cannon 8 | . . 1 3 . 1 1 1 . 1 . . . Ballistic Gun 7 | . 1 5 . . . . . . . . . 1 Ballistic Cannon 2 | . . . 1 . . . 1 . . . . . Launcher 3 | . . . 3 . . . . . . . . . Special Weapon 4 | . . . . . . 1 . . 1 . . 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . . . 1 . . Parts Lost 57 | . 1 3 16 . . 6 2 . . . . 29 Power 8 | . . . 1 . . 3 . . . . . 4 Propulsion 18 | . . . 6 . . 2 1 . . . . 9 Utility 16 | . 1 3 4 . . . . . . . . 8 Weapon 15 | . . . 5 . . 1 1 . . . . 8 Highest Loss Streak 17 | . 1 1 6 . . 4 1 . . . . 17 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 3 7 9 9 4 10 16 18 20 19 19 20 17 Power . | . . 1 . . . . . . . . . 1 Propulsion 2 | 2 4 3 1 . 1 3 2 3 3 3 3 2 Utility 10 | . 1 3 4 2 6 9 13 14 14 14 15 11 Weapon 1 | . . 1 3 1 1 2 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . . 5 . . 1 1 4 1 1 2 . 9 Power 2 | . . . . . . . . . . . . 2 Propulsion 6 | . . 4 . . . . 1 . . . . 1 Utility 14 | . . 1 . . 1 1 3 1 1 1 . 5 Weapon . | . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . 1 . 1 Average Slot Usage (%) 91 | . 94 98 91 20 59 77 90 93 92 93 93 90 Engine 10 | . 14 11 8 . 3 6 12 13 13 13 13 4 Treads 14 | . 17 . . . 12 14 13 16 23 26 26 10 Leg 8 | . 10 32 13 . . 3 11 9 2 . . . Hover 3 | . . . 17 3 1 . . . . . . 11 Device 6 | . . 3 8 9 5 7 6 6 6 6 6 16 Storage 7 | . 12 11 8 . 5 7 6 6 6 6 6 5 Processor 8 | . . 3 . . . . 11 13 13 13 13 7 Hackware 4 | . . . . 3 7 7 6 6 6 6 6 6 Protection 2 | . 9 3 9 . 3 . . . . . . . Energy Gun 6 | . 14 10 4 2 7 16 2 . 5 6 6 7 Energy Cannon 6 | . . 6 11 . 6 4 11 13 5 6 6 2 Ballistic Gun 2 | . 13 13 . . . . . . . . . . Ballistic Cannon 3 | . . . 3 . . . 3 6 5 6 6 1 Peak Build Rating 98 | 5 8 18 36 18 66 72 74 69 69 74 70 98 Average Rating 53 | 2 6 13 27 11 50 65 68 68 67 70 70 82 On Entrance 39 | . 5 7 18 1 18 66 44 68 69 69 74 70 Avg Prop Armor Cover (%) 5 | . . . 3 . 17 4 7 4 3 . . 9 Naked Turns 14 | . . . 10 4 . . . . . . . . Heaviest Build 89 | 6 49 30 42 7 84 87 88 88 89 82 82 84 Greatest Support 140 | 40 40 30 48 8 140 140 92 120 140 140 140 140 Greatest Overweight (x) 3 | . 1 . 3 1 1 1 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 10 20 5 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 14 10 9 5 17 20 20 20 20 20 20 20 Most Carried 20 | 5 10 10 10 5 18 20 20 20 20 20 20 20 Average Carried 15 | 3 7 9 9 3 12 19 19 19 19 19 19 18 Final Capacity 20 | 5 10 10 5 5 20 20 20 20 20 20 20 20 Final Carried 20 | 5 9 10 5 3 17 19 20 20 20 20 20 10 Class Distribution -------------------- 33% | Skirmisher 19% | Scavenger-Skirmisher 16% | Tank 12% | Mutant 7% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Matter Collected 3615 | 177 329 921 384 20 378 66 346 52 100 93 31 718 Remotely . | . . . . . . . . . . . . . Salvage Created 5745 | . 586 2070 787 19 519 188 389 87 . . 124 976 Parts 281 | . 41 125 38 2 7 5 18 3 . . . 42 Haulers Intercepted 7 | . . 4 1 . . . 1 . . . . 1 Recyclers Shooed 4 | . 1 1 . . . . . . . . . 2 Parts Field Recycled 13 | . . . . . . . . . . . . 13 Retrieved Matter 147 | . . . . . . . . . . . . 147 Parts Self-Destructed 18 | . . . . . . . . 3 12 3 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 98 | . 15 41 21 . . 3 5 1 . . . 12 Guns 48 | . 14 24 3 . . 2 1 . . . . 4 Cannons 25 | . . 12 5 . . . 4 1 . . . 3 AOE 21 | . 1 5 12 . . . . . . . . 3 Classes Destroyed 14 | . 4 5 4 . . . 1 . . . . . Worker 12 | . 1 4 3 1 . . . . . . . 3 Builder 3 | . . 2 . . . . . . . . . 1 Hauler 7 | . . 4 1 . . . 1 . . . . 1 Recycler 3 | . . 