Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.30 @ 00:27:26 Player: Infomantis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (2042) 2042 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1016) 1016 TOTAL SCORE: 5478 Bonus ------- High Alert Combat Kills 316 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 257/265 System Corruption 0% Temperature Cool (22) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Relay Coupler [NC] (24) > --- WEAPON (2) ------- Enhanced Autogun Gauss Rifle > --- INVENTORY (12) --- Improved Ion Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Sensor Array Long-range Terrain Scanner Terrain Scan Processor Improved ECM Suite Light Armor Plating Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Improved Medium Laser Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heat Sink Heat Sink Advanced Targeting Computer Target Analyzer Improved ECM Suite Light Armor Plating EM Shotgun Precision Beam Rifle Enhanced Autogun Gauss Rifle [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 75 | 6 6 11 14 22 16 Power 7 | 1 . 2 1 3 . Engine 6 | 1 . 2 1 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 32 | 2 2 6 4 12 6 Treads 5 | . . . 2 2 1 Leg 26 | 2 2 6 1 10 5 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 1 3 1 3 Device 3 | . . 1 1 1 . Storage 2 | 1 . . 1 . . Processor 3 | . 1 . 1 . 1 Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 3 2 6 6 7 Energy Gun 12 | 2 . 2 4 2 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 9 | . 2 . 1 4 2 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 3 | . . . . . 3 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 25 | . 3 1 . 15 6 Power 2 | . . . . 2 . Propulsion 12 | . 1 . . 7 4 Utility 2 | . . . . 2 . Weapon 9 | . 2 1 . 4 2 Highest Loss Streak 6 | . 3 1 . 6 6 Average Slot Usage (%) 92 | . 91 93 98 87 94 Engine 8 | . 14 11 9 5 9 Core 1 | . . . . 2 . Treads 4 | . . . 7 4 6 Leg 25 | . 27 33 21 24 26 Wheel 2 | . . . 5 2 . Device 10 | . . 5 17 12 5 Storage 9 | . 14 11 9 9 9 Processor 9 | . 9 11 9 9 9 Hackware 1 | . . . . . 10 Energy Gun 6 | . 13 4 10 3 1 Energy Cannon 1 | . . . 5 . . Ballistic Gun 10 | . 8 16 1 13 11 Naked Turns . | . . . . . . Heaviest Build 50 | 11 12 16 48 50 50 Greatest Support 45 | 20 20 30 30 40 45 Greatest Overweight (x) 4 | . 1 . 3 3 4 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 12 | 6 6 6 12 12 12 Average Capacity 9 | 5 6 6 10 12 12 Most Carried 12 | 6 6 6 12 12 12 Average Carried 9 | 3 4 5 9 10 11 Final Capacity 12 | 6 6 6 12 12 12 Final Carried 12 | 6 5 6 12 12 11 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1435 | 229 111 173 192 496 234 Remotely . | . . . . . . Salvage Created 2167 | . 149 196 637 814 371 Parts 123 | . 13 16 27 48 19 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 51 | . 6 3 14 23 5 Guns 44 | . 2 3 12 22 5 Cannons 2 | . . . 2 . . AOE 5 | . 4 . . 1 . Classes Destroyed 11 | . 3 2 4 2 . Worker 2 | . . . 2 . . Builder 1 | . . 1 . . . Hauler 2 | . . 1 1 . . Recycler 2 | . . . 1 . 1 Watcher 2 | . 1 . . . 1 Swarmer 21 | . 3 . 8 10 . Grunt 20 | . 3 3 3 8 3 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 6 | . . . 2 3 1 Hunter 2 | . . . 1 . 1 Best Kill Streak 12 | . 3 2 6 12 4 Combat Bots Only 12 | . 3 2 5 12 3 Max Kills in Single Turn 3 | . 3 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded 3 | . 3 . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 3948 | . 436 324 390 1815 983 Core 713 | . 57 101 88 260 207 Absorbed by Shields 9 | . . . . 9 . Core Remaining (%) 83 | 100 77 74 . . . Volleys Fired 198 | . 23 22 38 76 39 Largest 2 | . 2 2 2 2 2 Hottest 129 | . 90 85 129 90 89 Shots Fired 329 | . 34 38 76 134 47 Gun 303 | . 30 38 61 134 40 Cannon 15 | . . . 15 . . Launcher 4 | . 4 . . . . Special 7 | . . . . . 7 Kinetic 201 | . 9 34 12 112 34 Thermal 99 | . 14 2 64 13 6 Explosive 4 | . 4 . . . . Electromagnetic 18 | . 7 2 . 9 . Robot Hit Streak 25 | . 18 5 13 25 16 Robot Miss Streak 6 | . 2 6 2 4 1 Penetration Max . | . . . . . . Secondary Targets 14 | . . 1 4 8 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 249 | . 21 22 62 105 39 Core Hits 101 | . 12 9 27 38 15 Critical Hits 3 | . . . 3 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4167 | . 586 258 1049 1669 605 Guns 3595 | . 279 258 822 1631 605 Cannons 227 | . . . 227 . . Explosions 345 | . 307 . . 38 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2316 | . 58 227 132 1363 536 Thermal 1403 | . 149 31 917 237 69 Explosive 307 | . 307 . . . . Electromagnetic 141 | . 72 . . 69 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . 1 . . . . Projectiles . | . . . . . . Explosions 1 | . 1 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . 37 . . 26 . Shots 3 | . 2 . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 231 | . 231 10 57 46 140 Average Temperature 44 | . 120 6 15 17 44 Received Heat Transfer 1146 | . 213 162 90 465 216 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 3 1 . Heat Transferred 3034 | . 444 74 1924 444 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1067 | . 197 255 421 1067 647 Initial 520 | . . 83 107 270 520 Average 428 | . 80 154 256 734 556 Maximum Alert Level 3 | . . 1 2 3 2 Low Security (%) 30 | 100 100 84 26 . . Level 1 22 | . . 15 59 16 . Level 2 20 | . . . 14 6 100 Level 3 26 | . . . . 76 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 2 1 . 2 Investigation 4 | . 2 1 1 . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 3 | . . 1 1 . 1 Communications Jammed 9 | . . . 9 . . Distress Signals 7 | . . . 7 . . Times Spotted 91 | . 12 12 24 28 15 Peak Tracking Total 12 | . 5 7 5 12 3 Tactical Retreats 12 | . 2 2 1 7 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 7 | . 2 . . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 5 | . . . 2 2 1 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 7 | . 1 1 5 . . Terminals 5 | . 1 1 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 18 | . 2 3 13 . . Successful 8 | . 1 . 7 . . Failed 10 | . 1 3 6 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 1 . 4 . . Terminals 13 | . 2 3 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 2 | . . . 2 . . Prototype ID Bank 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 3 | . 1 . 2 . . Terminals 3 | . 1 . 2 . . Botnet 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 5 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 3 | . . . . . 3 Non-combat 2 | . . . . . 2 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 1 | . . . . . 1 ignore_parts 1 | . . . . . 1 go_dormant 2 | . . . . . 2 Relay Couplers Released 7 | . . . . 7 . Machine Destruction 7 | . . . . 7 . Attached 2 | . . . . . 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 2667 | 76 275 342 650 919 405 Spaces Moved 1398 | 52 166 212 332 452 184 Core 6 | 6 . . . . . Treads 30 | . . . . 30 . Legs 1148 | 46 166 212 222 318 184 Wheels 214 | . . . 110 104 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 Average Speed 139 | 111 120 120 146 147 154 Slowest Speed 240 | 120 150 120 210 210 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 29 25 35 60 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . 37 . . 2 . Melee . | . . . . . . Projectile . | . . . . . . AOE 39 | . 37 . . 2 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 1838 | 67 206 270 429 599 267 Wait 55 | 4 8 9 14 8 12 Move 1392 | 51 165 211 331 450 184 Hop . | . . . . . . Pick Up 43 | 6 1 6 14 7 9 Fast Attach 31 | 6 3 2 7 10 3 Attach 15 | . 2 1 . 7 5 Detach 1 | . 1 . . . . Swap 30 | . 1 8 7 6 8 Drop 45 | . 2 11 18 7 7 Fire 198 | . 23 22 38 76 39 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 28 | . . . . 