2 . . . . . . . . . 1 Operator 3 | . . . 1 . . . 2 . . . . . Watcher 9 | . 1 4 3 . . . . . . . . 1 Swarmer 20 | . 3 11 6 . . . . . . . . . Grunt 44 | . 12 20 7 . . . 4 . . . . 1 Brawler 2 | . . 1 . . . 1 . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 17 | . . 9 4 . . 1 . . . . . 3 Hunter 3 | . . . 2 . . . . . . . . 1 Programmer 9 | . . . . . . . 1 1 . . . 7 Packrat 1 | . . . . . . . . 1 . . . . Best Kill Streak 10 | . 4 10 6 1 . 2 2 1 . . . 3 Combat Bots Only 9 | . 3 9 6 . . 2 2 1 . . . 3 Max Kills in Single Turn 4 | . 1 4 3 1 . 1 1 1 . . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 2 2 . . . . . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 886 | . 107 146 202 9 . 97 29 6 7 . . 283 Missed 239 | . 36 44 60 7 . 29 9 2 . . . 52 Hits 647 | . 71 102 142 2 . 68 20 4 7 . . 231 Melee 11 | . . . 5 . . 6 . . . . . . Projectile 636 | . 71 102 137 2 . 62 20 4 7 . . 231 Critical Strikes 27 | . 2 2 4 . . 4 2 . 1 . . 12 Part Disruptions 2 | . . 1 . . . . 1 . . . . . Damage Taken 11129 | . 747 1295 2548 11 . 1117 411 61 131 . . 4808 Core 1872 | . 162 135 424 5 . 121 . . 18 . . 1007 Absorbed by Shields 5 | . . 5 . . . . . . . . . . Reduced by Siege Mode 157 | . . . . . . . . . . . . 157 Redirected to Shielding 127 | . . . 52 . . . . . . . . 75 Ignored by Resistances 441 | . . . . . . . . . . . . 441 Regen/Repaired (Parts) 328 | . . 43 . . . . . . . 285 . . Core Remaining (%) 67 | 100 35 66 22 . . 82 . . . . 97 . Volleys Fired 422 | . 52 107 48 1 24 28 29 6 19 . 3 105 Largest 3 | . 2 3 3 1 2 3 3 3 3 . 1 3 Hottest 220 | . 80 145 156 50 173 200 203 159 199 . 44 220 Shots Fired 855 | . 102 296 85 1 28 50 65 17 41 . 3 167 Gun 515 | . 102 233 14 1 5 39 10 . 18 . . 93 Cannon 286 | . . 63 55 . 23 6 51 17 22 . 3 46 Launcher 16 | . . . 16 . . . . . . . . . Special 38 | . . . . . . 5 4 . 1 . . 28 Kinetic 252 | . 45 153 15 . . . 3 6 4 . 3 23 Thermal 370 | . 50 80 2 . 26 30 58 11 18 . . 95 Explosive 12 | . . . 12 . . . . . . . . . Electromagnetic 203 | . 7 63 56 1 2 15 . . 18 . . 41 Robot Hit Streak 18 | . 16 11 7 3 13 9 13 4 2 . 6 18 Robot Miss Streak 6 | . 5 6 4 . 1 3 3 3 . . 1 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . Shots Hit Robots 478 | . 59 165 43 1 24 38 36 9 1 . 3 99 Core Hits 253 | . 31 92 49 1 4 11 13 4 . . 3 45 Critical Kills 2 | . . . . . 2 . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 10 | . . 2 1 . 2 2 . . . . . 3 Burn 4 | . . . . . . 2 . . . . . 2 Meltdown 2 | . . . . . 2 . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Corrupt 3 | . . 1 1 . . . . . . . . 1 Melee Attacks 52 | . . 33 19 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 52 | . . 33 19 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13240 | . 888 3686 3011 18 752 672 992 279 . . 78 2864 Guns 4467 | . 775 1789 131 18 60 549 85 . . . . 1060 Cannons 4906 | . . 1171 734 . 692 108 907 279 . . 78 937 Explosions 3603 | . 110 676 2105 . . . . . . . . 712 Melee 85 | . . 50 35 . . . . . . . . . Ramming 24 | . 3 . 6 . . 15 . . . . . . Kinetic 2291 | . 334 1196 179 . . . 18 77 . . 78 409 Thermal 6549 | . 490 1269 310 . 734 445 974 202 . . . 2125 Explosive 1608 | . . . 1608 . . . . . . . . . Electromagnetic 2683 | . 61 1171 873 18 18 212 . . . . . 330 Impact . | . . . . . . . . . . . . . Slashing 85 | . . 50 35 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . 1 . 3 . . . . . . . . 15 Average Corruption 4 | . 1 . 3 . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 75 | . 3 . 22 . . . . . . . . 