28 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Lost 3 parts (1n2w) 268 | -10/Materials | Discovered new exit (range 6) 345 | -10/Materials | Build established: Mutant 350 | -10/Materials | Identified exit to Materials 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 667 | -9/Materials | Discovered new exit (range 16) 668 | -9/Materials | Build established: Scavenger-Mutant 691 | -9/Materials | Identified exit to Materials 694 | -9/Materials | Entered another Materials area 694 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1343 | -8/Materials | Identified exit to Garrison 1344 | -8/Materials | Entered Garrison 1388 | -8/Garrison | Triggered checkpoint 1446 | -8/Garrison | Garrison Relay disabled 1559 | -8/Garrison | Core integrity fell below 50% 1583 | -8/Garrison | Destroyed 12 combat bots 1583 | -8/Garrison | Lost 6 parts (1p3n1u1w) 1628 | -8/Garrison | Triggered checkpoint 1822 | -8/Garrison | Triggered checkpoint 1876 | -8/Garrison | Lost 4 parts (1p1n2w) 1917 | -8/Garrison | Discovered new exit (range 9) 2124 | -8/Garrison | Triggered checkpoint 2190 | -8/Garrison | Garrison Relay disabled 2232 | -8/Garrison | Discovered new exit (range 11) 2256 | -8/Garrison | Installed Relay Interface Framework 2263 | -8/Garrison | Entered Materials 2519 | -8/Materials | Garrison activated, responded to threat 2555 | -8/Materials | Core integrity fell below 20% 2596 | -8/Materials | Lost 6 parts (4n2w) 2663 | -8/Materials | First assault squad dispatched 2668 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Imp. Sensor Array. K-01 Serf collects debris. Discarded Relay Coupler [Hunter]. K-01 Serf collects debris. K-01 Serf cleans the Material Compactor. Slug penetrates G-47 Trooper. K-01 Serf cleans the Material Compactor. Slug penetrates G-47 Trooper. Destroyed Particle Gun. Slug penetrates G-47 Trooper. Material Compactor disabled. K-01 Serf collects debris. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. ALERT: Significant disruption in Zone 3G, assault force dispatched. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. I-25 Savior unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# """"" #???????????????????? | | ????????????????????# """" #???????????????????? | | ???########?????????# """"% #???????????????????? | | ???# !#?######### """ #???????????????????? | | ???# """ #?# ## #???????????????????? | | ???# """ #?# / ######+####???????????????????? | | ???# """ #?#""" #????# #??????????????????????? | | ???# """ #?#""" #????# #??????????????????????? | | ???# #?#""" #?####@####???????????????????? | | ???######+### #?# ###+##??????????????? | | #####?# ##+####### ??????????? | | ### * ! ?????????? | | % %* ! igg a ??????????? | | ### [%! g% ??????????? | | ##?# ### ###### g ???????????? | | ######+###?# #????# ###+######??????????? | | # #???# #????####+####???????????????????? | | # #???# #????????????????????????????????? | | # ! #???# #????????????????????????????????? | | ## # !! #???# #????????????????????????????????? | | # + !! #???# #????????????????????????????????? | | # # #???# #????????????????????????????????? | | # #####/###### #????????????????????????????????? | | # #???# # # ?????????????????????????????????? | | ## #???# # # ?????????????????????????????????? | | ?# #???# # # ?????????????????????????????????? | | ?# #???# # # ?????????????????????????????????? | | ?# #???# # # ?????????????????????????????????? | | ## #???# # # ?????????????????????????????????? | | #???# # #??????????????????????????????????? | | ##### # #??????????????????????????????????? | | / #??????????????????????????????????? | | ############??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 1 Relay Coupler Types 41 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeThrusterAnalyzer Manual? 0 Play Time 00:33:25 Cumulative 56.1 hours Start 2021.05.29 @ 23:55:45 End 2021.05.30 @ 00:27:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 44 Adventurer 6 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4fee79f8-6608-4d4c-bf16-dfe9d16e7ac8