50 Message Errors 21 | . 2 . 6 . . . . . . . . 13 Matter Fused 12 | . . . 2 . . . . . . . . 10 Heat Flow Errors 11 | . . . 4 . . . . . . . . 7 Energy Discharges 9 | . . . 4 . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 10 | . 1 . 3 . . . . . . . . 6 Misfires 4 | . . . 3 . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 491 | . . 73 121 . 50 . 42 45 . . . 160 Projectiles 191 | . . 24 2 . 50 . 42 45 . . . 28 Explosions 280 | . . 29 119 . . . . . . . . 132 Melee 20 | . . 20 . . . . . . . . . . Knockbacks 16 | . . . . . . . . 2 . . . 14 Impact . | . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . 2 . . . 11 Secondary 3 | . . . . . . . . . . . . 3 Self-Inflicted Damage 668 | . . 257 300 . . . . . . . . 111 Shots 14 | . . 4 8 . . . . . . . . 2 Rammed 3 | . 1 . . . . 2 . . . . . . Targets Rammed 8 | . 1 . 5 . . 2 . . . . . . Kicked 5 | . . . 5 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 728 | . 210 314 245 . 310 432 371 297 261 . . 728 Average Temperature 111 | . 56 83 53 . 116 190 150 103 125 . . 159 Received Heat Transfer 2862 | . 291 351 639 . . 492 162 . 81 . . 846 Effects 41 | . . 3 . . 1 8 4 . . . . 25 Shutdowns 9 | . . . . . . 3 1 . . . . 5 Energy Bleed 5 | . . 1 . . . . 2 . . . . 2 Interference 13 | . . 2 . . 1 3 . . . . . 7 Matter Decay 4 | . . . . . . 1 . . . . . 3 Short Circuit 1 | . . . . . . 1 . . . . . . Damage (minor) 4 | . . . . . . . 1 . . . . 3 Damage (major) 2 | . . . . . . . . . . . . 2 Damage (core) 3 | . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 29 | . . . . . . . . . . . . 29 Longest Duration 29 | . . . . . . . . . . . . 29 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 13 | . . 4 6 . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . . . 2 1 . . . . . 3 Combat Hostiles 3 | . . . . . . 1 . . . . . 2 Parts Melted 21 | . . 4 . . 1 3 3 . . . . 10 Heat Transferred 9202 | . 900 1850 274 . 1124 777 1314 222 . . . 2741 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 6 3 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . 1 3 3 1 . . . . . . . . Low Security (%) 65 | 100 98 36 . . 100 100 100 . . . . 100 Level 1 19 | . 1 25 67 100 . . . . . . . . Level 2 9 | . . 21 21 . . . . . . . . . Level 3 5 | . . 16 10 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 904 | . 207 789 904 397 130 190 93 . . . . 170 Initial 392 | . . 70 320 392 130 . 68 . . . . . Average 185 | . 72 357 392 382 37 77 17 . . . . 44 Influence Increases 4099 | . 390 1339 1244 10 2 323 199 30 15 . 5 542 Destroy 0b10 Robot/C 1960 | . 300 820 400 . . 80 100 20 . . . 240 Destroy 0b10 Robot/NC 195 | . 10 80 45 5 . . 15 . . . 5 35 Destroy Leader 512 | . 62 206 108 . . 30 12 10 . . . 84 Allied During Kill 2 | . . . . . . 2 . . . . . . Successful Hack 87 | . 10 34 12 5 . . 14 . . . . 12 Select Force Hacks 30 | . . 30 . . . . . . . . . . Disable Machine 315 | . . 75 150 . . . 30 . . . . 60 Anti-Garrison Action 300 | . . . 150 . . 150 . . . . . . Destroy Structure 323 | . 8 94 139 . 2 1 13 . . . . 66 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 360 | . . . 240 . . 60 15 . 15 . . 30 Influence Decreases 4040 | . 223 747 1141 500 374 182 340 30 15 . 5 483 Entered New Map 1321 | . . 97 439 470 242 . 73 . . . . . Time Decay 2175 | . 213 620 542 30 132 102 257 30 15 . 5 229 Lost Part 524 | . 10 30 160 . . 60 10 . . . . 254 Lost Ally 20 | . . . . . . 20 . . . . . . Squads Dispatched 33 | . 4 7 6 . . 3 4 . . . . 9 Investigation 10 | . 3 4 1 . . . 1 . . . . 1 Extermination 6 | . . . . . . . 2 . . . . 4 Reinforcement 5 | . 1 1 2 . . . 1 . . . . . Assault 6 | . . 2 2 . . 2 . . . . . . Garrison 6 | . . . 1 . . 1 . . . . . 4 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Distress Signals 8 | . 2 3 3 . . . . . . . . . Communications Jammed 6 | . . . . . . . . . . . . 6 Distress Signals 2 | . . . . . . . . . . . . 2 Times Spotted 178 | . 20 51 53 1 . 12 8 1 3 1 . 28 Peak Tracking Total 13 | . 4 8 13 1 . 5 2 1 3 1 . 9 Tactical Retreats 14 | . . . 7 . . 3 1 . 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Traps Triggered 10 | . 3 2 1 1 . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Machines Disabled 23 | . . 5 11 . . 1 2 . . . . 4 Max in Single Turn 4 | . . 2 2 . . 1 1 . . . . 4 Garrison Access 2 | . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Machines Accessed 47 | . 6 13 10 2 . . 7 . 2 1 . 6 Terminals 29 | . 6 9 9 1 . . 3 . . . . 1 Fabricators 2 | . . . . . . . 1 . . . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 8 | . . 2 1 . . . 3 . . . . 2 Scanalyzers 3 | . . 1 . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 118 | . 23 38 26 5 . . 12 . 2 2 . 10 Successful 61 | . 8 27 8 5 . . 5 . 2 2 . 4 Failed 56 | . 15 10 18 . . . 7 . . . . 6 Catastrophic 11 | . 4 2 4 . . . 1 . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 33 | . 9 15 5 . . . . . . 2 . 2 Terminals 83 | . 23 29 23 1 . . 5 . . . . 2 Fabricators 4 | . . . . . . . 2 . . . . 2 Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 15 | . . 4 3 . . . 5 . . . . 3 Scanalyzers 8 | . . 3 . 4 . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 41 | . 8 19 6 1 . . 2 . 2 2 . 1 Record 6 | . . 5 . . . . 1 . . . . . Part Schematic 2 | . . . . . . . . . . 2 . . Robot Analysis 7 | . 3 2 2 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . 2 . . . Open DSF 2 | . . . . 1 . . 1 . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . Locate Traps 5 | . 1 2 1 . . . . . . . . 1 Dispatch Records 3 | . 2 1 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . 1 Load Schematic 2 | . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 8 | . . 3 2 . . . 1 . . . . 2 Report Inventory 1 | . . 1 . . . . . . . . . . Retrieve Matter 4 | . . 1 1 . . . . . . . . 2 Retrieve Components 3 | . . 1 1 . . . 1 . . . . . Scanalyzer 6 | . . 2 . 4 . . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . . Analyze 3 | . . 1 . 2 . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 6 11 9 . . . 6 . . . . 5 Full Trace Events 8 | . 3 2 1 . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . 1 . . . . . 14 . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 100 | . . 49 51 . . . . . . . . . Retrieved Components 19 | . . 6 10 . . . 3 . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . 3 2 . 1 . . 7 Non-combat 12 | . . . . . . 2 2 . 1 . . 7 Combat 1 | . . . . . . 1 . . . . . . Robot Hacks Applied 17 | . . . . . . 5 4 . 1 . . 7 parse_system 3 | . . . . . . 2 . . 1 . . . no_distress 9 | . . . . . . 2 1 . . . . 6 find_chute 1 | . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . 1 . . . . . find_dsf 1 | . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . 1 . . . . . . check_alert 1 | . . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . 1 . . 2 . . . . . . Machine Destruction 3 | . . . 1 . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . . . 31 31 . . . . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . . . . Total Orders 3 | . . . . . . . . . . . . 3 STAY 1 | . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . . 2 Ally Attacks 4 | . . . . . . 4 . . . . . . Total Damage 87 | . . . . . . 87 . . . . . . Kills 1 | . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . 2 . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Active Infowar (turns) 10851 | . . 694 827 . . . 1184 1162 1904 2400 834 1846 Optics 9108 | . . 694 . . . . 1183 1162 1904 2400 834 931 Sensors 8678 | . . . 827 . . . 740 1162 1904 1760 834 1451 Terrain 67 | . . . . . . . 67 . . . . . Cloaking 953 | . . . . . . . 230 . . 22 . 701 Jamming 1802 | . . . . . . . . . . . . 1802 Robot Analysis Total 7 | . 3 2 2 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 1 1 . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Turns Passed 14899 | 66 902 2087 1551 76 478 282 1237 1162 1904 2400 834 1920 Spaces Moved 8378 | 36 351 1129 998 91 259 114 667 734 1062 1467 514 956 Core 105 | 13 . . 33 59 . . . . . . . . Treads 5337 | 21 155 . 14 . 190 114 667 734 1062 1467 514 399 Legs 1713 | 1 196 1129 387 . . . . . . . . . Wheels 1 | 1 . . . . . . . . . . . . Hover 1149 | . . . 491 32 69 . . . . . . 557 Flight 73 | . . . 73 . . . . . . . . . Fastest Speed 40 | 50 120 120 40 50 50 152 152 152 155 158 158 100 Average Speed 140 | 116 165 120 103 53 134 159 152 153 156 158 158 126 Slowest Speed 385 | 160 240 120 240 100 160 240 152 155 158 158 158 385 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . Exploration Rate (%) 51 | 3 68 78 64 2 87 3 11 84 97 86 67 17 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . Scrap Searched 12 | . . . . . . . . 4 4 2 2 . Spaces Dug 43 | . . 16 10 . . . . . 17 . . . Terrain Destroyed 341 | . 9 98 165 . 2 1 11 2 18 . . 35 Melee 26 | . . 16 10 . . . . . . . . . Projectile 47 | . . . 4 . 2 1 11 2 18 . . 9 AOE 268 | . 9 82 151 . . . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Total 10661 | 58 569 1575 1392 117 360 168 834 756 1263 1549 533 1487 Wait 1286 | 8 138 198 232 17 44 7 82 13 148 74 14 311 Move 8367 | 35 350 1128 997 91 258 113 666 733 1061 1466 513 956 Hop . | . . . . . . . . . . . . . Pick Up 132 | 8 10 22 9 3 18 5 22 1 3 4 1 26 Fast Attach 58 | 2 1 11 18 . 2 2 3 1 9 . . 9 Attach 76 | 3 2 9 11 5 6 3 8 . . . . 29 Detach 7 | . . 2 1 . 1 1 . . . . . 2 Swap 118 | 2 8 28 25 . 3 6 12 . 4 3 1 26 Drop 127 | . 7 37 27 . 4 1 12 2 14 2 1 20 Fire 422 | . 52 107 48 1 24 28 29 6 19 . 3 105 Melee 52 | . . 33 19 . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 5 | . . . 5 . . . . . . . . . Crush 3 | . 1 . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . 5 . . 3 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Discovered new exit (range 6) 332 | -10/Materials | Build established: Mutant 703 | -10/Materials | Core integrity fell below 50% 739 | -10/Materials | Discovered new exit (range 15) 798 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1071 | -9/Materials | Discovered new exit (range 15) 1776 | -9/Materials | Discovered new exit (range 11) 2251 | -9/Materials | Discovered new exit (range 18) 2303 | -9/Materials | Central database locked down 2409 | -9/Materials | Destroyed 9 combat bots 2443 | -9/Materials | Repaired Lgt. EM Pulse Cannon? 2731 | -9/Materials | Discovered new exit (range 7) 2826 | -9/Materials | Build established: Scavenger-Skirmisher 2969 | -9/Materials | First assault squad dispatched 3056 | -9/Materials | Entered another Materials area 3056 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3352 | -8/Materials | Build established: Tank 3613 | -8/Materials | Crushed by falling debris 4421 | -8/Materials | Lost 4 parts (1n1u2w) 4494 | -8/Materials | Core integrity fell below 50% 4516 | -8/Materials | Lost 6 parts (1p2n3w) 4550 | -8/Materials | Discovered new exit (range 11) 4607 | -8/Materials | Entered Factory 4607 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4619 | -7/Factory | Identified exit to DSF 4623 | -7/Factory | Lost 3 parts (1n2u) 4674 | -7/Factory | Build established: Mutant 4683 | -7/Factory | Sucked down chute 4683 | -7/Factory | Entered Waste 4683 | -7/Waste | The area was eerily silent 4684 | -7/Waste | Met a frightened Derelict 4813 | -7/Waste | Found Damper Plating 4876 | -7/Waste | Found Damper Plating 5032 | -7/Waste | Discovered new exit (range 16) 5161 | -7/Waste | Entered Factory 5161 | -7/Factory | Accompanied by 1 ally 5234 | -7/Factory | Garrison activated, responded to threat 5305 | -7/Factory | Build established: Scavenger-Tank 5421 | -7/Factory | Discovered new exit (range 9) 5443 | -7/Factory | Entered another Factory area 5443 | -6/Factory | Evolved 2 slots: Utility x2 5465 | -6/Factory | Lost 4 parts (1p2n1w) 6022 | -6/Factory | Fabricated Cld. Airjet? 6230 | -6/Factory | Build established: Scavenger-Skirmisher 6656 | -6/Factory | Discovered new exit (range 8) 6666 | -6/Factory | Identified exit to Lower Caves 6680 | -6/Factory | Entered Lower Caves 6783 | -6/Lower Caves | Learned Factory stockpile data 6828 | -6/Lower Caves | Spotted B-75 Beast 7001 | -6/Lower Caves | Discovered new exit (range 12) 7107 | -6/Lower Caves | Identified exit to Lower Caves 7512 | -6/Lower Caves | Build established: Skirmisher 7842 | -6/Lower Caves | Entered another Lower Caves area 7942 | -6/Lower Caves | Discovered new exit (range 7) 7962 | -6/Lower Caves | Identified exit to Factory 8397 | -6/Lower Caves | Encountered a Warlord checkpoint 8647 | -6/Lower Caves | Learned location of Zion (-6) 8731 | -6/Lower Caves | Learned Factory emergency access door positions 8737 | -6/Lower Caves | Spotted B-75 Beast 9160 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9609 | -6/Lower Caves | Discovered new exit (range 11) 9645 | -6/Lower Caves | Build established: Skirmisher 9700 | -6/Lower Caves | Found Prototype Device 9745 | -6/Lower Caves | Identified exit to Zion 9746 | -6/Lower Caves | Entered Zion 9794 | -6/Zion | Found Relay Coupler [Programmer] 9797 | -6/Zion | Found Relay Coupler [Programmer] 10059 | -6/Zion | Discovered new exit (range 8) 10285 | -6/Zion | Learned location of 1 exit from Factory 11167 | -6/Zion | Met Imprinter 11526 | -6/Zion | Given the Hacking Drone Bay 11527 | -6/Zion | Found Prototype Device 11528 | -6/Zion | Identified Hacking Drone Bay 11834 | -6/Zion | Build established: Tank 12145 | -6/Zion | Identified exit to Proximity Caves 12146 | -6/Zion | Entered Proximity Caves 12452 | -5/Proximity Caves | Build established: Skirmisher 12813 | -5/Proximity Caves | Discovered exit to Factory (range 10) 12980 | -5/Proximity Caves | Entered Factory 12980 | -5/Factory | Evolved 2 slots: Utility x2 12981 | -5/Factory | Identified exit to Upper Caves 13300 | -5/Factory | Build established: Infiltrator-Skirmisher 13854 | -5/Factory | Lost 6 parts (1p2n2u1w) 14143 | -5/Factory | Build established: Scavenger-Skirmisher 14232 | -5/Factory | System corruption reached 10% 14316 | -5/Factory | Lost 5 parts (1n1u3w) 14810 | -5/Factory | Core integrity fell below 50% 14816 | -5/Factory | Core integrity fell below 20% 14894 | -5/Factory | Garrison activated, responded to threat 14900 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14879_ Acquired 160 matter. 14883_ Acquired KE Penetrator. 14885_ Slug penetrates Garrison Access. 14886_ U,M7JSL|OJXYYTSHI%B H/ 14888_ P-70 Sage destroyed. 14888_ Slug penetrates Wall. 14891_ Penetrated by Slug. 14892_ Acquired Imp. Medium Armor Plating. 14894_ Slug penetrates P-70 Sage. 14894_ P-70 Sage calls for garrison reinforcements. 14894_ ALERT: Activating Garrison Access F002. 14895_ S-27 Virus emerges from the garrison. 14895_ Hvy. Treads destroyed. 14897_ Slug penetrates Garrison Access. 14898_ Neutrino Core destroyed. 14899_ Hvy. Treads destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # + ????????????????????? #????????????????? | | # #????????????????????? #????????????????? | | #????????????######## #????????????????? | | % #????????????# #????????????????? | | #????######### #????????????????? | | #"#+######## # #????????????????? | | * + + #????????????????? | | ! # # #????????????????? | | "" "" # """ # #????????????????? | | "" "" # """ # #????????????????? | | """ """ # """ ] # #????????????????? | | """ """ + # """" #????????????????? | | "" """ # """ # """" #????????????????? | | # """ # """" +????????????????? | | # """ # """" #????????????????? | | # ### """" #????????????????? | | ######+##?# """" ########?????????? | | ###??# #### """" #?????????? | | #####+######????# #?????????? | | ### ########### #?????????? | | / #?????????? | | ###########+####### | ! #?????????? | | "" #?# #?????######## #?????????? | | "" #?# ############## ##????????? | | "" ^ ! #?# # = g!s*g=# #????????? | | != #?# # [@""G""!# #########? | | "" = #?# # *% " "[*# "" ^^ | | "" #?# #! Y |=+ T ^^ | | "" #?# # !!sp! # ^^ | | #?# # !!s ! # ########?? | | #?########### !!! # #????????? | | #???????????##########+#### ###????????? | | [= #??############# ### #??????????? | | =[ #??# # #??????????? | | #########??# ] # #??????????? | | #????# # """ """ ##?????????? | | = #????# """"""" # """ "T" #?????????? | | #????? """"""" + """ #?????????? | | ! #??????""""""" # #?????????? | | #???????"""""" + #?????????? | | ! #????????##########+######## #?????????? | | #??????????????????????????#######?????????? | | #?????????????????^????????????????????????? | | #????????????????^^????????????????????????? | | #######??????????????????????????????????????????? | | ???????????????????????^?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 62 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Imp. Plasma Cutter | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Power Sword | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Cld. Airjet | x1 | -6/Factory Repaired ---------- Lgt. EM Pulse Cannon | 38% | -9/Materials Studied --------- Shock Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Armchair Analyst Brute Force Fancy Inventory Heavy Suspicion I Spy I'm Back, Baby! Immobile And Lovin' It Just What I Needed Made in Tau Ceti IV Not Today, Chutes Omniscient Cartographer Overwhelming Part-time Excavator Power Corrupts Remodeling Serviceable Loadout Significant Disruption System Compromised Troublemaker Universal Adapter Well Done Challenges ------------ None Game ------ Seed MinesnifferResetBrace Manual? 0 Play Time 07:45:18 Cumulative 13.0 hours Start 2026.09.19 @ 23:35:12 End 2026.10.19 @ 13:32:09 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b16755f4-6e19-41f6-89dd-78e08cd0ea69